Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 01:40:17 Player: XDRM Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2241) 2241 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 7121 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 138 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 74/100 System Corruption 0% Temperature Cool (0) Movement Hovering (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Aerolev Unit > --- UTILITY (8) ------ Transport Network Coupler Advanced Targeting Computer Core Analyzer Microactuators Hacking Suite Improved Hacking Suite System Guard > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine Nuclear Pulse Thruster Recalibrator Power Sword Force Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Microactuators Microactuators Thermal Defense Suite Hacking Suite Improved Hacking Suite System Guard > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Improved Force Booster Recalibrator Power Sword Force Lance [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . 2 . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 125 | 8 5 1 4 8 9 30 3 26 25 1 5 Power 10 | 1 . . . 2 1 2 . 1 3 . . Engine 7 | 1 . . . 2 1 1 . . 2 . . Core 3 | . . . . . . 1 . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 3 3 1 1 1 2 14 . 7 3 . . Treads 4 | . . . . . . 1 . 3 . . . Leg 6 | . . . . . . 4 . 1 1 . . Wheel 11 | 3 . . . . . 5 . 3 . . . Hover 2 | . . . . . . . . . 2 . . Flight 12 | . 3 1 1 1 2 4 . . . . . Utility 42 | 2 1 . 3 . 2 5 2 10 12 1 4 Device 21 | 1 1 . . . 2 4 . 3 8 1 1 Storage 1 | 1 . . . . . . . . . . . Processor 11 | . . . 2 . . . . 5 2 . 2 Hackware 4 | . . . . . . . 1 1 1 . 1 Protection 5 | . . . 1 . . 1 1 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 1 . . 5 4 9 1 8 7 . 1 Energy Gun 9 | 2 . . . . 3 2 . 2 . . . Energy Cannon 4 | . . . . . . . . 2 2 . . Ballistic Gun 8 | . 1 . . 1 . 3 . 3 . . . Ballistic Cannon 3 | . . . . . . . . 1 1 . 1 Launcher 6 | . . . . 2 1 1 . . 2 . . Special Weapon 4 | . . . . . . 3 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . 2 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 1 . 2 Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 6 | . . . . . . . 6 . . . . Parts Lost 53 | . 1 . 1 4 . 13 7 7 14 2 4 Power 7 | . . . 1 . . 2 1 . 2 . 1 Propulsion 17 | . 1 . . 1 . 5 2 4 3 . 1 Utility 18 | . . . . 1 . 3 3 2 5 2 2 Weapon 11 | . . . . 2 . 3 1 1 4 . . Highest Loss Streak 9 | . 1 . 1 2 . 4 7 4 9 2 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 92 100 98 73 98 70 62 77 81 73 75 Engine 3 | . 14 14 11 5 9 4 . . . 6 4 Core 2 | . . . . . . 1 6 3 4 . . Treads 6 | . . . . . . 1 . 15 10 . . Leg 3 | . . . . . . 4 17 5 3 . . Wheel 1 | . 8 . . . . 5 . . . . . Hover 1 | . . . . . . . . . 1 13 12 Flight 7 | . 19 28 22 21 35 13 . . . . . Device 10 | . 16 28 11 2 11 12 11 6 14 22 15 Processor 19 | . . . 22 22 14 7 6 25 29 18 22 Hackware 1 | . . . . . . . 4 . . 6 12 Protection 4 | . . . 10 11 9 4 5 4 3 . . Energy Gun 4 | . 19 14 11 . 16 5 . 3 . . . Energy Cannon 1 | . . . . . . . . 1 3 . . Ballistic Gun 3 | . 8 14 11 1 . 6 6 5 . . . Ballistic Cannon 1 | . . . . . . . . 2 3 . . Peak Build Rating 58 | 7 7 7 12 14 27 32 29 38 54 55 58 Average Rating 27 | 5 6 7 11 12 25 19 21 27 42 52 51 On Entrance 19 | . 7 6 7 11 14 27 15 . 37 54 55 Naked Turns 97 | . . . . . . . 15 82 . . . Heaviest Build 26 | 13 13 8 8 10 15 23 23 23 25 26 20 Greatest Support 68 | 26 20 8 9 9 23 40 30 68 68 18 18 Greatest Overweight (x) 6 | . 3 . . 2 . 1 . 1 6 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 4 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 3 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 4 5 5 5 4 5 5 5 5 Class Distribution -------------------- 51% | Scavenger-Mutant 32% | Mutant 6% | Hacker-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Matter Collected 2123 | 280 47 . . 125 121 524 . 554 417 . 55 Remotely . | . . . . . . . . . . . . Salvage Created 2667 | 259 281 . . 125 66 839 . 478 476 . 143 Parts 146 | 15 23 . . 15 3 43 . 23 21 . 3 Haulers Intercepted 4 | . 1 . . . 1 1 . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 48 | . 6 . . 7 . 14 . 8 12 . 1 Melee 4 | . . . . . . . . . 3 . 1 Guns 24 | . 5 . . 1 . 12 . 6 . . . Cannons 7 | . . . . . . . . 2 5 . . AOE 11 | . 1 . . 6 . 1 . . 3 . . Classes Destroyed 10 | 3 4 . . . . 2 . 1 . . . Worker 9 | 2 . . . . 1 2 . 2 2 . . Tunneler 5 | 5 . . . . . . . . . . . Hauler 4 | . 1 . . . 1 1 . . . . 1 Recycler 4 | 1 . . . . . 2 . 1 . . . Watcher 4 | . 2 . . . . . . . 2 . . Swarmer 15 | . 3 . . 5 . 4 . . 3 . . Grunt 21 | . 3 . . 2 . 7 . 2 6 . 1 Sentry 7 | . . . . . . 2 . 4 1 . . Hunter 3 | . . . . . . 1 . . 2 . . Programmer 2 | . . . . . . . . 2 . . . Best Kill Streak 6 | 4 6 . . 3 2 3 . 2 6 . 1 Combat Bots Only 4 | . 3 . . 3 . 2 . 1 4 . 1 Max Kills in Single Turn 3 | 1 2 . . 3 2 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . 1 . . 2 . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Hostile Shots Fired 714 | . 26 . 7 36 21 154 4 217 172 . 77 Missed 286 | . 5 . 4 10 10 55 . 96 64 . 42 Damage Taken 5824 | . 237 . 21 345 172 1187 196 1117 2033 109 407 Core 1856 | . 66 . . 158 87 189 126 370 667 . 193 Absorbed by Shields 31 | . . . . . . . . 31 . . . Redirected to Shielding 53 | . . . 1 8 8 36 . . . . . Core Remaining (%) 63 | 100 . 73 . 60 84 . . 2 . . . Volleys Fired 203 | 20 17 . 1 19 6 78 . 27 35 . . Largest 2 | 2 2 . 2 1 2 2 . 2 2 . . Hottest 138 | 90 90 . 60 33 138 138 . 132 123 . . Shots Fired 343 | 40 34 . 2 19 12 136 . 50 50 . . Gun 272 | 40 34 . 2 12 11 132 . 41 . . . Cannon 51 | . . . . . . . . 9 42 . . Launcher 20 | . . . . 7 1 4 . . 8 . . Special . | . . . . . . . . . . . . Kinetic 147 | . 14 . 1 12 . 75 . 21 24 . . Thermal 116 | 20 3 . . . 11 57 . 25 . . . Explosive 17 | . . . . 4 1 4 . . 8 . . Electromagnetic 63 | 20 17 . 1 3 . . . 4 18 . . Robot Hit Streak 22 | 8 13 . . 5 2 9 . 18 22 . . Robot Miss Streak 4 | 4 1 . 2 2 4 2 . 4 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 243 | 25 26 . . 15 4 82 . 33 51 . 7 Core Hits 131 | 8 15 . . 12 3 36 . 20 34 . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | 3 . . . . . . . . 8 . . Burn 3 | 3 . . . . . . . . . . . Blast 3 | . . . . . . . . . 3 . . Corrupt 2 | . . . . . . . . . 2 . . Sever 3 | . . . . . . . . . 3 . . Melee Attacks 49 | . . . . 6 . . . . 12 17 14 Impact . | . . . . . . . . . . . . Slashing 42 | . . . . . . . . . 11 17 14 Piercing 7 | . . . . 6 . . . . 1 . . Sneak Attacks 2 | . . . . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6142 | 351 381 . . 554 114 1480 . 749 2178 . 335 Guns 2780 | 321 285 . . 56 114 1365 . 639 . . . Cannons 1096 | . . . . . . . . 101 995 . . Explosions 1392 | 30 96 . . 317 . 115 . . 834 . . Melee 865 | . . . . 181 . . . . 349 . 335 Ramming 9 | . . . . . . . . 9 . . . Kinetic 1619 | . 58 . . 56 . 680 . 307 518 . . Thermal 1501 | 208 96 . . 41 114 685 . 357 . . . Explosive 1131 | . . . . 182 . 115 . . 834 . . Electromagnetic 1017 | 143 227 . . 94 . . . 76 477 . . Impact . | . . . . . . . . . . . . Slashing 684 | . . . . . . . . . 349 . 335 Piercing 181 | . . . . 181 . . . . . . . Highest Corruption 25 | . . . . . . . 23 25 . 6 . Average Corruption 22 | . . . . . . . 15 24 . 5 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . . . . . . . 6 61 . 1 . Message Errors 12 | . . . . . . . 1 11 . . . Matter Fused 16 | . . . . . . . 3 13 . . . Heat Flow Errors 7 | . . . . . . . 1 6 . . . Energy Discharges 5 | . . . . . . . . 5 . . . Data Loss (minor) 13 | . . . . . . . 1 11 . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 5 | . . . . . . . . 5 . . . Misdirections 2 | . . . . . . . . 2 . . . Weapon Failures 7 | . . . . . . . . 7 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 69 | 2 . . . 39 . . . . 28 . . Projectiles 15 | . . . . . . . . . 15 . . Explosions 16 | 2 . . . 1 . . . . 13 . . Melee 38 | . . . . 38 . . . . . . . Knockbacks 5 | . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 277 | . 34 . . 76 . 1 . . 166 . . Shots 8 | . 1 . . 3 . 1 . . 3 . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . Highest Temperature 447 | 240 132 . 15 14 270 447 155 232 82 . 2 Average Temperature 88 | 78 48 . 13 5 85 140 82 69 25 . 2 Received Heat Transfer 1459 | . 63 . . 72 36 309 . 292 537 . 150 Effects 6 | 2 . . . . 1 3 . . . . . Shutdowns 2 | . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 2 | 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 6 | 1 . . . . . . . 1 4 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 7 | 2 . . . . 2 3 . . . . . Heat Transferred 3197 | 790 100 . . 50 222 1332 . 703 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Peak Influence 556 | 40 227 84 83 340 380 556 193 200 365 76 277 Initial 178 | . 26 84 32 20 132 172 178 86 40 75 37 Average 169 | 20 124 84 49 222 262 401 170 62 139 61 143 Maximum Alert Level 2 | . 1 . . 1 1 2 . 1 1 . 1 Low Security (%) 68 | 100 84 100 100 57 39 2 100 98 72 100 77 Level 1 20 | . 15 . . 42 60 39 . 1 27 . 22 Level 2 10 | . . . . . . 58 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 2 3 . 3 5 . 4 Investigation 10 | . . . . . 1 2 . 1 4 . 2 Extermination 3 | . . . . . . . . 2 . . 1 Reinforcement 4 | . 1 . . . . 1 . . 1 . 1 Assault 1 | . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Distress Signals 8 | . . . 2 . 1 1 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 128 | . 11 . 8 9 14 23 5 12 26 4 16 Peak Tracking Total 10 | . 3 . 10 3 10 5 5 2 6 4 7 Tactical Retreats 15 | . . . . 1 1 3 . 1 3 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Traps Triggered 7 | . . . . . 1 1 . 3 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Machines Disabled 16 | . . . . 7 1 4 . . 4 . . Max in Single Turn 2 | . . . . 2 1 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Machines Accessed 28 | . 3 . 5 . 2 7 . 2 7 . 2 Terminals 20 | . 2 . 4 . 2 5 . 2 4 . 1 Fabricators 3 | . . . . . . . . . 3 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 68 | . 12 . 12 . 3 13 . 4 15 . 9 Successful 29 | . 5 . 7 . 1 3 . 2 6 . 5 Failed 39 | . 7 . 5 . 2 10 . 2 9 . 4 Catastrophic 7 | . . . . . 2 2 . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 52 | . 11 . 12 . 3 13 . 1 9 . 3 Terminals 48 | . 10 . 10 . 3 10 . 4 8 . 3 Fabricators 7 | . . . . . . . . . 7 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 6 Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 6 | . . . 2 . . . . 2 2 . . Record 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . Fabricator Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . 5 . 1 3 . . 4 . 1 Terminals 14 | . 3 . 4 . 1 3 . . 2 . 1 Assimilate 2 | . 1 . 1 . . . . . . . . Botnet 11 | . 1 . 3 . 1 3 . . 2 . 1 Operators 1 | . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . Report 1 | . . . . . . . . . 1 . . Download 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 . 2 5 . 1 4 . 2 Full Trace Events 7 | . . . . . . 2 . . 3 . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Total Allies 5 | . 1 . 1 2 . . . . . 1 . Largest Group 2 | . 1 1 2 2 2 . . . . 1 . Highest-Rated Group 52 | . 10 10 20 52 52 . . . . 31 . Highest-Rated Ally 31 | . 10 10 10 31 31 . . . . 31 . Total Orders 2 | . . . 2 . . . . . . . . STAY 1 | . . . 1 . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . Ally Attacks 20 | . . . . 2 12 . . . . 6 . Total Damage 301 | . . . . 69 103 . . . . 129 . Kills 5 | . . . . 1 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Turns Passed 4246 | 184 192 27 115 300 160 796 136 1159 804 85 288 Spaces Moved 3950 | 115 150 48 231 404 343 653 128 744 579 100 455 Core 467 | 2 . . . 19 . . 31 185 230 . . Treads 755 | . . . . . . 31 . 515 209 . . Legs 247 | . . . . . . 105 97 20 25 . . Wheels 248 | 113 58 . . . . 53 . 24 . . . Hover 670 | . . . . . . . . . 115 100 455 Flight 1563 | . 92 48 231 385 343 464 . . . . . Fastest Speed 31 | 50 37 37 37 37 31 31 50 50 46 46 46 Average Speed 74 | 81 55 37 37 38 31 62 103 129 109 61 46 Slowest Speed 350 | 90 280 37 37 150 31 190 120 160 350 96 96 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . 1 1 . . 1 1 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . Exploration Rate (%) 34 | 5 25 24 23 86 31 13 87 17 18 68 11 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 21 | . . . . . . . . . . 17 4 Terrain Destroyed 155 | . 7 . . 37 9 32 . 3 46 17 4 Melee 21 | . . . . . . . . . . 17 4 Projectile 5 | . . . . . . . . 3 2 . . AOE 129 | . 7 . . 37 9 32 . . 44 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Total 4849 | 161 229 55 257 526 385 872 130 881 712 119 522 Wait 365 | 13 43 8 19 84 20 65 . 49 36 . 28 Move 3933 | 114 147 45 230 403 340 651 127 743 579 99 455 Hop 4 | . 1 1 . . 1 1 . . . . . Pick Up 63 | 5 6 . 2 4 4 8 . 16 14 1 3 Fast Attach 56 | 7 3 . 1 1 4 16 2 11 7 1 3 Attach 43 | . 1 1 2 4 2 6 1 11 14 . 1 Detach 7 | . 1 . . 1 . 1 . . 4 . . Swap 26 | 1 1 . 1 3 3 8 . 4 4 . 1 Drop 51 | 1 9 . 1 1 5 15 . 7 7 1 4 Fire 203 | 20 17 . 1 19 6 78 . 27 35 . . Melee 49 | . . . . 6 . . . . 12 17 14 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis 25 | . . . . . . . . 12 . . 13 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 23 | . . . . . . 23 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 377 | -10/Materials | Entered Mines 377 | -10/Mines | Accompanied by 1 ally 394 | -10/Mines | Discovered new exit (range 8) 404 | -10/Mines | Entered Materials 404 | -9/Materials | Accompanied by 1 ally 404 | -9/Materials | Evolved 2 slots: Utility x2 455 | -9/Materials | Discovered new exit (range 15) 460 | -9/Materials | Identified exit to Mines 519 | -9/Materials | Entered Mines 591 | -9/Mines | Learned Materials stockpile data 595 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 730 | -9/Mines | Met a Derelict testing a Signal Generator 733 | -9/Mines | Found Signal Generator 775 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 775 | -9/Mines | Discovered new exit (range 12) 779 | -9/Mines | Identified exit to Materials 819 | -9/Mines | Entered Materials 819 | -8/Materials | Accompanied by 2 allies 819 | -8/Materials | Evolved 2 slots: Propulsion x2 824 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 891 | -8/Materials | Discovered new exit (range 17) 979 | -8/Materials | Identified exit to Factory 979 | -8/Materials | Entered Factory 979 | -7/Factory | Evolved 2 slots: Utility x2 1198 | -7/Factory | Lost 3 parts (1n2u) 1312 | -7/Factory | Lost 4 parts (1p1u2w) 1456 | -7/Factory | Build established: Scavenger-Mutant 1669 | -7/Factory | Lost 3 parts (2n1w) 1775 | -7/Factory | Sucked down chute 1775 | -7/Factory | Entered Waste 1778 | -7/Waste | Found Imp. Powered Armor 1790 | -7/Waste | EMP discharged 1790 | -7/Waste | System corruption reached 10% 1795 | -7/Waste | Spotted C-40 Crusher 1830 | -7/Waste | Spotted C-40 Crusher 1859 | -7/Waste | Spotted C-40 Crusher 1867 | -7/Waste | Spotted C-40 Crusher 1874 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1879 | -7/Waste | Spotted C-40 Crusher 1888 | -7/Waste | Spotted C-40 Crusher 1890 | -7/Waste | EMP discharged 1893 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1896 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1896 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1903 | -7/Waste | Discovered new exit (range 16) 1911 | -7/Waste | Entered Factory 1927 | -7/Factory | Lost 7 parts (1p2n3u1w) 1979 | -7/Factory | Core integrity fell below 50% 2046 | -7/Factory | Core integrity fell below 20% 2076 | -7/Factory | Lost 4 parts (3n1u) 2179 | -7/Factory | Build established: Mutant 2627 | -7/Factory | Build established: Scavenger-Mutant 3039 | -7/Factory | Discovered new exit (range 15) 3070 | -7/Factory | Entered another Factory area 3070 | -6/Factory | Evolved 2 slots: Utility x2 3602 | -6/Factory | Lost 9 parts (1p2n3u3w) 3660 | -6/Factory | Lost 3 parts (1p1u1w) 3720 | -6/Factory | Core integrity fell below 50% 3852 | -6/Factory | Build established: Mutant 3874 | -6/Factory | Sucked down chute 3874 | -6/Factory | Entered Waste 3875 | -6/Waste | Met a frightened Derelict 3888 | -6/Waste | Spotted C-40 Crusher 3895 | -6/Waste | Crushed by falling debris 3903 | -6/Waste | Spotted C-40 Crusher 3913 | -6/Waste | Crushed by falling debris 3919 | -6/Waste | Spotted C-40 Crusher 3921 | -6/Waste | Spotted C-40 Crusher 3927 | -6/Waste | Spotted C-40 Crusher 3940 | -6/Waste | Spotted C-40 Crusher 3949 | -6/Waste | Discovered new exit (range 11) 3959 | -6/Waste | Entered Factory 3977 | -6/Factory | Core integrity fell below 20% 4247 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04153_ ALERT: Security rotation in progress. 04153_ Field strength at 23. 04154_ Field strength at 16. 04155_ Field strength at 9. 04156_ Field strength at 2. 04157_ Stasis field depleted. 04177_ Dropped Broken Imp. Force Booster. 04180_ Acquired Nuclear Pulse Thruster. 04188_ Lgt. Angular Momentum Engine destroyed. 04188_ Microactuators destroyed. 04196_ K-01 Serf cleans the Fusion Modulator. 04207_ K-01 Serf cleans the Recycling Unit. 04209_ ALERT: Rogue bot located, Programmers report to Factory Zone 8U. 04210_ W-25 Informer sends out distress signal. 04217_ Cld. Aerolev Unit destroyed. 04220_ G-50 Soldier destroyed. 04224_ K-01 Serf collects debris. 04241_ K-01 Serf destroyed. 04242_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????? ???# # " " # #??? | | ???????????????????"""??# # " " # #??? | | ???????????????????""" ?# # " " + #??? | | ??????????????????"""" # # # #??? | | ??????????????????"""" + # # #??? | | ??????????????????"""" # # + #??? | | ???????????????????""" # #############+###??? | | ??????????????????? ?# #?? ???????????????? | | ?????????????????? ?# #? ???????????????? | | ?????????????????? ??# #?!????????????????? | | ???????????????? ???# #!?????????????????? | | ?????????????????###????# # ?????????????????? | | ????????????????????????# +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#u #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# kk #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????###?#* #??????????????????? | | ???????????#+########T ##k! #??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ?????????? k @ +??????????????????? | | ?????????? p #??????????????????? | | ?????????? #??????????????????? | | ???????????########+###### #??????????????????? | | ????????????????? ?????? #??????????????????? | | ????????????????# [??????? +??????????????????? | | ????????????????# ????????###+#??????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Corruption Containment 8 Armor Coverage 400 Resistance: TH 20 Propulsion Shielding 33 Weapon Cycling 30 Melee Speed Boost 50 Evasion (%) 63 Targeting Accuracy 32 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Imp. Force Booster | -6/Factory | Scanalyzed Force Lance | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Brute Force Quantum Hacking Challenges ------------ None Game ------ Seed MicrodissipatorVampiricBay Manual? 0 Play Time 01:32:45 Cumulative 46.7 hours Start 2024.10.21 @ 00:01:56 End 2024.10.21 @ 01:40:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 031fcd50-5984-488d-8678-a181fd8d19fd