Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.24 @ 17:04:09 Player: monistgf Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (157) 785 Value Destroyed (7292) 7292 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (562) 562 TOTAL SCORE: 15419 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 131 Met Data Miner 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/1300 Matter 193/300 Energy 78/100 System Corruption 16% Temperature Cool (0) Movement Rolling (90) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (11) ----- Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Targeting Computer Quantum Rifle Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Layered Light Armor Plating > --- WEAPON ----------- Improved Matter Neutralizer Enhanced Nova Cannon Helical Railgun Linear Accelerator > --- INVENTORY -------- Light Particle Reactor Myomer Leg Biometal Leg Improved Coolant Injector High-capacity Matter Pod Improved Targeting Computer Long-range Tractor Beam Quantum Rifle Compact HERF Cannon Improved Matter Neutralizer Tri-rail Accelerator Hardcell Cannon Gamma Bomb Array Power Sword [Rating: 148] Favorites ----------- Power Reinforced Fission Core Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Biometal Leg Wheel Armored Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Machine Gun Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Slots Evolved 14 | . . 2 . 2 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 9 | . . . . 2 . 2 . . . . 2 1 2 . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 235 | . 6 9 10 8 19 21 1 2 . 3 21 62 65 8 Power 15 | . 1 1 . . . 3 . . . 1 . 3 6 . Engine 3 | . 1 1 . . . 1 . . . . . . . . Core 5 | . . . . . . 2 . . . 1 . 1 1 . Reactor 7 | . . . . . . . . . . . . 2 5 . Propulsion 44 | . 1 5 4 2 1 2 . . . . 1 9 14 5 Treads 19 | . . 4 4 2 1 2 . . . . 1 5 . . Leg 19 | . 1 . . . . . . . . . . 4 14 . Wheel 6 | . . 1 . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 84 | . 2 1 . 2 3 9 1 . . 1 8 26 30 1 Device 59 | . . . . 1 . 7 1 . . . 4 22 24 . Storage 3 | . 1 1 . . . . . . . . . . 1 . Processor 12 | . 1 . . . . 1 . . . 1 3 1 4 1 Hackware . | . . . . . . . . . . . . . . . Protection 10 | . . . . 1 3 1 . . . . 1 3 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 92 | . 2 2 6 4 15 7 . 2 . 1 12 24 15 2 Energy Gun 18 | . 1 1 . 2 4 1 . 1 . . . 6 1 1 Energy Cannon 7 | . . . . . . 1 . . . 1 . 1 4 . Ballistic Gun 31 | . 1 1 5 2 6 1 . 1 . . 4 9 1 . Ballistic Cannon 17 | . . . . . 2 2 . . . . 4 3 5 1 Launcher 3 | . . . 1 . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 15 | . . . . . . 2 . . . . 4 5 4 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . . . . . . 2 2 . Parts Lost 45 | . 1 1 3 1 . . . . . . 3 15 21 . Power 5 | . . . . . . . . . . . . 1 4 . Propulsion 12 | . . . 2 . . . . . . . . 5 5 . Utility 14 | . . . . . . . . . . . 2 4 8 . Weapon 14 | . 1 1 1 1 . . . . . . 1 5 4 . Highest Loss Streak 10 | . 1 1 1 1 . . . . . . 3 7 10 . To Critical Strikes 2 | . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 95 | . 88 100 99 92 100 99 100 100 100 100 97 96 92 7 Engine 3 | . 14 11 11 9 7 3 6 6 6 4 . . . . Core 1 | . . . . . . 2 . . . 1 5 4 . . Reactor 2 | . . . . . . . . . . . . 4 8 . Treads 20 | . . 36 34 35 30 26 26 26 26 26 23 18 . . Leg 3 | . 28 . . . . . . . . . . 2 18 . Device 17 | . . . . 9 7 19 20 20 20 20 20 21 26 . Storage 5 | . 14 11 11 9 7 6 6 6 6 6 5 5 3 . Processor 10 | . 3 11 11 9 7 6 6 6 6 6 12 17 16 3 Protection 3 | . . . . 3 7 6 6 6 6 6 4 2 1 . Energy Gun 4 | . 10 3 1 5 15 6 6 3 . . . 5 . . Energy Cannon 3 | . . . . . . 3 6 6 6 6 4 2 3 . Ballistic Gun 9 | . 16 18 20 11 13 8 6 8 13 13 11 7 2 . Ballistic Cannon 3 | . . . . . . 5 6 6 6 6 3 2 6 . Naked Turns 86 | . . . . . . . . . . . . . 50 36 Heaviest Build 105 | 12 19 33 34 38 54 68 65 66 65 75 77 93 105 . Greatest Support 109 | 20 20 86 86 86 86 103 103 103 103 103 107 107 109 64 Greatest Overweight (x) 2 | . . 2 2 . . . . . . . . 1 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 8 14 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 10 14 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | . 7 10 14 13 14 14 15 14 15 14 14 14 14 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 13 14 15 15 15 15 15 15 15 15 14 5 5 Class Distribution -------------------- 51% | Gunner 32% | Scavenger-Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Matter Collected 6330 | 200 167 46 579 57 352 530 156 172 . 330 354 1673 1714 . Remotely 1057 | . . . . . . . . . . . . 465 592 . Salvage Created 6935 | . 184 46 805 57 783 389 . 181 . 384 390 1554 2066 96 Parts 346 | . 9 6 49 4 42 17 . 4 . 7 15 76 111 6 Haulers Intercepted 3 | . . . . . 2 . . . . . . . 1 . Recyclers Shooed 6 | . . . . . 1 1 . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 6 . 8 . . . . Prevented 1 | . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Combat Hostiles Destroyed 126 | . 4 1 19 1 11 8 . 3 . 9 5 30 34 1 Guns 68 | . 2 1 16 1 8 3 . 2 . 5 2 21 7 . Cannons 50 | . . . . . 1 5 . 1 . 4 3 8 27 1 AOE 6 | . 1 . 3 . 2 . . . . . . . . . Classes Destroyed 16 | . 1 1 5 . 5 . . . . 1 . 2 . 1 Worker 9 | . . . . . 1 . . . . . . 4 4 . Builder 5 | . . . 1 . 1 . . . . . . . 3 . Hauler 3 | . . . . . 2 . . . . . . . 1 . Recycler 4 | . . . . . 2 . . . . . 1 . 1 . Operator 2 | . . . . . . . . . . . . 1 1 . Drone 2 | . . . . . . . . . . 2 . . . . Watcher 7 | . . . 1 . . 1 . . . . 3 . 2 . Swarmer 21 | . . . 3 . 3 . . . . . . 8 7 . Grunt 40 | . 4 . 7 . 4 2 . 2 . 5 . 5 11 . Brawler 3 | . . . 1 . . . . . . 1 . . 1 . Duelist 2 | . . . 1 . . . . . . 1 . . . . Sentry 16 | . . 1 7 1 2 2 . 1 . . 1 . 1 . Demolisher 1 | . . . . . . . . . . . . . . 1 Hunter 11 | . . . . . 1 . . . . . 2 5 2 1 Programmer 30 | . . . . . 1 4 . . . . 2 11 12 . Heavy 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 2 1 5 1 6 2 . 1 . 3 2 5 9 1 Combat Bots Only 6 | . 2 1 4 1 3 2 . 1 . 3 2 5 6 1 Max Kills in Single Turn 3 | . 1 1 3 1 3 1 . 1 . 1 1 3 3 1 Gunslinging 2 | . . . 1 . . . . . . . . 2 . . Exploded 2 | . 1 . 2 . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Damage Taken 12352 | . 395 58 1315 44 598 357 59 57 . 477 895 2838 4886 373 Core 1935 | . 31 . 238 14 47 16 . . . 51 54 183 1171 130 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 650 | . . . . 202 . . . . . . . 448 . . Core Remaining (%) 85 | 100 87 . 40 97 93 . . . . 92 94 84 . . Volleys Fired 331 | . 15 3 65 2 34 16 . 6 . 26 23 70 69 2 Largest 4 | . 2 2 2 2 4 4 . 4 . 4 4 4 4 2 Hottest 337 | . 60 85 88 79 190 238 . 238 . 191 201 306 337 154 Shots Fired 1024 | . 29 6 126 4 122 64 . 23 . 89 84 243 230 4 Gun 656 | . 29 6 123 4 113 35 . 11 . 47 38 179 69 2 Cannon 360 | . . . . . 4 29 . 12 . 42 46 64 161 2 Launcher 8 | . . . 3 . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 649 | . 15 3 119 2 59 35 . 11 . 73 61 127 142 2 Thermal 302 | . . 3 4 2 32 29 . 12 . 16 23 91 88 2 Explosive 8 | . . . 3 . 5 . . . . . . . . . Electromagnetic 65 | . 14 . . . 26 . . . . . . 25 . . Robot Hit Streak 31 | . 6 6 26 7 12 9 . 6 . 13 16 24 31 3 Robot Miss Streak 5 | . 3 2 2 . 5 2 . 2 . 2 1 4 5 4 Penetration Max 1 | . . . . . 1 . . . . 1 . 1 1 . Secondary Targets 11 | . 1 . 3 . 1 . . . . . . 6 . . Max Gunslinging Chain 2 | . 1 . 1 . 1 . . . . . . 2 . . Shots Hit Robots 710 | . 18 5 97 4 84 47 . 15 . 56 57 174 151 2 Core Hits 316 | . 8 5 35 2 42 22 . 7 . 19 17 79 78 2 Critical Kills 8 | . . . 1 . . . . . . . . 6 1 . Critical Parts Destroyed 6 | . . . 1 . . . . . . . . 3 2 . Critical Strikes 29 | . 1 . 3 . 1 2 . . . 1 . 13 8 . Burn 6 | . . . . . 1 2 . . . . . 3 . . Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 15 | . . . 3 . . . . . . . . 9 3 . Blast 6 | . . . . . . . . . . 1 . 1 4 . Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks 35 | . . . . . 1 4 . . . . 10 11 9 . Impact 1 | . . . . . 1 . . . . . . . . . Slashing 34 | . . . . . . 4 . . . . 10 11 9 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20747 | . 389 57 1689 57 1695 1338 . 369 . 1473 1646 5107 6798 129 Guns 9917 | . 226 57 1449 57 1341 717 . 169 . 746 505 2991 1601 58 Cannons 9803 | . . . . . 55 621 . 200 . 727 1027 1962 5140 71 Explosions 936 | . 163 . 218 . 299 . . . . . 114 142 . . Melee . | . . . . . . . . . . . . . . . Ramming 91 | . . . 22 . . . . . . . . 12 57 . Kinetic 12134 | . 83 18 1449 28 778 738 . 194 . 1138 940 2704 3993 71 Thermal 7101 | . 163 39 . 29 375 600 . 175 . 335 706 1873 2748 58 Explosive 517 | . . . 218 . 299 . . . . . . . . . Electromagnetic 904 | . 143 . . . 243 . . . . . . 518 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 . . . 1 2 . . . . . 6 14 16 Average Corruption 4 | . 2 . . . 1 1 . . . . . 3 4 14 Corruption Purged 4 | . . . . . . 3 . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 77 | . . . . . 5 1 . . . . . 34 24 13 Message Errors 16 | . . . . . 2 . . . . . . 3 7 4 Matter Fused 15 | . . . . . 1 . . . . . . 7 5 2 Heat Flow Errors 5 | . . . . . . . . . . . . 1 3 1 Energy Discharges 13 | . . . . . . . . . . . . 10 1 2 Parts Rejected 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . 6 3 1 Data Loss (major) 8 | . . . . . 1 1 . . . . . 2 3 1 Misfires 2 | . . . . . . . . . . . . 2 . . Misdirections 4 | . . . . . . . . . . . . . 2 2 Weapon Failures 3 | . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 510 | . 16 . 13 . . 36 . . . 13 112 87 233 . Projectiles 390 | . . . . . . 36 . . . 13 33 75 233 . Explosions 120 | . 16 . 13 . . . . . . . 79 12 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 40 | . . . . . . 1 . 1 . 4 1 11 22 . Impact . | . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . 1 . 1 . 4 1 11 18 . Secondary 4 | . . . . . . . . . . . . . 4 . Self-Inflicted Damage 236 | . 63 . 22 . 36 . . . . . . 101 14 . Shots 4 | . 2 . . . 1 . . . . . . 1 . . Rammed 11 | . . . . . . . . . . . . 3 8 . Targets Rammed 12 | . . . . . . . . . . . . 3 9 . Kicked 1 | . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 401 | . 84 91 42 . 162 401 . 325 . 351 282 323 350 198 Average Temperature 100 | . 29 42 12 . 55 115 . 142 . 173 125 95 105 57 Received Heat Transfer 1458 | . 204 9 324 9 153 75 27 27 . 189 27 60 354 . Effects 10 | . . . . . . . . 1 . 3 5 1 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 4 | . . . . . . . . . . 1 3 . . . Interference 5 | . . . . . . . . 1 . 2 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 18 | . . . . . 1 3 . . . . . 10 4 . Heat Transferred 10120 | . 250 45 . 74 851 1183 . 285 . 407 950 3559 2442 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Peak Influence 608 | . 220 142 487 195 212 96 . . . . 124 396 608 406 Initial 311 | . . 92 59 144 88 45 . . . . 6 60 138 311 Average 168 | . 135 110 261 170 121 36 . . . . 58 197 308 353 Maximum Alert Level 2 | . 1 . 2 . 1 . . . . . . 1 2 2 Low Security (%) 68 | . 47 100 29 100 99 100 . . . . 100 58 31 . Level 1 25 | . 52 . 60 . . . . . . . . 41 39 87 Level 2 6 | . . . 9 . . . . . . . . . 29 12 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 4 . 3 6 . . . . 1 12 4 3 Investigation 4 | . . . . . . 1 . . . . . 2 . 1 Extermination 15 | . . . . . 1 3 . . . . 1 6 3 1 Reinforcement 11 | . 1 . 1 . 1 2 . . . . . 4 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . 3 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . 1 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Distress Signals 10 | . . . 2 . 2 2 . . . . . 1 3 . Communications Jammed 81 | . . . . . . . . . . . . 1 80 . Distress Signals 80 | . . . . . . . . . . . . . 80 . Times Spotted 225 | . 9 3 22 1 20 11 2 4 . 11 8 40 79 15 Peak Tracking Total 24 | . 4 1 5 1 5 3 3 2 . 5 2 7 24 9 Tactical Retreats 10 | . 2 . 1 . . . 1 . . 2 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Traps Triggered 10 | . 1 . . . . 1 . . . . . 2 5 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 1 . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Machines Disabled 10 | . 1 . 1 . 1 . . . . . 1 2 4 . Max in Single Turn 2 | . 1 . 1 . 1 . . . . . 1 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Machines Accessed 38 | . . . 4 5 . 7 1 . 4 . 3 8 5 1 Terminals 19 | . . . 4 3 . 3 . . . . 1 6 2 . Fabricators 6 | . . . . . . 2 . . . . 1 1 1 1 Repair Stations 5 | . . . . 2 . 1 . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . Total Hacks 117 | . . . 16 10 . 14 1 . 30 . 10 22 10 4 Successful 75 | . . . 8 7 . 6 1 . 30 . 3 13 5 2 Failed 42 | . . . 8 3 . 8 . . . . 7 9 5 2 Catastrophic 15 | . . . 1 1 . 4 . . . . 2 4 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . . . 6 2 . 4 . . . . 6 5 2 . Terminals 52 | . . . 16 6 . 5 . . . . 8 14 3 . Fabricators 15 | . . . . . . 4 . . . . 1 4 2 4 Repair Stations 13 | . . . . 4 . 3 . . . . . 4 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 3 . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . Terminal Hacks 51 | . . . 7 3 . 1 1 . 30 . 2 5 2 . Record 11 | . . . . . . . . . 11 . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 6 | . . . 1 2 . . . . 3 . . . . . Open Door 3 | . . . 2 . . . 1 . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . 1 . . . Alert Level 3 | . . . 1 . . 1 . . . . . 1 . . Unreport Threat 3 | . . . 1 . . . . . . . . 1 1 . Locate Traps 5 | . . . 2 . . . . . . . 1 1 1 . Recall Extermination 1 | . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . 3 . . . . . 2 1 2 Network Status 4 | . . . . . . 3 . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . . . 1 1 Repair Station Hacks 10 | . . . . 4 . 1 . . . . . 4 1 . Scan Component 6 | . . . . 2 . 1 . . . . . 2 1 . Repair 4 | . . . . 2 . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 . . 1 . . . . 1 2 . . Terminals 3 | . . . 1 . . . . . . . 1 1 . . Botnet 3 | . . . 1 . . . . . . . 1 1 . . Fabricators 2 | . . . . . . 1 . . . . . 1 . . Report 2 | . . . . . . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . . . 3 5 . 5 . . . . 3 8 5 1 Full Trace Events 3 | . . . . . . 1 . . . . . 1 . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . . . . . 9 . Parts Repaired 4 | . . . . 2 . . . . . . . 2 . . Time 152 | . . . . 64 . . . . . . . 88 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 1 . 4 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Total Allies 6 | . . . . . . . . . . 1 . 1 . 4 Largest Group 4 | . . . . . . . . . . 1 . 1 . 4 Highest-Rated Group 224 | . . . . . . . . . . 96 . 49 . 224 Highest-Rated Ally 96 | . . . . . . . . . . 96 . 49 . 56 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 4 . 4 . 14 Total Damage 1012 | . . . . . . . . . . 184 . 233 . 595 Kills 4 | . . . . . . . . . . 3 . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Turns Passed 12400 | . 230 201 664 274 862 1955 576 961 127 945 1128 2366 1801 310 Spaces Moved 6250 | 1 125 117 306 120 424 1112 344 538 79 414 594 931 989 156 Core 192 | . . . . . . . . . . . . . 86 106 Treads 4612 | . . 65 73 120 424 1112 344 538 79 414 594 849 . . Legs 1116 | 1 125 5 . . . . . . . . . 82 903 . Wheels 330 | . . 47 233 . . . . . . . . . . 50 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 162 162 162 162 162 162 162 120 50 50 Average Speed 148 | 120 120 142 129 161 162 162 162 162 162 162 162 161 108 62 Slowest Speed 250 | 120 120 190 160 162 162 162 162 162 162 162 165 250 190 90 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 29 15 56 16 16 32 59 81 69 51 23 26 38 18 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 6 | . . . . . . . 2 1 . 3 . . . . Spaces Dug 33 | . . . . . 1 3 . . . . 10 11 8 . Terrain Destroyed 219 | . 8 . 29 . 15 8 . 5 . 15 27 61 51 . Melee 33 | . . . . . 1 3 . . . . 10 11 8 . Projectile 97 | . . . . . . 5 . 5 . 15 12 17 43 . AOE 89 | . 8 . 29 . 14 . . . . . 5 33 . . Terrain Rammed 1 | . . . 1 . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled 1 | . . . 1 . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Total 8693 | . 177 146 450 193 528 1233 363 617 78 645 695 1642 1564 362 Wait 1581 | . 16 7 57 64 28 50 17 69 . 197 31 518 360 167 Move 6236 | . 124 116 305 119 423 1111 343 537 78 413 593 930 988 156 Hop . | . . . . . . . . . . . . . . . Pick Up 94 | . 8 5 6 . 7 11 1 1 . 2 7 21 25 . Fast Attach 54 | . 3 2 2 3 4 3 . . . . 6 10 15 6 Attach 48 | . 1 3 4 2 2 1 . . . . 2 15 16 2 Detach 15 | . 1 2 1 . 2 . . . . . 1 1 5 2 Swap 133 | . 2 4 4 3 13 17 1 2 . 3 13 37 34 . Drop 118 | . 7 4 5 . 14 20 1 2 . 4 9 18 34 . Fire 331 | . 15 3 65 2 34 16 . 6 . 26 23 70 69 2 Melee 35 | . . . . . 1 4 . . . . 10 11 9 . Ram 9 | . . . 1 . . . . . . . . . 8 . Kick 1 | . . . . . . . . . . . . . 1 . Crush 3 | . . . . . . . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . . . . . 8 . 27 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 374 | -9/Materials | Discovered new exit (range 4) 432 | -9/Materials | Entered Storage 552 | -9/Storage | Garrison activated, responded to threat 723 | -9/Storage | Core integrity fell below 50% 1044 | -9/Storage | Discovered new exit (range 6) 1096 | -9/Storage | Entered Materials 1096 | -8/Materials | Evolved 2 slots: Utility x2 1187 | -8/Materials | Repaired Imp. Treads 1296 | -8/Materials | Discovered new exit (range 3) 1342 | -8/Materials | Repaired Hvy. Assault Rifle 1370 | -8/Materials | Entered Factory 1370 | -7/Factory | Evolved 2 slots: Weapon x2 1834 | -7/Factory | Build established: Gunner 2160 | -7/Factory | Garrison activated, responded to threat 2197 | -7/Factory | Discovered new exit (range 15) 2232 | -7/Factory | Entered another Factory area 2232 | -6/Factory | Evolved 2 slots: Utility x2 3942 | -6/Factory | Discovered new exit (range 5) 4187 | -6/Factory | Entered Lower Caves 4685 | -6/Lower Caves | Discovered new exit (range 12) 4763 | -6/Lower Caves | Entered another Lower Caves area 4764 | -6/Lower Caves | Encountered a Warlord checkpoint 4956 | -6/Lower Caves | Discovered new exit (range 7) 5230 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5265 | -6/Lower Caves | Learned location of 1 exit from Factory 5273 | -6/Lower Caves | Learned Factory emergency access door positions 5719 | -6/Lower Caves | Discovered new exit (range 2) 5724 | -6/Lower Caves | Entered Data Miner 5724 | -6/Data Miner | Discovered new exit (range 6) 5755 | -6/Data Miner | Met Data Miner 5799 | -6/Data Miner | Learned location of Section 7 (-2) 5799 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5814 | -6/Data Miner | Received God Mode back door access code from Data Miner 5851 | -6/Data Miner | Entered Proximity Caves 5870 | -5/Proximity Caves | Escorted by Enhanced Grunt 6076 | -5/Proximity Caves | Learned Factory emergency access door positions 6637 | -5/Proximity Caves | Discovered new exit (range 16) 6796 | -5/Proximity Caves | Entered Factory 6796 | -5/Factory | Evolved 2 slots: Utility x2 6797 | -5/Factory | Identified exit to Factory 7040 | -5/Factory | Identified exit to Upper Caves 7731 | -5/Factory | Lost 3 parts (2u1w) 7924 | -5/Factory | Entered another Factory area 7924 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8408 | -4/Factory | Build established: Scavenger-Gunner 8787 | -4/Factory | Repaired Arm. Treads 8838 | -4/Factory | Repaired Imp. Medium Treads 8914 | -4/Factory | Lost 3 parts (1n2w) 9015 | -4/Factory | Cargo convoy interrupted 9412 | -4/Factory | Lost 3 parts (2u1w) 9813 | -4/Factory | Discovered new exit (range 22) 10082 | -4/Factory | Lost 7 parts (1p4n1u1w) 10095 | -4/Factory | Identified exit to Research 10290 | -4/Factory | Entered Research 10290 | -3/Research | Evolved 2 slots: Utility x2 10931 | -3/Research | Found Prototype Processor 10931 | -3/Research | Identified Spectral Analyzer 10940 | -3/Research | Found Spectral Analyzer 11083 | -3/Research | Found Gamma Bomb Array 11228 | -3/Research | Fabricated Enh. Nova Cannon? 11725 | -3/Research | Lost 4 parts (1p3u) 11730 | -3/Research | System corruption reached 10% 11892 | -3/Research | Lost 3 parts (1p1n1w) 12014 | -3/Research | Cargo convoy interrupted 12017 | -3/Research | Spotted Striker 12041 | -3/Research | Released all parts (15) 12061 | -3/Research | Core integrity fell below 50% 12069 | -3/Research | Lost 10 parts (1p4n3u2w) 12079 | -3/Research | Discovered new exit (range 14) 12090 | -3/Research | Core integrity fell below 20% 12091 | -3/Research | Entered Armory 12385 | -3/Armory | Incoming investigation squad redirected 12401 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- >>Load(G-50 Soldier) Uploading G-50 Soldier schematic... Loaded successfully: G-50 Soldier Tier: 5 Time: 152 Initiate build sequence. >>Build Building G-50 Soldier... ETC: 152 12363_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 12366_ Acquired Centrium Wheel. 12367_ Fabricator disabled. 12369_ Triggered Blade Trap. 12369_ Massive razor-sharp blades shoot up from within the floor. 12369_ Centrium Wheel severed. 12369_ Acquired Centrium Wheel. 12385_ ALERT: Higher priority target reported, redirecting investigation. 12400_ J>BY2S<0R1YAR M2S2WB0SR6J4EMZN%Y=CN V| Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ????????????????????????????#??####????# + | | ????????????????????????????# ###### # | | ????????????????????????????#"" ## # # | | ????????????????????????????#"" + + / | | ????????????????????????????#"" ## # ### | | ????????????????????????????#T ### ## #"" | | ????????????????????????????#"" #?# #########" | | ????????????????????????????#"" #?# #???????#"F | | ????????????????????????????#"" #?# #???????#" | | ????????????????????????????# #?# #???????### | | ????????????????????????????# #?# #?????????# | | ????????????????????????????# |#?# ########### | | ????????????????????????????? ??# | | ???????????????# #############+##### | | ?????????????+ @ p ll | | ?????????????????############################## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 71 Targeting Accuracy 24 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed TitaniumBurstLog Manual? 0 Play Time 01:46:18 Cumulative 214.5 hours Start 2024.02.24 @ 14:49:02 End 2024.02.24 @ 17:04:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b0c89b5-117d-4f4b-8455-0afc9e54cf16