Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.26 @ 00:08:27 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (194) 970 Value Destroyed (8010) 8010 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (9620) 9620 TOTAL SCORE: 30280 Bonus ------- Triggered High Security 500 High Alert Combat Kills 929 Follower Combat Kills 2464 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1274 Win 3000 Friendly Fire -747 Cogmind --------- Core Integrity 1400/1600 Matter 290/300 Energy 772/784 System Corruption 6% Temperature Cool (-198) Movement Walking (109) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle-Fusion Reactor > --- PROPULSION (5) --- Experimental Myomer Leg Centrium Leg Myomer-Composite Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Advanced Cryofiber Web Advanced Cooling System Advanced Coolant Injector Large Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Zionite Weapon Casing Heavy Insulated Plating > --- WEAPON (5) ------- Heavy Wave Gun Enhanced Quantum Rifle Zionite Laser-H Enhanced Nova Cannon Advanced KE Penetrator > --- INVENTORY (15) --- Myomer Leg Structural Scanner Makeshift Sensor Array Advanced Transmission Jammer Improved Cloaking Device Long-range Tractor Beam Advanced KE Penetrator Advanced KE Penetrator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle-Fusion Reactor > --- PROPULSION ------- Biometal Leg Experimental Myomer Leg Myomer-Composite Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Cooling System Advanced Coolant Injector Large Storage Unit Advanced Visual Processing Unit Makeshift Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Improved Heavy Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Myomer Leg Centrium Leg Structural Scanner Improved Weapon Cycler Advanced Transmission Jammer Improved Cloaking Device Long-range Tractor Beam Heavy Wave Gun Vortex Shotgun Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Micro-nuke Launcher [Rating: 191] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Utility 11 | . . . 1 . . 3 . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 1 Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Attached 509 | 8 10 20 24 47 7 22 13 8 2 1 44 6 . 7 15 23 8 5 22 4 85 9 11 3 18 8 17 62 Power 10 | 1 . 2 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . Engine 9 | 1 . 2 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 62 | 2 5 6 5 13 2 1 3 1 . . 9 . . 2 . . . . 4 . 4 . . . 1 . 1 3 Treads 20 | . 2 3 4 7 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . Leg 20 | . . . . . . . . . . . 5 . . 2 . . . . 4 . 4 . . . 1 . 1 3 Wheel 22 | 2 3 3 1 6 1 1 1 1 . . 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 283 | 2 3 4 7 20 2 17 8 6 . . 29 6 . 5 9 18 6 4 11 4 53 7 9 2 11 5 9 26 Device 221 | 1 1 2 5 20 2 12 6 4 . . 21 5 . 5 6 12 5 4 8 4 41 6 6 1 11 5 7 21 Storage 9 | 1 2 2 1 . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Processor 9 | . . . 1 . . 1 . 1 . . . . . . . 1 . . 1 . 2 . . . . . . 2 Hackware 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Protection 41 | . . . . . . 2 2 1 . . 6 1 . . 2 4 1 . 2 . 10 1 3 1 . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | 3 2 8 9 11 2 4 2 1 2 1 6 . . . 6 5 2 1 7 . 28 2 2 1 6 3 7 33 Energy Gun 76 | 2 1 4 5 5 1 1 . . . . 3 . . . 2 2 1 1 5 . 16 2 2 1 2 2 2 16 Energy Cannon 36 | . . . . 4 1 2 1 . 1 1 1 . . . 1 1 . . . . 10 . . . 2 1 2 8 Ballistic Gun 12 | 1 . . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . 3 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 25 | . 1 4 . . . . 1 1 1 . 2 . . . 3 1 1 . 2 . 1 . . . 2 . . 5 Special Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 1 . . . . . . . . . 1 . 1 . . 4 . 4 2 . 2 . 1 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Parts Lost 30 | . 1 6 1 4 1 1 1 . . . . . . . . 1 . . 1 . . . 1 . . . 1 11 Power 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . 1 2 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 Utility 8 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 5 Weapon 10 | . . 3 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . 4 Highest Loss Streak 6 | . 1 5 1 2 1 1 1 . . . . . . . . 1 . . 1 . . . 1 . . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 98 99 99 99 89 91 92 76 92 91 80 80 79 80 75 75 76 78 82 82 79 81 68 77 79 81 78 Engine 2 | . 14 13 10 10 11 6 4 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 2 7 7 7 6 6 6 6 6 5 5 5 5 5 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 4 4 4 Treads 3 | . 2 3 11 15 11 7 11 12 7 7 4 . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . 10 13 13 12 13 11 11 11 13 17 15 15 15 15 15 14 16 11 Wheel 5 | . 25 23 22 17 21 14 9 9 15 15 8 . . . . . . . . . . . . . . . . . Device 19 | . 14 12 11 10 11 19 21 22 23 23 19 19 20 19 18 16 16 17 18 17 22 16 18 15 20 22 25 26 Storage 6 | . 14 15 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 8 | . . . 11 11 11 9 7 7 7 7 6 6 6 6 6 11 11 11 11 11 11 15 12 10 10 9 8 8 Protection 3 | . . . . . . . 1 . . . 6 6 6 6 7 5 5 5 3 5 5 5 6 5 5 4 4 4 Energy Gun 11 | . 13 12 11 7 8 8 4 . . . 6 13 13 13 9 6 10 16 16 17 12 11 15 10 13 15 11 17 Energy Cannon 4 | . . . . 4 2 4 15 19 7 17 11 6 6 6 7 8 5 . . . 2 3 . . . 3 2 1 Ballistic Gun 2 | . 14 10 8 10 11 7 . . . . . . . . . . . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 28 33 34 39 39 49 59 51 51 51 62 52 52 52 57 64 69 59 63 53 78 75 81 81 83 90 101 117 Greatest Support 144 | 20 20 26 26 40 26 26 26 26 26 26 80 80 80 80 80 80 80 80 100 100 100 111 111 111 114 114 142 144 Greatest Overweight (x) 3 | . 1 3 1 3 3 1 3 3 1 1 2 . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 2 2 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 13 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 14 15 15 15 15 15 15 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 Average Carried 14 | 3 9 13 13 14 14 14 13 13 14 14 14 14 15 14 15 14 14 15 14 14 14 14 14 14 14 12 14 13 Final Capacity 15 | 8 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 14 10 15 14 15 15 13 14 14 14 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 13 15 9 Scrap Engine Consumption 97 | . . . . . . 14 5 . . . 10 2 1 1 4 7 1 1 5 2 12 5 3 2 3 . 5 14 Constructs Created 6 | . . . . . . 2 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . Constructs Modified 28 | . . . . . . . 2 . . . 4 . . . . 2 . . . . 2 5 1 . 4 . 3 5 Class Distribution -------------------- 26% | Scavenger-Mutant 21% | Mutant 19% | Tank 17% | Scavenger-Skirmisher 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Mutant | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 6736 | 278 70 252 472 729 111 289 302 184 . . 491 147 . 70 196 261 100 52 297 72 930 87 124 . 239 84 84 815 Remotely 1197 | . . . . 5 . . . 35 . . 275 . . . . 102 . . 162 . 293 . . . 70 . . 255 Salvage Created 8087 | 78 132 112 274 1160 148 100 155 117 . . 651 141 . . 187 344 88 80 662 . 1211 156 193 . 362 84 226 1426 Parts 345 | 9 12 9 20 64 7 9 10 1 . 4 22 2 . . 8 8 4 5 12 . 40 . 10 . 15 . 5 69 Haulers Intercepted 7 | . . . 1 3 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Recyclers Shooed 6 | . . . 1 3 1 . . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . 9 7 . 4 . 2 . . 15 . 7 5 . 2 . . 7 . 9 . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 147 | . 5 8 4 18 1 2 2 4 . 2 13 2 . . 4 6 2 1 11 . 20 2 1 . 11 1 3 24 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 71 | . 2 1 4 16 . 1 1 . . . 3 2 . . 2 . 1 . 3 . 12 . . . 1 1 2 19 Cannons 11 | . . . . 2 1 1 1 1 . . 4 . . . . . . . . . 1 . . . . . . . AOE 42 | . 3 7 . . . . . 2 . 2 4 . . . 2 4 1 . 1 . 3 . . . 7 . 1 5 Classes Destroyed 24 | 2 3 2 3 . . 1 1 1 . 1 2 . . . . . . . 4 . 2 1 . . . . . 1 Worker 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 3 Builder 12 | . 2 . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . . . 5 Tunneler 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . . . 1 3 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Recycler 7 | 1 . . . 3 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 10 | . . . 1 1 . . . . . . 1 . . . . . . . . . 6 . . . . . . 1 Swarmer 40 | . 3 3 . 3 . . . . . . 5 . . . 1 4 . . . . 8 . . . 8 . . 5 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 43 | . 2 2 3 9 . . . 2 . . 5 1 . . 3 1 2 . 2 . 4 . . . 1 . . 6 Brawler 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 20 | . . . 1 6 1 . 1 1 . . 2 1 . . . 1 . . . . 1 . . . . 1 3 1 Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 2 Programmer 16 | . . . . . . 2 . . . . 1 . . . . . . . . . 4 . . . . . . 9 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Behemoth 5 | . . . . . . . 1 . . . . . . . . . . 1 2 . . . 1 . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 3 3 2 7 2 1 1 4 . 2 6 2 . . 2 4 2 1 7 . 7 2 1 . 5 1 1 8 Combat Bots Only 7 | . 3 3 1 5 1 1 1 4 . 2 6 2 . . 2 4 2 1 7 . 4 2 1 . 5 1 1 5 Max Kills in Single Turn 4 | 1 2 3 1 1 1 1 1 2 . 1 2 1 . . 1 4 1 1 2 . 3 1 1 . 4 1 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 4 | . 2 3 . . . . . 1 . 1 2 . . . 1 4 1 . 1 . 2 . . . 4 . 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 10142 | . 184 608 183 862 42 237 489 86 . 38 846 75 . . 234 292 74 . 246 . 1464 233 229 . 386 84 199 3051 Core 809 | . 44 84 31 100 . . 56 . . 19 91 . . . 19 14 . . . . 97 . 36 . 18 . . 200 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 98 | . . . . . . . . . . . . . . . . . . . . . . . 70 . 28 . . . Ignored by Resistances 26 | . . . . . . 12 . . . . . . . . . . . . . . . . . . 6 . 8 . Regen/Repaired (Parts) 1611 | . . . . . . . 78 . . . 314 . . . . 35 . . 18 . 326 326 70 . 100 . 101 243 Core Remaining (%) 85 | 100 . 48 . . 67 . . . . 89 . . . . 87 . . . . 98 . . . . 86 92 100 87 Volleys Fired 506 | 2 18 10 33 73 11 16 12 8 . 3 33 5 . . 9 26 5 1 32 2 71 10 3 . 13 9 12 89 Largest 5 | 2 2 2 2 2 2 3 3 3 . 1 3 3 . . 3 3 3 3 3 3 3 3 3 . 3 4 4 5 Hottest 435 | 70 70 70 80 112 105 184 254 179 . 39 230 230 . . 230 205 173 223 223 223 226 223 223 . 223 311 360 435 Shots Fired 1078 | 4 34 14 54 129 13 35 29 12 . 4 73 15 . . 17 50 9 3 52 6 158 16 7 . 27 22 28 267 Gun 807 | 4 32 7 54 112 4 25 7 . . . 24 10 . . 7 22 5 3 48 6 126 16 7 . 21 19 20 228 Cannon 232 | . . . . 17 9 10 22 8 . 1 46 5 . . 6 27 3 . . . 30 . . . 3 3 8 34 Launcher 37 | . 2 7 . . . . . 4 . 3 3 . . . 4 1 1 . 4 . 2 . . . 3 . . 3 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 114 | 2 16 4 17 53 2 16 . . . . . . . . . . . . . . . . . . . . 2 2 Thermal 806 | 2 16 3 37 76 11 19 29 8 . 1 70 15 . . 13 49 8 3 46 6 153 16 6 . 19 22 15 163 Explosive 37 | . 2 7 . . . . . 4 . 3 3 . . . 4 1 1 . 4 . 2 . . . 3 . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 100 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . 10 85 Phasic 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 1 12 Robot Hit Streak 18 | 4 6 7 9 16 8 9 5 12 . . 6 4 . . 2 17 9 3 12 2 18 6 5 . 6 7 12 18 Robot Miss Streak 6 | . 2 1 6 2 . 3 1 . . 1 3 2 . . 3 3 1 1 6 3 4 3 1 . 2 1 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . . 1 . . . . . . . . . . . . . . 3 . 2 . . . 1 . . 5 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 Shots Hit Robots 671 | 4 18 7 27 85 7 12 20 8 . . 40 9 . . 6 29 8 2 39 2 104 12 5 . 17 15 17 178 Core Hits 442 | 3 10 12 13 35 2 4 6 8 . 1 25 3 . . 14 10 11 . 63 . 82 8 3 . 14 8 14 93 Critical Kills 9 | . . . . . . . . 1 . . . . . . . . . . 3 . 3 . . . 1 . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 6 Critical Strikes 46 | . 1 . 1 8 . . . 1 . . 2 . . . . 2 . 1 4 . 11 . 1 . 3 2 2 7 Burn 29 | . 1 . 1 8 . . . . . . 2 . . . . 2 . 1 1 . 7 . 1 . 2 2 1 . Meltdown 8 | . . . . . . . . 1 . . . . . . . . . . 3 . 3 . . . 1 . . . Destroy 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25299 | 53 399 406 379 1578 312 310 581 755 . 136 1879 174 . . 797 1043 320 44 1835 26 3350 230 125 . 1176 377 707 8307 Guns 14772 | 53 227 80 379 1386 50 202 183 . . . 292 126 . . 54 344 106 44 854 26 2328 230 125 . 408 335 622 6318 Cannons 3233 | . . . . 192 262 108 398 136 . . 660 48 . . 71 396 63 . . . 260 . . . . . . 639 Explosions 7193 | . 172 326 . . . . . 619 . 136 927 . . . 672 274 151 . 981 . 746 . . . 768 . 85 1336 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 101 | . . . . . . . . . . . . . . . . 29 . . . . 16 . . . . 42 . 14 Kinetic 1000 | 28 90 46 123 497 15 112 . . . . . . . . . . . . . . . . . . . . 59 30 Thermal 13130 | 25 137 34 256 1081 297 198 581 136 . . 1098 174 . . 125 740 169 44 747 26 2413 230 87 . 218 335 237 3742 Explosive 6590 | . 172 326 . . . . . 619 . 136 781 . . . 672 274 151 . 981 . 746 . . . 768 . . 964 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4048 | . . . . . . . . . . . . . . . . . . . 107 . 175 . . . . . 411 3355 Phasic 430 | . . . . . . . . . . . . . . . . . . . . . . . 38 . 190 . . 202 Highest Corruption 7 | . . . . . . 4 4 4 4 4 1 1 1 7 . . . . . . 2 2 2 2 2 . . 6 Average Corruption 2 | . . . . . . 2 4 4 4 4 1 1 1 2 . . . . . . 1 2 2 2 2 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Effects 97 | . . . . . . 11 12 7 2 2 5 5 3 . . . . . . . 4 10 7 2 7 . . 20 Message Errors 23 | . . . . . . 3 5 . . . 2 2 1 . . . . . . . 1 4 1 . 1 . . 3 Matter Fused 20 | . . . . . . 3 2 2 1 1 1 . . . . . . . . . . 1 1 2 1 . . 5 Heat Flow Errors 10 | . . . . . . . 2 1 1 . . . . . . . . . . . . 3 2 . . . . 1 Energy Discharges 16 | . . . . . . 1 . 3 . . . . 2 . . . . . . . 1 1 2 . 2 . . 4 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . . 2 1 1 . . . 2 . . . . . . . . 1 . 1 . . . . 3 Data Loss (major) 7 | . . . . . . . 2 . . . 1 1 . . . . . . . . . 1 . . 2 . . . Misfires 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots 11 | . . . . 3 4 1 3 . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 529 | . . 10 . 72 34 36 . 11 . 47 82 . . . 14 8 21 . . . 71 . . . 31 . . 92 Projectiles 206 | . . . . 72 34 36 . 8 . . 7 . . . . 8 21 . . . 20 . . . . . . . Explosions 323 | . . 10 . . . . . 3 . 47 75 . . . 14 . . . . . 51 . . . 31 . . 92 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 358 | . . 14 . . . . . 39 . 38 96 . . . . . . . . . . . . . 42 . . 129 Shots 7 | . . 1 . . . . . 1 . 1 1 . . . . . . . . . . . . . 1 . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 Kicked 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 127 15 342 80 101 158 198 246 207 . 198 338 . . 194 246 165 141 184 184 197 205 177 . 192 246 136 429 Average Temperature 87 | . 51 8 46 17 50 52 118 113 105 . 111 132 . . 88 125 69 72 78 103 96 104 79 . 90 97 64 150 Received Heat Transfer 1030 | . 57 6 81 300 9 18 36 21 . . 180 36 . . 45 72 55 . 18 . 21 . 9 . 12 . 18 36 Effects 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Interference 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 27 | . . . . . . . . 1 . . 2 . . . . 3 . 1 6 . 8 2 1 . 3 . . . Combat Hostiles 22 | . . . . . . . . 1 . . 2 . . . . 2 . 1 6 . 4 2 1 . 3 . . . Parts Melted 91 | . . . 1 4 2 . 1 . . . 4 . . . . 4 . . 14 . 38 5 1 . 6 3 2 6 Heat Transferred 31962 | 74 481 99 645 2796 394 278 959 250 . . 2144 424 . . 261 2148 600 300 3493 150 8634 1100 411 . 1046 1185 387 3703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2204 | 10 180 172 533 649 266 111 . . . . 426 . . . . 359 . . . . 753 . . . . 142 429 2204 Initial 256 | . 6 43 63 160 252 10 . . . . 6 . . . . 177 . . . . 150 . . . . 74 79 256 Average 314 | 5 70 94 350 270 88 32 . . . . 156 . . . . 268 . . . . 220 . . . . 96 192 953 Maximum Alert Level 5 | . . . 2 2 1 . . . . . 2 . . . . 1 . . . . 3 . . . . . 2 5 Low Security (%) 50 | 100 100 100 15 33 70 100 . . . . 70 . . . . 30 . . . . 55 . . . . 100 61 . Level 1 28 | . . . 40 45 29 . . . . . 21 . . . . 69 . . . . 37 . . . . . 30 20 Level 2 9 | . . . 43 21 . . . . . . 8 . . . . . . . . . 3 . . . . . 7 18 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 34 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 2 5 . 4 . . . . 4 . . . . 3 . . . . 9 . . . . . 1 11 Investigation 8 | . 2 . 1 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . . 3 Reinforcement 21 | . 1 . 1 3 . . . . . . 1 . . . . 3 . . . . 7 . . . . . 1 4 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 13 | . 2 1 2 2 . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . 2 Communications Jammed 52 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 8 43 Distress Signals 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 29 Times Spotted 292 | . 8 17 19 30 1 6 3 5 . 1 18 4 . . 12 19 3 . 33 1 38 2 2 . 7 5 9 49 Peak Tracking Total 12 | . 4 5 5 4 1 3 2 5 . 1 4 2 . . 5 7 3 . 12 1 6 2 1 . 3 4 9 4 Tactical Retreats 18 | . 1 . . 2 . 2 . . . . 1 1 . . . 2 . . 1 . 2 . 1 . . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . . . . 1 . 3 . . . . 2 . . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . 2 . . . . . . . . . . . . . . . . 7 2 . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 1 . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 18 | . . . 5 3 . . . . . . 5 . . . . . . . . . 3 . . . . . . 2 Max in Single Turn 2 | . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 48 | . 5 . 3 8 6 7 . . 3 . 4 . . . . . . . 6 . 1 . . 4 . . . 1 Terminals 26 | . 3 . 3 7 5 4 . . . . 3 . . . . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 137 | . 19 . 9 22 15 16 . . 22 . 8 . . . . . . . 6 . 1 . . 17 . . . 2 Successful 80 | . 14 . 2 7 8 3 . . 22 . 1 . . . . . . . 6 . . . . 17 . . . . Failed 56 | . 4 . 7 15 7 13 . . . . 7 . . . . . . . . . 1 . . . . . . 2 Catastrophic 11 | . 1 . . 1 3 4 . . . . 2 . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 144 | . 18 . 2 12 11 13 . . . . 2 . . . . 20 . . 1 . 27 . . . . 6 10 22 Terminals 73 | . 16 . 9 18 13 9 . . . . 6 . . . . . . . . . . . . . . . . 2 Fabricators 5 | . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 4 . 3 . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 59 | . 6 . 1 3 4 . . . 22 . . . . . . . . . 6 . . . . 17 . . . . Record 16 | . . . . . . . . . 6 . . . . . . . . . 5 . . . . 5 . . . . Part Schematic 13 | . . . . . . . . . 9 . . . . . . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 8 . 1 3 4 2 . . . . 1 . . . . . . . . . . . . . . . . . Terminals 11 | . 5 . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 3 6 5 7 . . . . 4 . . . . . . . . . 1 . . . . . . 1 Full Trace Events 7 | . . . 1 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 1 . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . . . . . 9 . . . . 12 . 14 . . . . 12 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . Autooverrided 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 20 | . . 1 . 1 . . . . . . . 1 . 4 . 2 . . 1 . 3 . . . . . . 7 Largest Group 5 | . . 1 1 1 1 . . . . . . 1 . 4 4 2 1 1 1 . 3 1 . . . . . 5 Highest-Rated Group 951 | . . 31 31 100 100 . . . . . . 29 . 152 152 102 51 47 47 . 233 103 . . . . . 951 Highest-Rated Ally 269 | . . 31 31 100 100 . . . . . . 29 . 39 39 51 51 47 47 . 103 103 . . . . . 269 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 25 | . . . . 13 . . . . . . . . . . . . . . 7 . 3 . . . . . . 2 STAY 5 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . 1 DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 EXPLORE 18 | . . . . 13 . . . . . . . . . . . . . . 5 . . . . . . . . . Ally Attacks 246 | . . 1 38 17 . . . . . . . 4 . . 42 14 2 . 4 . 11 1 . . . . . 112 Total Damage 14584 | . . . 463 802 . . . . . . . 58 . . 751 527 21 . 118 . 1385 38 . . . . . 10421 Kills 87 | . . . 12 10 . . . . . . . . . . 8 5 1 . . . 9 . . . . . . 42 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 17 | . . 2 . . . . 2 2 . 2 . 1 . 1 1 . . . . 2 . 1 3 . . . . . Drone Launches 24 | . . . . 21 . . . . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . . 4 . . . . 6 . . . . 1 2 3 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 13845 | 53 292 295 434 756 305 750 462 332 93 245 821 546 302 1067 398 725 347 318 551 198 1329 373 365 154 478 200 360 1296 Spaces Moved 9881 | 46 249 250 281 442 268 622 300 233 86 221 518 364 213 715 236 480 252 242 367 189 954 318 315 136 366 139 254 825 Core 24 | 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6557 | . . . . . . . . . . . 192 364 213 715 236 480 252 242 367 189 954 318 315 136 366 139 254 825 Wheels 3300 | 22 249 250 281 442 268 622 300 233 86 221 326 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 95 95 105 120 105 105 105 105 142 142 142 142 127 127 127 98 98 95 95 106 106 106 118 116 105 Average Speed 115 | 64 85 94 103 104 99 105 134 129 105 105 120 142 142 142 142 127 127 127 115 98 96 105 106 106 113 118 116 114 Slowest Speed 173 | 80 95 125 105 130 125 105 145 145 105 105 173 142 142 142 142 142 127 127 127 98 98 106 106 106 118 118 118 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 3 38 53 31 81 80 25 64 52 72 42 20 63 50 88 53 23 52 61 96 46 47 70 65 61 78 6 14 27 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 10 | . 2 1 1 . . . . 1 1 . . . . 1 . . . . . . . . . 3 . . . . Known Exits Taken 11 | . . . 1 . . . . . . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . Scrap Searched 36 | . . 1 . . . . 1 2 . . . 2 4 4 3 . 3 4 . . . 5 4 . 3 . . . Spaces Dug 79 | . . . . 5 2 7 1 1 . . 8 . . . 1 11 1 . . . 16 . . . 1 3 6 16 Terrain Destroyed 610 | . 17 35 . 9 5 8 5 52 . 40 83 . . . 43 23 14 . 54 . 45 . 1 . 71 3 25 77 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 121 | . . . . 9 5 8 5 2 . 1 15 . . . 1 14 1 . . . 24 . 1 . 4 3 8 20 AOE 489 | . 17 35 . . . . . 50 . 39 68 . . . 42 9 13 . 54 . 21 . . . 67 . 17 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 11454 | 62 291 289 377 605 291 691 333 251 89 230 652 381 214 767 279 551 273 248 447 195 1222 341 339 145 405 158 296 1032 Wait 219 | . 2 . 1 13 3 4 2 . . 6 8 3 . 39 17 2 1 1 12 . 70 1 4 1 1 . 2 26 Move 9852 | 45 248 249 280 441 267 621 299 232 85 220 517 363 212 714 235 479 251 241 366 188 953 317 314 135 365 138 253 824 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 133 | 7 10 3 17 5 1 14 2 2 . . 20 2 1 . 1 7 3 . 6 1 10 1 2 1 3 1 3 10 Fast Attach 87 | 5 1 1 10 5 2 1 1 . 1 . 7 . . 6 . 2 1 . 5 . 15 2 2 4 . . 5 11 Attach 74 | 2 1 5 4 5 . 7 1 1 1 . 7 . . 1 . 3 1 . 3 . 5 1 1 . 3 3 3 16 Detach 45 | . 1 1 2 3 . 2 . . 1 . 5 . . 1 . 3 1 . 1 . 8 1 1 . 2 . 5 7 Swap 350 | 1 8 14 10 37 5 14 11 7 . 1 30 6 . . 15 18 6 5 14 4 65 6 8 . 15 6 9 35 Drop 170 | . 2 4 20 12 2 12 5 1 1 . 25 2 1 6 2 10 4 . 8 . 23 2 4 4 3 . 4 13 Fire 506 | 2 18 10 33 73 11 16 12 8 . 3 33 5 . . 9 26 5 1 32 2 71 10 3 . 13 9 12 89 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -10/Mines -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / Tes x2) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 54 | -11/Junkyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 15) 203 | -10/Materials | Discovered new exit (range 15) 216 | -10/Materials | Central database locked down 216 | -10/Materials | Discovered new exit (range 20) 251 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered Mines 362 | -10/Mines | Learned Materials stockpile data 368 | -10/Mines | Learned location of Storage (-9) 377 | -10/Mines | Found a hidden stash of uninstalled traps 535 | -10/Mines | Assembled infested the area 605 | -10/Mines | Lost 5 parts (1p2n2w) 627 | -10/Mines | Core integrity fell below 50% 632 | -10/Mines | Discovered new exit (range 11) 635 | -10/Mines | Escorted by a lone wolf Derelict 641 | -10/Mines | Entered Materials 641 | -9/Materials | Accompanied by 1 ally 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 814 | -9/Materials | Discovered new exit (range 16) 886 | -9/Materials | Identified exit to Mines 886 | -9/Materials | Identified exit to Storage 1075 | -9/Materials | Entered Storage 1075 | -9/Storage | Accompanied by 1 ally 1175 | -9/Storage | Build established: Scavenger-Mutant 1639 | -9/Storage | Discovered new exit (range 9) 1664 | -9/Storage | Met 01-MTF 1700 | -9/Storage | Garrison activated, responded to threat 1824 | -9/Storage | Discovered new exit (range 3) 1831 | -9/Storage | Entered Recycling 1831 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1834 | -9/Recycling | Found Scrap Engine 1836 | -9/Recycling | 01-MTF left 2122 | -9/Recycling | Discovered new exit (range 14) 2136 | -9/Recycling | Entered Factory 2136 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2212 | -7/Factory | System Shield fried by hacking feedback 2817 | -7/Factory | Discovered new exit (range 7) 2886 | -7/Factory | Entered Lower Caves 2987 | -7/Lower Caves | Learned Factory stockpile data 2998 | -7/Lower Caves | Spotted B-75 Beast 3016 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3072 | -7/Lower Caves | Destroyed B-75 Beast 3281 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3325 | -7/Lower Caves | Discovered new exit (range 8) 3348 | -7/Lower Caves | Entered another Lower Caves area 3391 | -7/Lower Caves | Discovered new exit (range 13) 3484 | -7/Lower Caves | Learned 12 Factory zone layouts 3541 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3625 | -7/Lower Caves | Spotted B-75 Beast 3674 | -7/Lower Caves | Discovered new exit (range 7) 3680 | -7/Lower Caves | Entered Data Miner 3681 | -7/Data Miner | Discovered new exit (range 7) 3697 | -7/Data Miner | Met Data Miner 3720 | -7/Data Miner | Learned location of Section 7 (-2) 3720 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3736 | -7/Data Miner | Received God Mode back door access code from Data Miner 3773 | -7/Data Miner | Entered Proximity Caves 3850 | -6/Proximity Caves | Build established: Mutant 3941 | -6/Proximity Caves | Discovered new exit (range 9) 3953 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3984 | -6/Proximity Caves | Learned Factory machine intel 4018 | -6/Proximity Caves | Entered Factory 4018 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4019 | -6/Factory | Identified exit to Factory 4021 | -6/Factory | Loaded intel: 271 machine locations 4585 | -6/Factory | Discovered exit to Factory (range 10) 4742 | -6/Factory | Discovered new exit (range 9) 4839 | -6/Factory | Entered Lower Caves 4869 | -6/Lower Caves | Encountered a Warlord checkpoint 4981 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5044 | -6/Lower Caves | Build established: Tank 5056 | -6/Lower Caves | Learned Factory stockpile data 5371 | -6/Lower Caves | Discovered new exit (range 11) 5385 | -6/Lower Caves | Entered another Lower Caves area 5396 | -6/Lower Caves | Encountered a Warlord checkpoint 5681 | -6/Lower Caves | Discovered new exit (range 5) 5687 | -6/Lower Caves | Entered Zion 5750 | -6/Zion | System corruption cleaned by Quarantine Array 5831 | -6/Zion | Discovered new exit (range 8) 5915 | -6/Zion | System corruption cleaned by Quarantine Array 5998 | -6/Zion | Given the Hacking Drone Bay 5998 | -6/Zion | Found Prototype Device 5998 | -6/Zion | Identified Hacking Drone Bay 6200 | -6/Zion | Identified exit to Deep Caves 6418 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6478 | -6/Zion | Imprinted 6481 | -6/Zion | Declared Zion's savior 6754 | -6/Zion | Entered Proximity Caves 6754 | -5/Proximity Caves | Accompanied by 4 allies 6773 | -5/Proximity Caves | Learned Factory emergency access door positions 7143 | -5/Proximity Caves | Discovered exit to Factory (range 4) 7152 | -5/Proximity Caves | Entered Factory 7152 | -5/Factory | Accompanied by 1 ally 7152 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7153 | -5/Factory | Identified exit to Upper Caves 7288 | -5/Factory | Build established: Mutant 7325 | -5/Factory | Retrieved Zion intel report: Active Terminals 7374 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7612 | -5/Factory | Retrieved Zion intel report: Component Schematics 7613 | -5/Factory | Zion Hacker squad teleported in 7727 | -5/Factory | Spotted B-75 Beast 7789 | -5/Factory | Retrieved Zion intel report: Main Access 7789 | -5/Factory | Identified exit to Factory 7877 | -5/Factory | Entered Upper Caves 7877 | -5/Upper Caves | Accompanied by 1 ally 8209 | -5/Upper Caves | Discovered new exit (range 13) 8224 | -5/Upper Caves | Entered another Upper Caves area 8224 | -5/Upper Caves | Accompanied by 1 ally 8268 | -5/Upper Caves | Spotted B-75 Beast 8279 | -5/Upper Caves | Destroyed B-75 Beast 8518 | -5/Upper Caves | Discovered new exit (range 18) 8542 | -5/Upper Caves | Entered Warlord 8577 | -5/Warlord | Discovered new exit (range 24) 8747 | -5/Warlord | Visited the Vortex Lab 8753 | -5/Warlord | Found Prototype Energy Gun 8753 | -5/Warlord | Identified Vortex Shotgun 8756 | -5/Warlord | Found Vortex Shotgun 8761 | -5/Warlord | Found Vortex Shotgun 8762 | -5/Warlord | Warlord's base attacked by MAIN.C 8815 | -5/Warlord | Rebuked by Warlord 8827 | -5/Warlord | Opened Warlord's prototype stash 8839 | -5/Warlord | Found Prototype Processor 8839 | -5/Warlord | Identified Exp. Targeting Computer 8965 | -5/Warlord | Warlord forces counterattacked 9062 | -5/Warlord | Spotted Striker 9062 | -5/Warlord | Spotted B-75 Beast 9062 | -5/Warlord | Spotted B-86 Titan 9065 | -5/Warlord | Destroyed 7 combat bots 9070 | -5/Warlord | Destroyed B-75 Beast 9077 | -5/Warlord | Destroyed B-86 Titan 9093 | -5/Warlord | Entered Proximity Caves 9131 | -4/Proximity Caves | Learned 12 Research zone layouts 9134 | -4/Proximity Caves | Learned Research stockpile data 9181 | -4/Proximity Caves | Spotter reported a threat 9283 | -4/Proximity Caves | Discovered exit to Factory (range 10) 9291 | -4/Proximity Caves | Entered Factory 9291 | -4/Factory | Evolved 2 slots: Utility x2 9612 | -4/Factory | Retrieved Zion intel report: Trap Installations 9613 | -4/Factory | Zion Thermal Resupply teleported in 9685 | -4/Factory | Noticed a derelict Sapper rigging charges 9702 | -4/Factory | Discovered new exit (range 13) 10023 | -4/Factory | Discovered new exit (range 5) 10085 | -4/Factory | Discovered new exit (range 19) 10102 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 10242 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 10268 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 10285 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 10446 | -4/Factory | Retrieved Zion intel report: Branch Access 10446 | -4/Factory | Identified exit to Upper Caves 10447 | -4/Factory | Zion Heavy squad teleported in 10620 | -4/Factory | Entered Upper Caves 10620 | -4/Upper Caves | Accompanied by 1 ally 10815 | -4/Upper Caves | Build established: Scavenger-Mutant 10917 | -4/Upper Caves | Found Prototype Protection 10917 | -4/Upper Caves | Identified Zio. Weapon Casing 10980 | -4/Upper Caves | Discovered new exit (range 9) 10992 | -4/Upper Caves | Identified exit to Upper Caves 10993 | -4/Upper Caves | Entered another Upper Caves area 11043 | -4/Upper Caves | Spotted B-86 Titan 11085 | -4/Upper Caves | Discovered new exit (range 18) 11134 | -4/Upper Caves | Learned Research terminal intel 11204 | -4/Upper Caves | Destroyed B-86 Titan 11218 | -4/Upper Caves | Found Hvy. Reflective Plating 11220 | -4/Upper Caves | Learned 12 Research zone layouts 11247 | -4/Upper Caves | Identified exit to Zhirov 11358 | -4/Upper Caves | Entered Zhirov 11359 | -4/Zhirov | Discovered new exit (range 3) 11379 | -4/Zhirov | Met Zhirov 11402 | -4/Zhirov | Found Alien Artifact 11402 | -4/Zhirov | Identified Integrated Reactor 11402 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11442 | -4/Zhirov | Found Alien Artifact 11468 | -4/Zhirov | Learned location of Quarantine (-2) 11468 | -4/Zhirov | Learned location of Testing (-3) 11468 | -4/Zhirov | Learned location of Command (-1) 11474 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11478 | -4/Zhirov | Build established: Scavenger-Skirmisher 11511 | -4/Zhirov | Identified exit to Proximity Caves 11512 | -4/Zhirov | Entered Proximity Caves 11971 | -3/Proximity Caves | Discovered new exit (range 14) 11988 | -3/Proximity Caves | Identified exit to Research 11990 | -3/Proximity Caves | Entered Research 11990 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11991 | -3/Research | Identified exit to Armory 11991 | -3/Research | Identified exit to Testing 11991 | -3/Research | Identified exit to Research 11993 | -3/Research | Loaded intel: 23 terminal locations 12102 | -3/Research | Retrieved Zion intel report: Emergency Access 12107 | -3/Research | Identified Transdimensional Reconstructor 12107 | -3/Research | Warped through subspace 12190 | -3/Research | Entered another Research area 12190 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12191 | -2/Research | Identified exit to Quarantine 12391 | -2/Research | Retrieved Zion intel report: Active Terminals 12498 | -2/Research | Retrieved Zion intel report: Trap Installations 12512 | -2/Research | Discovered new exit (range 17) 12546 | -2/Research | Identified exit to Access 12550 | -2/Research | Entered Access 12550 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12648 | -1/Access | Zion Infowar Resupply teleported in 12652 | -1/Access | Found Prototype Processor 12652 | -1/Access | Identified Exp. Signal Interpreter 12752 | -1/Access | Zion Experimental squad teleported in 13333 | -1/Access | Spotted B-99 Colossus 13337 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 13341 | -1/Access | Retrieved Zion intel report: Emergency Access 13355 | -1/Access | Spotted B-99 Colossus 13356 | -1/Access | Retrieved Zion intel report: Component Stockpiles 13357 | -1/Access | Zion Experimental squad teleported in 13357 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 13516 | -1/Access | Found Quantum Capacitor 13532 | -1/Access | Garrison activated, responded to threat 13590 | -1/Access | First assault squad dispatched 13608 | -1/Access | Incoming assault squad redirected 13685 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 13686 | -1/Access | Zion Heavy squad teleported in 13761 | -1/Access | Spotted B-99 Colossus 13762 | -1/Access | Spotted B-99 Colossus 13791 | -1/Access | High security lockdown imminent 13791 | -1/Access | Allies destroyed B-99 Colossus 13798 | -1/Access | Allies destroyed B-99 Colossus 13806 | -1/Access | Found Zio. Weapon Casing 13818 | -1/Access | Found Hvy. Insulated Plating 13824 | -1/Access | Lost 6 parts (1n2u3w) 13841 | -1/Access | Discovered new exit (range 4) 13845 | -1/Access | Identified exit to Surface 13846 | *** | Escaped! Last Messages --------------- 13798_ B-99 Colossus activates siege mode. 13798_ B-99 Colossus suffers critical hit (Intensify). 13798_ B-99 Colossus destroyed. 13799_ Acquired 1 matter. 13801_ Acquired 12 matter. 13802_ Acquired 5 matter. 13804_ Acquired 53 matter. 13806_ Acquired Zio. Weapon Casing. 13809_ Acquired Prototype Energy Gun. 13809_ Identified Zio. Laser-H. 13811_ Acquired 4 matter. 13815_ Arm. Scrap Engine consumes Rnf. Quantum Reactor. 13816_ Acquired 17 matter. 13818_ Acquired Hvy. Insulated Plating. 13830_ U-05 Engineer destroyed. 13839_ System corrupted: Zio. Laser-H failed to cycle. 13841_ ALERT: Machine network offline. 13841_ Main Access Shell breached. 13841_ EXIT=FOUND 13845_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ""G"" ""###= ##??????? | | ""###*###### ##??????? | | #####%###### ######### | | ! ##??##=%! ######### | | #########"# #"" ""#######"##??## | | ########### #""T""#### % !?? # ? | | ########?##### """ ##???? ? # ##? | | +########?############??? ! # ##? | | ###############?# # ##? | | ########################### ##? | | " # ###################### ##? | | """ + ##? | | """ # * ##? | | " # ######### ""#######+##########? | | ## ########## ""### ###? | | ## # ### ""### ##?? | | ######+## # ### T### ##?? | | # + ### ""### ##?? | | * # # ### ""### ##?? | | # # ! #"" ""### ##?? | | " ]# # """"""""""""""## ##?? | | "" # # ### ??????????## " " ##?? | | " # # ### ??????????## " " ##?? | | *%!= # # ##???""""""???## ##?? | | ==%!!# # ##???" 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""""??## """ / | | ???!# ##?#""" " " ""### " # | | ???%# ##?# ### ###### | | ???=# """"" ##?# !! ### ######## | | ???*# """""""" ##?#*%] [ ############ | | ??? # """""""" ##?# =] !%! ############ | | ??? # """"" ##?# !]% #?????????## | | ??? # ##?# *!! #?????????## | | ??? # ##?# ############ | | ??? ###############?###; ############### | | ??? ###############??# # # ########+ | | ????????################ % # = + % | | ??????? %+ % = #######*% | | ??????? % # ! ####### [ | | ??????? # ##???## | | ??????? # ##???## | | ????????################ # ##???## | | ???????????????????????# % # ##???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 50 Energy Capacity 784 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 30 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 60 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Lance | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Disruptor Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Railgun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Hvy. Flail | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Coolant Injector | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Imp. Signal Interpreter | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Biomechanical Wings | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Imp. Lightning Gun | -4/Factory | Z-intel Plasma Sword | -4/Factory | Z-intel Hvy. Wave Gun | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive W-44 Eye | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalMappingTube Manual? 0 Play Time 04:33:37 Cumulative 946.2 hours Start 2023.06.25 @ 15:56:43 End 2023.06.26 @ 00:08:27 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 491 Rogue 364 Adventurer 125 Explorer 2 Win Type 0 Total 110 Types 86/9/7/2/3/0/0/2/1 Lore% 82 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8b55631-8c75-4fe8-83fd-2363565a0603