Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 02:51:38 Player: 4R-ZE3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2894) 2894 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6969 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 61/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Walking (224) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Exoskeleton > --- UTILITY (6) ------ Scrap Engine Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Light Fission Core Improved Medium Treads Gravmag System Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Improved Reaction Control System Improved Power Shielding Improved Utility Shielding Hardened Medium Armor Plating Focal Shield System Restoration Module Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Shotgun Ballistic Mag Construct/C > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Improved Medium Treads Gravmag System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Disposable Heat Sink Disposable Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Improved Reaction Control System Improved Power Shielding Improved Utility Shielding Hardened Medium Armor Plating Focal Shield System Restoration Module Shock Rifle Heavy Laser [Rating: 85] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power 1 | . . . . . . 1 Propulsion 3 | . . . 3 . . . Utility 4 | . . . 1 . . 3 Weapon . | . . . . . . . Parts Attached 56 | 6 9 7 12 6 4 12 Power 7 | 1 1 1 . 1 . 3 Engine 7 | 1 1 1 . 1 . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 4 4 3 2 . Treads 11 | 2 . 2 3 3 1 . Leg . | . . . . . . . Wheel 4 | . . 2 1 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 3 . 4 1 1 9 Device 11 | . 1 . 2 1 1 6 Storage 3 | 1 2 . . . . . Processor 3 | . . . 1 . . 2 Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 15 | 2 5 2 4 1 1 . Energy Gun 8 | 2 2 . 4 . . . Energy Cannon 3 | . 2 1 . . . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . 1 . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 13 | . . 3 . . 2 8 Power 2 | . . 1 . . . 1 Propulsion 6 | . . 2 . . 1 3 Utility 2 | . . . . . . 2 Weapon 3 | . . . . . 1 2 Highest Loss Streak 4 | . . 2 . . 1 4 To Critical Strikes 1 | . . . . . . 1 Average Backups 16 | 2 14 23 19 20 11 18 Power . | . 1 1 1 . . . Propulsion 3 | 1 3 4 2 2 4 1 Utility 6 | . 3 5 4 3 4 12 Weapon 6 | . 5 11 11 14 2 3 Tool/Special . | . . . . . . . Unused Backups 86 | . . 3 6 1 48 28 Power 2 | . . . . . . 2 Propulsion 23 | . . . . . 20 3 Utility 15 | . . 1 . 1 2 11 Weapon 46 | . . 2 6 . 26 12 Tool/Special . | . . . . . . . Average Slot Usage (%) 77 | . 94 99 99 100 64 56 Engine 11 | . 14 13 9 9 9 12 Treads 19 | . 27 25 24 45 20 . Leg 1 | . . . . . . 5 Wheel 1 | . . 2 19 . 2 . Device 12 | . 9 14 10 12 11 12 Storage 10 | . 14 14 9 9 9 6 Processor 2 | . . . . . . 10 Energy Gun 5 | . 24 . 15 8 5 . Energy Cannon 7 | . 2 23 2 . 2 3 Ballistic Cannon 1 | . . . . . 3 2 Piercing Weapon 1 | . . 4 . 1 . . Peak Build Rating 85 | 6 12 19 25 29 59 85 Average Rating 35 | 4 9 13 22 27 37 76 On Entrance 20 | . 6 10 19 25 29 54 Avg Prop Armor Cover (%) 14 | . . . 14 . . . Naked Turns . | . . . . . . . Heaviest Build 118 | 14 94 99 97 101 100 118 Greatest Support 100 | 40 40 40 100 100 100 93 Greatest Overweight (x) 5 | . 4 4 3 1 5 1 Average Overweight (x) 1 | . . 2 2 . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 Most Carried 25 | 4 23 25 25 25 25 25 Average Carried 17 | 2 14 24 23 24 11 18 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 23 25 25 25 8 19 Scrap Engine Consumption 79 | . . . . . 57 22 Constructs Created 2 | . . . . . 2 . Constructs Modified 31 | . . . . . 23 8 Class Distribution -------------------- 41% | Construct 40% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 2030 | 226 114 175 140 168 177 1030 Remotely . | . . . . . . . Salvage Created 4168 | . 630 380 312 739 846 1261 Parts 233 | . 37 30 22 49 47 48 Haulers Intercepted 5 | . 2 . 2 1 . . Recyclers Shooed 6 | . 1 . . 2 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 65 | . 13 7 4 11 6 24 Guns 32 | . 11 . 4 11 6 . Cannons 29 | . . 7 . . . 22 AOE 1 | . 1 . . . . . Classes Destroyed 15 | . 5 2 2 1 1 4 Builder 7 | . . . . . 7 . Tunneler 2 | . 1 . 1 . . . Hauler 5 | . 2 . 2 1 . . Recycler 10 | . . . 1 2 6 1 Operator 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 11 | . 3 . 2 . . 6 Grunt 24 | . 10 . . 6 . 8 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 11 | . . . 2 5 1 3 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Artisan 1 | . . 1 . . . . Subdweller 12 | . . 7 . . 5 . Best Kill Streak 7 | . 4 2 4 7 2 4 Combat Bots Only 5 | . 4 2 4 5 2 4 Max Kills in Single Turn 2 | . 2 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 623 | . 29 21 19 37 24 493 Missed 191 | . 11 10 8 11 7 144 Hits 432 | . 18 11 11 26 17 349 Melee 3 | . . . . . . 3 Projectile 429 | . 18 11 11 26 17 346 AOE 1 | . . . . . . 1 Critical Strikes 13 | . . 1 1 3 . 8 Damage Taken 6641 | . 281 369 133 423 367 5068 Core 1026 | . . 52 35 14 62 863 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 409 | . . . . . . 409 Core Remaining (%) 86 | 100 . 79 . . 79 . Volleys Fired 272 | . 35 17 15 38 47 120 Largest 2 | . 2 2 2 2 2 1 Hottest 140 | . 130 140 140 90 125 91 Shots Fired 390 | . 69 31 29 73 68 120 Gun 212 | . 68 . 26 73 45 . Cannon 177 | . . 31 3 . 23 120 Launcher 1 | . 1 . . . . . Special . | . . . . . . . Kinetic 167 | . . . . 38 18 111 Thermal 185 | . 44 31 29 35 46 . Explosive 1 | . 1 . . . . . Electromagnetic 37 | . 24 . . . 4 9 Robot Hit Streak 35 | . 9 22 35 12 12 17 Robot Miss Streak 6 | . 2 1 1 6 3 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 293 | . 43 25 23 45 52 105 Core Hits 153 | . 24 13 8 22 25 61 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 6 | . 2 . . 1 3 . Burn 2 | . 1 . . . 1 . Destroy 3 | . . . . 1 2 . Corrupt 1 | . 1 . . . . . Melee Attacks 27 | . . 22 . 5 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 27 | . . 22 . 5 . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7624 | . 775 577 457 984 1043 3788 Guns 2755 | . 680 . 400 957 718 . Cannons 4677 | . . 507 57 . 325 3788 Explosions 95 | . 95 . . . . . Melee 97 | . . 70 . 27 . . Ramming . | . . . . . . . Kinetic 4018 | . . . . 384 179 3455 Thermal 2841 | . 548 507 457 573 756 . Explosive . | . . . . . . . Electromagnetic 668 | . 227 . . . 108 333 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 97 | . . 70 . 27 . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 6 | . . . . . . 6 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 159 | . . 40 . . . 119 Projectiles 119 | . . . . . . 119 Explosions . | . . . . . . . Melee 40 | . . 40 . . . . Knockbacks 41 | . . . . . 1 40 Impact . | . . . . . . . Kinetic 38 | . . . . . 1 37 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 40 | . 40 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 226 | . 186 3 198 198 196 226 Average Temperature 78 | . 69 3 70 85 59 89 Received Heat Transfer 1306 | . 126 39 63 252 42 784 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Robots Corrupted 3 | . 1 . . . . 2 Combat Hostiles 3 | . 1 . . . . 2 Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 4 2 2 1 2 . Heat Transferred 4846 | . 1297 925 671 675 1278 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 94 | 100 100 . 100 100 100 82 Level 1 5 | . . . . . . 17 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 377 | . 98 . 91 183 105 377 Initial 200 | . . . . 8 55 200 Average 46 | . 34 . 41 87 5 108 Influence Increases 2053 | . 449 . 131 336 233 904 Destroy 0b10 Robot/C 1060 | . 260 . 80 220 20 480 Destroy 0b10 Robot/NC 130 | . 20 . 20 20 65 5 Destroy Leader 272 | . 56 . 24 72 . 120 Successful Hack 49 | . 19 . 6 13 11 . Select Force Hacks 180 | . 60 . . . 120 . Disable Machine 60 | . 15 . . . 15 30 Destroy Structure 42 | . 19 . 1 11 2 9 Advance Influence 200 | . . . . . . 200 Lose Combat Pursuer 60 | . . . . . . 60 Influence Decreases 1745 | . 449 . 110 213 377 596 Entered New Map 102 | . . . . 13 89 . Time Decay 1543 | . 449 . 110 200 268 516 Lost Part 100 | . . . . . 20 80 Squads Dispatched 13 | . 2 . . 1 . 10 Investigation 2 | . 2 . . . . . Extermination 5 | . . . . . . 5 Reinforcement 3 | . . . . 1 . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 6 | . 2 . 1 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 23 8 7 14 5 45 Peak Tracking Total 15 | . 4 2 4 4 2 15 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 6 | . 1 2 . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 5 | . 1 1 . . 1 2 Max in Single Turn 1 | . 1 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 20 | . 5 1 1 1 8 4 Terminals 9 | . 3 . 1 1 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . . . 5 . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Total Hacks 38 | . 8 1 4 6 12 7 Successful 24 | . 5 1 2 3 10 3 Failed 12 | . 2 . 2 3 2 3 Catastrophic 2 | . . . . . . 2 Database Lockouts 2 | . 1 . . . . 1 Manual 28 | . 7 . 4 4 10 3 Terminals 21 | . 6 . 4 6 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 2 . . . 8 . Scanalyzers 4 | . . . . . . 4 Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 1 2 2 3 . Robot Analysis 4 | . 2 . 2 . . . Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Retrieve Study 3 | . . . . . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 3 . . 1 7 . Terminals 3 | . 1 . . 1 1 . Botnet 3 | . 1 . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 2 . . . 6 . Reject 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Tunnel 6 | . 2 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 9 | . 2 . . 1 3 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . . 3 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 1355 | . . . . 104 . 1251 Sensors 1251 | . . . . . . 1251 Structural 104 | . . . . 104 . . Robot Analysis Total 4 | . 2 . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 12233 | 92 1570 3076 278 493 4004 2720 Spaces Moved 4879 | 46 544 947 113 177 1744 1308 Core 2 | 2 . . . . . . Treads 3204 | 44 544 800 29 177 1354 256 Legs 1052 | . . . . . . 1052 Wheels 621 | . . 147 84 . 390 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 140 125 160 106 159 Average Speed 195 | 155 239 301 147 183 156 159 Slowest Speed 480 | 160 480 340 246 244 245 159 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 94 57 8 34 99 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . 2 . . . 4 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 9 | . . 3 . 4 2 . Terrain Destroyed 31 | . 15 3 1 7 2 3 Melee 7 | . . 3 . 4 . . Projectile 9 | . . . 1 3 2 3 AOE 15 | . 15 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 7206 | 64 739 1118 197 270 2992 1826 Wait 1679 | 9 132 98 29 23 1070 318 Move 4873 | 45 543 946 112 176 1743 1308 Hop . | . . . . . . . Pick Up 127 | 4 16 8 13 6 52 28 Fast Attach 26 | 6 5 3 4 . 2 6 Attach 16 | . . 3 6 1 2 4 Detach 8 | . 1 2 1 . 2 2 Swap 51 | . 6 9 4 9 1 22 Drop 125 | . 1 10 13 10 73 18 Fire 272 | . 35 17 15 38 47 120 Melee 27 | . . 22 . 5 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [*Scr]) -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 14) 761 | -10/Materials | Central database locked down 761 | -10/Materials | Discovered new exit (range 7) 1426 | -10/Materials | Discovered new exit (range 6) 1570 | -10/Materials | Discovered new exit (range 11) 1631 | -10/Materials | Discovered new exit (range 8) 1663 | -10/Materials | Entered Subcaves 1664 | -10/Subcaves | Approached by a straggling Scientist 1928 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2183 | -10/Subcaves | Discovered new exit (range 10) 2869 | -10/Subcaves | Found Prototype Leg 3084 | -10/Subcaves | Identified exit to Recycling 3144 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4140 | -10/Subcaves | Visited 4L-MR0's lab 4156 | -10/Subcaves | Identified Cargo Legs 4174 | -10/Subcaves | Found Flightbrick 4739 | -10/Subcaves | Entered Materials 4739 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4745 | -8/Materials | Discovered new exit (range 15) 4820 | -8/Materials | Identified exit to Storage 5017 | -8/Materials | Entered Storage 5051 | -8/Storage | Build established: Scavenger-Mutant 5503 | -8/Storage | Used back door to open Recycling access 5510 | -8/Storage | Entered Recycling 6111 | -8/Recycling | Discovered new exit (range 16) 6673 | -8/Recycling | Entered Scraplab 6682 | -8/Recycling | Found Prototype Device 6682 | -8/Recycling | Identified Scrap Engine 7417 | -8/Recycling | Build established: Construct 9514 | -8/Recycling | Entered Factory 9514 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 11477 | -6/Factory | Central database locked down 11934 | -6/Factory | Garrison activated, responded to threat 12161 | -6/Factory | Core integrity fell below 50% 12196 | -6/Factory | Lost 4 parts (1p1n2w) 12219 | -6/Factory | Core integrity fell below 20% 12234 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12212_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2J. 12213_ Arm. Scrap Engine destroyed. 12213_ Scrap Engine core remains intact and functional. 12220_ Slug penetrates Wall. 12227_ Acquired Hvy. Flak Cannon. 12231_ Power Conduit explodes. 12231_ S-27 Virus destroyed. 12231_ G-50 Soldier destroyed. 12232_ K-01 Serf collects debris. 12233_ R-10 Processor collects Targeting Computer. 12233_ Acquired 7 matter. 12233_ Slug penetrates Wall. 12233_ Armored Exoskeleton destroyed. 12233_ Armored Exoskeleton core remains intact and functional. 12233_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?# #?# "?? 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""?????????????? | | "" #?????"""""""" # %* ##?? ???????????????? | | #??????? ; = ;## ????????????????? | | #??????########;; g ; # ??????????????????? | | #####????????#####;;;;;;;;;;;####????????????????? | | ?????????????# s [ #????????????????? | | ?????????????# s@ #????????????????? | | ?????????????# s #????????????????? | | ?????????????# #????????????????? | | ?????????????# !* #????????????????? | | ?????????????# ! #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????####################????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Leg | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Pulse Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedFluxTrident Manual? 0 Play Time 00:55:37 Cumulative 395.8 hours Start 2026.09.13 @ 01:54:49 End 2026.09.13 @ 02:51:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 302 Adventurer 54 Explorer 0 Win Type - Total 23 Types 15/1/1/1/1/0/1/1/1/1 Lore% 83 Gallery% 70 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 599a169c-4cf8-437c-b4f0-f563e4d27952