Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 12:40:10 Player: Mercey Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1827) 1827 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 6437 Bonus ------- Follower Combat Kills 759 Friendly Fire -139 Cogmind --------- Core Integrity 98/850 Matter 13/300 Energy 49/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Heat Sink Improved Particle Charger Hardlight Generator Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Precision Shock Rifle Battle Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Coolant Injector High-capacity Matter Pod Weight Redist. System Visual Processing Unit Subdweller Optics Force Booster Propulsion Shielding Utility Shielding Light Armor Plating Improved Light Armor Plating Hardlight Generator System Restoration Module V3-11A's Pendant Ion Cannon Autogun Autogun Barrage Gun Light Cannon Proton Missile Launcher Mini Grenade Launcher Subdweller Shrapnel Launcher Remote Datajack Katana [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device V3-11A's Pendant Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Precision Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Slots Evolved 8 | . . . . . 6 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . Utility 5 | . . . . . 4 1 . . Weapon . | . . . . . . . . . Parts Attached 92 | 6 14 4 7 5 48 6 1 1 Power 12 | 1 2 1 . . 8 . . . Engine 8 | 1 2 . . . 5 . . . Core 4 | . . 1 . . 3 . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 2 1 1 1 8 . . . Treads 6 | 2 . . . . 4 . . . Leg 3 | . . . . . 3 . . . Wheel 6 | . 2 1 1 1 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 3 1 1 1 17 4 . 1 Device 13 | . . . 1 1 7 3 . 1 Storage 3 | 1 1 . . . . 1 . . Processor 4 | . . . . . 4 . . . Hackware 1 | . . . . . 1 . . . Protection 8 | . 2 1 . . 5 . . . Artifact . | . . . . . . . . . Weapon 36 | 2 7 1 5 3 15 2 1 . Energy Gun 4 | 1 1 . . . 1 . 1 . Energy Cannon 3 | . . . . . 3 . . . Ballistic Gun 13 | 1 5 . 1 . 4 2 . . Ballistic Cannon 9 | . . . 3 1 5 . . . Launcher 5 | . 1 1 1 . 2 . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 4 | . . . 1 . 2 . . 1 Corrupted Parts 3 | . . . . . 3 . . . System Corruption 7 | . . . . . 7 . . . Parts Lost 40 | . 6 2 1 . 28 . 3 . Power 7 | . 1 . . . 6 . . . Propulsion 11 | . 2 1 1 . 7 . . . Utility 12 | . 1 1 . . 9 . 1 . Weapon 10 | . 2 . . . 6 . 2 . Highest Loss Streak 6 | . 5 1 1 . 6 . 3 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 95 99 98 99 89 16 14 2 Engine 5 | . 13 7 . . 6 . . . Core 6 | . . 6 14 14 3 . . . Treads 6 | . 11 . . . 17 . . . Wheel 15 | . 14 28 26 28 . . . . Device 10 | . . . 13 14 18 15 8 2 Storage 10 | . 14 14 14 14 7 . . . Processor 2 | . . . . . 9 . . . Hackware 1 | . . . . . 4 . . . Protection 4 | . 13 13 . . 2 . . . Energy Gun 1 | . 3 . . . 1 . . . Ballistic Gun 12 | . 23 25 16 . 2 . 4 . Ballistic Cannon 6 | . . . 10 23 7 . . . Peak Build Rating 40 | 6 12 14 18 21 40 17 17 26 Average Rating 19 | 5 9 12 16 18 35 10 10 10 On Entrance 10 | . 6 12 14 18 21 1 17 2 Naked Turns 157 | . . . . . 2 6 88 61 Heaviest Build 118 | 12 94 94 94 92 118 16 15 10 Greatest Support 76 | 40 40 26 36 36 76 3 3 3 Greatest Overweight (x) 36 | 1 29 3 5 7 36 5 4 3 Average Overweight (x) 2 | . 3 3 3 2 1 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 5 5 Average Capacity 22 | 6 23 25 25 25 24 5 5 5 Most Carried 25 | 2 24 25 25 25 25 5 5 5 Average Carried 20 | 1 14 24 24 24 23 4 4 5 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 Final Carried 25 | 2 24 25 25 25 5 5 5 5 Class Distribution -------------------- 83% | Mutant 12% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Matter Collected 2447 | 197 745 126 275 174 761 . 169 . Remotely . | . . . . . . . . . Salvage Created 2260 | . 705 153 33 185 1132 . 52 . Parts 124 | . 38 13 2 7 63 . 1 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 6 | . 4 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . 17 . . . 1 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Combat Hostiles Destroyed 42 | . 11 5 1 2 21 . 2 . Guns 21 | . 11 5 1 . 2 . 2 . Cannons 15 | . . . . 2 13 . . . AOE 5 | . . . . . 5 . . . Classes Destroyed 15 | . 7 . . 2 6 . . . Worker 4 | . 1 1 . . 2 . . . Builder 4 | . . . . . 4 . . . Hauler 1 | . 1 . . . . . . . Recycler 5 | . 3 . . . 2 . . . Operator 2 | . 2 . . . . . . . Watcher 3 | . 3 . . . . . . . Swarmer 9 | . 3 3 . . 1 . 2 . Cutter 3 | . . . . . 3 . . . Grunt 18 | . 8 2 1 1 6 . . . Brawler 1 | . . . . . 1 . . . Sentry 2 | . . . . . 2 . . . Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . 2 . . . Programmer 5 | . . . . 1 4 . . . Subdweller 1 | . . . . 1 . . . . Best Kill Streak 4 | . 4 2 1 1 4 . 2 . Combat Bots Only 4 | . 4 2 1 1 4 . 2 . Max Kills in Single Turn 2 | . 2 1 1 1 2 . 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Hostile Shots Fired 682 | . 91 13 20 6 386 . 74 92 Missed 213 | . 21 3 9 . 128 . 15 37 Damage Taken 5870 | . 868 126 93 109 3514 . 570 590 Core 1578 | . 97 31 22 13 663 . 236 516 Absorbed by Shields 338 | . . . . 11 327 . . . Redirected to Shielding 64 | . . . . . 64 . . . Core Remaining (%) 46 | 100 . . . 34 5 . . . Volleys Fired 237 | . 89 14 20 17 91 . 6 . Largest 2 | . 2 2 2 2 2 . 2 . Hottest 99 | . 85 46 62 78 99 . 88 . Shots Fired 406 | . 159 21 40 24 151 . 11 . Gun 257 | . 158 18 28 . 42 . 11 . Cannon 119 | . . . 9 14 96 . . . Launcher 20 | . 1 3 3 . 13 . . . Special 10 | . . . . 10 . . . . Kinetic 320 | . 137 18 37 14 109 . 5 . Thermal 50 | . 21 . . . 29 . . . Explosive 7 | . 1 3 3 . . . . . Electromagnetic 19 | . . . . . 13 . 6 . Robot Hit Streak 10 | . 5 9 7 4 10 . 5 . Robot Miss Streak 6 | . 6 2 1 2 2 . 5 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 276 | . 84 12 11 56 103 . 10 . Core Hits 104 | . 35 6 2 3 50 . 8 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 8 | . 3 . 1 2 2 . . . Burn 1 | . 1 . . . . . . . Destroy 2 | . 2 . . . . . . . Blast 5 | . . . 1 2 2 . . . Melee Attacks 42 | . . . . 42 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . 11 . . . . Combat Hostiles 6 | . . . . 6 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4901 | . 1191 257 182 233 2851 . 187 . Guns 1924 | . 1082 188 78 . 389 . 187 . Cannons 1963 | . . . 104 219 1640 . . . Explosions 853 | . 32 . . . 821 . . . Melee . | . . . . . . . . . Ramming 161 | . 77 69 . 14 1 . . . Kinetic 2992 | . 846 188 182 219 1466 . 91 . Thermal 917 | . 236 . . . 681 . . . Explosive 210 | . 32 . . . 178 . . . Electromagnetic 621 | . . . . . 525 . 96 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . 1 1 1 7 . . . Average Corruption 1 | . . 1 1 1 4 . . . Corruption Purged 2 | . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . 2 14 6 7 . . . Message Errors 9 | . . 1 5 1 2 . . . Matter Fused 7 | . . . 3 3 1 . . . Heat Flow Errors 3 | . . . 2 . 1 . . . Energy Discharges 3 | . . . 1 1 1 . . . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . Misfires 2 | . . . 1 1 . . . . Weapon Failures 2 | . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . 7 . 11 62 . . . Projectiles 38 | . . . . 11 27 . . . Explosions 35 | . . . . . 35 . . . Melee 7 | . . 7 . . . . . . Knockbacks 16 | . . . 4 4 8 . . . Impact 1 | . . . . 1 . . . . Kinetic 14 | . . . 4 3 7 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 177 | . 24 34 . 7 112 . . . Shots 4 | . . . . . 4 . . . Rammed 13 | . 6 4 . 1 1 . . 1 Targets Rammed 14 | . 7 4 . 1 1 . . 1 Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 316 | . 316 33 119 57 236 . 11 . Average Temperature 57 | . 64 10 59 18 60 . 6 . Received Heat Transfer 1487 | . 408 9 48 49 748 . 90 135 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 3 | . . 1 . . 2 . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 3 . . 1 1 . . . Heat Transferred 1580 | . 629 . . . 951 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Peak Influence 315 | . 180 104 . 242 315 134 . . Initial 134 | . . 24 . 11 51 134 . . Average 61 | . 66 42 . 129 34 134 . . Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 99 | 100 100 100 . 99 98 100 . . Level 1 . | . . . . . 1 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 . . . 12 . . . Investigation 2 | . 1 . . . 1 . . . Extermination 3 | . . . . . 3 . . . Reinforcement 7 | . 2 . . . 5 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Distress Signals 7 | . 3 . . 1 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 27 7 15 9 46 . 7 8 Peak Tracking Total 8 | . 4 3 6 3 8 . 5 7 Tactical Retreats 16 | . 1 1 1 . 10 . 1 2 Traps | -11 -10 -10 -10 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Traps Triggered 3 | . 1 . . . 2 . . . Indirectly 2 | . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 . . . . Machines | -11 -10 -10 -10 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Machines Disabled 10 | . 3 . 2 . 5 . . . Max in Single Turn 2 | . 2 . 1 . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Machines Accessed 11 | . 4 . . 3 3 . . 1 Terminals 5 | . 3 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . 3 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . 10 . . 3 5 . . 1 Successful 12 | . 4 . . 3 4 . . 1 Failed 7 | . 6 . . . 1 . . . Catastrophic 6 | . 5 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 8 . . 1 . . . . Terminals 11 | . 8 . . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . . 3 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 . . . 3 . . 1 Record 2 | . . . . . 2 . . . Open Door 1 | . . . . . . . . 1 Branch Access Points 2 | . 2 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . 3 1 . . . Report Inventory 3 | . . . . 3 . . . . Retrieve Components 3 | . 2 . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 4 . . 1 2 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . 9 . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . 4 . . . . Non-combat 3 | . . . . 3 . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 5 | . . . . 5 . . . . parse_system 5 | . . . . 5 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Total Allies 18 | . . . 9 9 . . . . Largest Group 12 | . . . 9 12 9 . . . Highest-Rated Group 244 | . . . 171 244 172 . . . Highest-Rated Ally 27 | . . . 19 27 27 . . . Total Orders . | . . . . . . . . . Ally Attacks 159 | . . . 55 102 2 . . . Total Damage 2656 | . . . 658 1981 17 . . . Kills 32 | . . . 11 21 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 1 . . . . 1 Drone Launches 2 | . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Turns Passed 8182 | 80 1607 940 1825 869 2145 203 416 97 Spaces Moved 4316 | 49 731 647 1215 561 549 122 322 120 Core 583 | 8 3 . . . 8 122 322 120 Treads 687 | 41 180 . . . 466 . . . Legs 49 | . . . . . 49 . . . Wheels 2997 | . 548 647 1215 561 26 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 135 135 129 124 50 50 50 50 Average Speed 155 | 144 177 135 138 126 261 159 120 51 Slowest Speed 1850 | 160 1500 135 175 195 1850 300 250 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 94 99 66 65 15 3 55 19 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 2 . . . 1 . Spaces Dug 18 | . . 18 . . . . . . Terrain Destroyed 92 | . 2 30 22 1 37 . . . Melee . | . . . . . . . . . Projectile 1 | . . . . 1 . . . . AOE 91 | . 2 30 22 . 37 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Total 5359 | 56 884 696 1326 685 1087 131 340 154 Wait 565 | . 19 17 71 40 377 1 8 32 Move 4308 | 48 730 646 1214 560 548 121 321 120 Hop . | . . . . . . . . . Pick Up 61 | 2 23 7 7 8 12 1 1 . Fast Attach 32 | 6 4 . 1 1 15 4 . 1 Attach 31 | . 4 2 . 1 21 2 1 . Detach 7 | . 1 . . . 4 1 1 . Swap 29 | . 6 2 6 3 12 . . . Drop 31 | . 1 4 7 10 6 1 2 . Fire 237 | . 89 14 20 17 91 . 6 . Melee 42 | . . . . 42 . . . . Ram 10 | . 3 4 . 1 1 . . 1 Kick . | . . . . . . . . . Crush 4 | . 4 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 7) 770 | -10/Materials | Lost 5 parts (1p2n2w) 959 | -10/Materials | Discovered new exit (range 16) 1157 | -10/Materials | Discovered new exit (range 15) 1196 | -10/Materials | Identified exit to Mines 1607 | -10/Materials | Discovered new exit (range 11) 1688 | -10/Materials | Entered Mines 1737 | -10/Mines | Learned Materials emergency access door positions 1783 | -10/Mines | Found a hidden stash of uninstalled traps 1840 | -10/Mines | Discovered new exit (range 7) 1904 | -10/Mines | Discovered new exit (range 7) 1947 | -10/Mines | Core integrity fell below 50% 2124 | -10/Mines | Learned 2 Materials zone layouts 2620 | -10/Mines | Discovered new exit (range 7) 2628 | -10/Mines | Entered Subcaves 2708 | -10/Subcaves | Visited triangular shrine 2725 | -10/Subcaves | Found Prototype Device 2726 | -10/Subcaves | Identified V3-11A's Pendant 2731 | -10/Subcaves | Befriended Subdweller 2971 | -10/Subcaves | Learned Materials emergency access door positions 3009 | -10/Subcaves | Discovered new exit (range 15) 3019 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3023 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3175 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3311 | -10/Subcaves | Disturbed a concealed Subdweller 3311 | -10/Subcaves | Befriended Subdweller 3333 | -10/Subcaves | Ambushed by Subdweller buried in earth 3336 | -10/Subcaves | Befriended Subdweller 3421 | -10/Subcaves | Befriended Subdweller 3426 | -10/Subcaves | Befriended Subdweller 3426 | -10/Subcaves | Befriended Subdweller 3511 | -10/Subcaves | Befriended Subdweller 3591 | -10/Subcaves | Befriended Subdweller 3591 | -10/Subcaves | Befriended Subdweller 3794 | -10/Subcaves | Discovered new exit (range 11) 4072 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4453 | -10/Subcaves | Entered Recycling 4453 | -9/Recycling | Accompanied by 6 allies 5197 | -9/Recycling | Build established: Commander-Mutant 5231 | -9/Recycling | Befriended Subdweller 5276 | -9/Recycling | Lost 3 allies 5292 | -9/Recycling | Discovered new exit (range 5) 5322 | -9/Recycling | Entered Factory 5322 | -7/Factory | Accompanied by 9 allies 5322 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 5565 | -7/Factory | Discovered new exit (range 14) 5948 | -7/Factory | P-60 Hacker assimilated allied Engineer 2a 5981 | -7/Factory | Lost 5 allies 6053 | -7/Factory | Lost 3 parts (2p1u) 6300 | -7/Factory | Build established: Mutant 6805 | -7/Factory | Lost 5 parts (2n2u1w) 7119 | -7/Factory | Cargo convoy interrupted 7187 | -7/Factory | Lost 4 parts (1p2n1w) 7243 | -7/Factory | Garrison activated, responded to threat 7282 | -7/Factory | Lost 6 parts (1p3u2w) 7375 | -7/Factory | Lost 3 parts (1p2u) 7447 | -7/Factory | Core integrity fell below 50% 7465 | -7/Factory | Core integrity fell below 20% 7465 | -7/Factory | Released all parts (5) 7467 | -7/Factory | Entered another Factory area 7467 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7492 | -6/Factory | Lost 5 parts (3n1u1w) 7518 | -6/Factory | Discovered new exit (range 6) 7670 | -6/Factory | Entered Lower Caves 7670 | -6/Lower Caves | Accompanied by 2 allies 7971 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8029 | -6/Lower Caves | Lost 3 parts (1u2w) 8052 | -6/Lower Caves | Spotted B-75 Beast 8074 | -6/Lower Caves | Discovered new exit (range 9) 8086 | -6/Lower Caves | Entered another Lower Caves area 8105 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8115 | -6/Lower Caves | Core integrity fell below 50% 8131 | -6/Lower Caves | Learned location of Extension (-5) 8147 | -6/Lower Caves | Found Prototype Device 8147 | -6/Lower Caves | Identified Heart of Steel 8177 | -6/Lower Caves | Core integrity fell below 20% 8183 | -6/Lower Caves | Self-destructed Last Messages --------------- Acquired derelict log, extracted data. World map updated: -5/Extension. Connecting with W-Fans Enter Here... Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. A derelict excitedly rushes up: "Another fan!" PL-HR7: "WARLORD FOREVER!" PL-HR7: "Warlord will save us all!" Acquired Prototype Device. Identified Heart of Steel. PL-HR7: "Would you mind taking that present over there I've been working on and delivering it to 0b10? I'm sure it'll do a great job of lighting up their boring little complex." PL-HR7: "Now I've got to get to work on my next tribute to our warlord and saviour." PL-HR7: "WARLORD FOREVER!" PL-HR7 destroyed. Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ???????????????????????##""""#???????????????????? | | ???????????????????????# @s%"#???????????????????? | | ???????????????????????###Y###????????#######????? | | ????????????????????????# X#?????????# #????? | | ????????????????????????# ####????????# " " #????? | | ???????????????????????## ###??????# " " #????? | | ????????????## ######## #??????# " ####?? | | ????????????# #??????# "" ### | | ?????????????# ###????### # | | ?????????????## ##### #??????# # | | ?????????????# ??????## ##????## #??????? | | ????????????# ?"" #### ###### ###??????? | | ???????????? ???""" ##????????? | | ?????????????????""" #### ### ## ###?????????? | | ????????????????? ???????# ##?# ## #??#####????? | | ?????????????????????????#####?# ## #??# ????? | | ???????????????????????????## ## ## #??# ?????? | | ??????????????????????????## #??# #?????? | | ??????????????????????????# #??# ##????? | | ??????????????????????????# ##??# ####?# | | ??????????????????????????# ##??## ## | | ??????????????????????????# ##### | | ??????????????????????????# | | ?????????????????????# | | ????????????????????# ######## | | ???????????????????? #####???????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 375 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ArmoredServoMachine Manual? 0 Play Time 01:21:47 Cumulative 15.3 hours Start 2024.10.19 @ 10:13:12 End 2024.10.19 @ 12:40:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3098574a-04c3-407c-8f67-f76936cbc111