Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 19:45:10 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1519) 1519 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5804 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 170/850 Matter 262/300 Energy 160/160 System Corruption 2% Temperature Cool (9) Movement Core (1200) Ox23 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Armored Leg Improved Gravmag System > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Medium Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Battle Rifle Power Sword > --- INVENTORY (20) --- Heavy Reactive Plating Autogun Gauss Cannon Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Energy Well Improved Light Armor Plating Force Field > --- WEAPON ----------- Heavy Assault Rifle Flak Gun Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Nuclear Core Fission Core Fission Core Wheel Improved Heat Sink Small Storage Unit Improved Shield Generator Assault Rifle Light Assault Rifle [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Reflective Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 3 . Utility 3 | . . . . . 3 . Weapon 1 | . . . . . 1 . Parts Attached 65 | 7 2 1 3 . 48 4 Power 12 | 1 1 . 1 . 8 1 Engine 4 | 1 1 . . . 2 . Core 8 | . . . 1 . 6 1 Reactor . | . . . . . . . Propulsion 23 | 2 . 1 . . 19 1 Treads 3 | 2 . 1 . . . . Leg 2 | . . . . . 2 . Wheel 17 | . . . . . 17 . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 16 | 2 1 . . . 12 1 Device 7 | 1 . . . . 6 . Storage 4 | 1 1 . . . 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . . . 5 . Artifact . | . . . . . . . Weapon 14 | 2 . . 2 . 9 1 Energy Gun 1 | . . . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 10 | 2 . . 2 . 5 1 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 54 | . . . . . 46 8 Power 11 | . . . . . 10 1 Propulsion 19 | . . . . . 16 3 Utility 12 | . . . . . 10 2 Weapon 12 | . . . . . 10 2 Highest Loss Streak 12 | . . . . . 12 8 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 6 8 11 13 6 5 Power 2 | . 1 2 4 5 2 . Propulsion 1 | 1 2 3 3 3 . . Utility 1 | . . 1 1 1 2 1 Weapon 2 | . 1 2 3 4 1 2 Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . . 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 70 86 Engine 5 | . 14 14 4 . 3 4 Core 6 | . . . 9 14 4 4 Treads 16 | . 27 28 28 28 3 . Wheel 7 | . . . . . 14 18 Device 11 | . 14 14 14 14 8 12 Storage 14 | . 14 14 14 14 14 19 Protection 1 | . . . . . 3 . Ballistic Gun 18 | . 27 28 28 28 8 6 Slashing Weapon 1 | . . . . . 2 6 Peak Build Rating 44 | 7 7 7 12 12 44 42 Average Rating 19 | 5 6 7 10 12 29 38 On Entrance 11 | . 7 7 7 12 12 36 Avg Prop Armor Cover (%) 8 | 24 . . . . 7 7 Naked Turns . | . . . . . . . Heaviest Build 83 | 13 50 50 54 54 83 76 Greatest Support 76 | 40 40 40 40 40 76 42 Greatest Overweight (x) 7 | 3 1 1 1 1 7 1 Average Overweight (x) 1 | 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 20 Most Carried 14 | 4 8 8 13 13 14 7 Average Carried 8 | 2 6 8 11 13 7 6 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 13 | 4 8 8 13 13 5 4 Class Distribution -------------------- 74% | Mutant 14% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Matter Collected 1724 | 312 85 35 172 . 1110 10 Remotely . | . . . . . . . Salvage Created 2589 | 94 159 63 221 . 2052 . Parts 128 | 8 15 10 6 . 89 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 5 | . . . 1 . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . 13 . . . 3 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Combat Hostiles Destroyed 33 | . 3 4 1 . 25 . Melee 4 | . . . . . 4 . Guns 24 | . 3 4 1 . 16 . Cannons 4 | . . . . . 4 . AOE 1 | . . . . . 1 . Classes Destroyed 12 | 3 3 . 1 . 5 . Worker 6 | 1 1 . . . 4 . Builder 1 | . . . . . 1 . Tunneler 3 | 1 1 . . . 1 . Hauler 1 | . 1 . . . . . Recycler 9 | 1 . . 2 . 6 . Mechanic 1 | . . . . . 1 . Watcher 3 | . 1 . . . 2 . Swarmer 14 | . 3 4 . . 7 . Grunt 9 | . . . . . 9 . Sentry 4 | . . . 1 . 3 . Hunter 2 | . . . . . 2 . Programmer 4 | . . . . . 4 . Best Kill Streak 5 | 1 3 4 3 . 5 . Combat Bots Only 4 | . 3 4 1 . 3 . Max Kills in Single Turn 2 | 1 1 2 1 . 1 . Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Hostile Shots Fired 636 | . 24 94 2 . 472 44 Missed 195 | . 8 40 . . 133 14 Hits 441 | . 16 54 2 . 339 30 Melee 8 | . . . . . . 8 Projectile 433 | . 16 54 2 . 339 22 Critical Strikes 16 | . . . . . 12 4 Damage Taken 5688 | . 129 391 26 . 4420 722 Core 760 | . 40 40 . . 596 84 Absorbed by Shields 510 | . . . . . 510 . Ignored by Resistances 60 | . . . . . 60 . Core Remaining (%) 84 | 100 . . . 68 . . Volleys Fired 174 | 7 20 5 7 . 126 9 Largest 3 | 2 2 2 2 . 3 2 Hottest 101 | 40 40 40 46 . 101 97 Shots Fired 345 | 14 40 10 14 . 254 13 Gun 312 | 14 40 10 14 . 223 11 Cannon 33 | . . . . . 31 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 311 | 14 40 10 14 . 222 11 Thermal 18 | . . . . . 18 . Explosive . | . . . . . . . Electromagnetic 16 | . . . . . 14 2 Robot Hit Streak 13 | 3 5 6 9 . 13 4 Robot Miss Streak 6 | 1 2 1 1 . 6 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 266 | 8 25 7 11 . 205 10 Core Hits 131 | 3 8 4 5 . 103 8 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 10 | . . . . . 9 1 Burn 2 | . . . . . 2 . Destroy 3 | . . . . . 2 1 Sever 5 | . . . . . 5 . Melee Attacks 52 | . . . . . 52 . Impact . | . . . . . . . Slashing 52 | . . . . . 52 . Piercing . | . . . . . . . Sneak Attacks 12 | . . . . . 12 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5667 | 96 303 89 159 . 4828 192 Guns 2972 | 96 303 89 159 . 2156 169 Cannons 582 | . . . . . 559 23 Explosions 246 | . . . . . 246 . Melee 1862 | . . . . . 1862 . Ramming 5 | . . . . . 5 . Kinetic 2996 | 96 303 89 159 . 2180 169 Thermal 440 | . . . . . 440 . Explosive . | . . . . . . . Electromagnetic 364 | . . . . . 341 23 Impact . | . . . . . . . Slashing 1862 | . . . . . 1862 . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 14 . Message Errors 4 | . . . . . 4 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 3 | . . . . . 3 . Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 417 | . . . . . 417 . Projectiles . | . . . . . . . Explosions 14 | . . . . . 14 . Melee 403 | . . . . . 403 . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 198 | . . . . . 198 . Shots 3 | . . . . . 3 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 200 | . . . . . 200 9 Average Temperature 59 | . . . . . 62 9 Received Heat Transfer 1361 | . . 258 9 . 905 189 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1053 | . . . . . 1053 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 166 | 5 70 . 43 . 166 . Initial 43 | . . . 43 . . . Average 32 | 1 12 . 4 . 53 . Influence Increases 1250 | 15 110 110 42 . 973 . Destroy 0b10 Robot/C 660 | . 60 80 20 . 500 . Destroy 0b10 Robot/NC 120 | 15 20 . 10 . 75 . Destroy Leader 138 | . 14 . . . 124 . Successful Hack 28 | . 16 . 12 . . . Disable Machine 60 | . . . . . 60 . Destroy Structure 49 | . . . . . 49 . Lose Combat Pursuer 195 | . . 30 . . 165 . Influence Decreases 1250 | 15 104 24 134 . 848 125 Entered New Map 100 | . . 4 49 . . 47 Time Decay 697 | 15 104 20 85 . 443 30 Lost Part 433 | . . . . . 385 48 Lost Ally 20 | . . . . . 20 . Squads Dispatched 7 | . . . . . 7 . Investigation 2 | . . . . . 2 . Extermination 3 | . . . . . 3 . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 10 8 1 . 44 9 Peak Tracking Total 11 | . 3 6 1 . 6 11 Tactical Retreats 11 | . . 1 . . 10 . Traps | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Disabled 4 | . . . . . 4 . Max in Single Turn 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Accessed 10 | . 2 . 2 3 3 . Terminals 5 | . 2 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 38 | . 2 . 4 25 7 . Successful 33 | . 1 . 4 25 3 . Failed 5 | . 1 . . . 4 . Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 2 . 4 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 31 | . 1 . 4 25 1 . Record 25 | . . . . 25 . . Branch Access Points 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 2 | . . . 1 . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 1 . 3 . Full Trace Events 4 | . 1 . 1 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 22 | . . . . . 22 22 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Active Infowar (turns) 2138 | 10 599 54 711 543 221 . Seismic 2138 | 10 599 54 711 543 221 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Turns Passed 3805 | 120 599 54 711 543 1704 74 Spaces Moved 1613 | 58 266 16 284 227 720 42 Core 36 | 36 . . . . . . Treads 954 | 22 266 16 284 227 139 . Legs . | . . . . . . . Wheels 623 | . . . . . 581 42 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 98 108 Average Speed 178 | 146 190 240 240 240 136 108 Slowest Speed 400 | 200 240 240 240 240 400 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 48 2 56 31 16 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 46 | . . . . . 46 . Melee 1 | . . . . . 1 . Projectile 1 | . . . . . 1 . AOE 44 | . . . . . 44 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Total 2122 | 75 319 22 298 226 1125 57 Wait 178 | . 26 . . . 152 . Move 1607 | 57 265 15 283 226 719 42 Hop . | . . . . . . . Pick Up 31 | 4 4 . 4 . 17 2 Fast Attach 36 | 7 . . . . 28 1 Attach 32 | . 2 . . . 27 3 Detach . | . . . . . . . Swap 9 | . 2 2 4 . 1 . Drop 2 | . . . . . 2 . Fire 174 | 7 20 5 7 . 126 9 Melee 52 | . . . . . 52 . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 13) 720 | -10/Materials | Entered Subcaves 720 | -10/Subcaves | Discovered new exit (range 14) 774 | -10/Subcaves | Entered Recycling 1427 | -8/Recycling | Scanned before Scraplab entrance 1461 | -8/Recycling | Entered Scraplab 1480 | -8/Recycling | Discovered new exit (range 3) 1485 | -8/Recycling | Entered Scraptown 1646 | -8/Scraptown | Visited UFD Registry 1646 | -8/Scraptown | Registered with UFD as "Slugnade" 1857 | -8/Scraptown | Met Optimus 1857 | -8/Scraptown | Accepted into 0bPrime 2016 | -8/Scraptown | Discovered new exit (range 5) 2028 | -8/Scraptown | Entered Factory 2028 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 2280 | -6/Factory | Lost 4 parts (1p1u2w) 2540 | -6/Factory | Build established: Scavenger-Tank 2681 | -6/Factory | Lost 12 parts (3p3n2u4w) 2805 | -6/Factory | Lost 4 parts (1p1n2w) 2980 | -6/Factory | Lost 3 parts (1p1n1u) 3047 | -6/Factory | Build established: Mutant 3070 | -6/Factory | Core integrity fell below 50% 3084 | -6/Factory | Lost 9 parts (4n3u2w) 3313 | -6/Factory | Lost 6 parts (1p4n1u) 3371 | -6/Factory | Found Hvy. Reactive Plating 3542 | -6/Factory | Discovered new exit (range 4) 3732 | -6/Factory | Entered Lower Caves 3782 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3806 | -6/Lower Caves | Self-destructed Last Messages --------------- 03784_ Penetrated by Slug. 03786_ Y-64 Sentinel: "REQUESTING BACKUP." 03786_ Imp. EM Pulse Cannon destroyed. 03787_ Penetrated by Slug. 03790_ Slug penetrates Wall. 03792_ B-48 Gladiator destroyed. 03792_ Penetrated by Slug. 03793_ Wheel destroyed. 03795_ Penetrated by Slug. 03795_ Com. Wheel destroyed. 03795_ Flak Gun destroyed. 03795_ Imp. Heat Sink destroyed. 03796_ Lgt. Treads fries itself beyond repair. 03796_ Critical hit (Burn: +37). 03800_ Imp. Light Armor Plating fries itself beyond repair. 03800_ Com. Wheel destroyed. 03800_ L-41 Fighter suffers critical hit (Destroy). 03800_ Destroyed Axe. 03803_ Critical hit (Burn: +37). 03805_ Rnf. Deuterium Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##??????????### | | ?????????????????????????????????## #?????????## | | ???????????????????????????????## ##??????### | | ??????????????????????????????## #??????# | | ??????????????????????????????# #??????# | | ?????????????????????????????## #??????#% # | | ????????????????????????????## ##??????# [# | | ???????????????????????????## ####?#####?# # | | ???????????????????????????# #????# ### # | | ???????????????????????????# ###### # | | ??????????????????????###### | | ????????????????# #; ### | | ????????????????# l @ ######## #?### #### | | ????????????????# $# ll#??????# #???# ##??? | | ???????????????????### g ?????# #???# ##???? | | ?????????????????????## gbY ????# #???# #????? | | ??????????????????????## +???# ???# #????? | | ???????????????????????###g # ?# ??? #????? | | ?????????????????????????# # #? "# #?? ????? | | ?????????????????????????# ####??## #?# ????? | | ?????????????????????????? ?????? ?# ????? | | ??????????????????????????##?????? ? #????? | | ?????????????????????????????????? ####????? | | ?????????????????????????????????? #????????? | | ?????????????????????????????????? #?????????? | | ??????????????????????????????????### ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Assault Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerGravmagTorch Manual? 0 Play Time 00:21:25 Cumulative 51.3 hours Start 2026.06.23 @ 18:18:16 End 2026.06.23 @ 19:45:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d024e96-391c-4d8a-8f05-649a47fd3aac