Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.11 @ 14:55:53 Player: Comissar Jinxy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1584) 1584 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5009 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Advanced Terrain Scanner Transmission Jammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Compact Battery Improved Sensor Array Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Remote Datajack Power Maul > --- INVENTORY -------- Trap Scanner Advanced Terrain Scanner Advanced Melee Analysis Suite Advanced ECM Suite Drone Bay [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . . 1 . 2 . Utility 2 | . . 1 . 1 . . Weapon 2 | . . 1 1 . . . Parts Attached 97 | 6 5 14 51 12 5 4 Power 10 | 1 . 1 4 4 . . Engine 8 | 1 . 1 2 4 . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 19 | 2 . 2 12 . 2 1 Treads . | . . . . . . . Leg 11 | 2 . 2 7 . . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 7 | . . . 5 . 2 . Utility 35 | 1 2 2 21 3 3 3 Device 20 | . 1 . 12 3 2 2 Storage 7 | 1 . . 5 . 1 . Processor 3 | . . . 2 . . 1 Hackware . | . . . . . . . Protection 5 | . 1 2 2 . . . Artifact . | . . . . . . . Weapon 33 | 2 3 9 14 5 . . Energy Gun 5 | . 2 1 2 . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 12 | 2 1 6 3 . . . Ballistic Cannon 6 | . . 1 5 . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . 1 . . Impact Weapon 4 | . . . 2 2 . . Slashing Weapon 3 | . . . 1 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 12 | . . . 12 . . . Parts Lost 26 | . . 1 13 . 1 11 Power 3 | . . . 2 . . 1 Propulsion 10 | . . . 4 . 1 5 Utility 6 | . . 1 2 . . 3 Weapon 7 | . . . 5 . . 2 Highest Loss Streak 7 | . . 1 5 . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 96 99 84 74 77 52 Engine 7 | . 14 11 2 7 6 3 Core 1 | . . . 5 . . . Leg 15 | . 28 22 18 . . . Flight 8 | . . . 3 23 30 17 Device 11 | . 10 11 8 21 13 7 Storage 7 | . 14 11 7 . 5 4 Processor 3 | . . . 2 8 6 8 Protection 4 | . . 10 6 . . . Energy Gun 2 | . 6 9 . . . . Ballistic Gun 7 | . 20 19 1 . . . Ballistic Cannon 8 | . . . 23 . . . Special Weapon 1 | . . . . 6 6 3 Impact Weapon 2 | . . . 1 4 6 3 Naked Turns 4 | . . . 4 . . . Heaviest Build 47 | 12 16 30 47 15 16 14 Greatest Support 54 | 20 20 20 54 15 25 20 Greatest Overweight (x) 9 | 1 . 1 9 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 5 5 5 Average Capacity 8 | 7 8 8 10 5 5 5 Most Carried 9 | 7 8 8 9 5 5 5 Average Carried 6 | 4 6 7 6 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 4 8 7 5 4 5 3 Class Distribution -------------------- 28% | Tank 28% | Mutant 21% | Sprinter 9% | Scavenger-Tank 7% | Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Ninja | -7/Factory Sprinter | -6/Factory Sprinter | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Matter Collected 1753 | 228 133 256 826 195 65 50 Remotely . | . . . . . . . Salvage Created 1521 | . 174 583 575 54 135 . Parts 83 | . 10 41 24 . 8 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 41 | . 4 14 19 . 4 . Melee 5 | . . . 3 . 2 . Guns 18 | . 4 14 . . . . Cannons 9 | . . . 9 . . . AOE 4 | . . . 4 . . . Classes Destroyed 11 | . 1 4 4 1 1 . Worker 1 | . . 1 . . . . Builder 1 | . . 1 . . . . Watcher 2 | . . . . 2 . . Swarmer 9 | . . 4 3 . 2 . Cutter 2 | . . . 2 . . . Grunt 16 | . 4 4 7 . 1 . Brawler 1 | . . . 1 . . . Sentry 9 | . . 6 3 . . . Specialist 2 | . . . 2 . . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Best Kill Streak 8 | . 2 8 3 1 2 . Combat Bots Only 6 | . 2 6 3 . 2 . Max Kills in Single Turn 3 | . 1 2 3 1 1 . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Damage Taken 4491 | . 143 605 2202 . 176 1365 Core 1296 | . 31 29 385 . 19 832 Absorbed by Shields 164 | . . . 29 . . 135 Core Remaining (%) 81 | 100 87 92 30 100 . . Volleys Fired 95 | . 21 27 32 3 3 9 Largest 4 | . 2 3 4 1 1 1 Hottest 170 | . 60 141 170 5 5 5 Shots Fired 248 | . 42 81 110 3 3 9 Gun 121 | . 42 76 3 . . . Cannon 108 | . . 5 103 . . . Launcher 4 | . . . 4 . . . Special 15 | . . . . 3 3 9 Kinetic 178 | . 26 49 103 . . . Thermal 51 | . 16 32 3 . . . Explosive 4 | . . . 4 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 16 11 14 6 1 10 Robot Miss Streak 4 | . 3 4 4 . 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 178 | . 30 49 77 5 8 9 Core Hits 72 | . 10 25 33 . 2 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 . 2 . Critical Strikes 12 | . . 5 5 . 2 . Burn 5 | . . 5 . . . . Blast 3 | . . . 3 . . . Smash 4 | . . . 2 . 2 . Melee Attacks 58 | . . . 25 4 21 8 Impact 53 | . . . 20 4 21 8 Slashing 5 | . . . 5 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . 1 . . . Damage Inflicted 3197 | . 351 679 1658 155 339 15 Guns 975 | . 351 608 16 . . . Cannons 1070 | . . 71 999 . . . Explosions 98 | . . . 98 . . . Melee 944 | . . . 450 155 339 . Ramming 110 | . . . 95 . . 15 Kinetic 1613 | . 253 361 999 . . . Thermal 432 | . 98 318 16 . . . Explosive 98 | . . . 98 . . . Electromagnetic . | . . . . . . . Impact 878 | . . . 384 155 339 . Slashing 66 | . . . 66 . . . Piercing . | . . . . . . . Highest Corruption 12 | . 2 . 12 . . . Average Corruption 7 | . 2 . 12 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . 3 . 20 . . . Message Errors 6 | . 3 . 3 . . . Matter Fused 7 | . . . 7 . . . Heat Flow Errors 3 | . . . 3 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 2 | . . . 2 . . . Alerts 1 | . . . 1 . . . Misdirections 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 231 | . . . 83 70 78 . Projectiles 13 | . . . 13 . . . Explosions . | . . . . . . . Melee 218 | . . . 70 70 78 . Knockbacks 14 | . . . 10 2 2 . Impact 3 | . . . . 2 1 . Kinetic 10 | . . . 10 . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 7 | . . . . . . 7 Shots . | . . . . . . . Rammed 5 | . . . . . . 5 Targets Rammed 33 | . . . 28 . . 5 Kicked 28 | . . . 28 . . . Crushed . | . . . . . . . Highest Temperature 461 | . 63 246 461 . . 4 Average Temperature 103 | . 33 85 128 . . 2 Received Heat Transfer 1343 | . 81 126 570 . 45 521 Effects 7 | . . . 7 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . 3 . . . Matter Decay 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 13 | . . . 9 3 1 . Impact Corruptions 12 | . . . 5 4 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 4 . . . . Heat Transferred 1409 | . 225 1147 37 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Peak Influence 477 | . 100 287 477 279 214 258 Initial 217 | . . . 7 217 49 15 Average 104 | . 30 99 132 194 79 83 Maximum Alert Level 2 | . . 1 2 1 1 1 Low Security (%) 80 | 100 100 84 79 28 87 91 Level 1 19 | . . 15 18 71 12 8 Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 3 1 8 1 2 2 Investigation 5 | . 1 . 2 1 . 1 Extermination . | . . . . . . . Reinforcement 12 | . 2 1 6 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Distress Signals 5 | . 2 2 1 . . . Communications Jammed 1 | . . . . . 1 . Distress Signals 1 | . . . . . 1 . Times Spotted 112 | . 10 23 44 2 7 26 Peak Tracking Total 15 | . 3 7 6 1 4 15 Tactical Retreats 22 | . . 3 12 . 1 6 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Traps Triggered 8 | . 1 1 2 . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . . 1 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Accessed 23 | . 5 3 5 8 1 1 Terminals 19 | . 4 3 4 7 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 53 | . 15 8 11 14 1 4 Successful 27 | . 10 5 4 6 . 2 Failed 26 | . 5 3 7 8 1 2 Catastrophic 4 | . . . 3 . 1 . Database Lockouts . | . . . . . . . Manual 14 | . 1 2 9 2 . . Terminals 46 | . 12 8 9 13 . 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 23 | . 8 5 2 6 . 2 Record 4 | . 3 1 . . . . Level Access Points 3 | . 1 1 1 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 5 | . 2 1 . 1 . 1 Unreport Threat 1 | . . 1 . . . . Locate Traps 3 | . 1 . . 2 . . Reprogram Traps 1 | . . . . . . 1 Dispatch Records 1 | . . . . 1 . . Reinforcement Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 2 3 6 . 1 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 2 . . Non-combat 2 | . . . . 2 . . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . parse_system 2 | . . . . 2 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . . 7 Total Damage 145 | . . . . . . 145 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Turns Passed 4833 | 84 834 890 1598 561 518 348 Spaces Moved 5367 | 57 610 394 1394 1453 815 644 Core 106 | 8 . . 9 . . 89 Treads . | . . . . . . . Legs 1666 | 49 610 394 613 . . . Wheels . | . . . . . . . Hover 19 | . . . . . . 19 Flight 3576 | . . . 772 1453 815 536 Fastest Speed 23 | 50 120 120 29 29 23 26 Average Speed 64 | 118 120 180 82 29 24 32 Slowest Speed 500 | 190 120 190 500 29 26 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 19 | . . . 1 11 1 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 79 31 72 37 10 73 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 21 | . . . . . 13 8 Terrain Destroyed 47 | . . . 26 . 13 8 Melee 21 | . . . . . 13 8 Projectile 2 | . . . 2 . . . AOE 24 | . . . 24 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Total 6408 | 72 674 519 1722 1572 1090 759 Wait 617 | . 20 63 122 98 242 72 Move 5324 | 56 609 393 1391 1430 812 633 Hop 18 | . . . 1 11 1 5 Pick Up 73 | 8 11 9 37 3 4 1 Fast Attach 27 | 4 1 5 11 6 . . Attach 43 | 2 3 6 23 3 3 3 Detach 9 | . 1 1 2 4 1 . Swap 27 | . 1 3 17 3 2 1 Drop 66 | 2 7 12 35 7 1 2 Fire 95 | . 21 27 32 3 3 9 Melee 56 | . . . 23 4 21 8 Ram 5 | . . . . . . 5 Kick 28 | . . . 28 . . . Crush . | . . . . . . . Escape Stasis 20 | . . . . . . 20 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 391 | -10/Materials | Identified exit to Materials 598 | -10/Materials | Discovered new exit (range 8) 919 | -10/Materials | Entered another Materials area 919 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1221 | -9/Materials | Build established: Tank 1245 | -9/Materials | Identified exit to Materials 1403 | -9/Materials | Discovered new exit (range 13) 1521 | -9/Materials | Discovered new exit (range 12) 1809 | -9/Materials | Entered another Materials area 1809 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2759 | -8/Materials | Discovered new exit (range 12) 2960 | -8/Materials | System corruption reached 10% 3035 | -8/Materials | Lost 5 parts (1p1n1u2w) 3060 | -8/Materials | Core integrity fell below 50% 3130 | -8/Materials | Lost 4 parts (1n1u2w) 3236 | -8/Materials | Identified exit to Factory 3407 | -8/Materials | Entered Factory 3407 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3592 | -7/Factory | Discovered new exit (range 15) 3601 | -7/Factory | Identified exit to Factory 3890 | -7/Factory | Build established: Ninja 3968 | -7/Factory | Entered another Factory area 3968 | -6/Factory | Evolved 2 slots: Propulsion x2 4279 | -6/Factory | Build established: Sprinter 4482 | -6/Factory | Discovered new exit (range 6) 4486 | -6/Factory | Identified exit to Extension 4486 | -6/Factory | Entered Extension 4539 | -6/Extension | Spotted B-75 Beast 4703 | -6/Extension | Spotted B-75 Beast 4740 | -6/Extension | Lost 7 parts (1p3n1u2w) 4763 | -6/Extension | Core integrity fell below 50% 4779 | -6/Extension | Core integrity fell below 20% 4803 | -6/Extension | Lost 3 parts (1n2u) 4834 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04778_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04781_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E015. 04804_ Acquired Imp. Gravmag System. 04811_ Triggered Stasis Trap. 04811_ A bubble of rippling energy engulfs the area. 04811_ Field strength at 90. 04812_ Field strength at 80. 04813_ Field strength at 65. 04814_ Field strength at 55. 04815_ Field strength at 40. 04816_ Field strength at 30. 04819_ Stasis field depleted. 04823_ Terminal disabled. 04825_ Imp. Gravmag System destroyed. 04827_ Slammed into W-25 Informer. 04832_ Critical hit (Burn: +37). 04832_ Slammed into W-25 Informer. 04832_ Destabilizing: System interference. 04832_ Imp. Signal Interpreter temporarily disabled. 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"????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? = ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Evasion (%) 65 Melee Accuracy 8 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Can't Catch Me Everything Is Under Control I Spy Made in Tau Ceti IV Novice Programmer Part-time Excavator System Compromised Challenges ------------ None Game ------ Seed GhostSigixBoregun Manual? 0 Play Time 01:45:16 Cumulative 5.6 hours Start 2022.06.11 @ 12:54:47 End 2022.06.11 @ 14:55:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 515199a1-904e-4985-bded-ed7e641564c1