Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.06 @ 12:15:36 Player: Alexbot Result: Destroyed by as-78898 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 611 Bonus ------- Friendly Fire -29 Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Treads Light Treads Combat Airjet Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Combat Airjet Assault Rifle Assault Rifle Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 6 | . 1 2 3 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . . 1 . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | . 1 1 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 Average Slot Usage (%) 92 | . 83 94 92 Engine 13 | . 14 14 12 Leg 27 | . 28 28 25 Storage 14 | . 14 14 14 Protection 8 | . . 8 12 Ballistic Gun 18 | . 20 19 12 Launcher 8 | . . 8 12 Naked Turns 3 | . . . 3 Heaviest Build 17 | 12 13 17 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | . 6 6 6 Average Capacity 5 | . 6 6 5 Most Carried 6 | . 6 6 6 Average Carried 5 | . 5 5 5 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 6 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 322 | 200 . 122 . Remotely . | . . . . Salvage Created 38 | . . 38 . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 8 | . . 8 . Guns 1 | . . 1 . AOE 7 | . . 7 . Classes Destroyed 1 | . . 1 . Assembled 8 | . . 8 . Best Kill Streak 4 | . . 4 . Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 2 | . . 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 985 | . 32 125 828 Core 256 | . . . 256 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 18 | . 1 12 5 Largest 2 | . 1 1 2 Hottest 60 | . 20 30 60 Shots Fired 20 | . 1 12 7 Gun 6 | . 1 3 2 Cannon . | . . . . Launcher 14 | . . 9 5 Special . | . . . . Kinetic 6 | . 1 3 2 Thermal . | . . . . Explosive 14 | . . 9 5 Electromagnetic . | . . . . Robot Hit Streak 9 | . . 9 1 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 11 | . . 10 1 Core Hits 19 | . . 14 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 502 | . . 356 146 Guns 65 | . . 36 29 Cannons . | . . . . Explosions 437 | . . 320 117 Melee . | . . . . Ramming . | . . . . Kinetic 65 | . . 36 29 Thermal . | . . . . Explosive 437 | . . 320 117 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 17 | . . 17 2 Average Temperature 6 | . . 8 2 Received Heat Transfer 78 | . 18 40 20 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 38 | . 38 29 . Average Influence 16 | . 24 14 . Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 6 8 17 Peak Tracking Total 13 | . 4 3 13 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 594 | . 71 404 119 Spaces Moved 353 | 1 55 210 87 Core 5 | . . . 5 Treads . | . . . . Legs 348 | 1 55 210 82 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 120 50 Average Speed 119 | 120 120 120 115 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 20 57 41 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 71 | . . 71 . Melee . | . . . . Projectile . | . . . . AOE 71 | . . 71 . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 507 | . 59 350 98 Wait 123 | . . 123 . Move 350 | . 54 209 87 Hop . | . . . . Pick Up 3 | . 1 2 . Fast Attach 2 | . 1 1 . Attach . | . . . . Detach . | . . . . Swap 4 | . . 1 3 Drop 7 | . 2 2 3 Fire 18 | . 1 12 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Identified exit to Mines 72 | -10/Materials | Entered Mines 73 | -10/Mines | Assembled infested the area 304 | -10/Mines | Build established: Mutant 343 | -10/Mines | Discovered new exit (range 11) 470 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 471 | -10/Mines | Discovered new exit (range 5) 476 | -10/Mines | Entered Exiles 509 | -10/Exiles | Met 8R-AWN 526 | -10/Exiles | Met EX-HEX 568 | -10/Exiles | Attacked by the Exiles 592 | -10/Exiles | Core integrity fell below 50% 594 | -10/Exiles | Core integrity fell below 20% 595 | -10/Exiles | Destroyed by as-78898 with Assembled Rifle Last Messages --------------- out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 00568_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 00575_ Knocked back. 00582_ EX-BIN: "I just want to science!" 00582_ Machine disabled. 00583_ Grenade Launcher destroyed. 00583_ Imp. Light Armor Plating destroyed. 00585_ Machine disabled. 00586_ Aluminum Leg destroyed. 00587_ Ion Engine destroyed. 00587_ Aluminum Leg destroyed. 00589_ Machine disabled. 00589_ Mni. Grenade Launcher destroyed. 00591_ Dropped Assault Rifle. 00592_ Dropped Sml. Storage Unit. 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"""#?????" ??????? | | ?????????????????????? ??????#" ?????? | | ???????????????????????? ???????#!!""!?????? | | ?????????????????????????? ????????#######????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingReflectiveNegator Manual? 0 Play Time 00:05:08 Cumulative 858.1 hours Start 2020.08.06 @ 12:11:16 End 2020.08.06 @ 12:15:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 51 Types 39/1/3/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ccff171-b033-48e7-8c2d-cad89def3fcf