Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 11:20:56 Player: Lancetekk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (837) 837 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2124 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Targeting Computer ECM Suite Beam Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 29 | 2 10 16 1 Power 4 | . 1 3 . Engine 3 | . 1 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | . 4 2 1 Treads . | . . . . Leg 7 | . 4 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 3 4 . Device 3 | . 1 2 . Storage 2 | . 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 2 7 . Energy Gun 3 | 2 1 . . Energy Cannon 8 | . 1 7 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 10 7 Power 4 | . . 3 1 Propulsion 3 | . . 1 2 Utility 5 | . . 3 2 Weapon 5 | . . 3 2 Highest Loss Streak 7 | . . 3 7 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 94 | . 96 96 61 Engine 11 | . 13 9 6 Leg 24 | . 27 21 16 Device 10 | . 11 8 14 Storage 12 | . 13 11 11 Processor 3 | . . 8 . Protection 1 | . . 3 . Energy Gun 14 | . 27 . . Energy Cannon 14 | . . 31 13 Naked Turns . | . . . . Heaviest Build 46 | 2 31 46 34 Greatest Support 20 | 3 20 20 20 Greatest Overweight (x) 6 | . 1 3 6 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 15 | 5 15 15 6 Average Carried 10 | 2 10 11 6 Final Capacity 15 | 5 15 15 15 Final Carried 14 | 5 14 7 6 Class Distribution -------------------- 62% | Mutant 31% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 493 | 206 94 193 . Remotely . | . . . . Salvage Created 1106 | . 331 741 34 Parts 73 | . 20 50 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 6 19 2 Guns 6 | . 6 . . Cannons 21 | . . 19 2 Classes Destroyed 6 | . 3 3 . Worker 2 | . 1 1 . Recycler 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 9 | . . 7 2 Grunt 15 | . 6 9 . Sentry 3 | . . 3 . Best Kill Streak 8 | . 2 8 2 Combat Bots Only 6 | . 2 6 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 254 | . 41 140 73 Missed 60 | . 12 30 18 Damage Taken 2065 | . 369 1245 451 Core 470 | . 65 233 172 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 111 | . . 111 . Core Remaining (%) 87 | 100 74 . . Volleys Fired 98 | . 46 48 4 Largest 3 | . 2 3 2 Hottest 225 | . 80 225 135 Shots Fired 199 | . 88 103 8 Gun 84 | . 84 . . Cannon 115 | . 4 103 8 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 199 | . 88 103 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 10 2 Robot Miss Streak 8 | . 8 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 90 | . 43 45 2 Core Hits 42 | . 17 23 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1709 | . 481 1167 61 Guns 481 | . 481 . . Cannons 1216 | . . 1155 61 Explosions . | . . . . Melee . | . . . . Ramming 12 | . . 12 . Kinetic . | . . . . Thermal 1697 | . 481 1155 61 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 2 | . . 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 5 1 Matter Fused 2 | . . 2 . Heat Flow Errors 3 | . . 3 . Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles 25 | . . 25 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 606 | . 232 606 6 Average Temperature 173 | . 59 242 4 Received Heat Transfer 672 | . 213 459 . Effects 32 | . . 32 . Shutdowns 5 | . . 5 . Energy Bleed 6 | . . 6 . Interference 6 | . . 6 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 5 | . . 5 . Damage (major) 7 | . . 7 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 2950 | . 1100 1739 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 469 | . 204 469 196 Initial 174 | . . 27 174 Average 113 | . 43 199 169 Maximum Alert Level 2 | . 1 2 . Low Security (%) 80 | 100 98 54 100 Level 1 15 | . 1 35 . Level 2 4 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 4 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 20 26 7 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 3 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 11 17 . Successful 21 | . 8 13 . Failed 7 | . 3 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 6 13 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 5 11 . Record 5 | . 2 3 . Robot Analysis 2 | . . 2 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 4 | . 1 3 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 3 | . 1 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter 22 | . 22 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1869 | 36 960 773 100 Spaces Moved 751 | 39 429 241 42 Core 53 | 39 10 . 4 Treads . | . . . . Legs 698 | . 419 241 38 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 190 190 Average Speed 198 | 50 182 250 208 Slowest Speed 350 | 50 190 330 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 60 29 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 47 | . . 44 3 Melee . | . . . . Projectile 47 | . . 44 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 942 | 53 520 322 47 Wait 23 | 8 12 3 . Move 748 | 38 428 240 42 Hop . | . . . . Pick Up 31 | 5 19 7 . Fast Attach 4 | 2 . 2 . Attach 17 | . 5 11 1 Detach 1 | . . 1 . Swap 8 | . 5 3 . Drop 10 | . 5 5 . Fire 98 | . 46 48 4 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 15) 798 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Entered another Materials area 997 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1198 | -9/Materials | Identified exit to Mines 1198 | -9/Materials | Identified exit to Storage 1556 | -9/Materials | Repaired Hvy. Particle Cannon 1654 | -9/Materials | Build established: Gunner 1757 | -9/Materials | Core integrity fell below 50% 1770 | -9/Materials | Entered Mines 1799 | -9/Mines | Lost 3 parts (1p1n1w) 1863 | -9/Mines | Core integrity fell below 20% 1870 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Data stored: Storage entrances (x1). 01826_ K-01 Serf collects debris. 01830_ S-10 Pest destroyed. 01831_ Broken Lgt. Ion Engine destroyed. 01832_ R-06 Scavenger collects Lgt. Ion Engine. 01833_ U-05 Engineer builds a Wall. 01835_ Aluminum Leg destroyed. 01836_ S-10 Pest destroyed. 01836_ Hvy. Particle Cannon destroyed. 01836_ R-06 Scavenger collects Lgt. Ion Engine. 01837_ Heat Sink destroyed. 01837_ U-05 Engineer builds a Wall. 01838_ Beam Cannon destroyed. 01839_ R-06 Scavenger collects Lgt. Assault Rifle. 01842_ U-05 Engineer builds a Wall. 01844_ Imp. Heat Sink destroyed. 01860_ Aluminum Leg destroyed. 01862_ System corrupted: Energy discharge (-39). 01864_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????#????????????? | | ??????????????????????????????? ####?????????? | | ?????????????????############? ??????????? | | ????????????????## ## ## #????????????? | | ???????????????## #????????????? | | ???????????????# #????????????? | | ???????????????# #####????????????? | | ???????????????# ##????????????????? | | ?????????? ##### ##?????????????????? | | ????????? #????# ##?######???????????? | | ??????????########?????# #??# ????????????? | | ???????????????????????# #??# #?????????????? | | ???????????????????????# #### #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????###### #?????????????? | | ???????????????????????????## #?????????????? | | ??????????????????????????## ##????????????? | | ?????????????????????????## #????????????? | | ???????? ???????????????# ##???????????? | | ???????? ????????????## #######?????? | | ??????? ??????###### #???? | | ????????? ???## %@ ######## #???? | | ????????????# ##s %= # #????????????? | | ?????????????# s r s ## #????????????? | | ?????????????# us ##? #????????????? | | ?????????????## ## ##?? #????????????? | | ??????????????### ?### ##??? #????????????? | | ??????????????? ????#####???? #????????????? | | ?????????????? ??????##??????? #????????????? | | ?????????????#????????????????###????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed SeismicGyrokineticDissipator Manual? 0 Play Time 00:29:48 Cumulative 4.7 hours Start 2024.04.05 @ 11:29:36 End 2024.04.06 @ 11:20:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55158ccf-12ed-4af7-9306-11b3a2e80a9d