Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 19:33:31 Player: Leha44581 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2341) 2341 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1263) 1263 TOTAL SCORE: 7159 Bonus ------- High Alert Combat Kills 456 Follower Combat Kills 807 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 172/290 System Corruption 19% Temperature Critical (787) Movement Rolling (155) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Heavy Treads Wheel > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit > --- WEAPON (3) ------- Bore Cannon Bore Cannon Bore Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Armored Treads Improved Heavy Treads Large Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Improved Matter Compressor (255) Hardened Medium Armor Plating High-powered Tractor Beam Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Heavy Treads Advanced Myomer Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Remote Shield > --- WEAPON ----------- Bore Cannon Bore Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Heavy Treads Improved Heat Sink Large Storage Unit Huge Storage Unit High-capacity Matter Pod Improved Matter Compressor Hardened Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Bore Cannon Bore Cannon Tiamat Missile Launcher [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Optical Array Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 95 | 6 4 7 2 20 5 17 34 Power 7 | 1 . 1 . 1 1 . 3 Engine 4 | 1 . 1 . . . . 2 Core 3 | . . . . 1 1 . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . 1 . 6 . 1 5 Treads 8 | 1 . 1 . 3 . 1 2 Leg 2 | . . . . . . . 2 Wheel 5 | 1 . . . 3 . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 40 | 1 3 1 2 8 1 13 11 Device 19 | . 2 . . 4 1 6 6 Storage 5 | 1 1 . 2 . . . 1 Processor 2 | . . . . 1 . . 1 Hackware 2 | . . . . 1 . 1 . Protection 12 | . . 1 . 2 . 6 3 Artifact . | . . . . . . . . Weapon 33 | 2 1 4 . 5 3 3 15 Energy Gun 6 | 1 . 1 . . . 1 3 Energy Cannon 4 | . . . . 1 . . 3 Ballistic Gun 5 | 1 . 3 . . 1 . . Ballistic Cannon 14 | . 1 . . 4 . 2 7 Launcher 4 | . . . . . 2 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . . . . 1 9 Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 13 | . . 1 . 3 1 . 8 Power 3 | . . . . 1 . . 2 Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . . . . 4 Weapon 4 | . . 1 . . 1 . 2 Highest Loss Streak 7 | . . 1 . 1 1 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 99 99 94 90 Engine 4 | . 14 11 11 5 . . . Core 8 | . . . . 3 15 15 13 Treads 11 | . 14 11 11 18 15 10 7 Wheel 8 | . 14 11 11 9 7 7 6 Device 15 | . 12 11 11 17 23 15 14 Storage 8 | . 14 11 11 9 7 7 7 Protection 11 | . . 11 11 8 7 12 14 Energy Gun 1 | . . 4 11 . . . . Ballistic Gun 5 | . 14 22 22 1 2 1 . Ballistic Cannon 16 | . 13 6 . 24 19 12 19 Launcher 2 | . . . . . . 7 2 Peak Build Rating 63 | 6 10 13 14 26 35 59 63 Average Rating 34 | 4 8 12 13 20 31 48 56 On Entrance 19 | . 6 10 13 13 24 35 55 Naked Turns . | . . . . . . . . Heaviest Build 93 | 10 28 32 92 47 57 79 93 Greatest Support 70 | 10 10 10 10 22 10 10 70 Greatest Overweight (x) 9 | . 2 3 9 4 5 7 9 Average Overweight (x) 4 | . 1 2 3 3 4 6 7 Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 Most Carried 16 | 6 15 15 16 15 15 15 15 Average Carried 14 | 2 10 14 15 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 12 Class Distribution -------------------- 55% | Scavenger-Tank 33% | Tank 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 3202 | 198 169 555 . 738 51 255 1236 Remotely 161 | . . . . . . . 161 Salvage Created 2415 | . 98 452 . 854 47 . 964 Parts 119 | . 9 28 . 38 4 . 40 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 54 | . 5 15 . 13 4 . 17 Guns 14 | . 2 12 . . . . . Cannons 37 | . 3 3 . 13 1 . 17 AOE 3 | . . . . . 3 . . Classes Destroyed 12 | . 2 2 . 2 . . 6 Worker 1 | . . . . 1 . . . Builder 1 | . . . . . . . 1 Recycler 7 | . . . . 5 . . 2 Mechanic 1 | . . . . . . . 1 Watcher 3 | . . 1 . 1 . . 1 Swarmer 13 | . 3 6 . . 4 . . Grunt 26 | . 2 7 . 8 . . 9 Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . . 1 Sentry 8 | . . 2 . 5 . . 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 9 | . 3 3 . 9 4 . 6 Combat Bots Only 4 | . 3 3 . 4 4 . 4 Max Kills in Single Turn 3 | . 1 2 . 2 3 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 320 | . 16 64 . 63 27 . 150 Missed 80 | . 4 20 . 17 4 . 35 Damage Taken 4012 | . 121 492 . 724 260 . 2415 Core 821 | . 9 38 . 37 52 . 685 Absorbed by Shields 353 | . . . . . 96 . 257 Redirected to Shielding 41 | . . 41 . . . . . Regen/Repaired (Parts) 268 | . . . . 228 . 1 39 Core Remaining (%) 94 | 100 96 . 90 93 . . . Volleys Fired 145 | . 15 35 . 46 4 . 45 Largest 3 | . 2 3 . 3 3 . 3 Hottest 171 | . 55 80 . 105 106 . 171 Shots Fired 397 | . 30 105 . 136 10 . 116 Gun 103 | . 15 88 . . . . . Cannon 293 | . 15 17 . 136 9 . 116 Launcher 1 | . . . . . 1 . . Special . | . . . . . . . . Kinetic 378 | . 30 87 . 136 9 . 116 Thermal 18 | . . 18 . . . . . Explosive 1 | . . . . . 1 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 8 9 . 13 1 . 5 Robot Miss Streak 6 | . 3 3 . 4 6 . 5 Penetration Max 2 | . . . . . . . 2 Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 207 | . 18 68 . 73 2 . 46 Core Hits 109 | . 7 29 . 33 6 . 34 Critical Kills 12 | . . . . . . . 12 Critical Parts Destroyed 16 | . . . . . . . 16 Critical Strikes 42 | . 1 . . 3 1 . 37 Destroy 32 | . . . . . . . 32 Blast 10 | . 1 . . 3 1 . 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4318 | . 232 663 . 1324 244 . 1855 Guns 615 | . 75 540 . . . . . Cannons 3322 | . 157 123 . 1324 36 . 1682 Explosions 381 | . . . . . 208 . 173 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3801 | . 232 527 . 1324 36 . 1682 Thermal 309 | . . 136 . . . . 173 Explosive 208 | . . . . . 208 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . 3 . . 18 Average Corruption 3 | . . . . 2 . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 11 . . 11 Message Errors 5 | . . . . 2 . . 3 Matter Fused 3 | . . . . 1 . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 7 | . . . . 5 . . 2 Data Loss (minor) 3 | . . . . 1 . . 2 Weapon Failures 3 | . . . . 2 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 48 | . . . . 25 . . 23 Projectiles 48 | . . . . 25 . . 23 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 25 | . 3 3 . 12 . . 7 Impact . | . . . . . . . . Kinetic 23 | . 3 2 . 11 . . 7 Secondary 2 | . . 1 . 1 . . . Self-Inflicted Damage 12 | . . . . . 12 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 787 | . 6 46 . 68 18 . 787 Average Temperature 110 | . 4 11 . 21 11 . 222 Received Heat Transfer 1133 | . 33 174 . 378 . . 548 Effects 25 | . . . . . . . 25 Shutdowns 7 | . . . . . . . 7 Energy Bleed 2 | . . . . . . . 2 Interference 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 4 | . . . . . . . 4 Damage (major) 3 | . . . . . . . 3 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 500 | . . 300 . . . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 1197 | . 166 408 139 286 181 63 1197 Initial 139 | . . 69 139 53 93 63 . Average 280 | . 81 257 139 159 125 30 623 Maximum Alert Level 4 | . . 2 . 1 . . 4 Low Security (%) 65 | 100 100 25 100 67 100 100 40 Level 1 16 | . . 64 . 32 . . 5 Level 2 1 | . . 10 . . . . . Level 3 13 | . . . . . . . 43 Level 4 3 | . . . . . . . 11 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 1 . 2 . . 10 Investigation 3 | . . . . 1 . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 1 1 . 1 . . 3 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 3 | . . 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 8 23 . 28 4 . 45 Peak Tracking Total 8 | . 3 4 . 5 4 . 8 Tactical Retreats 8 | . . 3 . 3 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 13 | . . . . 1 . . 12 Max in Single Turn 2 | . . . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 12 | . 2 3 . 4 1 . 2 Terminals 9 | . 1 3 . 3 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 4 9 . 9 3 . 3 Successful 13 | . 4 3 . 6 . . . Failed 15 | . . 6 . 3 3 . 3 Catastrophic 3 | . . 2 . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 2 9 . 6 3 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . . 3 . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 3 . 4 . . . Robot Analysis 2 | . 1 . . 1 . . . Prototype ID Bank 3 | . 1 1 . 1 . . . Emergency Access Points 1 | . . 1 . . . . . Repair Station Index 1 | . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 2 . 4 1 . 2 Full Trace Events 2 | . . 1 . 1 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 3 | . . . . . . . 3 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 23 | . . . 3 . . 20 . Largest Group 20 | . . . 3 3 . 20 20 Highest-Rated Group 525 | . . . 40 40 . 525 525 Highest-Rated Ally 36 | . . . 16 16 . 35 36 Total Orders . | . . . . . . . . Ally Attacks 225 | . . . . 22 . . 203 Total Damage 4371 | . . . . 226 . . 4145 Kills 37 | . . . . 1 . . 36 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 4493 | 48 251 511 212 1069 206 818 1378 Spaces Moved 2187 | 41 169 242 148 460 120 428 579 Core 1 | 1 . . . . . . . Treads 74 | . . . . 44 . . 30 Legs 1 | . . . . . . . 1 Wheels 2111 | 40 169 242 148 416 120 428 548 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 125 125 140 155 160 Average Speed 157 | 79 105 114 128 150 154 180 193 Slowest Speed 305 | 80 110 125 215 305 155 185 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 31 | 3 42 23 34 35 5 97 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 84 | . . . . . 11 . 73 Melee . | . . . . . . . . Projectile 51 | . . . . . . . 51 AOE 33 | . . . . . 11 . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2948 | 54 215 411 169 742 133 478 746 Wait 369 | . 12 120 16 173 . . 48 Move 2181 | 40 168 241 147 459 120 427 579 Hop . | . . . . . . . . Pick Up 53 | 6 12 3 2 15 3 7 5 Fast Attach 70 | 6 2 4 . 14 . 16 28 Attach 20 | . 1 3 . 6 4 1 5 Detach 17 | . 2 1 . 8 1 1 4 Swap 5 | . 1 . 2 . 1 . 1 Drop 86 | 2 2 4 2 21 . 24 31 Fire 145 | . 15 35 . 46 4 . 45 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 597 | -9/Materials | Build established: Tank 795 | -9/Materials | Discovered new exit (range 14) 811 | -9/Materials | Entered Mines 847 | -9/Mines | Learned 2 Materials zone layouts 942 | -9/Mines | Discovered new exit (range 15) 968 | -9/Mines | Build established: Scavenger-Tank 971 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1023 | -9/Mines | Entered Materials 1023 | -8/Materials | Accompanied by 3 allies 1023 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -8/Materials | Lost 3 allies 1410 | -8/Materials | Build established: Tank 1823 | -8/Materials | Repaired Hrd. Medium Armor Plating 2071 | -8/Materials | Discovered new exit (range 16) 2092 | -8/Materials | Entered Factory 2092 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2298 | -7/Factory | Sucked down chute 2298 | -7/Factory | Entered Waste 2299 | -7/Waste | Joined by Warlord forces that had cleared the area 2397 | -7/Waste | Build established: Scavenger-Tank 2660 | -7/Waste | Discovered new exit (range 13) 3104 | -7/Waste | Found Hvy. Insulated Plating 3116 | -7/Waste | Entered Factory 3116 | -7/Factory | Accompanied by 20 allies 3859 | -7/Factory | Cargo convoy interrupted 3869 | -7/Factory | P-60 Hacker assimilated allied WW-GVW(g) 3901 | -7/Factory | Lost 10 allies 3916 | -7/Factory | First assault squad dispatched 4005 | -7/Factory | Found Prototype Launcher 4005 | -7/Factory | Identified Scatter Rocket Array 4472 | -7/Factory | Crushed by falling debris 4472 | -7/Factory | System corruption reached 10% 4483 | -7/Factory | Core integrity fell below 50% 4490 | -7/Factory | Core integrity fell below 20% 4495 | -7/Factory | Core destroyed Last Messages --------------- 04488_ U-05 Engineer lays Concrete. 04488_ R-06 Scavenger collects Terrain Scanner. 04489_ Bore Cannon broken. 04489_ Overheating: Short circuit. 04490_ Overheating: Core damaged (-112). 04490_ U-05 Engineer lays Concrete. 04490_ K-01 Serf collects debris. 04491_ U-05 Engineer builds a Wall. 04491_ U-05 Engineer lays Concrete. 04492_ Overheating: Lrg. Storage Unit damaged (-178). 04492_ U-05 Engineer lays Concrete. 04492_ Critical hit (Burn: +37). 04493_ U-05 Engineer lays Concrete. 04494_ Hrd. Medium Armor Plating destroyed. 04494_ System corrupted by crushing effect (+1). 04495_ Power failure, Imp. Deuterium Engine shutdown. 04495_ Overheating: Core damaged (-133). 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"#;gg % [ "" ## """ # "" | | ??????????????????????# #@m ! #######+# "" | | ???????????????????????# b;;;%;;;##########?# + "" | | ???????????????????????## ] ; #?# # | | ????????????????????????# % # ### # "" | | ????????????????????????# * * + + "" | | ????????????????????????# * # ### # "" | | ????????????????????? ??# * ; #?# # | | ????????????????????? ??# ### ###?# #### | | ????????????????????? ??# #?# #???# #??? | | ????????????????????# ############;##?# #???# #??? | | ##??????????????????# # #?#??#+#???# #??? | | #??????????????????# # #??????????# #??? | | #??????????????????# # ! #??????????# #### | | #??????????????????# + #??????????? | | #??????????????????# # ???????????# | | #?????????????????## # # ?????????????# | | ##?????????????????# =% ######?????????+ | | ???????????????????# =% ??????????# | | ##############?????/ [ #?????????????# | | ] #?????# [ #???????????### | | % ####### #???????????# | | " """ """ ##???????????# | | " """ """ ##????????????# | | " """ """ %!#?????????????# | | #######+#### = #?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 EM Shielding 2 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing We Are Legion Challenges ------------ None Game ------ Seed GunDisassembledNullifier Manual? 0 Play Time 01:06:03 Cumulative 16.7 hours Start 2025.04.06 @ 10:50:33 End 2025.04.11 @ 19:33:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 233e5af1-dd64-4ac4-878e-2335f0c308e3