Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 23:00:49 Player: ConfusedWizard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (976) 976 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3766 Bonus ------- None Cogmind --------- Core Integrity 647/700 Matter 201/300 Energy 0/100 System Corruption 4% Temperature Cool (12) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Propulsion Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Flight Unit Flight Unit Heat Sink Propulsion Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Propulsion Shielding Hacking Suite System Shield > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Heat Sink Propulsion Shielding Light Assault Rifle [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . 1 . . . Propulsion 2 | . . . 2 . . Utility 3 | . . 1 . . 2 Weapon . | . . . . . . Parts Attached 46 | 6 3 7 18 7 5 Power 8 | 1 1 1 2 3 . Engine 5 | 1 1 1 1 1 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 13 | 2 . 2 9 . . Treads 6 | 2 . 2 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . . 7 . . Utility 16 | 1 1 4 4 1 5 Device 4 | . . 2 1 . 1 Storage 3 | 1 . 1 1 . . Processor 3 | . 1 . 1 . 1 Hackware 2 | . . . . 1 1 Protection 4 | . . 1 1 . 2 Artifact . | . . . . . . Weapon 9 | 2 1 . 3 3 . Energy Gun 2 | . . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 2 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 18 | . 1 5 2 6 4 Power 6 | . 1 1 . 3 1 Propulsion 2 | . . 2 . . . Utility 3 | . . 1 1 . 1 Weapon 7 | . . 1 1 3 2 Highest Loss Streak 4 | . 1 2 1 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 93 94 99 95 88 Engine 14 | . 13 22 15 7 . Core 1 | . . . 2 8 5 Treads 20 | . 28 18 26 . . Flight 6 | . . . 9 36 30 Device 1 | . . 6 2 . . Storage 11 | . 14 11 9 9 7 Processor 8 | . 8 11 9 5 6 Hackware 1 | . . . . 3 12 Protection 3 | . . 3 6 9 9 Ballistic Gun 16 | . 22 11 12 12 12 Launcher 4 | . 5 10 . . . Naked Turns . | . . . . . . Heaviest Build 35 | 12 14 35 31 20 19 Greatest Support 92 | 40 40 46 92 24 24 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 8 8 Average Capacity 10 | 7 8 14 13 8 8 Most Carried 15 | 3 7 12 15 8 7 Average Carried 6 | 1 5 8 10 6 5 Final Capacity 15 | 8 8 15 8 8 8 Final Carried 12 | 1 7 12 8 6 6 Class Distribution -------------------- 52% | Mutant 27% | Scavenger-Mutant 14% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 988 | 180 242 98 375 93 . Remotely . | . . . . . . Salvage Created 932 | . 378 171 270 113 . Parts 91 | . 37 21 21 12 . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 36 | . 12 10 10 4 . Guns 25 | . 8 3 10 4 . AOE 11 | . 4 7 . . . Classes Destroyed 7 | . 6 1 . . . Builder 2 | . 1 1 . . . Mechanic 1 | . 1 . . . . Operator 3 | . 1 1 . 1 . Watcher 4 | . 3 1 . . . Swarmer 20 | . 6 4 7 3 . Grunt 14 | . 6 4 3 1 . Sentry 2 | . . 2 . . . Best Kill Streak 7 | . 6 7 4 4 . Combat Bots Only 5 | . 4 5 4 3 . Max Kills in Single Turn 4 | . 3 4 2 1 . Gunslinging 1 | . . . 1 . . Exploded 4 | . 1 4 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 278 | . 56 59 57 77 29 Missed 94 | . 18 18 15 31 12 Damage Taken 2401 | . 365 642 520 562 312 Core 410 | . 44 84 133 96 53 Absorbed by Shields 28 | . . . . 28 . Redirected to Shielding 26 | . . . 2 9 15 Core Remaining (%) 79 | 100 82 79 . 58 . Volleys Fired 131 | . 45 28 33 23 2 Largest 2 | . 2 2 2 2 2 Hottest 65 | . 50 50 65 65 50 Shots Fired 210 | . 83 29 61 33 4 Gun 186 | . 76 12 61 33 4 Cannon . | . . . . . . Launcher 24 | . 7 17 . . . Special . | . . . . . . Kinetic 172 | . 76 12 51 29 4 Thermal 4 | . . . . 4 . Explosive 24 | . 7 17 . . . Electromagnetic 10 | . . . 10 . . Robot Hit Streak 17 | . 8 17 10 7 . Robot Miss Streak 5 | . 3 2 4 4 5 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 . 3 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 138 | . 54 21 44 19 . Core Hits 94 | . 36 26 24 8 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2487 | . 946 839 422 280 . Guns 1168 | . 409 60 419 280 . Cannons . | . . . . . . Explosions 1308 | . 529 779 . . . Melee . | . . . . . . Ramming 11 | . 8 . 3 . . Kinetic 985 | . 409 60 304 212 . Thermal 68 | . . . . 68 . Explosive 1308 | . 529 779 . . . Electromagnetic 115 | . . . 115 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 3 . . . 4 Average Corruption 3 | . 2 . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 15 . . . . Matter Fused 3 | . 3 . . . . Heat Flow Errors 3 | . 3 . . . . Energy Discharges 4 | . 4 . . . . Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 2 | . 2 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . 63 . . . Shots 2 | . . 2 . . . Rammed 5 | . 4 . 1 . . Targets Rammed 5 | . 4 . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 368 | . 253 23 363 368 24 Average Temperature 141 | . 84 8 119 182 11 Received Heat Transfer 665 | . 120 162 243 140 . Effects 12 | . . . 4 8 . Shutdowns 5 | . . . 2 3 . Energy Bleed 2 | . . . . 2 . Interference 4 | . . . 2 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . . . . 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 406 | . 185 294 342 406 265 Initial 184 | . . 53 85 144 184 Average 138 | . 87 177 183 239 192 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 75 | 100 100 50 51 49 68 Level 1 24 | . . 49 48 49 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 2 1 3 1 Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 7 | . 2 1 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 7 | . 2 . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 26 16 20 26 12 Peak Tracking Total 14 | . 4 5 5 14 6 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 17 | . 5 2 4 6 . Terminals 13 | . 5 2 1 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 54 | . 17 9 9 19 . Successful 34 | . 9 6 6 13 . Failed 20 | . 8 3 3 6 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 41 | . 17 9 1 14 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 5 | . . . . 5 . Scanalyzers 4 | . . . 4 . . Garrison Access 3 | . . . 3 . . Terminal Hacks 27 | . 9 6 1 11 . Record 16 | . 8 4 . 4 . Robot Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 3 | . . 2 1 . . Alert Level 2 | . . . . 2 . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 14 | . 5 2 2 5 . Full Trace Events 3 | . 1 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2320 | 92 1025 529 310 248 116 Spaces Moved 2108 | 53 555 248 260 601 391 Core 8 | 8 . . . . . Treads 935 | 45 555 248 87 . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1165 | . . . 173 601 391 Fastest Speed 26 | 50 160 160 26 26 26 Average Speed 87 | 143 160 180 70 26 26 Slowest Speed 240 | 160 160 240 160 26 26 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 22 | . . . 1 18 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 64 18 26 58 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 129 | . 46 83 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 129 | . 46 83 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2368 | 69 621 301 332 647 398 Wait 24 | 4 7 9 . 4 . Move 2065 | 52 554 247 257 570 385 Hop 16 | . . . 1 12 3 Pick Up 47 | 7 8 10 14 5 3 Fast Attach . | . . . . . . Attach 29 | 6 2 5 8 5 3 Detach 1 | . . . 1 . . Swap 17 | . 1 2 10 2 2 Drop 9 | . . . 7 2 . Fire 131 | . 45 28 33 23 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 4 . 1 . . Escape Stasis 24 | . . . . 24 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 9) 901 | -10/Materials | Discovered new exit (range 18) 1118 | -10/Materials | Entered another Materials area 1118 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1536 | -9/Materials | Discovered new exit (range 8) 1626 | -9/Materials | Build established: Scavenger-Mutant 1647 | -9/Materials | Entered another Materials area 1647 | -8/Materials | Evolved 2 slots: Propulsion x2 1848 | -8/Materials | Discovered new exit (range 17) 1957 | -8/Materials | Entered Storage 2026 | -8/Storage | Lost 3 parts (1p2w) 2171 | -8/Storage | Build established: Sprinter 2204 | -8/Storage | Discovered new exit (range 5) 2205 | -8/Storage | Entered Factory 2205 | -7/Factory | Evolved 2 slots: Utility x2 2321 | -7/Factory | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Acquired Visual Processing Unit. Acquired System Shield. K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. ALERT: All DSF locations entering lockdown mode. Knocked back. U-05 Engineer lays Concrete. K-01 Serf cleans the Nuclear Reactor. U-05 Engineer lays Concrete. K-01 Serf cleans the Fabricator. System Shield destroyed. System corrupted by crushing effect (+4). Knocked back. Minigun destroyed. Acquired Imp. Medium Armor Plating. Lgt. Nuclear Core destroyed. Minigun destroyed. 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""""""""" + | | ?????????????????????????? ##### | | ??????????????????????????#############???# | | ??????????????????????????????????????????####+### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed CoilAlphaScythe Manual? 0 Play Time 00:31:22 Cumulative 3.0 hours Start 2024.04.30 @ 22:32:13 End 2024.04.30 @ 23:00:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2740ab5b-9603-4c17-a81b-a93f47ec5021