Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 02:50:26 Player: woegarden Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (74) 74 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 999 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 499/500 System Corruption 1% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit High-capacity Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Large Storage Unit Large Storage Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 4 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 70 | . 80 50 Engine 14 | . 14 15 Treads 10 | . 6 18 Leg 13 | . 20 . Storage 13 | . 14 11 Ballistic Gun 17 | . 23 4 Naked Turns . | . . . Heaviest Build 13 | 9 9 13 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 4 Average Carried 3 | 2 4 3 Final Capacity 6 | 6 6 6 Final Carried 4 | 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 266 | 253 13 . Remotely . | . . . Salvage Created 99 | . 53 46 Parts 12 | . 10 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 4 1 Guns 5 | . 4 1 Classes Destroyed 2 | . 1 1 Swarmer 4 | . 4 . Grunt 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1454 | . 517 937 Core 545 | . 143 402 Absorbed by Shields . | . . . Core Remaining (%) 71 | 100 42 . Volleys Fired 27 | . 24 3 Largest 2 | . 2 1 Hottest 45 | . 40 45 Shots Fired 46 | . 43 3 Gun 46 | . 43 3 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | . 43 1 Thermal . | . . . Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 4 | . 4 4 Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | . 15 3 Core Hits 9 | . 6 3 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 186 | . 127 59 Guns 168 | . 124 44 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 18 | . 3 15 Kinetic 134 | . 124 10 Thermal . | . . . Explosive . | . . . Electromagnetic 34 | . . 34 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 1 4 Shots . | . . . Rammed 11 | . 1 10 Targets Rammed 12 | . 2 10 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 24 | . 24 2 Average Temperature 8 | . 10 2 Received Heat Transfer 297 | . 24 273 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 130 | . 130 20 Initial . | . . . Average 35 | . 56 4 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 8 8 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 697 | 70 416 211 Spaces Moved 413 | 57 238 118 Core 30 | 16 . 14 Treads 164 | . 60 104 Legs 219 | 41 178 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 133 | 100 130 155 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 28 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 516 | 69 309 138 Wait 39 | . 38 1 Move 411 | 56 237 118 Hop . | . . . Pick Up 13 | 7 3 3 Fast Attach 2 | 2 . . Attach 9 | 4 2 3 Detach . | . . . Swap 2 | . 2 . Drop 1 | . 1 . Fire 27 | . 24 3 Melee . | . . . Ram 3 | . . 3 Kick 2 | . 2 . Crush 7 | . . 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 361 | -10/Materials | Core integrity fell below 50% 395 | -10/Materials | Discovered new exit (range 3) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 654 | -9/Materials | Core integrity fell below 50% 671 | -9/Materials | Core integrity fell below 20% 698 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- PARAMETERS=POWER_1,PROPULSION_1 LOCATION=UNKNOWN GOAL=ESCAPE 00548_ K-01 Serf collects debris. 00579_ Lgt. Assault Rifle destroyed. 00603_ U-05 Engineer lays Concrete. 00612_ Lgt. Ion Engine destroyed. 00617_ Slammed into A-02 Transporter. 00620_ W-16 Scout sends out distress signal. 00647_ Slammed into Y-45 Defender. 00656_ Ion Engine destroyed. 00665_ Lgt. Treads destroyed. 00669_ Slammed into W-16 Scout. 00675_ Acquired Hvy. EM Pulse Gun. 00678_ Slammed into B-36 Bruiser. 00678_ Destabilizing: System corrupted (+1). 00679_ Slammed into B-36 Bruiser. 00685_ G-34 Mercenary destroyed. 00687_ Hvy. EM Pulse Gun destroyed. 00691_ Acquired Hvy. EM Pulse Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????# #????????? | | ????????????????????????????????????? ???????? | | ??????????????????????????????????### ???????? | | ????????????????????????????????? ??????? | | ????????????????????????????????? ??????? | | ????????????????????????????????? ??????? | | ????????????????????????????#####u k #??????? | | ????????????????????????????# #??????? | | ?????????????????????######## #??????? | | ?????????????????????# # #??????? | | ?????????????????????# =# #??????? | | ?????????????????????#[ %/w #??????? | | ?????????????????????#^[ bY # #??????? | | ?????????????????????#[ @Y # #??????? | | ?????????????????????#[[ # ##########??????? | | ?????????????????????######## #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | # #################### #?#####?????????? | | # + #?""" #?????????? | | ???????#/################# # """ #?????????? | | ??????????????????# # # """ #######???? | | ??????????????????# + + # ##### | | ??????????????????# # # # "" | | ??????????????????# ####### # # T | | ??????????????????# # T ## ####### | | ??????????????????# # # #????# ##### | | ??????????????????######## + #??#####+#####?? | | ?????????????????????????# # #??# #?? | | ?????????????????????????#! ## ##??# """ """ #?? | | ?????????????????????????# ## ##### """ """ #?? | | ?????????????????????????# ## + """ """ #?? | | ?????????????????????????# ######## """ """ #?? | | ?????????????????????????# ???????# """ """ #?? | | ?????????????????????????#####???????# #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????###########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 500 Matter Stores 293 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageCooledFalx Manual? 0 Play Time 00:10:24 Cumulative 15.2 hours Start 2022.02.19 @ 02:42:00 End 2022.02.19 @ 02:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 2 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cf26e9d-b08c-48f3-868e-fe4ae4d32af7