Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 15:11:05 Player: H3-RMN Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (4458) 4458 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3953) 3953 TOTAL SCORE: 13066 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1726 Follower Combat Kills 1105 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -178 Cogmind --------- Core Integrity 0/1000 Matter 67/300 Energy 79/100 System Corruption 21% Temperature Hot (214) Movement Rolling (120) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (8) ------ Vampiric Humpback Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Makeshift Hacking Suite > --- WEAPON (3) ------- Cooled Plasma Cannon Cooled Plasma Cannon Hypervelocity Gauss Cannon > --- INVENTORY (35) --- Scrap Suit Advanced Heat Sink Makeshift Microdissipator Network Medium Storage Unit Energy Well (350) Matter Compressor (250) Rocket Booster Transport Network Coupler Core Analyzer Reflective Plating Advanced Shield Generator Authchip [Weapon] Authchip [Weapon] Tech Extrapolator High-powered Tractor Beam Improved Recalibrator Overtuned Beamcaster CPS Tube (2) Voltaic Drivehammer (1/40) Makeshift Axe Ripteeth Plasma Sword Plasma Sword Plasma Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Vampiric Humpback Advanced Signal Interpreter Advanced Targeting Computer Makeshift Hacking Suite > --- WEAPON ----------- Overtuned Beamcaster Overtuned Coil Gun Voltaic Drivehammer > --- INVENTORY -------- Overtuned Huge Scrapsphere Scrap Suit Makeshift Microdissipator Network Medium Storage Unit Matter Compressor Rocket Booster Advanced Sensor Array Transport Network Coupler Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer Reflective Plating Reflective Plating Advanced Shield Generator Authchip [Weapon] Authchip [Weapon] Tech Extrapolator High-powered Tractor Beam Improved Recalibrator Overtuned Beamcaster Cooled Plasma Cannon Cooled Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon Smartbomb Launcher CPS Tube Makeshift Axe Ripteeth Plasma Sword Plasma Sword Plasma Sword DRS Beacon [Rating: 105] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Overtuned Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 91 | 8 1 4 14 19 45 Power 12 | 1 . 1 1 3 6 Engine 9 | 1 . 1 1 3 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 18 | 3 . 2 3 5 5 Treads 5 | 1 . 1 3 . . Leg 2 | . . . . 2 . Wheel 8 | 2 . 1 . . 5 Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 30 | 2 1 . 3 4 20 Device 14 | 1 . . . 3 10 Storage 6 | 1 1 . 2 1 1 Processor 5 | . . . . . 5 Hackware 1 | . . . . . 1 Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 31 | 2 . 1 7 7 14 Energy Gun 4 | 1 . . 1 . 2 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 9 | 1 . 1 3 . 4 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . . 1 1 1 Special Weapon 4 | . . . 1 2 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon 5 | . . . . 2 3 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . . . . 3 Corrupted Parts 2 | . . . . 1 1 System Corruption 8 | . . . . 1 7 Parts Lost 18 | . . 1 3 1 13 Power 6 | . . 1 . . 5 Propulsion 3 | . . . 1 1 1 Utility 5 | . . . 1 . 4 Weapon 4 | . . . 1 . 3 Highest Loss Streak 5 | . . 1 2 1 5 To Critical Strikes . | . . . . . . Average Backups 12 | 3 9 14 15 6 23 Power . | . 1 . . . . Propulsion 2 | 1 3 4 4 2 1 Utility 4 | . . 3 4 1 13 Weapon 4 | 1 3 5 6 2 7 Tool/Special . | . . . . . . Unused Backups 48 | . 1 . 12 9 26 Power 1 | . . . . . 1 Propulsion 11 | . . . 1 5 5 Utility 23 | . . . 6 2 15 Weapon 12 | . 1 . 5 2 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 89 | . 100 99 91 90 74 Engine 12 | . 14 13 14 14 6 Treads 15 | . 14 14 26 11 . Leg 4 | . . . . 11 . Wheel 3 | . 14 14 1 . 9 Flight 2 | . . . . 5 1 Device 6 | . 14 14 3 7 9 Storage 10 | . 14 14 13 8 5 Processor 1 | . . . . . 11 Protection 4 | . . . 3 8 1 Energy Gun 3 | . 14 8 3 . 4 Energy Cannon 3 | . . . 2 6 . Ballistic Gun 9 | . 14 19 20 . 3 Special Weapon 3 | . . . 1 7 . Slashing Weapon 1 | . . . . 1 4 Special Melee Weapon 1 | . . . . 4 . Peak Build Rating 105 | 7 8 8 17 33 105 Average Rating 26 | 5 7 7 13 20 86 On Entrance 11 | . 7 8 8 16 27 Naked Turns . | . . . . . . Heaviest Build 240 | 15 30 30 53 45 240 Greatest Support 52 | 32 16 16 40 45 52 Greatest Overweight (x) 8 | . 1 2 3 8 5 Average Overweight (x) . | . . 1 . . 2 Largest Inventory Capacity 35 | 8 15 15 25 15 35 Average Capacity 17 | 7 13 15 20 9 30 Most Carried 35 | 7 14 15 25 15 35 Average Carried 14 | 3 9 14 18 7 27 Final Capacity 35 | 8 15 15 15 10 35 Final Carried 26 | 7 14 15 14 10 26 Class Distribution -------------------- 60% | Mutant 26% | Derelict-Mutant 7% | Hauler-Scrapper 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -7/Scraptown Hauler-Scrapper | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 4439 | 337 283 106 517 1339 1857 Remotely 242 | . . . . . 242 Salvage Created 5425 | 176 465 158 660 34 3932 Parts 228 | 9 29 15 40 3 132 Haulers Intercepted 4 | . . . . . 4 Recyclers Shooed 6 | . 4 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . 15 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 85 | . 6 7 19 . 53 Melee 7 | . . . . . 7 Guns 46 | . 6 7 15 . 18 Cannons 8 | . . . 2 . 6 AOE 18 | . . . 2 . 16 Classes Destroyed 21 | 2 6 1 2 2 8 Worker 3 | . . 1 . . 2 Builder 2 | . 2 . . . . Tunneler 4 | 4 . . . . . Hauler 4 | . . . . . 4 Recycler 10 | 1 3 . . . 6 Mechanic 4 | . 1 . . . 3 Operator 1 | . 1 . . . . Turret 1 | . . . . 1 . Watcher 5 | . 1 . . . 4 Swarmer 17 | . 2 6 6 . 3 Saboteur 1 | . . . . . 1 Grunt 31 | . 4 1 2 . 24 Brawler 7 | . . . . . 7 Duelist 3 | . . . . . 3 Protector 3 | . . . . . 3 Sentry 3 | . . . . . 3 Hunter 2 | . . . . . 2 Programmer 7 | . . . . . 7 Artisan 2 | . . . 2 . . Subdweller 11 | . . . 11 . . Scientist 1 | . . . . 1 . Best Kill Streak 11 | 5 4 3 4 1 11 Combat Bots Only 10 | . 3 3 4 . 10 Max Kills in Single Turn 3 | 1 2 1 2 1 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . 2 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 419 | . 23 45 84 2 265 Missed 110 | . 10 8 28 . 64 Hits 309 | . 13 37 56 2 201 Melee 9 | . . . . . 9 Projectile 300 | . 13 37 56 2 192 AOE 3 | . . . 3 . . Critical Strikes 15 | . . . . . 15 Damage Taken 5821 | . 145 389 1037 110 4140 Core 956 | . 17 85 109 16 729 Absorbed by Shields 18 | . . . . 18 . Ignored by Resistances 65 | . . . . . 65 Core Remaining (%) 54 | 100 . . . 9 . Volleys Fired 301 | 19 41 20 70 5 146 Largest 3 | 2 2 2 2 1 3 Hottest 232 | 70 70 70 120 36 232 Shots Fired 554 | 36 82 40 119 5 272 Gun 461 | 36 82 40 91 . 212 Cannon 54 | . . . 10 . 44 Launcher 16 | . . . 2 2 12 Special 23 | . . . 16 3 4 Kinetic 287 | 19 41 21 75 . 131 Thermal 228 | 17 41 19 26 . 125 Explosive 14 | . . . . 2 12 Electromagnetic 21 | . . . 18 1 2 Robot Hit Streak 15 | 8 11 10 13 7 15 Robot Miss Streak 6 | 2 5 2 3 . 6 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 396 | 22 48 26 67 5 228 Core Hits 214 | 6 24 11 31 . 142 Critical Kills 6 | . . . . . 6 Critical Parts Destroyed 10 | . . . 1 . 9 Critical Strikes 46 | 2 1 2 1 . 40 Burn 23 | 2 1 2 . . 18 Destroy 17 | . . . 1 . 16 Sever 6 | . . . . . 6 Melee Attacks 75 | . . . . 3 72 Impact . | . . . . . . Slashing 73 | . . . . 1 72 Piercing . | . . . . . . Sneak Attacks 9 | . . . . 3 6 Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . . . . 7 Damage Inflicted 14331 | 285 615 358 1490 151 11432 Guns 6809 | 285 615 358 1100 . 4451 Cannons 944 | . . . 233 . 711 Explosions 4817 | . . . 157 81 4579 Melee 1667 | . . . . 70 1597 Ramming . | . . . . . . Kinetic 4183 | 124 318 191 1039 . 2511 Thermal 3873 | 161 297 167 273 . 2975 Explosive 3428 | . . . . . 3428 Electromagnetic 1086 | . . . 178 81 827 Impact 94 | . . . . . 94 Slashing 1667 | . . . . 70 1597 Piercing . | . . . . . . Highest Corruption 21 | . . . . 3 21 Average Corruption 10 | . . . . 1 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 75 | . . . . 9 66 Message Errors 17 | . . . . 4 13 Matter Fused 15 | . . . . 1 14 Heat Flow Errors 8 | . . . . 2 6 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . . 2 Data Loss (minor) 13 | . . . . 1 12 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 2 | . . . . 1 1 Misdirections 1 | . . . . . 1 Weapon Failures 8 | . . . . . 8 Overload Shots . | . . . . . . Overflow Damage 287 | . . . 2 40 245 Projectiles 6 | . . . 2 . 4 Explosions 109 | . . . . 6 103 Melee 172 | . . . . 34 138 Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 179 | . . . 54 33 92 Shots 5 | . . . 2 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 488 | 113 117 119 57 96 488 Average Temperature 102 | 63 36 82 29 42 134 Received Heat Transfer 1453 | . 57 126 231 . 1039 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . 1 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 22 | 3 1 2 1 . 15 Heat Transferred 8791 | 629 962 629 346 . 6225 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 5 | . . . . . 5 Low Security (%) 59 | 100 100 100 . . 35 Level 1 11 | . . . . . 18 Level 2 . | . . . . . 1 Level 3 15 | . . . . . 23 Level 4 5 | . . . . . 8 Level 5 . | . . . . . . High Security 7 | . . . . . 11 Max Security . | . . . . . . Peak Influence 2234 | 15 130 125 . . 2234 Initial 40 | . . 40 . . . Average 445 | 2 52 52 . . 677 Influence Increases 3662 | 25 258 190 240 . 2949 Destroy 0b10 Robot/C 1760 | . 120 140 160 . 1340 Destroy 0b10 Robot/NC 200 | 25 40 5 . . 130 Destroy Leader 298 | . 32 30 20 . 216 Allied During Kill 174 | . . . . . 174 Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 18 | . 6 . . . 12 Select Force Hacks 30 | . 30 . . . . Disable Machine 450 | . . . . . 450 Destroy Structure 542 | . . . . . 542 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 165 | . 30 15 60 . 60 Influence Decreases 1448 | 25 152 259 171 106 735 Entered New Map 192 | . . 66 20 106 . Time Decay 986 | 25 152 183 121 . 505 Lost Part 170 | . . 10 30 . 130 Lost Ally 100 | . . . . . 100 Squads Dispatched 26 | . 2 . . . 24 Investigation 6 | . 1 . . . 5 Extermination 4 | . . . . . 4 Reinforcement 5 | . 1 . . . 4 Assault 10 | . . . . . 10 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 15 9 23 15 87 Peak Tracking Total 10 | . 4 3 6 7 10 Tactical Retreats 9 | . 2 1 2 1 3 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 4 | . . . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 2 | . . . . 1 1 Triggered 1 | . . . . . 1 Most Traps Carried 3 | . . . 1 3 1 Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 37 | . . . 2 5 30 Max in Single Turn 5 | . . . 1 2 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 14 | . 2 . 1 3 8 Terminals 2 | . 1 . . . 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . . 3 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 6 . 1 10 17 Successful 28 | . 5 . 1 10 12 Failed 6 | . 1 . . . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 14 | . 5 . . . 9 Terminals 6 | . 4 . . . 2 Fabricators 5 | . . . . . 5 Repair Stations . | . . . . . . Recycling Units 9 | . 2 . . . 7 Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Terminal Hacks 13 | . 1 . 1 10 1 Record 2 | . . . . 2 . Robot Analysis 8 | . 1 . . 7 . Terminal Index 1 | . . . . . 1 Proto ID Catalog 2 | . . . 1 1 . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 8 | . 3 . . . 5 Terminals 2 | . 2 . . . . Botnet 1 | . 1 . . . . Skim 1 | . 1 . . . . Fabricators 2 | . . . . . 2 Recompile 2 | . . . . . 2 Repair Stations 3 | . . . . . 3 Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Fedlink 2 | . . . . . 2 Scrapoids 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat . | . . . . . . Combat 2 | . . . . 2 . Robot Hacks Applied 2 | . . . . 2 . parse_system 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 10 | . . . . 5 5 Largest Group 5 | . . . . 5 5 Highest-Rated Group 235 | . . . . 235 235 Highest-Rated Ally 51 | . . . . 47 51 Total Orders . | . . . . . . Ally Attacks 177 | . . . . 63 114 Total Damage 4022 | . . . . 1295 2727 Kills 37 | . . . . 12 25 Allies Corrupted 1 | . . . . . 1 Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 3338 | 4 480 410 1061 . 1383 Sensors 1018 | . . . . . 1018 Seismic 1955 | 4 480 410 1061 . . T.N.C. 946 | . . . . . 946 Robot Analysis Total 8 | . 1 . . 7 . Derelict Logs Recovered 7 | . . 1 1 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 11414 | 128 480 410 4403 4245 1748 Spaces Moved 6945 | 55 292 307 2223 2962 1106 Core 8 | 2 . . . 6 . Treads 2868 | . . . 1800 1068 . Legs 1174 | . . . . 1174 . Wheels 1840 | 53 292 307 423 . 765 Hover . | . . . . . . Flight 1055 | . . . . 714 341 Fastest Speed 42 | 50 100 110 110 42 42 Average Speed 133 | 98 111 110 183 117 88 Slowest Speed 450 | 100 115 115 240 450 127 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . . . . . 9 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 43 64 94 89 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 1 1 1 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 21 | . . 3 8 10 . Spaces Dug 32 | . . . 3 29 . Terrain Destroyed 306 | . . . 29 29 248 Melee . | . . . . . . Projectile 66 | . . . 4 . 62 AOE 240 | . . . 25 29 186 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 8548 | 89 368 337 2409 3709 1636 Wait 851 | . 23 5 28 656 139 Move 6925 | 54 291 306 2222 2961 1091 Hop 6 | . . . . . 6 Pick Up 134 | 8 9 . 45 27 45 Fast Attach 60 | 6 . . 8 13 33 Attach 30 | 1 . 1 1 5 22 Detach 11 | . . . . 1 10 Swap 64 | 1 1 4 10 8 40 Drop 99 | . 3 1 25 29 41 Fire 301 | 19 41 20 70 5 146 Melee 65 | . . . . 3 62 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . 1 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 7) 483 | -10/Materials | Discovered new exit (range 14) 609 | -10/Materials | Entered Mines 663 | -10/Mines | Learned 2 Materials zone layouts 1014 | -10/Mines | Discovered new exit (range 6) 1019 | -10/Mines | Entered Subcaves 1020 | -10/Subcaves | Approached by a straggling Scientist 1064 | -10/Subcaves | Learned Materials stockpile data 1073 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1078 | -10/Subcaves | Discovered new exit (range 5) 1105 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1107 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1166 | -10/Subcaves | Discovered new exit (range 3) 1180 | -10/Subcaves | Learned location of Zion (-7) 1180 | -10/Subcaves | Met a Zionite searching for "candidates" 1205 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1564 | -10/Subcaves | Visited 4L-MR0's lab 1587 | -10/Subcaves | Found Cargo Legs 2369 | -10/Subcaves | Build established: Derelict-Mutant 2658 | -10/Subcaves | Core integrity fell below 50% 2740 | -10/Subcaves | Build established: Mutant 3390 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4544 | -10/Subcaves | Ambushed by Subdweller buried in earth 5374 | -10/Subcaves | Core integrity fell below 20% 5422 | -10/Subcaves | Entered Scraptown 5597 | -7/Scraptown | Visited Symbiants 5657 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5672 | -7/Scraptown | Visited Shadow of the Wyrm 5933 | -7/Scraptown | Discovered new exit (range 11) 6003 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6006 | -7/Scraptown | Learned Factory emergency access door positions 6009 | -7/Scraptown | Learned Research terminal intel 6011 | -7/Scraptown | Learned Factory terminal intel 6013 | -7/Scraptown | Learned location of Testing (-3) 6054 | -7/Scraptown | Visited SPCMW 6091 | -7/Scraptown | Visited Red Mages 6158 | -7/Scraptown | Visited Bundlers 6270 | -7/Scraptown | Visited Cave Peace 6279 | -7/Scraptown | Visited TADAMA 6319 | -7/Scraptown | Visited UFD Registry 6319 | -7/Scraptown | Registered with UFD as "Hellslasher" 6356 | -7/Scraptown | Visited Derelict Rescue Squad 6378 | -7/Scraptown | Visited LU-1G1's Boring Crew 6401 | -7/Scraptown | Visited Scrapoid Pod Storage 6450 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6594 | -7/Scraptown | Visited Science Guys 6646 | -7/Scraptown | Visited Analyses Database 6679 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6686 | -7/Scraptown | Found DCF Scrap (30 items) 6726 | -7/Scraptown | Visited Scrap Suit Storage 6756 | -7/Scraptown | Visited Junk Repository 6804 | -7/Scraptown | Visited Curators Association 6858 | -7/Scraptown | Visited Research Penetration Think Tank 7478 | -7/Scraptown | Warned about trapping Scraptown 7509 | -7/Scraptown | Build established: Derelict-Mutant 7640 | -7/Scraptown | Found Voltaic Drivehammer 7856 | -7/Scraptown | Found Scrapoid Pod 8065 | -7/Scraptown | System corruption cleaned by C-Scrubber 8504 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 8996 | -7/Scraptown | Found DRS Beacon 9084 | -7/Scraptown | Discovered new exit (range 3) 9167 | -7/Scraptown | Met Optimus 9167 | -7/Scraptown | Accepted into 0bPrime 9567 | -7/Scraptown | Civil war broke out across Scraptown 9621 | -7/Scraptown | Found Vmp. Humpback 9667 | -7/Scraptown | Entered Factory 9667 | -5/Factory | Accompanied by 4 allies 9667 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 9669 | -5/Factory | Loaded intel: 26 terminal locations 9675 | -5/Factory | Lost 15 allies 9698 | -5/Factory | Loaded intel: 8 recycling unit locations 9806 | -5/Factory | Learned location of Protoforge (-2) 9870 | -5/Factory | Found Scrap Suit 9919 | -5/Factory | Found Scrap Suit 10015 | -5/Factory | Found Corrupted Scrap Suit 10194 | -5/Factory | Build established: Hauler-Scrapper 10288 | -5/Factory | System corruption reached 10% 10575 | -5/Factory | Scrapoid reinforcements arrived 10673 | -5/Factory | Found Broken Scrap Suit 10808 | -5/Factory | Garrison activated, responded to threat 10837 | -5/Factory | Core integrity fell below 50% 10859 | -5/Factory | Found Scrap Suit 10867 | -5/Factory | First assault squad dispatched 11112 | -5/Factory | Destroyed 7 combat bots 11140 | -5/Factory | Build established: Scavenger-Scrapper 11206 | -5/Factory | High security lockdown imminent 11241 | -5/Factory | Lost 3 parts (1p1u1w) 11286 | -5/Factory | High security lockdown engaged 11290 | -5/Factory | Core integrity fell below 20% 11293 | -5/Factory | Destroyed 10 combat bots 11317 | -5/Factory | Lost 3 parts (1n1u1w) 11415 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11407_ The unstable cave ceiling collapses. 11409_ Core Shielding melted. 11409_ L-41 Fighter destroyed. 11409_ HV Slug penetrates Wall. 11411_ Vmp. Humpback cannibalizes 37 core integrity to repair itself (+74). 11413_ HV Slug penetrates G-50 Soldier. 11413_ G-50 Soldier suffers critical hit (Destroy). 11413_ Destroyed Carbon-fiber Leg. 11413_ G-50 Soldier knocked back. 11413_ HV Slug penetrates G-50 Soldier. 11414_ The unstable cave ceiling collapses. 11414_ Lgt. Angular Momentum Engine destroyed. 11415_ C-30 ARC bursts open, deploying its payload. 11415_ G-67 Veteran unfolds itself. 11415_ G-50 Soldier unfolds itself. 11415_ B-60 Warrior unfolds itself. 11415_ G-50 Soldier unfolds itself. 11415_ E-15 Imp unfolds itself. 11415_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | # # "Y" ??????????????????????? | | # # """???????????????????????? | | " # ??????????????????????? | | # # # #####??????????????????????? | | # ## # ##??????????????????????????? | | " ########???????????????????????????? | | # !=* ##????????????????????????????????? | | = %[ ##???????????????????????????????? | | # #???????????????????????????????? | | # # #???????????????????????????????? | | # ## #???????????????????????????????? | | ! ###########?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | = #?????????????????????? | | = #?????????????????????? | | [=[! #?????????????????????? | | #! #?????????????????????? | | # # !;| #?????????????????????? | | # # # * #?????????????????????? | | ########" [=[ #????????????T????????? | | ???????## = # g #?????????????????????? | | ????????# = # ## ;/############?????????????? | | ??????### g=%%@ ????????? | | ??????# %g g== gge ????????? | | ??????# !% %g gb ????????? | | ??????## %* # # # ##################?????????? | | ???????## " ???????????????????????????? | | ???????#" #????????????????????????????? | | ???????## % ###?????????????????????????????? | | ????????# ????"""???????????????????????? | | ????????# ?????"T"???????????????????????? | | ????????# ????????????????????????????????? | | ????????# # ?????????????????????????????????? | | ???????? #??????????????????????????????????? | | ??????? #??????????????????????????????????? | | ??"""?? +??????????????????????????????????? | | ???T"? #??????????????????????????????????? | | ??""" #??????????????????????????????????? | | ?????? ###### ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+???????+???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 11 Authchip Count 2 Item Schematics ----------------- CPS Tube | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftDispersionDiverter Manual? 0 Play Time 02:06:00 Cumulative 678.0 hours Start 2025.05.07 @ 14:39:55 End 2025.05.08 @ 15:11:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 263 Adventurer 4 Explorer 1 Win Type - Total 10 Types 6/1/1/1/0/1/0/0/0/0 Lore% 93 Gallery% 87 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57727cf5-a24a-4675-a804-d65a3c16368e