Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 18:21:21 Player: Cmdr.Laserstrahl Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (171) 855 Value Destroyed (6022) 6022 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1456) 1456 TOTAL SCORE: 13573 Bonus ------- High Alert Combat Kills 256 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 190/300 Energy 42/100 System Corruption 0% Temperature Cool (52) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced ECM Suite Relay Coupler [Brawler] (31) Relay Coupler [Behemoth] (12) Matter Neutralizer Peak State ------------ > --- POWER ------------ Fusion Reactor Fusion Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Compact Battery Advanced Gravity Neutralizer Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Phase Shifter Hacking Suite > --- WEAPON ----------- Wave Gun Coil Gun Remote Datajack > --- INVENTORY -------- Cold Fusion Reactor Antimatter Reactor Myomer Leg Centrium Wheel Compact Matter Pod Advanced ECM Suite Authchip [Weapon] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Behemoth] Improved Arc Projector Heavy Gatling Laser Heavy Ion Cannon Compact Ion Cannon Heavy Phase Cannon Magnetic Acceleration Cannon Smartbomb Launcher Micro-nuke Launcher Force Lance [Rating: 106] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy Phase Cannon Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 8 | . . 2 . 2 . 2 . . 2 . Weapon 1 | . . . . . . . . . . 1 Parts Attached 149 | 7 3 10 22 2 12 1 25 14 20 33 Power 18 | 1 . 3 1 . 2 . 3 2 2 4 Engine 12 | 1 . 3 1 . 2 . 3 . 1 1 Core 1 | . . . . . . . . . . 1 Reactor 5 | . . . . . . . . 2 1 2 Propulsion 49 | 2 . 2 9 . 2 . 8 6 7 13 Treads 18 | . . . 8 . . . 4 . 2 4 Leg 7 | . . . . . . . 2 4 . 1 Wheel 23 | 2 . 2 . . 2 . 2 2 5 8 Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 42 | 2 2 2 4 2 4 1 7 4 7 7 Device 24 | 1 . 1 1 . 2 1 3 4 5 6 Storage 4 | 1 1 . . . . . 1 . . 1 Processor 6 | . 1 . 1 2 1 . . . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 7 | . . 1 2 . 1 . 3 . . . Artifact . | . . . . . . . . . . . Weapon 40 | 2 1 3 8 . 4 . 7 2 4 9 Energy Gun 9 | 1 . 1 3 . . . . . 3 1 Energy Cannon 9 | . . . 1 . 1 . 3 2 . 2 Ballistic Gun 9 | 1 . . . . 2 . 3 . . 3 Ballistic Cannon 2 | . . 1 1 . . . . . . . Launcher 7 | . 1 1 2 . 1 . . . 1 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 10 | . . . 3 . . . . 2 3 2 Parts Lost 78 | . . 4 . . 6 . 14 4 14 36 Power 11 | . . 1 . . 1 . 2 . 1 6 Propulsion 27 | . . 1 . . 2 . 6 2 5 11 Utility 21 | . . . . . 2 . 2 2 7 8 Weapon 19 | . . 2 . . 1 . 4 . 1 11 Highest Loss Streak 25 | . . 2 . . 5 . 12 3 6 25 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 17 | 5 11 18 19 18 18 18 18 18 18 14 Power 1 | . 1 . . 1 . . . 1 1 1 Propulsion 2 | 3 6 6 2 2 1 2 1 1 1 1 Utility 7 | . 2 6 9 7 7 8 9 9 6 5 Weapon 5 | 1 2 3 6 7 7 7 6 6 7 6 Tool/Special . | . . . . . . . . . . . Unused Backups 36 | 1 . 5 6 . 5 . 6 6 . 7 Power 3 | . . 1 . . . . 2 . . . Propulsion 7 | 1 . 2 1 . 2 . 1 . . . Utility 14 | . . 1 4 . . . . 3 . 6 Weapon 11 | . . 1 1 . 3 . 3 2 . 1 Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 100 98 99 99 92 98 96 98 91 79 Engine 5 | . 14 11 9 7 7 6 5 . . . Reactor 2 | . . . . . . . . 5 4 7 Treads 16 | . . . 35 30 20 13 9 21 5 8 Leg 1 | . . . . . . . 4 1 4 . Wheel 7 | . 28 21 . . 2 13 9 1 9 9 Device 10 | . 14 11 9 7 4 11 9 13 14 11 Storage 8 | . 14 11 9 7 7 6 10 6 11 7 Processor 17 | . . 11 9 22 26 26 26 26 23 12 Protection 4 | . . 10 9 7 5 6 5 5 . . Energy Gun 5 | . 14 11 8 7 2 . . . 5 7 Energy Cannon 3 | . . . . . 3 6 6 10 5 1 Ballistic Gun 2 | . 13 3 . . 6 6 5 1 . 3 Ballistic Cannon 2 | . . . 8 7 . . . . . . Peak Build Rating 106 | 9 10 15 31 35 43 50 66 67 74 106 Average Rating 46 | 5 9 11 27 34 36 49 57 63 68 72 On Entrance 34 | . 9 8 15 29 35 43 50 61 67 59 Avg Prop Armor Cover (%) 14 | . . . . . 14 14 14 13 16 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 92 | 12 49 57 60 60 72 74 78 74 74 92 Greatest Support 100 | 32 32 32 88 84 84 24 100 100 32 70 Greatest Overweight (x) 7 | 2 1 3 . . 5 3 6 7 7 6 Average Overweight (x) 1 | . . 1 . . . 3 4 . 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 16 Most Carried 20 | 8 15 20 20 19 20 19 20 20 20 20 Average Carried 18 | 5 12 18 19 18 18 18 18 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 20 20 19 20 18 20 20 20 5 Class Distribution -------------------- 44% | Mutant 21% | Scavenger-Mutant 20% | Scavenger-Skirmisher 7% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Matter Collected 3595 | 281 66 281 1062 . 337 . 573 180 279 536 Remotely 99 | . . . . . . . . . 20 79 Salvage Created 6347 | 156 127 326 1173 . 440 . 1228 1080 1203 614 Parts 347 | 15 15 31 74 . 30 . 48 45 54 35 Haulers Intercepted 3 | . . . 2 . . . . . 1 . Recyclers Shooed 8 | . . 1 . . . . . 1 4 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Combat Hostiles Destroyed 120 | . 4 9 31 . 9 . 23 14 14 16 Melee 2 | . . . . . . . . . . 2 Guns 40 | . 4 3 4 . 6 . 10 2 7 4 Cannons 47 | . . . 17 . 3 . 13 9 4 1 AOE 27 | . . 6 10 . . . . . 2 9 Classes Destroyed 17 | 2 3 3 3 . 1 . 2 2 1 . Worker 15 | . . . 5 . . . . 5 3 2 Builder 10 | . . 5 2 . . . . . 2 1 Tunneler 5 | 4 1 . . . . . . . . . Hauler 3 | . . . 2 . . . . . 1 . Recycler 4 | 1 . . . . . . . 1 2 . Mechanic 2 | . . . . . . . . 1 1 . Operator 4 | . 1 1 . . . . . 1 1 . Watcher 8 | . 1 1 4 . . . 1 . 1 . Swarmer 36 | . 4 3 7 . 4 . 6 1 4 7 Grunt 50 | . . 3 15 . . . 14 10 4 4 Duelist 3 | . . . . . . . 1 1 1 . Sentry 14 | . . 3 8 . . . 1 . 2 . Specialist 4 | . . . . . 4 . . . . . Hunter 6 | . . . . . . . . . 3 3 Programmer 4 | . . . . . . . . 2 . 2 Heavy 2 | . . . 1 . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 10 | 5 6 10 8 . 4 . 6 10 5 6 Combat Bots Only 6 | . 3 4 4 . 4 . 6 6 4 6 Max Kills in Single Turn 4 | 1 1 4 4 . 1 . 2 2 2 3 Gunslinging 1 | . . . . . . . . . 1 . Exploded 4 | . . 3 4 . . . . . 1 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Hostile Shots Fired 1105 | . 13 55 136 . 59 . 233 67 144 398 Missed 348 | . 4 19 56 . 20 . 73 14 42 120 Hits 757 | . 9 36 80 . 39 . 160 53 102 278 Melee 8 | . . . . . . . . 4 4 . Projectile 749 | . 9 36 80 . 39 . 160 49 98 278 Critical Strikes 37 | . . 1 6 . 5 . 3 . 8 14 Actively Blocked 3 | . . . 2 . . . 1 . . . Damage Taken 13765 | 3 72 530 1371 . 1020 . 2705 987 1600 5477 Core 2401 | 1 43 90 194 . 221 . 392 69 217 1174 Absorbed by Shields 126 | . . . . . 12 . 40 . 74 . Redirected to Shielding 141 | . . 19 40 . . . 82 . . . Ignored by Resistances 12 | . . . . . . . 12 . . . Regen/Repaired (Parts) 161 | . . . 161 . . . . . . . Core Remaining (%) 73 | 99 82 77 64 . 68 . . 45 78 . Volleys Fired 441 | 11 18 28 88 . 26 . 86 63 59 62 Largest 3 | 2 2 2 2 . 2 . 2 2 2 3 Hottest 227 | 70 70 80 82 . 100 . 118 180 180 227 Shots Fired 835 | 22 34 50 170 . 52 . 165 110 108 124 Gun 421 | 22 33 39 84 . 33 . 77 8 45 80 Cannon 365 | . . . 73 . 14 . 85 102 59 32 Launcher 46 | . 1 11 13 . 5 . 3 . 4 9 Special 3 | . . . . . . . . . . 3 Kinetic 276 | 11 17 13 73 . 26 . 77 8 . 51 Thermal 396 | 11 16 15 . . 11 . 85 102 104 52 Explosive 46 | . 1 11 13 . 5 . 3 . 4 9 Electromagnetic 114 | . . 11 84 . 10 . . . . 9 Robot Hit Streak 30 | 5 5 8 10 . 11 . 11 12 30 12 Robot Miss Streak 10 | 2 5 4 10 . 3 . 3 4 3 4 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 3 | . . . . . 1 . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . Shots Hit Robots 547 | 14 19 23 116 . 38 . 116 70 75 76 Core Hits 380 | 8 10 26 135 . 28 . 56 32 37 48 Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . 1 3 . . . . 2 3 . Burn 4 | . . 1 . . . . . . 3 . Meltdown 2 | . . . . . . . . 2 . . Corrupt 3 | . . . 3 . . . . . . . Melee Attacks 7 | . . . 1 . . . . . . 6 Impact 1 | . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . Piercing 6 | . . . . . . . . . . 6 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16745 | 159 206 703 3012 . 1011 . 3096 2340 2523 3695 Guns 4211 | 152 206 197 618 . 403 . 1006 163 764 702 Cannons 8003 | . . . 1417 . 270 . 1963 2164 1419 770 Explosions 4302 | . . 506 977 . 338 . 127 . 340 2014 Melee 209 | . . . . . . . . . . 209 Ramming 20 | 7 . . . . . . . 13 . . Kinetic 3579 | 51 70 46 1417 . 380 . 1006 163 . 446 Thermal 7969 | 101 136 87 93 . 200 . 1963 2164 2183 1042 Explosive 4114 | . . 506 884 . 338 . 127 . 340 1919 Electromagnetic 854 | . . 64 618 . 93 . . . . 79 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 209 | . . . . . . . . . . 209 Highest Corruption 4 | . . 1 . . . . . 4 . . Average Corruption 2 | . . 1 . . . . . 3 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . 3 . . . . . 9 . . Message Errors 2 | . . 1 . . . . . 1 . . Matter Fused 4 | . . 1 . . . . . 3 . . Heat Flow Errors 3 | . . 1 . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 401 | . . . 8 . . . 25 89 70 209 Projectiles 168 | . . . . . . . 25 89 47 7 Explosions 147 | . . . 8 . . . . . 23 116 Melee 86 | . . . . . . . . . . 86 Knockbacks 28 | . . . 28 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 27 | . . . 27 . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 172 | 3 . 35 37 . . . 10 . . 87 Shots 6 | . . 2 1 . . . 1 . . 2 Rammed 4 | 2 . . . . . . . 2 . . Targets Rammed 4 | 2 . . . . . . . 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 608 | 90 80 181 253 . 534 . 150 294 353 608 Average Temperature 82 | 30 30 26 36 . 204 . 41 61 115 195 Received Heat Transfer 3047 | . . 192 468 . 90 . 1014 234 431 618 Effects 13 | . . . . . 4 . . . . 9 Shutdowns 2 | . . . . . 1 . . . . 1 Energy Bleed 4 | . . . . . 3 . . . . 1 Interference 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 3 1 . Combat Hostiles 4 | . . . . . . . . 3 1 . Parts Melted 15 | . . 1 . . . . 1 7 6 . Heat Transferred 10150 | 296 407 333 50 . 296 . 2021 2442 3108 1197 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Maximum Alert Level 3 | . . . 2 . 1 . 3 2 2 1 Low Security (%) 45 | 100 100 100 63 100 55 100 11 . . 72 Level 1 38 | . . . 29 . 44 . 15 78 97 27 Level 2 15 | . . . 6 . . . 67 21 2 . Level 3 . | . . . . . . . 5 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 712 | 10 75 162 433 189 318 170 712 584 420 344 Initial 373 | . . 5 48 189 100 166 112 373 274 182 Average 242 | 3 31 79 151 165 213 165 482 357 304 161 Influence Increases 4506 | 25 146 341 1012 5 278 4 740 650 524 781 Destroy 0b10 Robot/C 2400 | . 80 180 620 . 180 . 460 280 280 320 Destroy 0b10 Robot/NC 275 | 25 15 35 65 . 20 . 5 40 55 15 Destroy Leader 480 | . 12 62 172 . 20 . 50 60 64 40 Trap Triggered on 0b10 20 | . . . . . . . 20 . . . Successful Hack 89 | . . 12 9 5 . 4 . 31 12 16 Select Force Hacks 50 | . . . . . . . . 50 . . Disable Machine 225 | . 15 . 30 . . . . 60 45 75 Anti-Garrison Action 50 | . . . . . . . 50 . . . Destroy Structure 482 | . 9 52 56 . 13 . 50 24 38 240 Lose Combat Pursuer 435 | . 15 . 60 . 45 . 105 105 30 75 Influence Decreases 4259 | 25 132 239 711 278 104 162 188 801 713 906 Entered New Map 1365 | . . 9 68 228 44 152 48 339 287 190 Time Decay 1964 | 25 132 190 493 50 . 10 . 422 286 356 Lost Part 780 | . . 40 . . 60 . 140 40 140 360 Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 21 | . 1 3 4 . 2 . . 5 3 3 Investigation 6 | . . 1 2 . . . . 2 . 1 Extermination 4 | . . . . . . . . 2 1 1 Reinforcement 11 | . 1 2 2 . 2 . . 1 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Distress Signals 20 | . 2 2 9 . . . . . . 7 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 191 | . 9 13 47 . 12 . 33 22 20 35 Peak Tracking Total 11 | . 4 5 6 . 5 . 6 4 4 11 Tactical Retreats 20 | . 1 . 3 . 2 . 5 5 1 3 ECM-based Alert Blocks 6 | . . . . . . . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Traps Triggered 9 | . . . 1 . . . 5 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . 17 . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . Reused 2 | . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Machines Disabled 16 | . 1 . 2 . . . 1 4 3 5 Max in Single Turn 2 | . 1 . 1 . . . 1 1 1 2 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Machines Accessed 28 | . 2 3 9 1 . 1 1 5 2 4 Terminals 20 | . 2 3 6 1 . . 1 4 1 2 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 85 | . 7 6 42 1 . 1 2 6 2 18 Successful 46 | . 2 2 25 1 . 1 . 4 1 10 Failed 38 | . 5 4 16 . . . 2 2 1 8 Catastrophic 5 | . 1 . 1 . . . . 2 1 . Database Lockouts 1 | . . . 1 . . . . . . . Manual 45 | . 3 4 19 . . . 2 4 1 12 Terminals 60 | . 7 6 26 1 . . 2 4 1 13 Fabricators 6 | . . . . . . . . 2 . 4 Repair Stations 4 | . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 13 | . . . 12 . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 Terminal Hacks 14 | . . . 7 1 . . . 1 . 5 Record 1 | . . . 1 . . . . . . . Part Schematic 2 | . . . . . . . . . . 2 Prototype ID Bank 1 | . . . 1 . . . . . . . Open DSF 2 | . . . . 1 . . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . 1 Alert Level 3 | . . . 3 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 2 | . . . 1 . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 3 | . . . 3 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . . 10 . . . . . 1 . Insert Component 3 | . . . 3 . . . . . . . Analyze 6 | . . . 6 . . . . . . . Retrieve Study 2 | . . . 1 . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 Unlock Access 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 14 | . 2 2 5 . . . . 3 . 2 Terminals 13 | . 2 2 5 . . . . 2 . 2 Botnet 13 | . 2 2 5 . . . . 2 . 2 Fabricators 1 | . . . . . . . . 1 . . Overload 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 19 | . 2 2 8 . . . 1 2 1 3 Full Trace Events 4 | . 1 1 1 . . . . . . 1 Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . . 2 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 62 | . . . . . . . . . . 62 Total Part Build Rating 4 | . . . . . . . . . . 4 Part Studies Acquired 2 | . . . 1 . . . . . 1 . Parts Repaired 1 | . . . 1 . . . . . . . Time 38 | . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . . 7 . . . Machine Destruction 7 | . . . . . . . 7 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Active Infowar (turns) 5718 | 10 327 401 1394 110 354 25 893 1028 625 551 Sensors 3821 | . . 401 1394 110 136 24 317 785 103 551 Terrain 337 | 10 327 . . . . . . . . . Machine Analysis 3034 | . . . . 109 354 25 893 1028 625 . ECM 34 | . . . . . . . . . . 34 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Turns Passed 6077 | 105 333 401 1394 110 354 25 893 1028 626 808 Spaces Moved 3035 | 51 240 241 678 70 146 18 349 504 302 436 Core 20 | 20 . . . . . . . . . . Treads 1296 | . . . 678 70 101 . 23 419 1 4 Legs . | . . . . . . . . . . . Wheels 1719 | 31 240 241 . . 45 18 326 85 301 432 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 105 145 155 120 135 105 125 95 80 Average Speed 139 | 97 113 114 148 155 166 135 158 155 132 118 Slowest Speed 320 | 150 115 145 158 155 237 135 240 240 320 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 46 30 66 2 77 1 38 15 10 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 41 | . . . 12 . . . . 6 1 22 Terrain Destroyed 365 | . 8 52 64 . 13 . 20 20 29 159 Melee 2 | . . . . . . . . . . 2 Projectile 39 | . . . . . . . 6 20 7 6 AOE 324 | . 8 52 64 . 13 . 14 . 22 151 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Total 4089 | 86 270 322 899 72 208 19 539 637 426 611 Wait 176 | 1 2 13 56 . 1 . 1 33 27 42 Move 3026 | 51 239 240 677 69 145 17 348 503 301 436 Hop . | . . . . . . . . . . . Pick Up 126 | 14 7 19 19 1 14 . 28 8 8 8 Fast Attach 53 | 2 . 1 8 . 3 . 4 9 9 17 Attach 68 | 5 . 6 7 2 4 2 14 1 11 16 Detach 5 | . . . . . . . . . 3 2 Swap 59 | . 3 4 17 . 5 . 10 4 5 11 Drop 96 | 1 1 11 26 . 10 . 19 14 3 11 Fire 441 | 11 18 28 88 . 26 . 86 63 59 62 Melee 7 | . . . 1 . . . . . . 6 Ram 1 | 1 . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . Escape Stasis 12 | . . . . . . . 12 . . . Rewire . | . . . . . . . . . . . Trap 17 | . . . . . . . 17 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 14) 438 | -10/Materials | Identified exit to Materials 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x2 806 | -9/Materials | Discovered new exit (range 16) 838 | -9/Materials | Identified exit to Materials 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Propulsion x2 1627 | -8/Materials | Central database locked down 1951 | -8/Materials | Repaired Adv. Treads 2206 | -8/Materials | Discovered new exit (range 16) 2233 | -8/Materials | Identified exit to Factory 2234 | -8/Materials | Entered Factory 2234 | -7/Factory | Evolved 2 slots: Utility x2 2344 | -7/Factory | Identified exit to DSF 2344 | -7/Factory | Entered DSF 2406 | -7/DSF | Additional patrols routed to DSF 2510 | -7/DSF | Discovered new exit (range 16) 2536 | -7/DSF | Lost 5 parts (1p1n2u1w) 2601 | -7/DSF | Sterilization system engaged 2621 | -7/DSF | Ambient heat levels rising (+10) 2636 | -7/DSF | Ambient heat levels rising (+10) 2651 | -7/DSF | Ambient heat levels rising (+10) 2666 | -7/DSF | Ambient heat levels rising (+10) 2681 | -7/DSF | Ambient heat levels rising (+10) 2696 | -7/DSF | Ambient heat levels rising (+10) 2696 | -7/DSF | Identified exit to Factory 2698 | -7/DSF | Entered Factory 2698 | -6/Factory | Evolved 2 slots: Utility x2 2714 | -6/Factory | Identified exit to Garrison 2723 | -6/Factory | Entered Garrison 2740 | -6/Garrison | Spotted B-86 Titan 2787 | -6/Garrison | Triggered checkpoint 2985 | -6/Garrison | Spotted B-75 Beast 3037 | -6/Garrison | Triggered checkpoint 3068 | -6/Garrison | Destroyed B-75 Beast 3094 | -6/Garrison | Garrison Relay disabled 3139 | -6/Garrison | Lost 12 parts (2p4n2u4w) 3318 | -6/Garrison | Installed Relay Interface Framework 3408 | -6/Garrison | Build established: Scavenger-Mutant 3540 | -6/Garrison | Discovered new exit (range 13) 3561 | -6/Garrison | Triggered checkpoint 3614 | -6/Garrison | Identified exit to Factory 3616 | -6/Garrison | Entered Factory 3943 | -6/Factory | Build established: Scavenger-Skirmisher 4179 | -6/Factory | Discovered new exit (range 6) 4226 | -6/Factory | Identified exit to Lower Caves 4455 | -6/Factory | Core integrity fell below 50% 4460 | -6/Factory | Lost 3 parts (2n1u) 4625 | -6/Factory | Discovered new exit (range 10) 4643 | -6/Factory | Identified exit to Factory 4644 | -6/Factory | Entered another Factory area 4644 | -5/Factory | Evolved 2 slots: Utility x2 4742 | -5/Factory | Build established: Scavenger-Mutant 4941 | -5/Factory | Lost 6 parts (1p2n2u1w) 5261 | -5/Factory | Discovered new exit (range 6) 5268 | -5/Factory | Identified exit to Factory 5270 | -5/Factory | Entered another Factory area 5270 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5300 | -4/Factory | Lost 4 parts (1n3u) 5548 | -4/Factory | Fabricated Arm. Wheel? 5548 | -4/Factory | Build established: Scavenger-Gunner 5853 | -4/Factory | Core integrity fell below 50% 5929 | -4/Factory | Core integrity fell below 20% 5969 | -4/Factory | Lost 25 parts (4p6n8u7w) 6078 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06055_ Power failure, Lgt. Nuclear Core shutdown. 06057_ Slug penetrates Wall. 06058_ Overheating: System interference. 06058_ Autogun temporarily disabled. 06061_ Acquired 22 matter. 06063_ Acquired 28 matter. 06064_ Wheel destroyed. 06064_ Penetrated by Slug. 06064_ Wheel destroyed. 06067_ Penetrated by Slug. 06067_ Critical hit (Destroy). 06067_ Adv. Medium Treads destroyed. 06069_ Autogun destroyed. 06069_ Penetrated by Slug. 06069_ Lgt. Nuclear Core destroyed. 06070_ Slug penetrates Wall. 06072_ Penetrated by Slug. 06072_ Force Lance destroyed. 06075_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????? " " " " " " " " | | ???????????????????????? " " " " " " " " | | ??????????????????????????" " " " " " " " | | ??????????????????????????" " " " " " " " | | ??????????????????????? ? " " " " " " " | | ?????????????????###### " " " " " " " " | | ????????????????? # | | ????????????????? # | | ????????????????? # | | ????????????????? # | | ??????????????? # | | ??????????????? """" + ! | | ?????????????? """" # | | ?????????????" """" # | | ????????????? """ ## ###### | | ??????????? ? """" ## #????# | | ?????????# """" ## #????# | | ?????????# ## #????# | | ????????#####"""#####+"# #????# | | ????????# ! + #???## * | | ????????# " ######## ##+######?#" *| | | ????????# Y" #??????#=# #######%# | | ????????# """ #??????# # "" "" !! = | | ????????# #??????#=# """## !!^ | | ???# ##;#+########### # = R"## " | | ???# h @Y # """## " | | ???# R ######### # ## " | | ???# #???????# # ## " | | ???# #???????# # """ ##""" " | | ???# #???????# # """"" ##""" " | | ???# #???????# # """"" ##"S | | ???# #???????# # ##""" | | ???# #???????# #######????"" ^ | | ???# H #???????? ???????????? | | ???# +???????? ????????????##### | | ???# #???????? ????????????????? | | ???# #???????? ????????????????? | | ???? ##????????+????????????????? | | ?????? ???????????????????????????? | | ????????? ???????????????????????????? | | ??????????? ???????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 41 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 225 Resistance: TH 15 Core Shielding 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Light Armor Plating | -4/Factory | Hacked Arm. Wheel | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -4/Factory Repaired ---------- Adv. Treads | 5% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Hot Goods Hydra Thread The Needle Around The Corner Window Shopping Challenges ------------ None Game ------ Seed ShrapnelHoverModule Manual? 0 Play Time 02:54:18 Cumulative 398.2 hours Start 2025.10.24 @ 15:17:02 End 2025.10.24 @ 18:21:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 150 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2502dd63-bef0-4587-825d-9ab2150c82f3