Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.16 @ 06:40:57 Player: UlyssesB Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (84) 420 Value Destroyed (3256) 3256 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1834) 1834 TOTAL SCORE: 10630 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 61 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Relay Coupler [Hunter] (22) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- Electrolaser Shock Bomb Launcher > --- INVENTORY -------- Light Deuterium Engine Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Shock Bomb Launcher Shock Bomb Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Improved Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . . Utility 4 | . . . . . 2 . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 57 | . 14 5 3 . 8 2 . 1 6 . 1 2 2 13 Power 8 | . 2 . . . 1 1 . . 3 . . . . 1 Engine 5 | . 1 . . . 1 . . . 2 . . . . 1 Core 3 | . 1 . . . . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 17 | . 4 3 . . 1 . . . 1 . . . . 8 Treads 2 | . 2 . . . . . . . . . . . . . Leg 7 | . 2 1 . . . . . . . . . . . 4 Wheel 2 | . . 2 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 4 | . . . . . 1 . . . 1 . . . . 2 Utility 9 | . 2 . 1 . 3 1 . . 1 . . . . 1 Device 3 | . 1 . 1 . . . . . 1 . . . . . Storage 1 | . . . . . . 1 . . . . . . . . Processor 2 | . . . . . 2 . . . . . . . . . Hackware 2 | . . . . . 1 . . . . . . . . 1 Protection 1 | . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | . 6 2 2 . 3 . . 1 1 . 1 2 2 3 Energy Gun 8 | . 5 1 . . 1 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . . . 2 . 1 . . 1 . . . 2 2 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . . 1 . . 2 . . Parts Lost 29 | . 6 7 . . . 1 . 1 . . 1 . 2 11 Power 2 | . 1 1 . . . . . . . . . . . . Propulsion 11 | . . 2 . . . . . . . . 1 . 1 7 Utility 5 | . 1 1 . . . . . . . . . . 1 2 Weapon 11 | . 4 3 . . . 1 . 1 . . . . . 2 Highest Loss Streak 9 | . 2 4 . . . 1 . 1 . . 1 . 2 9 Average Slot Usage (%) 60 | . 91 93 15 14 40 65 63 63 46 53 40 33 28 40 Engine 4 | . 11 13 . . 3 . . . 4 7 1 . . 1 Core 2 | . 2 . . . . 8 9 9 . . . . . . Treads 4 | . 17 . . . . . . . . . . . . . Leg 4 | . 10 5 . . . . . . . . . . . 11 Wheel 1 | . . 20 2 . . . . . . . . . . . Flight 4 | . . . . . 9 9 9 9 11 15 8 7 5 1 Device 1 | . 5 . . . . . . . 4 7 1 . . . Storage 5 | . 14 13 . . . 3 9 9 1 . . . . . Processor 8 | . . . . . 7 18 18 18 15 15 15 15 15 10 Hackware 4 | . . . . . 7 9 9 9 7 7 7 7 5 3 Protection 1 | . . 12 . . . . . . . . . . . . Energy Gun 8 | . 23 24 . . 7 8 . . . . . . . . Ballistic Gun 1 | . 4 2 2 . . . . . . . . . . . Launcher 3 | . . . 9 14 3 9 9 9 1 . . . 1 . Naked Turns 64 | . . . 34 . . . . . . . . . . 30 Heaviest Build 32 | 12 14 14 4 3 14 30 27 27 32 6 6 3 7 12 Greatest Support 72 | 20 40 32 3 3 72 72 72 72 72 7 7 3 3 25 Greatest Overweight (x) 4 | . . 1 1 . . 4 . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 6 6 4 4 4 10 10 10 10 4 4 4 4 4 Average Capacity 5 | . 6 5 4 4 4 6 10 10 4 4 4 4 4 4 Most Carried 10 | . 6 5 4 4 4 10 10 10 10 4 4 4 4 4 Average Carried 4 | . 5 3 3 4 3 3 10 9 4 3 3 3 3 3 Final Capacity 10 | 6 6 4 4 4 4 10 10 10 4 4 4 4 4 4 Final Carried 10 | 6 3 3 4 4 4 10 10 9 4 4 3 4 4 2 Class Distribution -------------------- 94% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Matter Collected 1243 | 200 218 55 . . 120 195 . 216 . 34 . . . 205 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3604 | . 935 439 . . 193 958 20 595 . . . . 229 235 Parts 155 | . 53 21 . . 11 26 4 22 . . . . 12 6 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 73 | . 17 9 . . 3 13 . 12 . . . . 12 7 Guns 23 | . 15 7 . . 1 . . . . . . . . . AOE 43 | . 2 . . . 2 9 . 11 . . . . 12 7 Classes Destroyed 10 | . 6 . . . . 2 1 1 . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . Recycler 4 | . 2 2 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . . Swarmer 21 | . 3 5 . . . 3 . 3 . . . . 4 3 Grunt 49 | . 14 4 . . 3 8 . 8 . . . . 8 4 Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 9 4 . . 3 5 1 2 . . . . 8 7 Combat Bots Only 8 | . 8 3 . . 3 5 . 2 . . . . 8 7 Max Kills in Single Turn 3 | . 3 1 . . 2 2 1 2 . . . . 3 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 2 2 . 2 . . . . 3 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Damage Taken 4995 | . 843 578 . . 44 189 21 257 . 48 233 . 981 1801 Core 1759 | . 114 131 . . 30 63 2 55 . 34 49 . 424 857 Absorbed by Shields 4 | . . . . . . . . 4 . . . . . . Core Remaining (%) 50 | 100 . . . 2 . . . 72 . . . . 27 . Volleys Fired 192 | . 67 23 . . 14 37 1 37 2 . . . 7 4 Largest 2 | . 2 2 . . 1 1 1 1 1 . . . 1 1 Hottest 80 | . 80 80 . . 63 63 36 36 69 . . . 45 45 Shots Fired 278 | . 131 45 . . 14 37 1 37 2 . . . 7 4 Gun 191 | . 131 45 . . 12 1 . . 2 . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 86 | . . . . . 2 36 1 37 . . . . 7 3 Special 1 | . . . . . . . . . . . . . . 1 Kinetic 51 | . 45 6 . . . . . . . . . . . . Thermal 61 | . 46 . . . 12 1 . . 2 . . . . . Explosive 10 | . . . . . . . . . . . . . 7 3 Electromagnetic 155 | . 40 39 . . 2 36 1 37 . . . . . . Robot Hit Streak 19 | . 19 16 . . 3 6 . 1 2 . . . 3 3 Robot Miss Streak 5 | . 3 3 . . 4 2 . 3 . . . . 5 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 157 | . 88 34 . . 6 16 . 2 2 . . . 4 5 Core Hits 190 | . 43 17 . . 8 28 1 19 . . . . 41 33 Critical Hits 2 | . 1 . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7114 | . 1594 498 . . 196 1459 22 965 36 . . . 1403 941 Guns 1466 | . 960 386 . . 84 . . . 36 . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 5527 | . 630 109 . . 112 1459 22 965 . . . . 1403 827 Melee 104 | . . . . . . . . . . . . . . 104 Ramming 17 | . 4 3 . . . . . . . . . . . 10 Kinetic 320 | . 279 41 . . . . . . . . . . . . Thermal 960 | . 393 109 . . 84 172 . 166 36 . . . . . Explosive 2822 | . 592 . . . . . . . . . . . 1403 827 Electromagnetic 2891 | . 326 345 . . 112 1287 22 799 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 104 | . . . . . . . . . . . . . . 104 Highest Corruption 4 | . . . . . . 1 1 3 . . . 4 2 2 Average Corruption 1 | . . . . . . 1 1 1 . . . 4 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . 6 . . . 1 1 . Message Errors 1 | . . . . . . . . . . . . 1 . . Matter Fused 3 | . . . . . . . . 3 . . . . . . Energy Discharges 4 | . . . . . . . . 3 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 129 | . 98 1 . . . 8 . 10 . . . . 12 . Projectiles . | . . . . . . . . . . . . . . . Explosions 129 | . 98 1 . . . 8 . 10 . . . . 12 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 230 | . 31 103 . . . 12 21 50 . . . . . 13 Shots 12 | . 1 3 . . . 1 2 4 . . . . . 1 Rammed 11 | . 6 2 . . . . . . . . . . . 3 Targets Rammed 12 | . 6 3 . . . . . . . . . . . 3 Kicked 1 | . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 197 | . 168 197 . . 131 28 15 23 . . . . 7 1 Average Temperature 46 | . 63 66 . . 56 6 14 8 . . . . 6 1 Received Heat Transfer 1422 | . 393 114 . . 27 90 . 87 . 27 . . 276 408 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . 2 . . . 7 . 1 . . . . . . Combat Hostiles 7 | . . 2 . . . 4 . 1 . . . . . . Parts Fried 16 | . . 2 . . . 9 . 5 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 1609 | . 900 100 . . 185 200 . 150 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 3 . . . 3 1 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Peak Influence 625 | . 275 260 . . 247 625 379 544 419 . . . . 353 Average Influence 230 | . 125 132 . . 59 444 356 393 336 . . . . 151 Maximum Alert Level 2 | . 1 1 . . 1 2 1 2 2 . . . . 1 Low Security (%) 54 | . 93 91 . 100 99 1 . . . . . . . 74 Level 1 26 | . 6 8 . . . 36 100 50 63 . . . . 25 Level 2 18 | . . . . . . 62 . 49 36 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . . . 2 . 1 . 2 . 1 . . 5 Investigation 10 | . 4 . . . 1 . 1 . 1 . . . . 3 Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . 1 . . . 1 . . . . 2 Assault 1 | . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 1 . . 1 . 1 . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 214 | . 34 17 . . 10 23 3 38 8 3 12 . 23 43 Peak Tracking Total 13 | . 9 4 . . 5 6 4 4 4 3 7 . 11 13 Tactical Retreats 49 | . 4 4 . . 1 3 2 13 . 1 4 . 6 11 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Traps Triggered 18 | . 3 . . . . 12 . 2 . . . . . 1 Indirectly 6 | . . . . . . 4 . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Machines Disabled 10 | . 5 . . . 1 2 1 . . . . . . 1 Max in Single Turn 2 | . 2 . . . 1 1 1 . . . . . . 1 Garrison Access 4 | . . . . . . . . . 2 . . . . 2 Garrison Relay 2 | . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Machines Accessed 24 | . 8 . . . 2 . 2 . 5 . . 1 . 6 Terminals 16 | . 7 . . . 1 . 1 . 3 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 2 . . . . 2 Total Hacks 83 | . 27 . . . 10 . 8 . 16 . . 8 . 14 Successful 54 | . 17 . . . 6 . 6 . 9 . . 8 . 8 Failed 29 | . 10 . . . 4 . 2 . 7 . . . . 6 Catastrophic 9 | . . . . . 3 . . . 2 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 9 . 1 . 8 . 3 . 7 . . . . 4 Terminals 51 | . 24 . . . 6 . 3 . 9 . . . . 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . 4 . 5 . 7 . . . . 5 Terminal Hacks 30 | . 11 . . . 1 . 1 . 5 . . 8 . 4 Part Schematic 8 | . . . . . . . . . . . . 8 . . Prototype ID Bank 6 | . 4 . . . . . . . 1 . . . . 1 Branch Access Points 3 | . 1 . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 2 . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 2 . 2 . . . . 3 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Seal Access 4 | . . . . . . . . . 2 . . . . 2 Coupler Status 2 | . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 41 | . 14 . . . 9 . 6 . 9 . . . . 3 Terminals 6 | . 3 . . . 2 . . . 1 . . . . . Assimilate 2 | . . . . . 1 . . . 1 . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . 3 . 1 . . . . 1 Broadcast 2 | . . . . . 1 . 1 . . . . . . . Reprogram 2 | . . . . . 1 . 1 . . . . . . . Watchers 3 | . . . . . . . 1 . 1 . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 7 . . . 1 . 2 . 4 . . . . 5 Full Trace Events 6 | . 1 . . . 1 . 1 . 1 . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . . . . . . Machine Destruction 8 | . . . . . . 8 . . . . . . . . Attached 1 | . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Total Allies 2 | . . . . . 2 . . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . Highest-Rated Group 32 | . . . . . . 32 . . . . . . . . Highest-Rated Ally 16 | . . . . . . 16 . . . . . . . . Total Orders 17 | . . . . . 3 4 . 2 8 . . . . . STAY 1 | . . . . . . 1 . . . . . . . . GOTO 6 | . . . . . 2 1 . 1 2 . . . . . FOLLOW 6 | . . . . . 1 2 . 1 2 . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . RETURN 2 | . . . . . . . . . 2 . . . . . Ally Attacks 24 | . . . . . . 24 . . . . . . . . Total Damage 223 | . . . . . . 223 . . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 . 1 . Drone Launches 1 | . . . 1 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Turns Passed 6014 | . 1425 518 377 27 231 680 104 607 513 151 204 89 289 799 Spaces Moved 7277 | 1 829 418 521 54 349 978 203 819 822 220 283 161 455 1164 Core 2600 | . . 66 521 54 208 15 . . 334 . 181 161 455 605 Treads 420 | . 420 . . . . . . . . . . . . . Legs 451 | 1 409 35 . . . . . . . . . . . 6 Wheels 317 | . . 317 . . . . . . . . . . . . Hover 142 | . . . . . . . . . . . . . . 142 Flight 3347 | . . . . . 141 963 203 819 488 220 102 . . 411 Fastest Speed 40 | 120 120 50 50 50 50 50 50 50 40 40 40 50 50 40 Average Speed 64 | 120 140 94 70 50 50 53 50 50 45 40 46 50 58 52 Slowest Speed 250 | 120 160 150 100 50 50 250 50 50 50 40 50 50 150 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . 1 . 2 . 3 . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 1 78 74 93 21 19 82 33 54 58 52 52 15 76 34 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . Known Exits Taken 8 | . 1 . . . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . 3 . . . . . . . 1 . . 1 . Spaces Dug 12 | . . . . . . . 2 . . . . . . 10 Terrain Destroyed 318 | . 59 17 . . . 12 2 10 . . . . 139 79 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 318 | . 59 17 . . . 12 2 10 . . . . 139 79 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Total 8264 | . 959 496 531 53 387 1102 202 978 953 282 356 170 465 1330 Wait 662 | . 29 40 . . 13 74 . 118 120 61 71 . . 136 Move 7241 | . 828 417 520 53 346 977 199 818 815 219 282 160 454 1153 Hop 11 | . . . . . 1 . 2 . 3 . . . . 5 Pick Up 40 | . 8 5 2 . 4 9 . . 2 1 . 4 . 5 Fast Attach 20 | . 3 . 1 . 5 1 . . 3 . . . . 7 Attach 30 | . 7 4 2 . 2 1 . 1 2 . 1 2 2 6 Detach 3 | . . . . . 1 . . . . . . . 2 . Swap 7 | . 4 1 . . 1 . . . 1 . . . . . Drop 36 | . 7 3 6 . . 3 . . 5 1 2 4 . 5 Fire 192 | . 67 23 . . 14 37 1 37 2 . . . 7 4 Melee 6 | . . . . . . . . . . . . . . 6 Ram 4 | . . 1 . . . . . . . . . . . 3 Kick 2 | . . 2 . . . . . . . . . . . . Crush 6 | . 6 . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 13) 110 | -10/Materials | Discovered new exit (range 11) 184 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 437 | -10/Materials | Destroyed 8 combat bots 454 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Identified exit to Mines 1426 | -10/Materials | Entered Mines 1428 | -10/Mines | Discovered new exit (range 7) 1455 | -10/Mines | Discovered new exit (range 13) 1550 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1677 | -10/Mines | Core integrity fell below 50% 1883 | -10/Mines | Assembled infested the area 1913 | -10/Mines | Core integrity fell below 20% 1942 | -10/Mines | Discovered new exit (range 5) 1943 | -10/Mines | Lost 4 parts (1p1n1u1w) 1944 | -10/Mines | Entered Exiles 1953 | -10/Exiles | Discovered new exit (range 15) 1962 | -10/Exiles | Met 8R-AWN 1974 | -10/Exiles | Met EX-HEX 1988 | -10/Exiles | Met EX-BIN 1998 | -10/Exiles | Aligned with FarCom system 1998 | -10/Exiles | Given EX-Vault access code 2010 | -10/Exiles | Opened EX-Vault 2013 | -10/Exiles | Found Prototype Device 2014 | -10/Exiles | Identified Supersonic Drone Bay 2019 | -10/Exiles | Found Prototype Flight Unit 2039 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2069 | -10/Exiles | Met EX-DEC 2118 | -10/Exiles | Visited The Gauntlet 2312 | -10/Exiles | Discovered new exit (range 14) 2321 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2321 | -10/Exiles | Entered Mines 2321 | -9/Mines | Accompanied by 1 ally 2344 | -9/Mines | Discovered new exit (range 9) 2348 | -9/Mines | Entered Materials 2348 | -8/Materials | Accompanied by 1 ally 2348 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2348 | -8/Materials | Identified Flying Fortress v7 2573 | -8/Materials | Identified exit to Garrison 2579 | -8/Materials | Entered Garrison 2579 | -8/Garrison | Accompanied by 3 allies 2582 | -8/Garrison | Installed Relay Interface Framework 2639 | -8/Garrison | Triggered checkpoint 2691 | -8/Garrison | Garrison Relay disabled 2696 | -8/Garrison | Triggered checkpoint 2790 | -8/Garrison | Triggered checkpoint 2802 | -8/Garrison | Discovered new exit (range 17) 2829 | -8/Garrison | Triggered checkpoint 2942 | -8/Garrison | Discovered new exit (range 9) 2946 | -8/Garrison | Identified exit to Materials 3042 | -8/Garrison | Discovered exit to Materials (range 13) 3186 | -8/Garrison | Triggered checkpoint 3214 | -8/Garrison | Garrison Relay disabled 3259 | -8/Garrison | Entered Materials 3259 | -8/Materials | Accompanied by 1 ally 3351 | -8/Materials | Discovered new exit (range 12) 3363 | -8/Materials | Identified exit to Garrison 3363 | -8/Materials | Entered Garrison 3363 | -8/Garrison | Accompanied by 1 ally 3696 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Triggered checkpoint 3818 | -8/Garrison | Discovered new exit (range 17) 3826 | -8/Garrison | Identified exit to Factory 3868 | -8/Garrison | Discovered exit to Factory (range 19) 3891 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3970 | -8/Garrison | Entered Factory 3970 | -7/Factory | Accompanied by 1 ally 3970 | -7/Factory | Evolved 2 slots: Propulsion x2 4082 | -7/Factory | Identified exit to Lower Caves 4115 | -7/Factory | Discovered new exit (range 70) 4435 | -7/Factory | Build established: Scout 4458 | -7/Factory | Discovered new exit (range 19) 4483 | -7/Factory | Entered Lower Caves 4631 | -7/Lower Caves | Discovered new exit (range 6) 4633 | -7/Lower Caves | Identified exit to Lower Caves 4634 | -7/Lower Caves | Entered another Lower Caves area 4640 | -7/Lower Caves | Learned Factory stockpile data 4771 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4774 | -7/Lower Caves | Build established: Mutant 4833 | -7/Lower Caves | Discovered new exit (range 11) 4838 | -7/Lower Caves | Identified exit to Zion 4838 | -7/Lower Caves | Entered Zion 4870 | -7/Zion | Found Prototype Launcher 4871 | -7/Zion | Identified Rocket Array 4874 | -7/Zion | Found Prototype Launcher 4875 | -7/Zion | Identified Gui. Missile Launcher 4880 | -7/Zion | Found Rocket Array 4899 | -7/Zion | System corruption cleaned by Quarantine Array 4911 | -7/Zion | Discovered new exit (range 17) 4926 | -7/Zion | Identified exit to Proximity Caves 4927 | -7/Zion | Entered Proximity Caves 4929 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5011 | -6/Proximity Caves | Destroyed 8 combat bots 5027 | -6/Proximity Caves | Spotted B-75 Beast 5127 | -6/Proximity Caves | Core integrity fell below 50% 5213 | -6/Proximity Caves | Discovered new exit (range 5) 5215 | -6/Proximity Caves | Identified exit to Factory 5216 | -6/Proximity Caves | Entered Factory 5216 | -6/Factory | Evolved 2 slots: Utility x2 5788 | -6/Factory | Core integrity fell below 50% 5815 | -6/Factory | Lost 9 parts (6n2u1w) 5836 | -6/Factory | Destroyed 7 combat bots 5935 | -6/Factory | Core integrity fell below 20% 5970 | -6/Factory | Identified exit to Lower Caves 6015 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05970_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05970_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (74,172) Lower Caves (189,114) Lower Caves Map updated. 05971_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad B697OQ5ZIB. 05971_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 05975_ O-16 Technician uses terminal to summon reinforcements. 05975_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 05975_ O-16 Technician locks terminal. 05985_ W-25 Informer sends out distress signal. 05987_ Cesium-ion Thruster destroyed. 06004_ Slammed into T-07 Excavator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????+ | | ?????????????????????????????????????# """"""""" | | ?????????????????????????????????????# """"""""" | | ?????????????????????????????????????+ """"""""" | | ????????????????????????####?######### """"""""? | | ????????????????????????#* # """""""?? | | ????????????????????????# """ """ # """"""""" | | ????????????????????????# """ """ # | | ????????????????????????# """ """ # """"""""" | | ????????????????????????# # """"""""? | | ????????????????????????# """ """ + """"""??? | | ????????????????????????# """ """ # """"""??? | | ????????????????????????# """ """ ! # """"????? | | ????????????????????Y???# # """"????? | | ????????????????????????# # ????? | | ????????????????????????# # """""???? | | ????????????????????????#@ p # """""???? | | ????????????????????????##+########### """""???? | | ?????????????????????????# #??????#??# """?????? | | ?????????????????????????# #????? ??? ""??????? | | ?????????????????????????# #???? #???# "???????? | | ????????o????????????????# ##### #???? ???????? | | ?????????????????????????# g #???? ???????? | | ?????????????????????????# #????####???????? | | ?????????????????????????# #######?????????? | | ?????????????????????????# ??????? | | ?????????????????????????# ##?????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# """ =[! #??????????? | | ?????????????????????????#g """ =[ #??????????? | | ?????????????????????????# """ [! #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# !== #??????????? | | ?????????????????????????# !==?? #??????????? | | ????????????????????????? = !== ?? +??????????? | | ?????????????????????????########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationDecoderDoomcannon Manual? 0 Play Time 01:48:53 Cumulative 124.2 hours Start 2020.03.16 @ 01:31:52 End 2020.03.16 @ 06:40:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 65 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 14e15985-00e1-41c1-9167-0a4db90de00f