Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 18:47:32 Player: orthostice Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3012) 3012 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6927 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 137/300 Energy 99/160 System Corruption 0% Temperature Hot (296) Movement Hovering (110) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (5) ------ Focal Shield > --- WEAPON (4) ------- Field Laser Field Laser > --- INVENTORY (5) ---- Light Fission Core Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Structural Scanner Force Field Force Field Force Field > --- WEAPON ----------- Flak Gun Coil Gun Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Fission Core [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Airjet Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . . 1 2 Weapon 2 | . . . 2 . . . . Parts Attached 99 | 7 11 1 17 . 9 22 32 Power 14 | 1 2 . 3 . 1 2 5 Engine 8 | 1 2 . 3 . 1 . 1 Core 6 | . . . . . . 2 4 Reactor . | . . . . . . . . Propulsion 26 | 3 2 . 4 . 2 8 7 Treads 2 | 2 . . . . . . . Leg 15 | . 2 . 4 . 2 3 4 Wheel 1 | 1 . . . . . . . Hover 8 | . . . . . . 5 3 Flight . | . . . . . . . . Utility 20 | 1 3 1 . . 3 4 8 Device 12 | . 1 . . . . 3 8 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 5 | . 1 1 . . 3 . . Artifact . | . . . . . . . . Weapon 39 | 2 4 . 10 . 3 8 12 Energy Gun 12 | 1 1 . 4 . . 1 5 Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 1 3 . 5 . 2 2 4 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 1 . 1 3 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Parts Lost 58 | . 4 . 8 . 5 8 33 Power 12 | . 2 . 2 . 1 1 6 Propulsion 11 | . 1 . 1 . . 2 7 Utility 12 | . . . . . 1 1 10 Weapon 23 | . 1 . 5 . 3 4 10 Highest Loss Streak 14 | . 3 . 2 . 3 3 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 93 99 99 100 98 91 59 Engine 9 | . 13 14 10 11 8 3 1 Core 2 | . . . . . . 9 8 Treads 1 | . 14 . . . . . . Leg 21 | . 13 28 21 22 36 8 14 Hover 2 | . . . . . . 18 . Device 4 | . 4 . . . . 15 16 Storage 8 | . 14 14 11 11 9 1 . Protection 7 | . 5 13 11 11 8 1 . Energy Gun 8 | . 9 . 17 11 9 1 4 Ballistic Gun 21 | . 18 28 25 22 24 19 2 Launcher 1 | . . . . 11 2 1 5 Slashing Weapon 1 | . . . . . . 5 2 Naked Turns . | . . . . . . . . Heaviest Build 101 | 11 91 92 101 101 101 100 49 Greatest Support 70 | 20 40 20 25 24 48 48 70 Greatest Overweight (x) 6 | 1 4 4 4 4 2 3 6 Average Overweight (x) 1 | . 1 4 3 4 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 Average Capacity 19 | 7 14 25 25 25 25 9 5 Most Carried 25 | 4 16 19 25 24 25 25 5 Average Carried 14 | 2 8 16 18 24 23 9 3 Final Capacity 25 | 8 25 25 25 25 25 5 5 Final Carried 25 | 4 16 19 24 24 25 3 1 Class Distribution -------------------- 37% | Tank 32% | Mutant 11% | Scavenger-Skirmisher 11% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1946 | 221 186 65 330 92 270 355 427 Remotely . | . . . . . . . . Salvage Created 3066 | . 409 141 933 108 461 252 762 Parts 203 | . 28 22 68 11 31 13 30 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 2 | . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 76 | . 11 8 17 6 11 6 17 Guns 53 | . 11 8 13 2 8 4 7 AOE 23 | . . . 4 4 3 2 10 Classes Destroyed 14 | . 3 . 7 . 1 1 2 Worker 3 | . . . 1 . . 2 . Builder 5 | . 1 1 2 . 1 . . Hauler 2 | . . . 2 . . . . Recycler 2 | . . . . . . . 2 Mechanic 1 | . . . 1 . . . . Operator 2 | . . . 2 . . . . Watcher 4 | . . . 3 . 1 . . Swarmer 22 | . 3 8 4 4 3 . . Grunt 30 | . 8 . 7 . 4 2 9 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . 1 . 1 1 1 Sentry 12 | . . . 5 2 2 1 2 Hunter 5 | . . . . . 1 1 3 Programmer 2 | . . . . . . 1 1 Best Kill Streak 7 | . 6 5 6 4 5 4 7 Combat Bots Only 6 | . 6 5 4 4 4 3 6 Max Kills in Single Turn 5 | . 1 2 5 3 2 2 3 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . . . 4 3 2 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 720 | . 70 38 95 20 43 82 372 Missed 226 | . 8 11 27 7 11 33 129 Damage Taken 7142 | . 694 227 1023 149 518 790 3741 Core 1358 | . 100 32 143 12 29 188 854 Absorbed by Shields 41 | . . . . . . . 41 Redirected to Shielding 51 | . 19 1 27 2 2 . . Ignored by Resistances 173 | . . . . . . . 173 Regen/Repaired (Parts) 111 | . . . 74 . 37 . . Core Remaining (%) 75 | 100 . 47 . 61 94 73 . Volleys Fired 211 | . 52 8 49 5 24 22 51 Largest 4 | . 2 2 4 3 4 4 2 Hottest 155 | . 70 46 155 102 138 125 126 Shots Fired 530 | . 104 16 170 11 84 67 78 Gun 499 | . 104 16 169 9 81 59 61 Cannon . | . . . . . . . . Launcher 31 | . . . 1 2 3 8 17 Special . | . . . . . . . . Kinetic 340 | . 70 16 105 6 58 57 28 Thermal 159 | . 34 . 64 3 23 2 33 Explosive 31 | . . . 1 2 3 8 17 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 10 4 15 7 8 7 10 Robot Miss Streak 5 | . 4 2 4 1 5 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 11 | . 4 3 2 . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . Shots Hit Robots 342 | . 74 10 102 8 45 43 60 Core Hits 193 | . 26 10 46 7 27 18 59 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . 1 . Critical Strikes 10 | . 2 . 4 . 1 2 1 Burn 7 | . 1 . 4 . 1 . 1 Destroy 3 | . 1 . . . . 2 . Melee Attacks 10 | . . . . . . 3 7 Impact . | . . . . . . . . Slashing 10 | . . . . . . 3 7 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8262 | . 733 192 1705 384 1015 1060 3173 Guns 4633 | . 733 165 1321 106 705 599 1004 Cannons . | . . . . . . . . Explosions 3404 | . . . 362 278 269 438 2057 Melee 97 | . . . . . . . 97 Ramming 128 | . . 27 22 . 41 23 15 Kinetic 3130 | . 445 165 732 74 503 599 612 Thermal 1915 | . 288 . 677 32 202 . 716 Explosive 2992 | . . . 274 278 269 438 1733 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 97 | . . . . . . . 97 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 277 | . . . 69 3 7 66 132 Projectiles . | . . . . . . . . Explosions 277 | . . . 69 3 7 66 132 Melee . | . . . . . . . . Knockbacks 4 | . . 2 . . . 2 . Impact 3 | . . 2 . . . 1 . Kinetic . | . . . . . . . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 496 | . . . 61 . 76 121 238 Shots 9 | . . . 1 . 2 2 4 Rammed 6 | . . . . . . 2 4 Targets Rammed 22 | . . 8 4 . 4 2 4 Kicked 16 | . . 8 4 . 4 . . Crushed . | . . . . . . . . Highest Temperature 356 | . 241 . 313 75 220 356 296 Average Temperature 81 | . 71 . 84 32 80 119 55 Received Heat Transfer 1582 | . 345 . 360 36 144 177 520 Effects 6 | . . . 3 . 1 2 . Energy Bleed 3 | . . . . . 1 2 . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 Heat Transferred 4555 | . 925 . 1863 74 518 . 1175 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 402 | . 236 217 211 249 353 235 402 Initial 96 | . . 12 11 82 96 23 44 Average 108 | . 122 81 60 228 147 72 198 Maximum Alert Level 2 | . 1 1 1 1 1 1 2 Low Security (%) 80 | 100 93 70 95 16 84 95 47 Level 1 19 | . 6 29 4 83 15 4 51 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 . 4 . 1 3 4 Investigation 3 | . 1 . 1 . . 1 . Extermination 2 | . . . . . . 1 1 Reinforcement 10 | . 2 . 3 . 1 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 6 | . 1 1 1 . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 22 11 28 6 13 14 25 Peak Tracking Total 8 | . 8 6 5 4 3 3 7 Tactical Retreats 11 | . 7 2 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . 1 . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . . . 6 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 13 | . . . 3 2 . 3 5 Max in Single Turn 3 | . . . 2 2 . 3 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 16 | . 3 . 3 . 3 5 2 Terminals 11 | . 3 . 2 . 1 3 2 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 5 . 6 . 5 8 4 Successful 14 | . 1 . 3 . 5 3 2 Failed 14 | . 4 . 3 . . 5 2 Catastrophic 3 | . 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 14 | . 5 . 1 . 1 4 3 Terminals 17 | . 5 . 3 . 1 4 4 Fabricators 3 | . . . . . . 3 . Repair Stations 5 | . . . 3 . 2 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . 1 . 1 1 2 Record 1 | . . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Disarm Traps 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . 2 . 2 . . Scan Component 2 | . . . 1 . 1 . . Repair 2 | . . . 1 . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 1 . 1 4 1 Full Trace Events 2 | . . . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . Time 52 | . . . 26 . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 7089 | 75 834 1066 1993 276 1058 888 899 Spaces Moved 2701 | 47 299 250 424 59 343 762 517 Core 71 | 5 . . . . . . 66 Treads 207 | 30 177 . . . . . . Legs 1772 | . 122 250 424 59 343 128 446 Wheels 12 | 12 . . . . . . . Hover 639 | . . . . . . 634 5 Flight . | . . . . . . . . Fastest Speed 48 | 50 120 400 330 450 180 48 50 Average Speed 216 | 130 217 400 400 450 264 76 132 Slowest Speed 450 | 160 400 400 450 450 270 330 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 67 37 39 16 31 25 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . . . . . 9 3 5 Terrain Destroyed 262 | . . . 26 24 29 53 130 Melee 8 | . . . . . . 3 5 Projectile . | . . . . . . . . AOE 254 | . . . 26 24 29 50 125 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3484 | 58 394 279 608 63 436 1014 632 Wait 317 | . 13 9 76 . 36 173 10 Move 2694 | 46 298 249 423 58 342 761 517 Hop . | . . . . . . . . Pick Up 75 | 4 16 4 26 . 14 5 6 Fast Attach 45 | 7 2 . 2 . 1 7 26 Attach 40 | . 5 1 11 . 7 10 6 Detach 1 | . 1 . . . . . . Swap 14 | . 4 . 4 . 1 5 . Drop 55 | 1 3 . 13 . 7 26 5 Fire 211 | . 52 8 49 5 24 22 51 Melee 10 | . . . . . . 3 7 Ram 6 | . . . . . . 2 4 Kick 16 | . . 8 4 . 4 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 5) 321 | -10/Materials | Build established: Mutant 508 | -10/Materials | Lost 3 parts (1p1n1w) 630 | -10/Materials | Discovered new exit (range 15) 910 | -10/Materials | Entered Mines 956 | -10/Mines | Discovered new exit (range 5) 979 | -10/Mines | Core integrity fell below 50% 1697 | -10/Mines | Assembled infested the area 1702 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1976 | -10/Mines | Entered Materials 1976 | -9/Materials | Evolved 2 slots: Weapon x2 2261 | -9/Materials | Build established: Tank 2373 | -9/Materials | Repaired Lgt. Assault Rifle 3145 | -9/Materials | Discovered new exit (range 8) 3245 | -9/Materials | Discovered new exit (range 11) 3279 | -9/Materials | Build established: Scavenger-Tank 3888 | -9/Materials | Discovered new exit (range 13) 3969 | -9/Materials | Entered Mines 4112 | -9/Mines | Build established: Tank 4141 | -9/Mines | Discovered new exit (range 7) 4245 | -9/Mines | Entered Materials 4245 | -8/Materials | Evolved 2 slots: Propulsion x2 4546 | -8/Materials | Lost 3 parts (1u2w) 4812 | -8/Materials | Repaired Lgt. Armor Plating 4921 | -8/Materials | Discovered new exit (range 4) 5303 | -8/Materials | Entered Factory 5303 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5805 | -7/Factory | Build established: Scavenger-Skirmisher 6017 | -7/Factory | Discovered new exit (range 15) 6018 | -7/Factory | Noticed a derelict Sapper rigging charges 6080 | -7/Factory | Lost 3 parts (2n1w) 6096 | -7/Factory | Identified exit to Factory 6191 | -7/Factory | Entered another Factory area 6191 | -6/Factory | Evolved 2 slots: Utility x2 6619 | -6/Factory | Lost 6 parts (2n2u2w) 6712 | -6/Factory | Core integrity fell below 50% 6745 | -6/Factory | Lost 14 parts (2p3n5u4w) 7007 | -6/Factory | Core integrity fell below 20% 7050 | -6/Factory | Lost 8 parts (3p1n2u2w) 7090 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Adv. Heat Sink destroyed. Slug penetrates Wall. Penetrated by Slug. Acquired Imp. Gravmag System. Slug penetrates Wall. Field Laser destroyed. Slug penetrates Wall. Wall collapses. Penetrated by Slug. Slug penetrates Wall. Hvy. Assault Rifle melted. H-66 Slayer destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Gravmag System destroyed. Destroyed Phase Shifter. H-66 Slayer suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | """ # # # ? | | F" # # """ # ? | | % "" # # ######### """ #####?? | | ####+#### # # """ #####?? | | # """# ##????? | | [!= """# """ ##????? | | #%! """# """ ??????? | | #=* # """????????? | | # """# ?????????? | | "########+######### """# ""?????????? | | "#?# ### """# ""?????????? | | "#?# """" """#?# # "??????????? | | ##?# """" R"#?# # ??????????? | | #??# """" """#?# #? ??""????????? | | #??# """" #?#####+###???""" ????? | | #??# """" ####### #???? """ ?????? | | """""##+#### """" # !# #??? ??????? | | # #] # ### """ ???????? | | """""""" # # # ^^ """ ???????? | | "# # """ #h """ ???? | | """""""" "# # """ %! ??? | | "# # """*;= ??? | | """""""" T############## ################???? | | "#????????????# ! #??????????????????? | | """""""" "#????????????# !#??????????????????? | | "#????????????#@! #??????????????????? | | #????????????# * #??????????????????? | | ############????????????#######??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelCompositeGun Manual? 0 Play Time 00:50:58 Cumulative 23.6 hours Start 2024.05.08 @ 17:57:41 End 2024.05.08 @ 18:47:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 75c22043-59d0-45f3-92b4-724feb230678