Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 15:03:37 Player: ROOK Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1054) 1054 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2819 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 122/300 Energy 72/100 System Corruption 2% Temperature Cool (12) Movement Core (800) Ox15 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Beam Rifle Autogun Autogun Improved Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Hammer Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Looter] Melee Analysis Suite Hacking Drone Bay > --- WEAPON ----------- Flak Gun Katana > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Improved Heavy Armor Plating Improved EM Shotgun Improved EM Shotgun Beam Rifle Beam Rifle Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Mining Laser Hammer [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Hacking Drone Bay Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 90 | 7 9 43 4 3 24 Power 7 | 1 1 3 . . 2 Engine 6 | 1 1 3 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 28 | 2 2 13 2 . 9 Treads 12 | 2 . 4 2 . 4 Leg 16 | . 2 9 . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 10 . 1 3 Device 3 | 1 . . . 1 1 Storage 4 | 1 1 2 . . . Processor 5 | . 1 3 . . 1 Hackware . | . . . . . . Protection 6 | . . 5 . . 1 Artifact . | . . . . . . Weapon 37 | 2 4 17 2 2 10 Energy Gun 9 | 2 1 3 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 19 | . 2 8 2 1 6 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . 1 . . 1 . Impact Weapon 1 | . . 1 . . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . 4 . . . Unidentified Prototypes 3 | . 1 1 . 1 . Parts Lost 22 | . 3 5 . . 14 Power 4 | . . 1 . . 3 Propulsion 5 | . 1 . . . 4 Utility 6 | . 1 3 . . 2 Weapon 7 | . 1 1 . . 5 Highest Loss Streak 7 | . 1 2 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 94 87 98 94 Engine 9 | . 14 10 11 11 2 Core 1 | . . . . . 7 Treads 13 | . 24 2 20 22 9 Leg 9 | . 2 19 1 . 10 Device 4 | . 6 . . 9 10 Storage 11 | . 14 11 11 11 11 Processor 12 | . 6 15 11 11 13 Protection 8 | . . 14 11 11 7 Energy Gun 3 | . 13 1 . . . Ballistic Gun 13 | . 12 11 20 18 13 Slashing Weapon 3 | . . 6 . . 6 Naked Turns . | . . . . . . Heaviest Build 67 | 14 51 63 52 53 67 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 5 | 2 2 3 2 1 5 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 Average Carried 17 | 5 15 19 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 18 20 20 20 10 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1281 | 222 154 601 . . 304 Remotely . | . . . . . . Salvage Created 1312 | 37 154 801 . . 320 Parts 102 | 8 13 62 . . 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 34 | . 9 17 . . 8 Melee 12 | . . 7 . . 5 Guns 21 | . 9 10 . . 2 Classes Destroyed 9 | 1 2 5 . . 1 Worker 3 | . 1 2 . . . Tunneler 3 | 3 . . . . . Drone 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 13 | . 9 . . . 4 Grunt 12 | . . 10 . . 2 Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 6 | . . 5 . . 1 Best Kill Streak 4 | 1 3 3 . . 4 Combat Bots Only 4 | . 3 3 . . 4 Max Kills in Single Turn 2 | 1 2 2 . . 1 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 397 | . 107 102 . . 188 Missed 119 | . 33 26 . . 60 Damage Taken 3981 | . 598 1127 . . 2256 Core 530 | . 109 160 . . 261 Absorbed by Shields . | . . . . . . Redirected to Shielding 39 | . . 16 . . 23 Regen/Repaired (Parts) 6 | . . 6 . . . Core Remaining (%) 78 | 100 56 . . . . Volleys Fired 98 | 11 22 33 . 1 31 Largest 2 | 2 2 2 . 1 2 Hottest 140 | 90 140 46 . 100 73 Shots Fired 171 | 22 44 45 . 2 58 Gun 169 | 22 43 45 . 1 58 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . 1 . . 1 . Kinetic 90 | . 6 44 . 1 39 Thermal 64 | 22 38 . . 1 3 Explosive . | . . . . . . Electromagnetic 17 | . . 1 . . 16 Robot Hit Streak 14 | 3 4 12 . . 14 Robot Miss Streak 5 | 3 4 3 . . 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 5 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 165 | 11 23 70 . . 61 Core Hits 74 | 4 12 32 . . 26 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . 1 . . 3 Destroy 1 | . . . . . 1 Sever 3 | . . 1 . . 2 Melee Attacks 50 | . . 34 . . 16 Impact . | . . . . . . Slashing 40 | . . 24 . . 16 Piercing . | . . . . . . Sneak Attacks 11 | . . 11 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3040 | 126 329 1361 . . 1224 Guns 1950 | 126 329 665 . . 830 Cannons . | . . . . . . Explosions . | . . . . . . Melee 1090 | . . 696 . . 394 Ramming . | . . . . . . Kinetic 1357 | . 56 646 . . 655 Thermal 446 | 126 273 . . . 47 Explosive . | . . . . . . Electromagnetic 147 | . . 19 . . 128 Impact . | . . . . . . Slashing 1090 | . . 696 . . 394 Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 2 Average Corruption 1 | . . 1 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . 9 5 7 9 Message Errors 7 | . . 3 2 2 . Matter Fused 9 | . . 3 2 2 2 Heat Flow Errors 7 | . . 1 . 1 5 Data Loss (minor) 4 | . . 2 1 . 1 Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . 27 . . 5 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 32 | . . 27 . . 5 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 618 | 90 212 123 . 207 618 Average Temperature 103 | 30 85 26 . 72 159 Received Heat Transfer 1072 | . . 381 . . 691 Effects 11 | . . . . 1 10 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . 1 2 Interference 4 | . . . . . 4 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1141 | 335 695 . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 185 | 15 102 185 68 . . Initial 68 | . 9 35 68 . . Average 73 | 6 59 100 60 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 15 23 . . 12 Peak Tracking Total 4 | . 4 3 . . 4 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts 11 | . . 11 . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . 2 . . . Reused 2 | . . 2 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . . 2 . . 3 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 3 5 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 30 | . 10 20 . . . Successful 22 | . 7 15 . . . Failed 8 | . 3 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 10 9 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 7 5 . . . Record 3 | . 2 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . 7 . . . Insert Component 4 | . . 4 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 5 . . . Full Trace Events 4 | . . 4 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 3 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 4 | . . 4 . . . Non-combat 3 | . . 3 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 6 | . . 6 . . . parse_system 5 | . . 5 . . . no_distress 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4421 | 286 987 1411 446 485 806 Spaces Moved 1576 | 157 389 407 181 199 243 Core 24 | 24 . . . . . Treads 1015 | 133 352 36 172 199 123 Legs 537 | . 37 371 9 . 120 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 Average Speed 233 | 148 220 259 240 240 252 Slowest Speed 470 | 160 320 330 260 240 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 11 37 29 37 10 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2089 | 188 478 674 190 203 356 Wait 152 | . 26 94 5 1 26 Move 1571 | 156 388 406 180 198 243 Hop . | . . . . . . Pick Up 69 | 14 23 25 1 . 6 Fast Attach 9 | . . 5 . 1 3 Attach 30 | 7 6 5 1 . 11 Detach . | . . . . . . Swap 51 | . 3 33 3 2 10 Drop 48 | . 10 28 . . 10 Fire 98 | 11 22 33 . 1 31 Melee 50 | . . 34 . . 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 11 | . . 11 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 287 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 11) 1274 | -10/Materials | Entered another Materials area 1274 | -9/Materials | Evolved 2 slots: Utility x2 1438 | -9/Materials | Repaired Imp. Assault Rifle 2297 | -9/Materials | Build established: Scavenger-Mutant 2667 | -9/Materials | Discovered new exit (range 7) 2685 | -9/Materials | Entered Mines 2716 | -9/Mines | Met a Derelict bent on vengeance 2726 | -9/Mines | Discovered new exit (range 6) 2835 | -9/Mines | Received a Mining Laser from a helpful Derelict 3072 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3131 | -9/Mines | Entered Zion 3187 | -7/Zion | Given the Hacking Drone Bay 3188 | -7/Zion | Found Prototype Device 3188 | -7/Zion | Identified Hacking Drone Bay 3579 | -7/Zion | Discovered new exit (range 13) 3616 | -7/Zion | Entered Proximity Caves 3618 | -6/Proximity Caves | Spotter reported a threat 3619 | -6/Proximity Caves | Spotter reported a threat 3747 | -6/Proximity Caves | Core integrity fell below 50% 3807 | -6/Proximity Caves | Spotted B-75 Beast 3917 | -6/Proximity Caves | Spotter reported a threat 4038 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4308 | -6/Proximity Caves | Spotter reported a threat 4361 | -6/Proximity Caves | Spotter reported a threat 4379 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4391 | -6/Proximity Caves | Core integrity fell below 20% 4422 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 0b10 Decoder Chip [Looter] temporarily disabled. Power failure, Ion Engine shutdown. Overheating: Flak Gun damaged (-11). Overheating: Carbon-fiber Leg damaged (-22). Overheating: System interference. Imp. EM Shotgun temporarily disabled. Imp. Heavy Armor Plating destroyed. Knocked back. Imp. EM Shotgun destroyed. Overheating: System interference. Flak Gun temporarily disabled. Overheating: Adv. Heat Sink damaged (-15). Ion Engine destroyed. Carbon-fiber Leg destroyed. Overheating: Energy bleed (-5). Knocked back. Flak Gun destroyed. Beam Rifle destroyed. 0b10 Decoder Chip [Looter] destroyed. Destroyed Dynamic Insulation System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ??????????????## ####????######??????????????????? | | ????####??????# ##### ##?????????????????? | | ??## ##??????# ## ##????????????????? | | ?# #???????# ##???????????????? | | # #####????# #???????????????? | | #??#### #???????????????? | | #???#?# ##???????????????? | | #??## #!% ;####????????????????? | | # ## "#"#;;;= %##????????????????????? | | ?###?? ;; @##?????????????????????? | | ?????? BB; % ;; #????????????????? | | ??????# BB % ;#####????????????????? | | ??????# # ##???????????????? | | ??????? ??# ####%| #???????????????? | | ####????#????# #??## ##??????????????? | | ##????????# ???##% ! ##?????????????? | | #????????## ???## #?????????????? | | #########?????# #??## #?????????????? | | ##### #?????# #### ## #?????????????? | | # ##???## ## ### ##?????????????? | | # ##### ###?#########??????????????? | | # %## ##?????????????????????????? | | ## ##????????????????????????? | | ^ ######^ #????????????????????????? | | #????# #????????????????????????? | | ##????# ## #????????????????????????? | | ##?????## ## #???????????????????????? | | #???????# ## ## #?????????????????????? | | ????????# ## ### #????????????????????? | | ????##### ### #??# #????????????????????? | | ???## #?## ##??? #????????????????????? | | #### #########?? ????????????????????? | | % ###?# #?? ???????????????????? | | = ## ##?# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 10 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Deuterium Engine | -7/Zion | Archive Coil Gun | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Spear | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Force Booster | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Tourist Challenges ------------ None Game ------ Seed WarpWarpMediator Manual? 0 Play Time 01:04:37 Cumulative 2.7 hours Start 2024.05.22 @ 13:32:50 End 2024.05.22 @ 15:03:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1f02e60-0967-439d-9a80-74e2ab3b027a