Cogmind - Beta 10 X2 --- EXPLORER MODE // 2020.07.18 @ 22:08:58 // Experiment/BattleRoyale Player: Minty Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 0 Bonus ------- None Cogmind --------- Core Integrity 223/250 Matter 297/300 Energy 490/490 System Corruption 0% Temperature Cool (304) Movement Walking (140) Ox1 Location -5/Wartown Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION (4) --- Biometal Leg > --- UTILITY (6) ------ Advanced Sensor Array > --- WEAPON (3) ------- High-powered Shock Rifle Beam Rifle Heavy Machine Gun > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Biometal Leg Biometal Leg Field Propulsion Drive > --- UTILITY ---------- Advanced Sensor Array Quantum Capacitor Maneuvering Thrusters Improved Maneuvering Thrusters Advanced Hardlight Generator > --- WEAPON ----------- High-powered Shock Rifle Beam Rifle Heavy Machine Gun > --- INVENTORY -------- (None) [Rating: 75] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Biometal Leg Leg Biometal Leg Flight Unit Field Propulsion Drive Utility Advanced Sensor Array Device Advanced Sensor Array Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Heavy Machine Gun Build | -5 ------- Run | Tow Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached . | . Power . | . Engine . | . Core . | . Reactor . | . Propulsion . | . Treads . | . Leg . | . Wheel . | . Hover . | . Flight . | . Utility . | . Device . | . Storage . | . Processor . | . Hackware . | . Protection . | . Artifact . | . Weapon . | . Energy Gun . | . Energy Cannon . | . Ballistic Gun . | . Ballistic Cannon . | . Launcher . | . Special Weapon . | . Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost 1 | 1 Power . | . Propulsion 1 | 1 Utility . | . Weapon . | . Highest Loss Streak 1 | 1 Average Slot Usage (%) 49 | 49 Engine 13 | 13 Leg 9 | 9 Device 6 | 6 Energy Gun 13 | 13 Ballistic Gun 6 | 6 Naked Turns . | . Heaviest Build 42 | 42 Greatest Support 56 | 56 Greatest Overweight (x) 1 | 1 Average Overweight (x) . | . Largest Inventory Capacity 4 | 4 Average Capacity 4 | 4 Most Carried . | . Average Carried . | . Final Capacity 4 | 4 Final Carried . | . Class Distribution -------------------- 100% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Skirmisher | -5/Wartown Resources | -5 ----------- Run | Tow Matter Collected . | . Remotely . | . Salvage Created . | . Parts . | . Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Kills | -5 ------- Run | Tow Combat Hostiles Destroyed . | . Classes Destroyed . | . Best Kill Streak . | . Combat Bots Only . | . Max Kills in Single Turn . | . Gunslinging . | . Exploded . | . Melee . | . Uniques/NPCs Destroyed . | . Combat | -5 -------- Run | Tow Damage Taken 57 | 57 Core 27 | 27 Absorbed by Shields . | . Redirected to Core 481 | 481 Core Remaining (%) . | . Volleys Fired 3 | 3 Largest 3 | 3 Hottest 146 | 146 Shots Fired 9 | 9 Gun 9 | 9 Cannon . | . Launcher . | . Special . | . Kinetic 3 | 3 Thermal 3 | 3 Explosive . | . Electromagnetic 3 | 3 Robot Hit Streak 7 | 7 Robot Miss Streak 1 | 1 Penetration Max . | . Secondary Targets . | . Shots Hit Robots 8 | 8 Core Hits . | . Critical Hits . | . Critical Kills . | . Critical Parts Destroyed . | . Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 158 | 158 Guns 155 | 155 Cannons . | . Explosions . | . Melee . | . Ramming 3 | 3 Kinetic 71 | 71 Thermal 29 | 29 Explosive . | . Electromagnetic 55 | 55 Impact . | . Slashing . | . Piercing . | . Highest Corruption . | . Average Corruption . | . Corruption Purged . | . Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage 1 | 1 Shots . | . Rammed 1 | 1 Targets Rammed 1 | 1 Kicked . | . Crushed . | . Highest Temperature 318 | 318 Average Temperature 217 | 217 Received Heat Transfer 9 | 9 Effects 2 | 2 Energy Bleed 1 | 1 Short Circuit 1 | 1 Siege Activations . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred 18 | 18 Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions . | . Missiles Intercepted . | . Alert | -5 ------- Run | Tow Peak Influence . | . Average Influence . | . Maximum Alert Level . | . Low Security (%) . | . Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Construction Impeded . | . Haulers Reinforced . | . Stealth | -5 --------- Run | Tow Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted 1 | 1 Peak Tracking Total 1 | 1 Tactical Retreats . | . Traps | -5 ------- Run | Tow Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -5 ---------- Run | Tow Machines Disabled . | . Max in Single Turn . | . Machines Sabotaged . | . Garrisons Compromised . | . Overloaded Fab Kills . | . Fab Network Shutdowns . | . Hacking | -5 --------- Run | Tow Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Matter . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Matter . | . Time . | . Total Part Build Rating . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -5 ------------ Run | Tow Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -5 -------- Run | Tow Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -5 ------- Run | Tow Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -5 ------------- Run | Tow Turns Passed 42 | 42 Spaces Moved 21 | 21 Core . | . Treads . | . Legs 21 | 21 Wheels . | . Hover . | . Flight . | . Fastest Speed 110 | 110 Average Speed 117 | 117 Slowest Speed 140 | 140 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Cave-ins Triggered . | . Exploration Rate (%) 1 | 1 Regions Visited 1 Branch Regions 1 Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug . | . Terrain Destroyed . | . Melee . | . Projectile . | . AOE . | . Actions | -5 --------- Run | Tow Total 34 | 34 Wait 3 | 3 Move 21 | 21 Hop . | . Pick Up . | . Fast Attach . | . Attach . | . Detach . | . Swap . | . Drop 6 | 6 Fire 3 | 3 Melee . | . Ram . | . Kick 1 | 1 Crush . | . Escape Stasis . | . Rewire . | . Trap . | . Miscellaneous . | . Route ------- -5/Wartown History --------- Turn | Location | Event 43 | -5/Wartown | Self-destructed Last Messages --------------- Systems online... Loading variables... CORE=STABLE INTEGRATION=OK LOCATION=UNKNOWN GOAL=EXPLORE [SPECIAL MODE ACTIVATED: Experiment/BattleRoyale] Dropped Impulse Thruster. 00002_ Dropped Field Propulsion Drive. 00003_ Dropped Quantum Capacitor. 00003_ Dropped Imp. Maneuvering Thrusters. 00004_ Dropped Maneuvering Thrusters. 00004_ Dropped Adv. Hardlight Generator. 00025_ Critical hit. 00025_ Biometal Leg destroyed. 00030_ Overheating: Energy bleed (-83). 00034_ Matter Pump disabled. 00042_ Beam Rifle permanently disabled. 00042_ Overheating: Short circuit. 00042_ Slammed into HardCircuit-12. 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"??????????????????? | | ?????????????????????????? ???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderChromaticLog Manual? 0 Play Time 00:02:16 Cumulative 211.6 hours Start 2020.07.18 @ 22:07:45 End 2020.07.18 @ 22:08:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Experiment/BattleRoyale Game No. 124 Rogue 0 Adventurer 44 Explorer 80 Win Type - Total 4 Types 3/0/1/0/0/0/0 Lore% 53 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 758518c2-44fa-4806-9ede-e800c7e2ab81