Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.20 @ 10:16:59 Player: KudzuControl Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (431) 431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1426 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 4/300 Energy 82/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Heat Sink Small Matter Pod (0) Tractor Beam Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Heat Sink Small Laser Small Laser Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 8 10 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 4 | 1 3 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 4 4 4 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon 1 | 1 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 5 | . 1 4 Highest Loss Streak 8 | . 2 8 Average Slot Usage (%) 89 | . 98 44 Engine 12 | . 14 6 Wheel 25 | . 28 12 Device 12 | . 13 6 Storage 13 | . 13 11 Energy Gun 4 | . 4 2 Ballistic Gun 11 | . 13 1 Launcher 8 | . 9 4 Naked Turns . | . . . Heaviest Build 17 | 7 17 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 4 | 4 7 8 Most Carried 7 | 3 6 7 Average Carried 2 | 1 4 6 Final Capacity 8 | 4 8 8 Final Carried 6 | 2 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 398 | 295 89 14 Remotely . | . . . Salvage Created 373 | 72 186 115 Parts 35 | 9 17 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | 1 8 4 Guns 5 | 1 . 4 AOE 8 | . 8 . Classes Destroyed 7 | 2 4 1 Worker 2 | . 2 . Tunneler 2 | 2 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . 2 2 Grunt 8 | 1 6 1 Sentry 1 | . . 1 Best Kill Streak 4 | 3 4 4 Combat Bots Only 4 | 1 2 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1182 | 23 355 804 Core 465 | 12 50 403 Absorbed by Shields . | . . . Core Remaining (%) 85 | 95 75 . Volleys Fired 44 | 7 29 8 Largest 2 | 2 2 2 Hottest 140 | 140 60 80 Shots Fired 78 | 14 54 10 Gun 55 | 12 33 10 Cannon . | . . . Launcher 21 | . 21 . Special 2 | 2 . . Kinetic 38 | 5 29 4 Thermal 19 | 9 4 6 Explosive 21 | . 21 . Electromagnetic . | . . . Robot Hit Streak 8 | 7 8 4 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | 7 23 7 Core Hits 31 | 4 21 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 975 | 82 801 92 Guns 340 | 82 166 92 Cannons . | . . . Explosions 635 | . 635 . Melee . | . . . Ramming . | . . . Kinetic 217 | 25 142 50 Thermal 123 | 57 24 42 Explosive 635 | . 635 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . 35 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | 60 6 13 Average Temperature 13 | 22 3 6 Received Heat Transfer 318 | 12 114 192 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 275 | 125 50 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 247 | 30 247 90 Initial 46 | . . 46 Average 18 | 3 115 22 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 69 100 Level 1 3 | . 30 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | 1 14 7 Peak Tracking Total 7 | 1 5 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 9 6 Successful 12 | . 7 5 Failed 3 | . 2 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 3 6 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Record 5 | . 2 3 Robot Analysis 1 | . . 1 Unreport Threat 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3451 | 2916 450 85 Spaces Moved 901 | 462 367 72 Core 20 | 17 . 3 Treads . | . . . Legs . | . . . Wheels 881 | 445 367 69 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 79 | 78 80 86 Slowest Speed 200 | 80 80 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 39 49 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | 1 . . Terrain Destroyed 130 | 1 129 . Melee . | . . . Projectile 1 | 1 . . AOE 129 | . 129 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 3549 | 2995 468 86 Wait 2561 | 2510 51 . Move 899 | 461 366 72 Hop . | . . . Pick Up 19 | 8 10 1 Fast Attach . | . . . Attach 17 | 7 6 4 Detach 3 | 1 1 1 Swap 5 | 1 4 . Drop 1 | . 1 . Fire 44 | 7 29 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 2917 | -11/Scrapyard | Entered Materials 2922 | -10/Materials | Build established: Mutant 3209 | -10/Materials | Discovered new exit (range 11) 3256 | -10/Materials | Repaired Grenade Launcher 3272 | -10/Materials | Repaired Assault Rifle 3367 | -10/Materials | Entered another Materials area 3367 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3436 | -9/Materials | Core integrity fell below 50% 3447 | -9/Materials | Core integrity fell below 20% 3452 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- M-28 Smith Tier: 3 M-series mechanics are valued in dangerous areas for their ability to rebuild components, repair simple core integrity, and restore missing functionality by attaching temporary backup components. M-28 Smiths are sometimes dispatched to support an assault force, or are otherwise assigned to a designated repair station. Grenade Launcher destroyed. Imp. Heat Sink destroyed. Lgt. Ion Engine destroyed. Wheel destroyed. Sml. Laser destroyed. G-34 Mercenary destroyed. Sml. Laser destroyed. S-10 Pest destroyed. Acquired 14 matter. Y-45 Defender destroyed. Assault Rifle destroyed. Acquired Sml. Laser. S-10 Pest destroyed. 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T ## ! | | ???????????????????#!! %#?????# ## | | ???????????????????#!! #?????# """ ## """ """ " | | ???????????????????#!! #?????# """ ## """ """ " | | ???????????????????# #?????# """ ## """ """ " | | ???????????????????########?????# ## | | ?????????????????????????????????#####?########### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Oops Challenges ------------ None Game ------ Seed SuspensionPrecisionEngine Manual? 0 Play Time 00:22:35 Cumulative 2.8 hours Start 2021.01.19 @ 12:34:14 End 2021.01.20 @ 10:16:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70f34d62-b8cf-4c06-8d65-2125999d1066