Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 17:25:04 Player: 7H-NLC Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1619) 1619 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (6870) 6870 TOTAL SCORE: 11284 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1600 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/450 Matter 150/150 Energy 300/300 System Corruption 52% Temperature Hot (246) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (15) --- High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Shotgun Shotgun Improved Light Cannon Great Maul Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Gauss Rifle EMP Blaster > --- INVENTORY -------- High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating EM Shotgun EM Shotgun Shotgun Shotgun Improved Light Cannon AWS/Autocannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Shotgun Ballistic Gun Shotgun Ballistic Cannon AWS/Autocannon Launcher EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 41 | 6 13 2 1 2 17 Power 7 | 1 2 1 1 . 2 Engine 6 | 1 2 1 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 4 . . 1 6 Treads 4 | . 2 . . . 2 Leg . | . . . . . . Wheel 9 | 2 2 . . 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 4 . . . 3 Device 4 | 1 2 . . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 12 | 1 3 1 . 1 6 Energy Gun 3 | . . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 . . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 1 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 7 | . 1 1 . . 5 System Corruption 45 | . 1 8 . . 36 Parts Lost 21 | . 3 1 . 2 15 Power 3 | . 1 . . . 2 Propulsion 7 | . . . . . 7 Utility 2 | . 1 . . . 1 Weapon 9 | . 1 1 . 2 5 Highest Loss Streak 7 | . 2 1 . 2 7 To Critical Strikes 1 | . . . . 1 . Average Backups 11 | . 10 14 13 12 10 Power . | . . . 1 . . Propulsion 1 | . 1 2 2 1 . Utility 3 | . 3 5 4 4 3 Weapon 6 | . 6 6 6 6 6 Tool/Special . | . . . . . . Unused Backups 11 | . . . 3 . 8 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 1 . 3 Weapon 7 | . . . 2 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 94 94 100 98 69 Engine 11 | . 13 14 14 14 5 Treads 2 | . 2 . . . 6 Wheel 23 | . 25 28 28 28 14 Device 9 | . 6 14 14 14 6 Storage 12 | . 14 14 14 14 9 Protection 4 | . 6 . . . 6 Energy Gun 1 | . . . . . 5 Ballistic Gun 12 | . 16 9 14 12 5 Launcher 9 | . 7 13 14 14 6 Peak Build Rating 37 | 6 24 25 31 31 37 Average Rating 21 | 4 11 24 26 30 31 On Entrance 19 | . 6 24 25 31 29 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 80 | 13 37 33 32 32 80 Greatest Support 40 | 32 40 24 24 24 24 Greatest Overweight (x) 26 | . 1 1 1 1 26 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 Average Carried 12 | . 10 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 15 15 15 14 8 Class Distribution -------------------- 91% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1363 | 165 561 75 18 46 498 Remotely . | . . . . . . Salvage Created 2277 | 27 724 349 18 133 1026 Parts 143 | 7 46 14 2 9 65 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | 1 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 46 | . 19 5 . 3 19 Guns 16 | . 13 . . 1 2 Cannons 5 | . . . . . 5 AOE 21 | . 6 5 . 2 8 Classes Destroyed 11 | 1 6 . 1 . 3 Worker 1 | . . . . . 1 Builder 8 | . 3 . . . 5 Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 3 | . 1 2 . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 9 . . . 3 Grunt 28 | . 10 5 . 3 10 Sentry 5 | . . . . . 5 Hunter 1 | . . . . . 1 Zionite 1 | . . . 1 . . Best Kill Streak 7 | 2 7 7 . 3 7 Combat Bots Only 6 | . 6 5 . 3 5 Max Kills in Single Turn 3 | 1 2 3 1 3 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 2 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 298 | . 96 16 . 15 171 Missed 98 | . 30 6 . 2 60 Hits 200 | . 66 10 . 13 111 Melee 4 | . . . . 4 . Projectile 196 | . 66 10 . 9 111 Critical Strikes 5 | . . . . 1 4 Damage Taken 2974 | . 688 161 . 321 1804 Core 708 | . 117 33 . 108 450 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . . . 40 . Volleys Fired 129 | 7 55 9 . 6 52 Largest 3 | 1 2 1 . 2 3 Hottest 118 | 20 46 33 . 56 118 Shots Fired 180 | 7 78 9 1 11 74 Gun 103 | 7 64 . 1 5 26 Cannon 9 | . . . . . 9 Launcher 68 | . 14 9 . 6 39 Special . | . . . . . . Kinetic 89 | 7 64 . 1 5 12 Thermal 1 | . . . . . 1 Explosive . | . . . . . . Electromagnetic 90 | . 14 9 . 6 61 Robot Hit Streak 5 | 3 5 2 1 2 5 Robot Miss Streak 6 | 1 5 1 1 2 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Autonomous 9 | . . . . . 9 Shots Hit Robots 108 | 5 45 2 1 7 48 Core Hits 96 | 2 36 6 1 7 44 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 3 | . 2 . . . 1 Destroy 2 | . 2 . . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4062 | 62 965 400 10 373 2252 Guns 998 | 62 604 . 10 42 280 Cannons 596 | . . . . . 596 Explosions 2461 | . 361 393 . 331 1376 Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 1351 | 62 604 . 10 42 633 Thermal 229 | . . 68 . . 161 Explosive . | . . . . . . Electromagnetic 2475 | . 361 325 . 331 1458 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 52 | . 2 12 12 12 52 Average Corruption 18 | . 1 8 12 12 34 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 65 | . . 8 13 12 32 Message Errors 10 | . . 2 2 1 5 Matter Fused 12 | . . 2 2 3 5 Heat Flow Errors 11 | . . 2 3 1 5 Energy Discharges 10 | . . 1 2 2 5 Parts Fused 1 | . . 1 . . . Data Loss (minor) 3 | . . . 2 . 1 Data Loss (major) 6 | . . . 1 4 1 Misfires 2 | . . . 1 1 . Misdirections 7 | . . . . . 7 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 72 | . . 36 . 3 33 Projectiles 16 | . . . . . 16 Explosions 56 | . . 36 . 3 17 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 189 | . 28 48 . 98 15 Shots 15 | . 2 6 . 6 1 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 341 | . 21 223 250 173 341 Average Temperature 85 | . 4 82 109 48 109 Received Heat Transfer 994 | . 210 61 . 84 639 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Fried 8 | . 1 . . . 7 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 287 | . . 100 . . 187 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 2 . . 3 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 99 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 209 | 10 209 145 . 60 177 Initial 57 | . . 57 . . . Average 95 | 1 125 84 . 13 95 Influence Increases 1296 | 10 559 138 . 60 529 Destroy 0b10 Robot/C 920 | . 380 100 . 60 380 Destroy 0b10 Robot/NC 80 | 10 30 10 . . 30 Destroy Leader 154 | . 74 20 . . 60 Successful Hack 5 | . . . . . 5 Disable Machine 30 | . . . . . 30 Destroy Structure 17 | . . 8 . . 9 Lose Combat Pursuer 90 | . 75 . . . 15 Influence Decreases 1151 | 10 412 230 55 60 384 Entered New Map 145 | . . 90 55 . . Time Decay 816 | 10 382 130 . 60 234 Lost Part 190 | . 30 10 . . 150 Squads Dispatched 8 | . 3 1 . . 4 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 7 | . 3 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 31 4 . 22 35 Peak Tracking Total 20 | . 6 2 . 20 14 Tactical Retreats 4 | . 3 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . . 1 1 . 1 Terminals 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . 3 1 . 2 Successful 2 | . . . 1 . 1 Failed 4 | . . 3 . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . 1 . . Terminals 5 | . . 3 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 . 1 Hauler Manifests 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 183 | . 26 . . 97 60 Average Entertainment 30 | . 25 15 . 5 53 Good Acts 3 | . . 2 . 1 . Bad Acts 12 | . . 3 . 1 8 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 452 | 12 440 . . . . Terrain 375 | . 375 . . . . Seismic 77 | 12 65 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2509 | 77 1022 278 309 264 559 Spaces Moved 1804 | 53 699 234 230 234 354 Core 8 | 5 . . . . 3 Treads 56 | . 56 . . . . Legs . | . . . . . . Wheels 1740 | 48 643 234 230 234 351 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 90 105 105 100 Average Speed 108 | 95 107 104 105 105 118 Slowest Speed 1350 | 100 240 105 105 105 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . . 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 93 64 63 65 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . 8 . . 11 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 17 | . . 8 . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2179 | 69 882 257 299 242 430 Wait 172 | 2 97 9 64 . . Move 1799 | 52 698 233 229 233 354 Hop . | . . . . . . Pick Up 21 | 2 13 1 1 . 4 Fast Attach 24 | 6 7 . . . 11 Attach 10 | . . 2 . 1 7 Detach . | . . . . . . Swap 15 | . 10 2 1 1 1 Drop 8 | . 2 . 4 1 1 Fire 129 | 7 55 9 . 6 52 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 4) 466 | -10/Materials | Discovered new exit (range 13) 619 | -10/Materials | Discovered new exit (range 8) 1039 | -10/Materials | Discovered new exit (range 3) 1041 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1100 | -10/Materials | Entered Mines 1136 | -10/Mines | Met a Derelict bent on vengeance 1188 | -10/Mines | System corruption reached 10% 1191 | -10/Mines | Core integrity fell below 50% 1217 | -10/Mines | Learned location of Mines (-9) 1238 | -10/Mines | Discovered new exit (range 15) 1291 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1309 | -10/Mines | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1349 | -10/Mines | Discovered new exit (range 9) 1373 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1374 | -10/Mines | Discovered new exit (range 5) 1378 | -10/Mines | Entered Exiles 1409 | -10/Exiles | Met 8R-AWN 1424 | -10/Exiles | Met EX-HEX 1454 | -10/Exiles | Met EX-BIN 1467 | -10/Exiles | Aligned with FarCom system 1468 | -10/Exiles | Given EX-Vault access code 1497 | -10/Exiles | Opened EX-Vault 1504 | -10/Exiles | Found AWS/Autocannon 1525 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1543 | -10/Exiles | Exiles lab attacked by MAIN.C 1594 | -10/Exiles | Discovered new exit (range 10) 1687 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1687 | -10/Exiles | Entered Mines 1729 | -9/Mines | X0-1V1 sent hostile G-34 Mercenary (x3) 1908 | -9/Mines | Assembled infested the area 1925 | -9/Mines | X0-1V1 rescued you from certain death 1926 | -9/Mines | Discovered new exit (range 8) 1951 | -9/Mines | Entered Materials 1951 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2115 | -8/Materials | System corruption reached 10% 2131 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 22) 2194 | -8/Materials | Lost 7 parts (1p3n1u2w) 2322 | -8/Materials | System corruption reached 30% 2369 | -8/Materials | Discovered new exit (range 15) 2383 | -8/Materials | Lost 3 parts (2n1w) 2471 | -8/Materials | X0-1V1 sent you into danger 2472 | -8/Materials | Garrison activated, responded to threat 2485 | -8/Materials | Core integrity fell below 50% 2499 | -8/Materials | Core integrity fell below 20% 2510 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02489_ Penetrated by Slug. 02489_ Terminal disabled. 02492_ Penetrated by Slug. 02493_ Destroyed Aluminum Leg. 02494_ Destroyed Particle Gun. 02496_ G-47 Trooper suffers critical hit (Blast). 02496_ Destroyed Lgt. Nuclear Core. 02496_ G-47 Trooper knocked back. 02496_ G-47 Trooper destroyed. 02498_ Penetrated by Slug. 02498_ G-47 Trooper destroyed. 02504_ Terminal disabled. 02504_ Slug penetrates Electrolysis Chamber. 02504_ G-47 Trooper destroyed. 02507_ System corrupted: Heat flow error (+276). 02507_ Acquired 81 matter. 02507_ Penetrated by Slug. 02508_ G-47 Trooper destroyed. 02509_ Critical hit (Burn: +37). 02510_ X0-1V1 bursts into laughter! 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T#???????????????? | | ?????????????????# %!=% #???????????????? | | ?????????????????#! % #= ##???????????????? | | ?????????????????######## #????????g???????? | | ???????????????????????? ????g?g????????? | | ???????????????????????? [ " a????g????????? | | ??????????????????????? "" ???????????? | | ???????????????????????######### ###+??????????? | | ???????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????Y?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseLightPlating Manual? 0 Play Time 00:17:17 Cumulative 512.1 hours Start 2026.09.30 @ 17:08:34 End 2026.09.30 @ 17:25:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 11 Types 4/0/5/2/0/0/0/0/0/0 Lore% 67 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35285320-607f-4d4d-b234-54d85325c911