Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.12 @ 11:12:28 Player: triibiis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2597) 2597 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 5351 Bonus ------- High Alert Combat Kills 412 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/550 Matter 115/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit VTOL Module Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Visual Processing Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Minigun Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Light Cannon Improved Light Cannon Shock Bomb Launcher Missile Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 52 | 8 5 15 6 18 Power 15 | 1 1 5 . 8 Engine 11 | 1 1 4 . 5 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 15 | 4 1 5 1 4 Treads 4 | 2 . . . 2 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 9 | . 1 5 1 2 Utility 6 | 1 3 . 2 . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 3 | . 2 . 1 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 . 5 3 6 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 6 | . . 2 . 4 Launcher 6 | . . 3 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 30 | . 2 6 4 18 Power 7 | . 1 2 1 3 Propulsion 11 | . 1 2 1 7 Utility 1 | . . . . 1 Weapon 11 | . . 2 2 7 Highest Loss Streak 13 | . 2 2 4 13 To Critical Strikes . | . . . . . Average Backups 3 | 1 4 4 . 2 Power . | . . . . . Propulsion . | 1 1 . . . Utility . | . . 1 . . Weapon 2 | . 1 2 . 2 Tool/Special . | . . . . . Unused Backups 2 | . 1 1 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 72 85 93 70 Engine 6 | . 12 4 . 3 Core 1 | . . 3 4 . Wheel 2 | . 10 . . . Flight 24 | . 8 34 36 22 Storage 1 | . 5 . . . Processor 20 | . 13 22 26 24 Ballistic Gun 8 | . 19 2 8 5 Ballistic Cannon 6 | . . 10 3 8 Launcher 4 | . . 7 10 2 Peak Build Rating 23 | 6 7 14 20 23 Average Rating 10 | 4 5 10 17 15 On Entrance 8 | . 6 6 14 18 Naked Turns . | . . . . . Heaviest Build 18 | 10 10 12 16 18 Greatest Support 26 | 26 26 16 16 23 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 5 | 4 5 5 3 5 Average Carried 3 | 1 4 4 . 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 5 4 . . Class Distribution -------------------- 47% | Mutant 31% | Scavenger-Sprinter 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1628 | 189 204 568 186 481 Remotely . | . . . . . Salvage Created 2377 | . 298 1003 300 776 Parts 145 | . 15 73 18 39 Haulers Intercepted 4 | . . 3 1 . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 66 | . 5 35 8 18 Guns 11 | . 5 1 1 4 Cannons 27 | . . 17 . 10 AOE 28 | . . 17 7 4 Classes Destroyed 12 | . 4 5 . 3 Worker 4 | . . 3 . 1 Builder 1 | . . . . 1 Hauler 4 | . . 3 1 . Recycler 3 | . 1 . 1 1 Mechanic 1 | . . 1 . . Operator 3 | . . 2 1 . Watcher 7 | . 2 4 1 . Swarmer 16 | . 2 10 4 . Grunt 37 | . 3 20 3 11 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 11 | . . 5 1 5 Best Kill Streak 12 | . 5 12 7 10 Combat Bots Only 8 | . 4 8 5 8 Max Kills in Single Turn 4 | . 1 3 4 4 Gunslinging . | . . . . . Exploded 4 | . . 2 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 355 | . 59 81 9 206 Missed 124 | . 25 35 3 61 Hits 231 | . 34 46 6 145 Melee 3 | . . . . 3 Projectile 228 | . 34 46 6 142 Critical Strikes 4 | . . 1 . 3 Damage Taken 2866 | . 285 526 258 1797 Core 727 | . 67 104 71 485 Absorbed by Shields . | . . . . . Ignored by Resistances 831 | . 91 161 70 509 Regen/Repaired (Parts) 15 | . . . . 15 Core Remaining (%) 82 | 100 73 74 . . Volleys Fired 155 | . 45 61 9 40 Largest 3 | . 2 2 3 3 Hottest 121 | . 40 63 121 121 Shots Fired 273 | . 63 109 24 77 Gun 114 | . 63 15 14 22 Cannon 110 | . . 59 2 49 Launcher 49 | . . 35 8 6 Special . | . . . . . Kinetic 218 | . 63 74 11 70 Thermal 6 | . . . 5 1 Explosive 48 | . . 35 8 5 Electromagnetic 1 | . . . . 1 Robot Hit Streak 62 | . 25 14 10 62 Robot Miss Streak 2 | . 2 2 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 199 | . 47 73 15 64 Core Hits 139 | . 19 62 17 41 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . . 1 Destroy 1 | . 1 . . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6152 | . 393 3175 796 1788 Guns 1031 | . 393 104 177 357 Cannons 1655 | . . 774 31 850 Explosions 3459 | . . 2297 588 574 Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 2581 | . 393 878 122 1188 Thermal 213 | . . 108 86 19 Explosive 3286 | . . 2189 588 509 Electromagnetic 65 | . . . . 65 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 1 . 2 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 6 . 2 Message Errors 3 | . . 1 . 2 Matter Fused 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 250 | . . 111 98 41 Projectiles 39 | . . 9 . 30 Explosions 211 | . . 102 98 11 Melee . | . . . . . Knockbacks 6 | . . 1 . 5 Impact . | . . . . . Kinetic 6 | . . 1 . 5 Secondary . | . . . . . Self-Inflicted Damage 386 | . . 140 187 59 Shots 11 | . . 5 4 2 Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . 18 86 162 103 Average Temperature 27 | . 4 23 48 39 Received Heat Transfer 1458 | . 171 180 54 1053 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 272 | . . 50 185 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 3 | . . 3 2 2 Low Security (%) 42 | 100 100 32 . . Level 1 16 | . . 10 48 36 Level 2 29 | . . 25 51 63 Level 3 11 | . . 32 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1044 | . 70 1044 690 580 Initial 368 | . . 12 368 244 Average 324 | . 20 478 488 422 Influence Increases 2619 | . 190 1341 412 676 Destroy 0b10 Robot/C 1340 | . 100 700 160 380 Destroy 0b10 Robot/NC 115 | . 15 65 20 15 Destroy Leader 322 | . 24 174 34 90 Allied During Kill 2 | . . . . 2 Successful Hack 57 | . 6 26 12 13 Disable Machine 144 | . . 72 36 36 Destroy Structure 399 | . . 259 105 35 Partial Spotted 75 | . . 45 . 30 Lose Combat Pursuer 165 | . 45 . 45 75 Influence Decreases 2099 | . 156 351 756 836 Entered New Map 1114 | . . 22 656 436 Time Decay 645 | . 136 269 60 180 Lost Part 300 | . 20 60 40 180 Lost Ally 40 | . . . . 40 Squads Dispatched 18 | . . 7 3 8 Investigation 8 | . . 4 2 2 Extermination . | . . . . . Reinforcement 4 | . . 3 . 1 Assault 2 | . . . . 2 Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 14 43 16 36 Peak Tracking Total 15 | . 4 5 9 15 Tactical Retreats 6 | . 2 . 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 16 | . . 8 4 4 Max in Single Turn 2 | . . 2 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 16 | . 5 4 2 5 Terminals 14 | . 5 4 2 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 60 | . 21 13 6 20 Successful 18 | . 1 7 2 8 Failed 42 | . 20 6 4 12 Catastrophic 17 | . 9 3 2 3 Database Lockouts . | . . . . . Manual 43 | . 19 9 6 9 Terminals 53 | . 21 13 6 13 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 15 | . 1 7 2 5 Robot Analysis 2 | . . 1 . 1 Level Access Points 1 | . . 1 . . Branch Access Points 4 | . 1 2 . 1 Emergency Access Points 2 | . . 1 1 . Reinforcement Status 1 | . . . . 1 Assault Status 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Zone Layout 3 | . . 1 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 15 | . 5 4 2 4 Full Trace Events 15 | . 5 4 2 4 Feedback Events 2 | . . 1 . 1 Corruption 2 | . . 1 . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 236 | . . . . 236 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1083 | . 22 559 129 373 Optics 1081 | . 20 559 129 373 Structural 2 | . 2 . . . Robot Analysis Total 2 | . . 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1530 | 75 394 559 129 373 Spaces Moved 2424 | 57 561 1083 267 456 Core 35 | 5 . . . 30 Treads 35 | 13 . . . 22 Legs . | . . . . . Wheels 153 | 39 114 . . . Hover . | . . . . . Flight 2201 | . 447 1083 267 404 Fastest Speed 28 | 50 40 31 29 28 Average Speed 40 | 102 50 33 29 41 Slowest Speed 200 | 160 90 40 32 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 10 | . 2 3 3 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 80 81 24 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 457 | . . 299 124 34 Melee . | . . . . . Projectile . | . . . . . AOE 457 | . . 299 124 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2722 | 70 622 1171 295 564 Wait 42 | . . . 15 27 Move 2401 | 56 556 1076 261 452 Hop 9 | . 2 3 2 2 Pick Up 21 | 4 5 6 . 6 Fast Attach 29 | 7 4 8 1 9 Attach 22 | 1 2 6 5 8 Detach 4 | 1 1 . . 2 Swap 9 | . . 4 1 4 Drop 23 | 1 7 7 1 7 Fire 155 | . 45 61 9 40 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x2 487 | -9/Materials | Identified exit to Mines 590 | -9/Materials | Identified exit to Materials 739 | -9/Materials | Destroyed 8 combat bots 1029 | -9/Materials | Entered another Materials area 1029 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1130 | -8/Materials | Lost 4 parts (1p1n2w) 1140 | -8/Materials | Garrison activated, responded to threat 1152 | -8/Materials | Discovered new exit (range 11) 1158 | -8/Materials | Entered Storage 1189 | -8/Storage | Repaired Flight Unit 1194 | -8/Storage | Identified exit to Recycling 1236 | -8/Storage | Garrison activated, responded to threat 1308 | -8/Storage | Met a pair of Derelict thieves 1403 | -8/Storage | Lost 3 parts (2n1w) 1459 | -8/Storage | Core integrity fell below 50% 1494 | -8/Storage | Core integrity fell below 20% 1505 | -8/Storage | Destroyed 8 combat bots 1531 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired Imp. Ion Engine. K-01 Serf collects debris. U-05 Engineer builds a Wall. Slammed into U-05 Engineer. G-47 Trooper IFF system glitched. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. VTOL Module destroyed. Lgt. Treads destroyed. Imp. Ion Engine destroyed. G-47 Trooper IFF system glitched. ZDCI =KYPP0RTOO