Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 13:02:38 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2825) 2825 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 6464 Bonus ------- High Alert Combat Kills 404 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (7) ------ Medium Storage Unit Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Medium Matter Pod (100) Relay Coupler [Grunt] (30) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Targeting Computer Improved Targeting Computer Advanced Target Analyzer Hacking Suite Improved System Guard > --- WEAPON ----------- Railgun Hardcell Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Improved Medium Treads Improved Carbon-fiber Leg Medium Matter Pod Advanced Target Analyzer Relay Coupler [Grunt] Heavy Laser HERF Cannon Minigun [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 1 2 2 . Weapon . | . . . . . . . Parts Attached 67 | 6 . 3 5 13 3 37 Power 8 | 1 . 1 . 2 . 4 Engine 7 | 1 . 1 . 2 . 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . . 1 4 . 15 Treads 10 | 2 . . 1 2 . 5 Leg 12 | . . . . 2 . 10 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 . 1 2 5 2 7 Device 4 | . . 1 1 2 . . Storage 4 | 1 . . . 1 . 2 Processor 6 | . . . 1 1 1 3 Hackware 1 | . . . . . 1 . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 19 | 2 . 1 2 2 1 11 Energy Gun 6 | 2 . . . 1 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . 1 2 1 . 5 Ballistic Cannon 4 | . . . . . . 4 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 29 | . . . . 2 . 27 Power 3 | . . . . . . 3 Propulsion 12 | . . . . 1 . 11 Utility 6 | . . . . 1 . 5 Weapon 8 | . . . . . . 8 Highest Loss Streak 8 | . . . . 1 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 85 97 91 93 100 92 Engine 8 | . 14 14 11 9 7 4 Treads 16 | . 28 28 26 21 7 6 Leg 6 | . . . . 1 15 12 Device 8 | . . 11 20 11 15 2 Storage 9 | . 14 14 11 9 7 6 Processor 17 | . . . . 18 23 31 Hackware 3 | . . . . . 7 7 Protection 1 | . . . . 4 . 2 Energy Gun 8 | . 28 23 . 5 7 3 Ballistic Gun 7 | . . 4 21 12 7 4 Ballistic Cannon 1 | . . . . . . 3 Peak Build Rating 65 | 6 6 7 13 24 29 65 Average Rating 23 | 4 6 6 11 17 28 39 On Entrance 12 | . 6 6 7 13 24 29 Naked Turns . | . . . . . . . Heaviest Build 41 | 14 14 15 18 26 24 41 Greatest Support 100 | 40 40 40 63 63 25 100 Greatest Overweight (x) 9 | . . . . 1 . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 9 10 9 Most Carried 10 | 8 8 8 8 10 8 10 Average Carried 8 | 5 7 7 7 9 7 8 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 9 | 6 8 8 8 9 8 4 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1849 | 176 44 170 56 341 . 1062 Remotely . | . . . . . . . Salvage Created 2225 | . 73 261 74 665 . 1152 Parts 99 | . 3 12 9 30 . 45 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 54 | . 1 5 4 12 . 32 Guns 45 | . 1 5 4 12 . 23 Cannons 9 | . . . . . . 9 Classes Destroyed 12 | . 2 3 . 5 . 2 Worker 1 | . . . . 1 . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . . 1 . . Recycler 2 | . . 1 . 1 . . Watcher 4 | . 1 . 1 1 . 1 Swarmer 25 | . . 3 4 3 . 15 Grunt 19 | . 1 2 . 3 . 13 Brawler 1 | . . . . 1 . . Sentry 6 | . . . . 4 . 2 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Behemoth 1 | . . . . . . 1 Best Kill Streak 9 | . 1 4 3 3 . 9 Combat Bots Only 9 | . 1 3 3 3 . 9 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 507 | . 8 29 12 69 . 389 Missed 119 | . 1 7 2 12 . 97 Damage Taken 5839 | . 80 237 83 741 . 4698 Core 807 | . . 57 . 43 . 707 Absorbed by Shields . | . . . . . . . Reduced by Siege Mode 54 | . . . . . . 54 Core Remaining (%) 92 | 100 . 77 100 92 . . Volleys Fired 185 | . 8 14 7 49 . 107 Largest 2 | . 2 2 2 2 . 2 Hottest 149 | . 100 100 46 103 . 149 Shots Fired 351 | . 16 28 14 98 . 195 Gun 298 | . 16 28 14 98 . 142 Cannon 53 | . . . . . . 53 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 222 | . . . 14 70 . 138 Thermal 129 | . 16 28 . 28 . 57 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 4 9 3 12 . 13 Robot Miss Streak 7 | . 4 3 2 5 . 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 231 | . 9 15 7 78 . 122 Core Hits 118 | . 5 11 6 36 . 60 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 27 | . 2 3 . . . 22 Burn 13 | . 2 3 . . . 8 Destroy 3 | . . . . . . 3 Blast 11 | . . . . . . 11 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4975 | . 126 235 111 1314 . 3189 Guns 3685 | . 126 235 111 1314 . 1899 Cannons 1221 | . . . . . . 1221 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 69 | . . . . . . 69 Kinetic 3195 | . . . 111 759 . 2325 Thermal 1711 | . 126 235 . 555 . 795 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 29 | . . . . . . 29 Projectiles 15 | . . . . . . 15 Explosions 14 | . . . . . . 14 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 153 | . . . . . . 153 Shots 2 | . . . . . . 2 Rammed 35 | . . . . . . 35 Targets Rammed 37 | . . . . . . 37 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 452 | . 318 360 . 288 . 452 Average Temperature 137 | . 143 141 . 62 . 163 Received Heat Transfer 1413 | . 45 87 . 216 . 1065 Effects 13 | . . 2 . . . 11 Shutdowns 4 | . . 1 . . . 3 Energy Bleed 4 | . . . . . . 4 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . 1 . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations 1 | . . . . . . 1 Total Turns 8 | . . . . . . 8 Longest Duration 8 | . . . . . . 8 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 1 7 . 1 . 4 Heat Transferred 4716 | . 518 925 . 1275 . 1998 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 1130 | . 72 172 212 434 88 1130 Initial 89 | . . 27 66 89 76 61 Average 317 | . 22 124 130 278 76 589 Maximum Alert Level 4 | . . . 1 2 . 4 Low Security (%) 48 | 100 100 100 98 20 100 6 Level 1 32 | . . . 1 72 . 46 Level 2 3 | . . . . 6 . 4 Level 3 13 | . . . . . . 34 Level 4 2 | . . . . . . 7 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 . 1 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 6 | . 1 . . 1 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 5 5 8 16 . 44 Peak Tracking Total 9 | . 3 3 5 4 . 9 Tactical Retreats 8 | . 1 . . 1 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 9 | . . . . 1 . 8 Max in Single Turn 2 | . . . . 1 . 2 Garrison Relay 2 | . . . . . . 2 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 10 | . 1 . 3 3 1 2 Terminals 9 | . 1 . 3 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 26 | . 4 . 8 9 2 3 Successful 9 | . . . 3 4 1 1 Failed 17 | . 4 . 5 5 1 2 Catastrophic 4 | . . . 2 . 1 1 Database Lockouts . | . . . . . . . Manual 7 | . . . 3 4 . . Terminals 24 | . 4 . 8 9 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 8 | . . . 3 4 . 1 Emergency Access Points 1 | . . . . . . 1 Alert Level 2 | . . . 1 1 . . Unreport Threat 1 | . . . . 1 . . Transport Status 1 | . . . . 1 . . Investigation Status 1 | . . . 1 . . . Hauler Manifests 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . 3 3 1 1 Full Trace Events 3 | . . . 1 . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . . 8 Machine Destruction 8 | . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 3010 | 88 318 340 333 590 181 1160 Spaces Moved 1458 | 52 178 169 187 264 145 463 Core 10 | 9 . . . . . 1 Treads 898 | 43 178 169 187 233 . 88 Legs 550 | . . . . 31 145 374 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 Average Speed 153 | 140 160 160 160 156 120 156 Slowest Speed 500 | 160 160 160 160 190 120 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 41 51 18 27 4 51 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 157 | . . . . . . 157 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE 147 | . . . . . . 147 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 1882 | 65 195 211 213 357 151 690 Wait 64 | . 8 23 1 10 4 18 Move 1452 | 51 177 168 186 263 144 463 Hop . | . . . . . . . Pick Up 39 | 8 2 1 6 8 . 14 Fast Attach 26 | 4 . 2 3 5 . 12 Attach 25 | 2 . 1 1 3 2 16 Detach 4 | . . . . 1 . 3 Swap 16 | . . . 1 5 1 9 Drop 32 | . . 2 8 13 . 9 Fire 185 | . 8 14 7 49 . 107 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 35 | . . . . . . 35 Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 12) 407 | -10/Materials | Entered Mines 733 | -10/Mines | Discovered new exit (range 10) 747 | -10/Mines | Entered Materials 747 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1074 | -9/Materials | Discovered new exit (range 3) 1079 | -9/Materials | Identified exit to Materials 1080 | -9/Materials | Entered another Materials area 1080 | -8/Materials | Evolved 2 slots: Utility x2 1616 | -8/Materials | Discovered new exit (range 13) 1669 | -8/Materials | Identified exit to Factory 1670 | -8/Materials | Entered Factory 1670 | -7/Factory | Evolved 2 slots: Utility x2 1850 | -7/Factory | Identified exit to Garrison 1851 | -7/Factory | Entered Garrison 1879 | -7/Garrison | Triggered checkpoint 1902 | -7/Garrison | Garrison Relay disabled 1972 | -7/Garrison | Garrison Relay disabled 2239 | -7/Garrison | Spotted B-75 Beast 2293 | -7/Garrison | Destroyed B-75 Beast 2323 | -7/Garrison | Lost 7 parts (1p3n1u2w) 2462 | -7/Garrison | Phase Generator disabled 2500 | -7/Garrison | Core integrity fell below 50% 2503 | -7/Garrison | Triggered checkpoint 2556 | -7/Garrison | Destroyed 9 combat bots 2795 | -7/Garrison | Core integrity fell below 20% 2840 | -7/Garrison | Discovered new exit (range 15) 2857 | -7/Garrison | Lost 3 parts (1n1u1w) 2890 | -7/Garrison | Rescued a captive Derelict 2898 | -7/Garrison | Identified exit to Factory 2903 | -7/Garrison | Lost 3 parts (1p1n1u) 2917 | -7/Garrison | Build established: Scavenger-Mutant 3011 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 24 matter. Autogun destroyed. Aluminum Leg destroyed. Kicked S-27 Virus. Kicked S-27 Virus out of the way. Aluminum Leg destroyed. Slammed into S-27 Virus. Aluminum Leg destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. Slammed into S-27 Virus. Imp. Light Armor Plating destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. Slammed into S-27 Virus. Deuterium Engine destroyed. Slammed into S-27 Virus. Acquired 10 matter. The unstable cave ceiling collapses. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????? ###????????????????? | | ?????????????????????????? ?? #????????????????? | | ?????????????????????????? ???# #????????????????? | | ?????????????????????????? ???# #????????????????? | | ?????????????????????????? ???# #???#####????????? | | ?????????????????????????# #??#=#???# #????????? | | ?????????????????????????# ####%##### < #????????? | | ?????????????????????????# %=% #????????? | | ?????????????????????????# ##% % #????????? | | ??????? ???????????????# ## %####### ##????????? | | ??????# ???????????????# ##% #?????# #?????????? | | ??????# #??????????????#%## %#?????# #?????????? | | ?????? #??????????????#%##% #???### #?????????? | | ??????# #???????########s## %##### # ####??????? | | ??????# #???????# %@%%%% ## # ####"##? | | ??????# #???????# ######### # # # ### #? | | ??????# #######?# #???????# # ##? | | ??????# ## #?# #???????# ## #?? | | ??????# ## ### ##??????# * # #####?? | | ????### =%= ######## [# #???? | | ???? = "#???? | | ??????# ^ #???? | | ?#????# ## ## ########## # #???? | | ?# #### ## %"# ###??????# # ##???? | | ?# = = " #??????# #????? | | ##### [ % %" % #??????## # # ##????? | | #*]##=== ! " #???????## ## # ##?????? | | [ =[* * #????????### #######??????? | | "##"###[ ## %! ## ###??????????###????????????? | | #####?# ## ## #???????????????????????????? | | #?????# #???????????????????????????? | | #?????# ??????????????????????????? | | ####### ###?????????????????????????? | | ## ## ##???????????????????????????? | | ####### ## ## #????????????????????????????? | | #?????# ######## #????????????????????????????? | | #?????# #??????? #????????????????????????????? | | #?????# #??????? #????????????????????????????? | | ?????# #??????? #???????????????????#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentRestorationRigger Manual? 0 Play Time 00:25:49 Cumulative 55.6 hours Start 2024.10.02 @ 12:38:18 End 2024.10.02 @ 13:02:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7cf0288-734a-4d68-a8a9-723378878444