Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.17 @ 15:36:09 Player: Ol Swarmie Result: Destroyed self via exploding Compression Vault Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1166) 1166 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2521 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 228/265 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Compact Ion Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Large Matter Pod (150) Improved Terrain Scanner Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Compact Ion Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Large Matter Pod Improved Terrain Scanner Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Flail [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 71 | 8 14 26 23 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 19 | 3 4 7 5 Treads 8 | 1 3 2 2 Leg 3 | 1 . 2 . Wheel 8 | 1 1 3 3 Hover . | . . . . Flight . | . . . . Utility 20 | 2 3 8 7 Device 15 | 1 1 7 6 Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 27 | 2 5 10 10 Energy Gun 13 | 1 2 7 3 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 2 2 3 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . . 1 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 14 | . 1 8 5 Power 3 | . 1 1 1 Propulsion 5 | . . 3 2 Utility 2 | . . 1 1 Weapon 4 | . . 3 1 Highest Loss Streak 4 | . 1 4 2 Average Slot Usage (%) 92 | . 97 84 98 Engine 9 | . 14 7 10 Treads 15 | . 16 7 22 Leg 4 | . . 11 . Wheel 9 | . 10 7 10 Device 9 | . 7 9 12 Storage 13 | . 21 11 11 Processor 5 | . . 10 4 Protection 2 | . . . 5 Energy Gun 10 | . 12 11 9 Energy Cannon 1 | . . . 3 Ballistic Gun 8 | . 13 6 7 Impact Weapon 1 | . . 2 2 Naked Turns . | . . . . Heaviest Build 34 | 14 28 27 34 Greatest Support 40 | 10 40 40 40 Greatest Overweight (x) 3 | 1 2 2 3 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 6 9 10 10 Average Carried 7 | 4 6 5 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 7 9 10 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1232 | 304 218 396 314 Remotely . | . . . . Salvage Created 1699 | 103 340 536 720 Parts 97 | 12 16 25 44 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 26 | . 6 6 14 Guns 23 | . 6 6 11 Cannons 1 | . . . 1 AOE 2 | . . . 2 Classes Destroyed 8 | 1 3 2 2 Worker 3 | . . 2 1 Builder 1 | . . . 1 Tunneler 5 | 4 1 . . Recycler 3 | . 1 2 . Operator 1 | . . . 1 Watcher 4 | . 1 2 1 Grunt 20 | . 6 4 10 Sentry 6 | . . 2 4 Best Kill Streak 10 | 4 3 3 10 Combat Bots Only 8 | . 2 3 8 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1942 | . 353 692 897 Core 455 | . 39 186 230 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 . . Volleys Fired 112 | 8 24 34 46 Largest 2 | 2 2 2 2 Hottest 146 | 70 70 100 146 Shots Fired 205 | 16 48 50 91 Gun 195 | 16 48 50 81 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 82 | 8 24 17 33 Thermal 105 | 8 24 31 42 Explosive . | . . . . Electromagnetic 18 | . . 2 16 Robot Hit Streak 19 | 3 10 14 19 Robot Miss Streak 4 | 2 2 2 4 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 158 | 8 36 44 70 Core Hits 74 | 5 17 19 33 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 12 | . . 8 4 Impact 12 | . . 8 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2653 | 100 496 710 1347 Guns 2022 | 100 496 469 957 Cannons 195 | . . . 195 Explosions 193 | . . . 193 Melee 241 | . . 241 . Ramming 2 | . . . 2 Kinetic 762 | 50 234 131 347 Thermal 1341 | 50 262 309 720 Explosive . | . . . . Electromagnetic 307 | . . 29 278 Impact 241 | . . 241 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 17 | . . . 17 Message Errors 2 | . . . 2 Matter Fused 4 | . . . 4 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Targeting Errors 6 | . . . 6 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 35 | . . 35 . Projectiles . | . . . . Explosions . | . . . . Melee 35 | . . 35 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 98 | . . . 98 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 249 | 45 189 39 249 Average Temperature 71 | 24 80 12 87 Received Heat Transfer 882 | . 198 327 357 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 4 | . . 4 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 1 1 5 Heat Transferred 3277 | 148 777 842 1510 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 362 | 20 245 247 362 Initial 103 | . 13 103 42 Average 145 | 4 141 152 166 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 67 | 100 62 73 58 Level 1 32 | . 37 26 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 9 14 23 Peak Tracking Total 8 | . 4 8 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 6 | . 3 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 6 | . 1 2 3 Terminals 4 | . . 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 1 7 8 Successful 7 | . 1 4 2 Failed 9 | . . 3 6 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 11 | . 1 8 2 Terminals 14 | . . 6 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Unreport Threat 1 | . . . 1 Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 1 | . . 1 . Track 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Tunnel 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1325 | 85 262 497 481 Spaces Moved 690 | 51 141 274 224 Core 3 | 3 . . . Treads 132 | . 42 40 50 Legs 60 | 1 . 59 . Wheels 495 | 47 99 175 174 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 100 Average Speed 116 | 85 114 121 117 Slowest Speed 180 | 120 180 180 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 30 25 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 18 | . . . 18 Melee 4 | . . . 4 Projectile 1 | . . . 1 AOE 13 | . . . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 983 | 73 193 375 342 Wait 28 | . 2 5 21 Move 687 | 50 140 273 224 Hop . | . . . . Pick Up 32 | 6 6 11 9 Fast Attach 33 | 7 8 11 7 Attach 18 | 1 3 8 6 Detach 11 | 1 1 5 4 Swap 20 | . 3 7 10 Drop 25 | . 6 10 9 Fire 112 | 8 24 34 46 Melee 12 | . . 8 4 Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire 3 | . . 3 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 348 | -9/Materials | Discovered new exit (range 15) 451 | -9/Materials | Lost 4 parts (2n2w) 511 | -9/Materials | Lost 3 parts (1p1u1w) 787 | -9/Materials | Identified exit to Mines 787 | -9/Materials | Identified exit to Storage 845 | -9/Materials | Entered Storage 906 | -9/Storage | Core integrity fell below 50% 1073 | -9/Storage | Core integrity fell below 20% 1092 | -9/Storage | Build established: Scavenger-Mutant 1146 | -9/Storage | Destroyed 8 combat bots 1326 | -9/Storage | Destroyed self via exploding Compression Vault Last Messages --------------- 01250_ The floor emits a surge of raw power. 01250_ System corrupted (+1). 01252_ System corrupted: Heat flow error (+225). 01254_ U-05 Engineer lays Concrete. 01282_ Lgt. Armor Plating melted. 01282_ Heat Sink melted. 01282_ Y-45 Defender destroyed. 01287_ Acquired 6 matter. 01288_ U-05 Engineer builds a Door. 01289_ Dropped Lgt. Treads. 01290_ Acquired 10 matter. 01293_ Crushed U-05 Engineer. 01293_ U-05 Engineer destroyed. 01295_ System corrupted: Matter fused (-7). 01299_ Acquired Lgt. Treads. 01300_ Acquired 3 matter. 01302_ Dropped Wheel. 01303_ Acquired Wheel. 01326_ System corrupted: Com. Ion Cannon targeting data glitched. 01326_ Compression Vault explodes. 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