Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.12 @ 01:32:28 Player: Cassie Rose Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2550) 2550 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 5386 Bonus ------- High Alert Combat Kills 296 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 45/100 System Corruption 5% Temperature Cool (0) Movement Treading (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Flak Cannon > --- INVENTORY (12) --- Armored Treads Improved Heat Sink Advanced Sensor Array Improved ECM Suite Improved EM Shotgun EM Pulse Cannon Advanced EMP Blaster Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Flak Cannon > --- INVENTORY -------- Armored Treads Armored Treads Improved Heat Sink Cooling System Advanced Sensor Array Improved ECM Suite Shock Rifle Gauss Rifle Advanced EMP Blaster Grenade Launcher Katana [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Cannon Energy Gun Electrolaser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 79 | 6 3 4 59 7 Power 21 | 1 . . 19 1 Engine 11 | 1 . . 10 . Core 10 | . . . 9 1 Reactor . | . . . . . Propulsion 15 | 2 . 1 11 1 Treads 14 | 2 . 1 10 1 Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 16 | 1 1 2 12 . Device 11 | 1 1 . 9 . Storage 1 | . . 1 . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 27 | 2 2 1 17 5 Energy Gun 11 | 1 . . 9 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 5 | 1 . . 3 1 Ballistic Cannon 7 | . 2 . 4 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 6 . Parts Lost 21 | . . . 16 5 Power 6 | . . . 3 3 Propulsion 1 | . . . 1 . Utility 8 | . . . 7 1 Weapon 6 | . . . 5 1 Highest Loss Streak 3 | . . . 3 3 Average Slot Usage (%) 94 | . 91 91 95 90 Engine 8 | . 14 11 8 . Core 7 | . . . 8 15 Treads 19 | . 28 22 17 18 Device 20 | . 19 22 21 12 Storage 8 | . . 6 9 9 Processor 10 | . . . 11 18 Protection 1 | . . 6 . . Energy Gun 5 | . 1 . 5 9 Energy Cannon 2 | . . 7 . 5 Ballistic Gun 4 | . 14 3 4 . Ballistic Cannon 7 | . 12 11 7 . Naked Turns . | . . . . . Heaviest Build 59 | 9 13 54 59 56 Greatest Support 42 | 40 40 40 42 40 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 12 | 4 4 12 12 12 Average Capacity 10 | 4 4 8 12 12 Most Carried 12 | 1 4 5 12 11 Average Carried 7 | . 3 4 8 10 Final Capacity 12 | 4 4 12 12 12 Final Carried 11 | . 4 5 11 9 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 2127 | 287 142 104 1449 145 Remotely . | . . . . . Salvage Created 3203 | 167 194 140 2041 661 Parts 171 | 13 8 6 104 40 Haulers Intercepted 7 | . 1 1 5 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 56 | . 4 1 36 15 Guns 27 | . 2 . 21 4 Cannons 19 | . 2 1 12 4 AOE 10 | . . . 3 7 Classes Destroyed 12 | 2 3 3 3 1 Worker 5 | . . 1 4 . Builder 3 | . . . 3 . Tunneler 5 | 3 . . 2 . Hauler 7 | . 1 1 5 . Recycler 3 | 1 1 . 1 . Watcher 5 | . . 1 4 . Swarmer 10 | . 2 . 4 4 Grunt 29 | . 2 . 22 5 Brawler 2 | . . . . 2 Duelist 2 | . . . 1 1 Sentry 11 | . . 1 8 2 Hunter 2 | . . . 1 1 Best Kill Streak 8 | 4 5 2 7 8 Combat Bots Only 8 | . 2 1 6 8 Max Kills in Single Turn 3 | 2 1 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 4377 | . 184 103 3154 936 Core 651 | . 57 44 414 136 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 77 89 . . Volleys Fired 239 | 9 16 13 164 37 Largest 2 | 2 2 2 2 2 Hottest 108 | 60 55 91 107 108 Shots Fired 431 | 18 32 26 300 55 Gun 213 | 18 16 4 148 27 Cannon 208 | . 16 22 150 20 Launcher 10 | . . . 2 8 Special . | . . . . . Kinetic 269 | 9 32 17 201 10 Thermal 50 | 9 . . 33 8 Explosive . | . . . . . Electromagnetic 112 | . . 9 66 37 Robot Hit Streak 20 | 4 16 7 19 20 Robot Miss Streak 5 | 3 2 5 5 2 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 306 | 11 25 16 212 42 Core Hits 146 | 4 8 5 103 26 Critical Hits 5 | . . . 4 1 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6506 | 140 414 308 4524 1120 Guns 3045 | 140 164 34 2296 411 Cannons 2660 | . 250 274 1885 251 Explosions 795 | . . . 337 458 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 3257 | 62 414 157 2561 63 Thermal 1145 | 78 . . 768 299 Explosive 20 | . . . 20 . Electromagnetic 2078 | . . 151 1169 758 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 . 5 5 Average Corruption 4 | . 2 . 5 5 Corruption Purged . | . . . . . Effects 90 | . . . 75 15 Message Errors 23 | . . . 18 5 Matter Fused 18 | . . . 14 4 Heat Flow Errors 7 | . . . 6 1 Energy Discharges 6 | . . . 4 2 Data Loss (minor) 8 | . . . 8 . Data Loss (major) 4 | . . . 4 . Misfires 4 | . . . 4 . Targeting Errors 17 | . . . 14 3 Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 147 | . 3 8 115 21 Projectiles 41 | . 3 8 30 . Explosions 106 | . . . 85 21 Melee . | . . . . . Knockbacks 22 | . 3 . 19 . Impact . | . . . . . Kinetic 22 | . 3 . 19 . Secondary . | . . . . . Self-Inflicted Damage 344 | . . . 236 108 Shots 8 | . . . 4 4 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 480 | . 50 . 480 231 Average Temperature 94 | . 29 . 115 48 Received Heat Transfer 1581 | . 96 18 1224 243 Effects 3 | . . . 3 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . 2 5 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1970 | 175 . . 1286 509 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . . 4 6 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 785 | 20 115 182 645 785 Average Influence 302 | 6 73 65 349 500 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 40 | 100 100 100 27 . Level 1 19 | . . . 28 . Level 2 39 | . . . 43 94 Level 3 . | . . . . 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 6 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 5 4 80 16 Peak Tracking Total 5 | . 3 1 4 5 Tactical Retreats 14 | . . . 14 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 9 | . 2 1 3 3 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 12 | . . 2 10 . Max in Single Turn 2 | . . 2 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 4022 | 90 289 501 2718 424 Spaces Moved 1681 | 33 144 255 1130 119 Core 1 | 1 . . . . Treads 1680 | 32 144 255 1130 119 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 177 190 Average Speed 177 | 156 160 171 180 190 Slowest Speed 210 | 160 160 180 210 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 32 21 73 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . . 76 7 Melee . | . . . . . Projectile 8 | . . . 8 . AOE 75 | . . . 68 7 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2287 | 53 171 292 1508 263 Wait 183 | . . 13 75 95 Move 1678 | 32 143 254 1130 119 Hop . | . . . . . Pick Up 72 | 6 7 5 53 1 Fast Attach 3 | . . 1 2 . Attach 35 | 6 1 1 24 3 Detach 1 | . . . . 1 Swap 41 | . 2 2 33 4 Drop 32 | . 2 3 26 1 Fire 239 | 9 16 13 164 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Utility x2 840 | -9/Materials | Discovered new exit (range 16) 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1085 | -8/Materials | Garrison activated, responded to threat 1440 | -8/Materials | Discovered new exit (range 15) 1573 | -8/Materials | Core integrity fell below 50% 1586 | -8/Materials | Lost 3 parts (1p1u1w) 1840 | -8/Materials | Discovered new exit (range 4) 2072 | -8/Materials | Build established: Scavenger-Mutant 3057 | -8/Materials | Discovered new exit (range 15) 3550 | -8/Materials | Build established: Mutant 3599 | -8/Materials | Identified exit to Garrison 3599 | -8/Materials | Entered Garrison 3736 | -8/Garrison | Triggered checkpoint 3737 | -8/Garrison | Core integrity fell below 20% 3780 | -8/Garrison | Lost 3 parts (1p1u1w) 3930 | -8/Garrison | Triggered checkpoint 3947 | -8/Garrison | Triggered checkpoint 3953 | -8/Garrison | Triggered checkpoint 3990 | -8/Garrison | Destroyed 8 combat bots 4023 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03965_ S-10 Pest destroyed. 03969_ Chain reaction triggered in Lgt. Ion Engine. 03969_ S-10 Pest destroyed. 03969_ Chain reaction triggered in Imp. Ion Engine. 03969_ Chain reaction triggered in Lgt. Ion Engine. 03978_ JPPTCDPCF&KIW4RBWJ3TEBFV EQ 03984_ Lgt. Nuclear Core destroyed. 03997_ Y-45 Defender destroyed. 04000_ ALERT: Garrison interior compromised. 04004_ Slug penetrates Wall. 04004_ Lgt. Nuclear Core destroyed. 04006_ Acquired 47 matter. 04007_ Slug penetrates Wall. 04009_ Acquired 6 matter. 04014_ Slug penetrates Wall. 04017_ Penetrated by Slug. 04020_ Slug penetrates Wall. 04020_ H-55 Commando destroyed. 04023_ Slug penetrates Wall. 04023_ Penetrated by Slug. 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"?????????? | | ???????????????????????## #??? ## #?????????? | | ????????????????????????# ????? #? ??????????? | | ???????????????????????? ?????????? ??????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????## ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeLightpackBattery Manual? 0 Play Time 00:38:53 Cumulative 58.8 hours Start 2019.12.12 @ 00:54:26 End 2019.12.12 @ 01:32:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 39bd6655-e1e2-49d5-9498-2799207e40d3