Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 07:51:41 Player: beans Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (174) 870 Value Destroyed (5712) 5712 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 11254 Bonus ------- High Alert Combat Kills 592 Follower Combat Kills 286 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Transport Network Coupler Improved Light Armor Plating Improved Light Armor Plating Graphene Brace > --- WEAPON (3) ------- AWS/Thermal > --- INVENTORY (15) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Heat Sink Weapon Cycler Gatling Laser Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Signal Interpreter Salvage Targeting Computer Graphene Brace > --- WEAPON ----------- Gauss Rifle Gauss Rifle Precision Grenade Launcher > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Weapon Cycler AWS/Thermal Enhanced Autogun Gauss Rifle [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility Salvage Targeting Computer Device Graphene Brace Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . 2 . . . 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 95 | 3 11 7 4 4 6 29 19 12 Power 13 | 1 1 . 2 . 3 4 1 1 Engine 10 | 1 1 . 2 . 2 2 1 1 Core 3 | . . . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 32 | 2 2 1 . 1 2 7 11 6 Treads 10 | 2 . . . . . . 6 2 Leg 14 | . 2 1 . 1 1 7 2 . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 7 | . . . . . 1 . 3 3 Utility 17 | . 2 1 2 2 1 6 1 2 Device 8 | . 2 . 1 . 1 4 . . Storage 2 | . . . . 1 . 1 . . Processor 3 | . . . 1 . . 1 1 . Hackware 1 | . . . . 1 . . . . Protection 3 | . . 1 . . . . . 2 Artifact . | . . . . . . . . . Weapon 33 | . 6 5 . 1 . 12 6 3 Energy Gun 13 | . 4 4 . . . 3 1 1 Energy Cannon 3 | . 1 . . . . 1 1 . Ballistic Gun 12 | . 1 1 . . . 7 3 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . 1 . 2 Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . 6 2 1 Parts Lost 55 | . 6 4 4 . 1 14 13 13 Power 6 | . 1 . 2 . . 2 . 1 Propulsion 21 | . 2 2 1 . . 5 5 6 Utility 9 | . . 2 1 . 1 3 1 1 Weapon 19 | . 3 . . . . 4 7 5 Highest Loss Streak 13 | . 6 2 2 . 1 3 2 13 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 1 3 4 4 6 10 12 9 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . 4 8 6 Utility . | . . . . . . . 1 1 Weapon 3 | 2 . 2 3 3 4 4 3 1 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 1 . 1 . 3 . 4 Power . | . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . 3 Utility 2 | . . . . . . 1 . 1 Weapon 2 | . . . . . . 2 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 58 83 43 67 84 94 85 71 Engine 6 | . 9 11 3 11 7 2 6 6 Core 1 | . . . . . 3 5 . . Treads 2 | . 12 . . . . . 6 13 Leg 8 | . 7 20 1 2 12 14 8 . Device 13 | . 7 21 10 11 5 17 14 7 Storage 6 | . . . . 3 11 9 7 7 Processor 13 | . . . 5 11 11 15 18 16 Hackware 2 | . . . . 5 11 2 . . Energy Gun 9 | . 9 18 22 17 22 5 . 5 Ballistic Gun 10 | . 4 . . . . 21 17 1 Special Weapon 1 | . . . . 4 . . . . Peak Build Rating 50 | 3 12 17 11 21 26 46 50 45 Average Rating 25 | 2 5 14 8 15 22 38 39 37 On Entrance 18 | . 3 12 11 10 21 26 40 42 Naked Turns 9 | . 9 . . . . . . . Heaviest Build 46 | 3 11 14 12 20 26 40 43 46 Greatest Support 71 | 40 40 20 10 15 25 36 71 71 Greatest Overweight (x) 11 | . . 1 3 6 1 10 4 11 Average Overweight (x) 1 | . . . 2 2 . . 1 1 Largest Inventory Capacity 15 | 5 5 5 5 10 10 15 15 15 Average Capacity 10 | 5 5 5 5 6 10 12 15 15 Most Carried 15 | 3 3 5 5 6 10 15 15 15 Average Carried 8 | 2 1 3 4 5 7 11 13 9 Final Capacity 15 | 5 5 5 5 10 10 15 15 15 Final Carried 15 | 3 1 4 4 6 8 14 15 9 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Tank 13% | Scavenger-Mutant 11% | Commander-Mutant 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Matter Collected 3983 | 230 90 115 25 140 60 1769 1044 510 Remotely . | . . . . . . . . . Salvage Created 7367 | . 285 515 500 188 158 2621 1460 1640 Parts 374 | . 11 27 25 6 10 136 85 74 Haulers Intercepted 15 | . 1 2 . . . 6 5 1 Recyclers Shooed 10 | . 1 1 1 . . 1 5 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 121 | . 5 10 9 . 3 38 17 39 Guns 92 | . 3 7 9 . 3 36 17 17 Cannons 6 | . 2 3 . . . . . 1 AOE 21 | . . . . . . . . 21 Classes Destroyed 16 | . 2 6 1 . . 5 2 . Worker 11 | . . 1 3 . . 3 3 1 Builder 4 | . . . . . . 2 1 1 Hauler 15 | . 1 2 . . . 6 5 1 Recycler 13 | . . 1 3 . 1 3 3 2 Operator 2 | . . . . . . 1 1 . Watcher 8 | . . 1 . . . 3 2 2 Swarmer 17 | . . 3 4 . 1 6 3 . Grunt 58 | . 5 4 4 . 1 17 7 20 Brawler 4 | . . . 1 . . . 1 2 Duelist 6 | . . 1 . . 1 2 . 2 Protector 3 | . . . . . . 1 . 2 Sentry 23 | . . 2 . . . 9 2 10 Specialist 2 | . . . . . . 2 . . Hunter 3 | . . . . . . . 1 2 Programmer 4 | . . . . . . . 3 1 Heavy 1 | . . . . . . 1 . . Best Kill Streak 27 | . 2 4 5 . 2 6 4 27 Combat Bots Only 23 | . 2 4 4 . 2 5 3 23 Max Kills in Single Turn 4 | . 1 2 2 . 1 2 1 4 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 830 | 4 68 53 44 . 13 152 156 340 Missed 275 | . 13 17 12 . 6 48 50 129 Hits 555 | 4 55 36 32 . 7 104 106 211 Melee 8 | . . 3 1 . 1 1 . 2 Projectile 547 | 4 55 33 31 . 6 103 106 209 AOE 5 | 4 . . . . . 1 . . Critical Strikes 15 | . 1 2 2 . . 8 1 1 Actively Blocked 6 | . . . . . . 4 1 1 Damage Taken 7447 | 133 767 526 337 . 93 1908 1352 2331 Core 1330 | 14 187 104 126 . 14 155 193 537 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 55 | 94 19 . . . 39 71 . . Volleys Fired 442 | . 52 47 26 31 10 147 99 30 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 189 | . 125 126 126 126 126 189 84 94 Shots Fired 1104 | . 85 91 52 48 20 436 236 136 Gun 997 | . 65 74 52 34 20 436 210 106 Cannon 74 | . 20 17 . . . . 25 12 Launcher 19 | . . . . . . . 1 18 Special 14 | . . . . 14 . . . . Kinetic 569 | . 29 . . . . 324 195 21 Thermal 499 | . 53 91 52 34 20 112 40 97 Explosive 19 | . . . . . . . 1 18 Electromagnetic 3 | . 3 . . . . . . . Robot Hit Streak 34 | . 8 21 34 12 10 18 11 29 Robot Miss Streak 8 | . 4 5 2 1 4 7 8 4 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 10 | . 1 . 1 . . 7 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . Autonomous 97 | . . . . . . . 15 82 Shots Hit Robots 693 | . 51 63 38 40 13 232 150 106 Core Hits 373 | . 13 18 17 5 7 94 97 122 Critical Kills 4 | . . . . . . 2 2 . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 12 | . . 2 . 1 . 7 2 . Burn 7 | . . 2 . 1 . 4 . . Destroy 5 | . . . . . . 3 2 . Melee Attacks 3 | . . . . . . . 1 2 Impact 3 | . . . . . . . 1 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16943 | . 644 1072 674 556 225 4337 3268 6167 Guns 12460 | . 394 897 674 556 225 4337 2857 2520 Cannons 895 | . 247 175 . . . . 311 162 Explosions 3439 | . . . . . . . . 3439 Melee 146 | . . . . . . . 100 46 Ramming 3 | . 3 . . . . . . . Kinetic 5943 | . 141 . . . . 3010 2473 319 Thermal 7399 | . 487 1072 674 556 225 1327 695 2363 Explosive 3439 | . . . . . . . . 3439 Electromagnetic 13 | . 13 . . . . . . . Impact 146 | . . . . . . . 100 46 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 4 5 5 Average Corruption 3 | . . . . . . 2 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 96 | . . . . . . 46 24 26 Message Errors 14 | . . . . . . 7 2 5 Matter Fused 26 | . . . . . . 13 9 4 Heat Flow Errors 12 | . . . . . . 5 3 4 Energy Discharges 8 | . . . . . . 4 2 2 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . 7 5 4 Data Loss (major) 9 | . . . . . . 3 1 5 Misfires 5 | . . . . . . 4 . 1 Weapon Failures 5 | . . . . . . 3 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 265 | . . 18 . . . . 104 143 Projectiles 27 | . . 18 . . . . 9 . Explosions 178 | . . . . . . . 35 143 Melee 60 | . . . . . . . 60 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 261 | . 1 . . . . . 75 185 Shots 7 | . . . . . . . 2 5 Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 423 | . 135 92 260 162 189 423 192 262 Average Temperature 66 | . 56 45 71 53 61 81 41 63 Received Heat Transfer 2442 | . 447 153 93 . 15 732 306 696 Effects 4 | . . . . . . 4 . . Shutdowns 1 | . . . . . . 1 . . Interference 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 24 | . 1 3 2 . . 7 2 9 Heat Transferred 13748 | . 1221 2553 1443 1184 481 2923 888 3055 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Maximum Alert Level 3 | . . . . . . 2 1 3 Low Security (%) 71 | 100 100 100 100 . 100 55 79 13 Level 1 6 | . . . . . . 4 20 2 Level 2 15 | . . . . . . 39 . 10 Level 3 6 | . . . . . . . . 73 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 832 | . 50 156 180 . 96 595 301 832 Initial 265 | . . 12 40 . . 21 265 79 Average 212 | . 9 97 112 . 44 296 136 668 Influence Increases 4221 | . 138 311 260 23 176 1408 644 1261 Destroy 0b10 Robot/C 2580 | . 100 200 180 . 120 860 340 780 Destroy 0b10 Robot/NC 305 | . 5 25 30 20 5 100 75 45 Destroy Leader 654 | . 32 56 20 . 20 228 82 216 Allied During Kill 55 | . . . . 3 16 20 . 16 Successful Hack 21 | . . . . . . 13 8 . Disable Machine 345 | . . 15 15 . 15 120 90 90 Destroy Structure 156 | . 1 . . . . 7 49 99 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 90 | . . 15 15 . . 60 . . Influence Decreases 3401 | . 108 236 327 61 120 880 1053 616 Entered New Map 571 | . . 18 65 38 . 35 319 96 Time Decay 2253 | . 81 178 222 23 100 695 604 350 Lost Part 497 | . 27 40 40 . . 130 130 130 Lost Ally 80 | . . . . . 20 20 . 40 Squads Dispatched 25 | . 1 2 . . . 7 3 12 Investigation 2 | . . . . . . 1 . 1 Extermination 4 | . . . . . . . 3 1 Reinforcement 11 | . 1 2 . . . 4 . 4 Assault 4 | . . . . . . 1 . 3 Garrison 4 | . . . . . . 1 . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Distress Signals 9 | . . 2 . . . 3 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 192 | 2 10 17 10 . 6 72 27 48 Peak Tracking Total 9 | 2 3 6 4 . 3 6 3 9 Tactical Retreats 5 | . . 1 1 . . 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 8 | . . 1 . . . 3 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 23 | . . 1 1 . 1 8 6 6 Max in Single Turn 5 | . . 1 1 . 1 1 5 2 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 11 | . . . . 2 . 6 2 1 Terminals 7 | . . . . . . 5 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 30 | . . . . 12 . 15 2 1 Successful 19 | . . . . 12 . 5 2 . Failed 11 | . . . . . . 10 . 1 Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 8 | . . . . 1 . 5 1 1 Terminals 15 | . . . . . . 13 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 17 | . . . . 12 . 4 1 . Record 12 | . . . . 11 . 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 1 . Alert Level 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . 4 . . Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total Allies 6 | . . . . 4 . . . 2 Largest Group 4 | . . . . 4 4 2 . 2 Highest-Rated Group 62 | . . . . 45 45 29 . 62 Highest-Rated Ally 31 | . . . . 21 21 21 . 31 Total Orders . | . . . . . . . . . Ally Attacks 58 | . . . . . 15 20 . 23 Total Damage 970 | . . . . . 201 314 . 455 Kills 12 | . . . . . 3 7 . 2 Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 1670 | . . . . . . . 882 788 T.N.C. 1670 | . . . . . . . 882 788 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Turns Passed 10986 | 1164 392 421 465 2474 265 3073 1944 788 Spaces Moved 4468 | 156 182 212 237 1152 105 1392 745 287 Core 1120 | 15 10 . 226 843 . 19 . 7 Treads 839 | 141 71 . . . . . 376 251 Legs 2468 | . 101 212 11 309 105 1373 357 . Wheels . | . . . . . . . . . Hover 12 | . . . . . . . . 12 Flight 29 | . . . . . . . 12 17 Fastest Speed 50 | 50 50 120 120 190 120 120 160 114 Average Speed 189 | 149 131 120 157 206 184 182 216 217 Slowest Speed 600 | 160 160 190 200 350 190 550 400 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 20 39 26 56 91 38 93 18 63 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . 3 . 2 . . . Spaces Dug 15 | . . . . . . . 15 . Terrain Destroyed 164 | . . . . . . 1 52 111 Melee . | . . . . . . . . . Projectile 14 | . . . . . . 1 4 9 AOE 150 | . . . . . . . 48 102 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total 6245 | 1087 255 287 276 1211 158 1665 901 405 Wait 1075 | 923 . 3 6 14 28 35 7 59 Move 4460 | 155 181 211 236 1151 104 1391 744 287 Hop . | . . . . . . . . . Pick Up 90 | 6 8 11 4 5 7 27 14 8 Fast Attach 21 | . . 1 . 2 . 13 5 . Attach 73 | 3 11 3 4 1 5 12 19 15 Detach 12 | . 1 . . . . 2 7 2 Swap 29 | . 1 5 . 3 1 18 1 . Drop 38 | . . 6 . 3 3 20 4 2 Fire 442 | . 52 47 26 31 10 147 99 30 Melee 3 | . . . . . . . 1 2 Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 1162 | -11/Scrapyard | Assembled infested the area 1165 | -11/Scrapyard | Entered Materials 1166 | -10/Materials | Build established: Mutant 1357 | -10/Materials | Core integrity fell below 50% 1393 | -10/Materials | Lost 6 parts (1p2n3w) 1507 | -10/Materials | Core integrity fell below 20% 1552 | -10/Materials | Discovered new exit (range 4) 1557 | -10/Materials | Entered another Materials area 1557 | -9/Materials | Evolved 2 slots: Utility x2 1831 | -9/Materials | Build established: Scavenger-Mutant 1836 | -9/Materials | Discovered new exit (range 15) 1965 | -9/Materials | Discovered new exit (range 7) 1978 | -9/Materials | Entered Mines 2030 | -9/Mines | Core integrity fell below 50% 2257 | -9/Mines | Build established: Mutant 2435 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2435 | -9/Mines | Discovered new exit (range 5) 2443 | -9/Mines | Entered Exiles 2443 | -9/Exiles | Found Exiles lab destroyed 2669 | -9/Exiles | Opened EX-Vault 2682 | -9/Exiles | Found AWS/Thermal 3293 | -9/Exiles | Learned location of Zion (-6) 3733 | -9/Exiles | Discovered new exit (range 15) 3979 | -9/Exiles | Build established: Commander-Mutant 4917 | -9/Exiles | Entered Mines 4917 | -8/Mines | Accompanied by 4 allies 5137 | -8/Mines | Discovered new exit (range 6) 5138 | -8/Mines | Found DCF Scrap (11 items) 5182 | -8/Mines | Entered Materials 5182 | -8/Materials | Accompanied by 2 allies 5182 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5545 | -8/Materials | Discovered new exit (range 15) 5770 | -8/Materials | Build established: Gunner 5943 | -8/Materials | Discovered new exit (range 13) 6089 | -8/Materials | Identified exit to Factory 6292 | -8/Materials | Build established: Scavenger-Tank 7182 | -8/Materials | First assault squad dispatched 7274 | -8/Materials | Lost 3 parts (1p1n1w) 7547 | -8/Materials | Discovered exit to Factory (range 4) 7568 | -8/Materials | Garrison activated, responded to threat 8255 | -8/Materials | Entered Factory 8255 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8487 | -7/Factory | Identified exit to Storage 8487 | -7/Factory | Identified exit to Lower Caves 9508 | -7/Factory | Found Prototype Launcher 9517 | -7/Factory | Identified Rocket Array 9594 | -7/Factory | Build established: Scavenger-Mutant 10105 | -7/Factory | Build established: Scavenger-Tank 10199 | -7/Factory | Entered Storage 10231 | -7/Storage | Met a pair of Derelict thieves 10294 | -7/Storage | Garrison activated, responded to threat 10333 | -7/Storage | Core integrity fell below 50% 10373 | -7/Storage | Destroyed 23 combat bots 10429 | -7/Storage | Core integrity fell below 20% 10461 | -7/Storage | Destroyed 7 combat bots 10466 | -7/Storage | Lost 13 parts (1p6n1u5w) 10599 | -7/Storage | First assault squad dispatched 10630 | -7/Storage | Discovered new exit (range 15) 10880 | -7/Storage | Build established: Scavenger-Mutant 10987 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. System corrupted: Heat flow error (+233). K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. G-47 Trooper destroyed. System corrupted: Component data lost. G-50 Soldier destroyed. Acquired 5 matter. B-48 Gladiator heat short circuits Lgt. Treads. Lgt. Treads melted. B-48 Gladiator destroyed. Acquired Adv. Heat Sink. R-06 Scavenger collects Rnf. Deuterium Engine. Destroyed Carbon-fiber Leg. 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