Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.03 @ 21:44:06 Player: Jack Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (167) 835 Value Destroyed (13615) 13615 Prototype IDs (310) 6200 Alien Tech Used (6) 1200 Bonus (66815) 66815 TOTAL SCORE: 96365 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 7587 Follower Combat Kills 54 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -126 Cogmind --------- Core Integrity 666/1600 Matter 290/300 Energy 338/340 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Armor Integrity Analyzer Advanced Weapon Cycler Advanced Force Field > --- WEAPON (4) ------- Sigix Shearcannon (fused) > --- INVENTORY (5) ---- Antimatter Reactor Graphene Brace Core Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Weapon Cycler Graphene Brace Advanced Force Field > --- WEAPON ----------- Core Cannon Sigix Shearcannon > --- INVENTORY -------- Light Antimatter Reactor High-powered Transdimensional Reconstructor [Rating: 259] Favorites ----------- Power Zero-point Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Zero-point Reactor Propulsion Cesium-ion Thruster Leg Sigix Exoskeleton Flight Unit Cesium-ion Thruster Utility Advanced Force Field Device Advanced Force Field Processor Signal Interpreter Hackware Hacking Suite Weapon Sigix Shearcannon Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 2 2 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . 2 . . . . . . Utility 11 | . . . . . 2 2 2 2 2 . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . 2 . . . Parts Attached 82 | 5 3 . 1 . 10 6 10 4 2 5 1 9 . 11 14 1 Power 25 | 1 . . . . 1 . 1 . . 3 . 4 . 7 7 1 Engine 4 | 1 . . . . 1 . . . . 2 . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . Reactor 20 | . . . . . . . . . . 1 . 4 . 7 7 1 Propulsion 16 | 2 1 . . . 3 2 4 . 1 2 1 . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 3 2 4 . 1 2 1 . . . . . Utility 32 | . 1 . . . 5 4 4 4 1 . . 4 . 4 5 . Device 18 | . . . . . 4 1 1 . . . . 4 . 4 4 . Storage . | . . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . . 2 . 1 . . . . . . 1 . Hackware 9 | . . . . . 1 1 3 3 1 . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 9 | 2 1 . 1 . 1 . 1 . . . . 1 . . 2 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 1 . . 2 . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 1 . . . . . Parts Lost 8 | . . . . . . 2 . 2 1 . 2 1 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . 1 . 1 . . 2 1 . . . . Utility 3 | . . . . . . 1 . 1 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 2 . 1 1 . 2 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 78 85 70 28 27 73 85 94 91 90 87 43 45 38 45 53 Engine 3 | . 14 14 10 . 1 7 2 . . 4 4 . . . . . Reactor 3 | . . . . . . . . . . . . 5 9 7 7 7 Leg 9 | . 28 28 21 . . . . . . . . 9 9 7 7 7 Flight 5 | . . . . . 5 24 23 23 21 28 25 2 . . . . Device 12 | . . . . . 1 6 12 11 10 9 9 6 18 15 22 22 Processor 6 | . 9 14 14 14 9 15 19 15 10 9 9 1 . . . 7 Hackware 4 | . . . . . . 11 15 25 33 28 28 4 . . . . Energy Cannon 3 | . . . . . . . . . . . . 7 9 7 7 7 Ballistic Gun 5 | . 26 28 21 . . . . . . . . . . . . . Slashing Weapon 1 | . . . 3 14 8 7 6 5 5 4 4 . . . . . Peak Build Rating 259 | 5 6 6 12 9 17 30 48 57 61 72 76 222 216 225 259 246 Average Rating 129 | 3 5 6 6 9 9 23 37 53 59 68 71 178 216 217 227 238 On Entrance 74 | . 5 6 6 9 9 17 30 48 54 58 69 68 216 216 218 237 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 69 | 6 6 6 6 3 7 7 13 13 13 19 19 69 52 55 69 56 Greatest Support 60 | 20 20 20 20 3 12 17 20 20 20 31 33 60 60 60 60 60 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 5 5 5 4 4 4 4 4 3 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 3 4 4 5 4 5 5 5 5 5 4 5 Class Distribution -------------------- 52% | Alien-Sigix 24% | Mutant 9% | Hacker-Scout 7% | Wizard-Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Matter Collected 1263 | 160 285 25 . . 14 37 161 76 . . . 167 30 110 148 50 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12824 | 14 404 25 . . 29 81 222 70 . . . 2309 1209 1602 2357 4502 Parts 599 | 4 35 1 . . 4 11 16 6 . . . 92 52 63 69 246 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 140 | . 7 . . . 2 . . . . . . 28 15 20 22 46 Melee 2 | . . . . . 2 . . . . . . . . . . . Guns 9 | . 7 . . . . . . . . . . 2 . . . . Cannons 128 | . . . . . . . . . . . . 25 15 20 22 46 AOE 1 | . . . . . . . . . . . . 1 . . . . Classes Destroyed 23 | 1 5 . . . . 1 1 . . . . 11 1 3 . . Worker 8 | . 1 1 . . . . . 1 . . . . 2 1 2 . Builder 8 | . 4 . . . . 1 2 . . . . . . 1 . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . Operator 4 | . . . . . . 2 . 2 . . . . . . . . Watcher 8 | . 2 . . . . 1 1 . . . . 1 . 2 1 . Swarmer 11 | . 3 . . . 2 . . . . . . 1 1 3 1 . Cutter 1 | . . . . . . . . . . . . . 1 . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . Grunt 33 | . 4 . . . . . . . . . . 7 6 7 9 . Brawler 3 | . . . . . . . . . . . . 1 . 2 . . Duelist 4 | . . . . . . . . . . . . . . 3 1 . Protector 1 | . . . . . . . . . . . . 1 . . . . Sentry 4 | . . . . . . . . . . . . 2 1 . 1 . Hunter 7 | . . . . . . . . . . . . 1 2 2 2 . Programmer 2 | . . . . . . . . . . . . 1 1 . . . Heavy 3 | . . . . . . . . . . . . 1 1 . 1 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . 2 . M Shell/Atk 1 | . . . . . . . . . . . . . . . 1 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . 26 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . 8 Tracker 5 | . . . . . . . . . . . . 2 2 1 . . Combat Programmer 4 | . . . . . . . . . . . . 2 . . 2 . Investigator 1 | . . . . . . . . . . . . 1 . . . . Striker 4 | . . . . . . . . . . . . 4 . . . . Executioner 2 | . . . . . . . . . . . . 2 . . . . Alpha 7 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 12 | 1 5 1 . . 2 2 2 1 . . . 11 8 11 7 12 Combat Bots Only 12 | . 3 . . . 2 . . . . . . 10 7 11 7 12 Max Kills in Single Turn 3 | 1 2 1 . . 1 1 1 1 . . . 3 3 3 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 1444 | . 51 . . . 8 48 . 14 16 26 11 555 122 93 181 319 Missed 548 | . 12 . . . 2 27 . 7 10 20 7 203 61 30 46 123 Damage Taken 5136 | . 372 . . . 43 132 . 94 76 92 101 1543 278 177 1337 891 Core 1600 | . 107 . . . 31 41 . 18 . 17 2 526 91 58 415 294 Absorbed by Shields 2638 | . . . . . . . . . 16 . . 833 251 196 401 941 Ignored by Resistances 17202 | . 114 . . . 14 42 . 27 24 28 27 5825 1329 976 4269 4527 Core Remaining (%) 83 | 100 . . . 57 94 94 100 98 100 . . 58 93 . . 41 Volleys Fired 315 | 1 55 1 . . . . . . . . . 47 16 25 59 111 Largest 2 | 2 2 2 . . . . . . . . . 2 1 1 1 1 Hottest 300 | 40 40 40 . . . . . . . . . 200 180 180 300 180 Shots Fired 372 | 2 100 2 . . . . . . . . . 55 16 25 60 112 Gun 120 | 2 100 2 . . . . . . . . . 16 . . . . Cannon 252 | . . . . . . . . . . . . 39 16 25 60 112 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 104 | 2 100 2 . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . 2 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Slashing 266 | . . . . . . . . . . . . 55 16 25 58 112 Robot Hit Streak 37 | 1 18 5 . . . . . . . . . 37 20 28 35 29 Robot Miss Streak 5 | . 2 . . . . . . . . . . 4 5 4 5 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 1 1 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 311 | 1 60 1 . . 5 5 6 5 2 . 1 44 15 23 44 99 Core Hits 621 | 1 26 1 . . 1 4 3 3 . . . 106 35 52 97 292 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 42 | . . . . . 1 . . . . . . 8 2 7 4 20 Sever 42 | . . . . . 1 . . . . . . 8 2 7 4 20 Melee Attacks 61 | . . . . . 14 21 11 6 3 2 2 2 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . 14 21 10 6 3 2 2 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 2 4 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 63233 | 14 710 12 . . 237 372 458 441 101 . 65 13460 3614 4810 12775 26164 Guns 1130 | 14 710 12 . . . . . . . . . 394 . . . . Cannons 59107 | . . . . . . . . . . . . 11744 3614 4810 12775 26164 Explosions 1322 | . . . . . . . . . . . . 1322 . . . . Melee 1674 | . . . . . 237 372 458 441 101 . 65 . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 736 | 14 710 12 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 1322 | . . . . . . . . . . . . 1322 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 61175 | . . . . . 237 372 458 441 101 . 65 12138 3614 4810 12775 26164 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 . 1 1 3 3 4 . . 2 2 Average Corruption 2 | . . . . . . 1 . 1 1 3 2 2 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . 1 . 7 . . 18 7 Message Errors 5 | . . . . . . . . . . 1 . . . . 4 . Matter Fused 6 | . . . . . . . . . . . . 1 . . 5 . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 3 1 Energy Discharges 5 | . . . . . . . . . . . . 2 . . 1 2 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . . . . . . 3 . . 2 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . Misfires 2 | . . . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1101 | . . . . . 25 22 92 62 . . 50 206 168 163 75 238 Projectiles 774 | . . . . . . . . . . . . 130 168 163 75 238 Explosions 76 | . . . . . . . . . . . . 76 . . . . Melee 251 | . . . . . 25 22 92 62 . . 50 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . 44 . . . . . . . . . . 30 . . . . Shots 2 | . 1 . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 45 . . . . 9 . . . 41 . 83 160 259 364 105 Average Temperature 67 | . 18 . . . . 7 . . . 27 . 22 84 107 101 44 Received Heat Transfer 1132 | . 183 . . . 9 33 . . . 42 9 410 64 48 239 95 Effects 2 | . . . . . . . . . . . . . . 1 1 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Peak Influence 3616 | 5 263 6 . . 101 242 193 173 85 176 1669 3616 2643 2539 2519 . Initial 1771 | . 2 1 . . . 39 91 81 68 33 86 1100 1771 1395 1428 . Average 662 | 2 79 2 . . 35 104 149 100 74 75 1615 2214 2021 1895 1946 . Maximum Alert Level 5 | . 1 . . . . 1 . . . . 5 5 5 5 5 . Low Security (%) 48 | 100 88 100 . 100 100 90 100 100 100 100 1 . . . . . Level 1 2 | . 11 . . . . 9 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . 18 4 . Level 5 30 | . . . . . . . . . . . . . 38 . 92 . High Security . | . . . . . . . . . . . . . . . 2 . Max Security 15 | . . . . . . . . . . . 98 99 61 81 . . Squads Dispatched 69 | . . . . . . 1 2 2 . 2 . 24 20 16 2 . Investigation 5 | . . . . . . . 1 1 . 1 . . 2 . . . Extermination 1 | . . . . . . 1 . . . . . . . . . . Reinforcement 7 | . . . . . . . . 1 . 1 . 1 2 . 2 . Assault 45 | . . . . . . . . . . . . 20 13 12 . . Garrison 2 | . . . . . . . 1 . . . . . . 1 . . Intercept 9 | . . . . . . . . . . . . 3 3 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Distress Signals 40 | . 1 . . . . . . 3 . . . 4 4 2 26 . Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . . Times Spotted 433 | . 9 . . . 11 14 3 16 3 16 7 146 66 40 43 59 Peak Tracking Total 49 | . 4 . . . 9 7 1 6 3 14 5 49 36 21 12 7 Tactical Retreats 39 | . . . . . 1 8 . 3 . 2 . 11 4 2 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Traps Triggered 19 | . 1 . . . . 3 . 1 2 1 1 . 6 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Machines Disabled 50 | . 3 . . . . . . . . . 1 14 2 8 13 9 Max in Single Turn 2 | . 2 . . . . . . . . . 1 2 1 2 2 1 Phase Generator 1 | . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Machines Accessed 14 | . 1 1 1 . 2 . 3 3 . 1 . . . . 1 1 Terminals 7 | . 1 . . . 2 . 1 1 . 1 . . . . 1 . Fabricators 4 | . . . . . . . 2 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 44 | . 5 1 1 . 5 . 7 5 . 3 . . . . 1 16 Successful 35 | . 2 1 1 . 2 . 5 5 . 2 . . . . 1 16 Failed 9 | . 3 . . . 3 . 2 . . 1 . . . . . . Catastrophic 3 | . 2 . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . 4 . 1 . 5 . 2 3 . 3 . . . . . . Terminals 17 | . 5 . . . 5 . 1 2 . 3 . . . . 1 . Fabricators 9 | . . . . . . . 6 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 26 | . 2 1 1 . 2 . . 1 . 2 . . . . 1 16 Record 17 | . 1 . . . . . . . . . . . . . . 16 Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 4 2 . . . . . . . . Network Status 2 | . . . . . . . 1 1 . . . . . . . . Load Schematic 3 | . . . . . . . 2 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 2 . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . 1 1 . . . . . . . . Recompile 2 | . . . . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 . 2 1 . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Total Allies 93 | . . . . . . . . 1 . . . . 31 14 47 . Largest Group 8 | . . . . . . . . . . . . . 8 7 6 . Highest-Rated Group 119 | . . . . . . . . . . . . . 119 100 85 . Highest-Rated Ally 15 | . . . . . . . . . . . . . 15 15 15 . Total Orders 1 | . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . . . 22 . . . Total Damage 451 | . . . . . . . . . . . . . 451 . . . Kills 2 | . . . . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Turns Passed 6563 | 66 999 183 196 16 195 496 317 266 87 159 81 417 244 212 1656 973 Spaces Moved 11583 | 60 555 145 215 32 283 1112 596 718 205 309 315 877 630 439 2497 2595 Core 359 | 30 . . 94 32 203 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 7652 | 30 555 145 121 . . . . . . . . 640 630 439 2497 2595 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3572 | . . . . . 80 1112 596 718 205 309 315 237 . . . . Fastest Speed 20 | 50 120 120 50 50 34 29 26 26 26 20 20 27 30 30 30 30 Average Speed 36 | 85 120 120 89 50 45 32 27 26 26 20 21 29 30 30 30 30 Slowest Speed 120 | 120 120 120 120 50 50 34 32 29 26 20 27 90 30 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . 1 6 4 2 . 3 1 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 35 | 3 53 43 61 16 23 37 19 14 8 13 49 57 27 16 78 93 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . . . . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 280 | . . . . . 9 16 5 1 1 2 . 47 15 27 103 54 Terrain Destroyed 1604 | . 47 . . . 9 16 5 1 1 2 . 128 77 132 355 831 Melee 34 | . . . . . 9 16 5 1 1 2 . . . . . . Projectile 1399 | . . . . . . . . . . . . 105 77 104 282 831 AOE 171 | . 47 . . . . . . . . . . 23 . 28 73 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Total 13562 | 73 796 152 220 31 333 1214 734 786 234 399 324 978 674 506 3373 2735 Wait 1370 | . 180 7 . . 23 59 111 46 . 82 . 23 29 17 774 19 Move 11525 | 59 554 144 214 31 280 1099 587 713 204 303 312 868 629 438 2496 2594 Hop 20 | . . . . . 1 6 4 2 . 2 1 4 . . . . Pick Up 45 | 8 4 . . . 1 5 5 1 1 4 3 4 . 1 4 4 Fast Attach 31 | . 1 . 1 . 3 2 3 4 . . 1 4 . 8 4 . Attach 44 | 5 2 . . . 7 4 3 . 2 3 . 3 . 3 10 2 Detach 19 | . . . . . 4 . . . . . . 1 . 5 7 2 Swap 10 | . . . . . . . 4 . . 2 1 2 . . 1 . Drop 42 | . . . 5 . . . 6 1 . 1 4 7 . 9 6 3 Fire 315 | 1 55 1 . . . . . . . . . 47 16 25 59 111 Melee 61 | . . . . . 14 21 11 6 3 2 2 2 . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . 18 . 13 24 . . 13 . . . . Rewire 12 | . . . . . . . . . . . . . . . 12 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [Ext]) -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 699 | -10/Materials | Discovered new exit (range 16) 1066 | -10/Materials | Entered Mines 1118 | -10/Mines | Learned 4 Materials zone layouts 1144 | -10/Mines | Found the Drone Emporium 1155 | -10/Mines | Met a Derelict bent on vengeance 1174 | -10/Mines | Discovered new exit (range 9) 1244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1244 | -10/Mines | Discovered new exit (range 5) 1248 | -10/Mines | Identified exit to Exiles 1249 | -10/Mines | Entered Exiles 1279 | -10/Exiles | Met 8R-AWN 1299 | -10/Exiles | Met EX-HEX 1335 | -10/Exiles | Met EX-BIN 1351 | -10/Exiles | Aligned with FarCom system 1353 | -10/Exiles | Given EX-Vault access code 1385 | -10/Exiles | Opened EX-Vault 1396 | -10/Exiles | Found Longsword +1 1409 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1423 | -10/Exiles | Met EX-DEC 1441 | -10/Exiles | Discovered new exit (range 10) 1445 | -10/Exiles | Identified exit to Mines 1445 | -10/Exiles | Left Exiles lab with Longsword +1 1445 | -10/Exiles | Entered Mines 1458 | -9/Mines | Discovered new exit (range 5) 1460 | -9/Mines | Identified exit to Materials 1461 | -9/Mines | Entered Materials 1461 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1462 | -8/Materials | Identified exit to Factory 1656 | -8/Materials | Entered Factory 1656 | -7/Factory | Evolved 2 slots: Utility x2 1897 | -7/Factory | Discovered new exit (range 6) 1923 | -7/Factory | Identified exit to Lower Caves 1949 | -7/Factory | Build established: Hacker-Mutant 1979 | -7/Factory | Discovered exit to Lower Caves (range 15) 2142 | -7/Factory | Discovered new exit (range 14) 2147 | -7/Factory | Identified exit to Factory 2152 | -7/Factory | Entered another Factory area 2152 | -6/Factory | Evolved 2 slots: Utility x2 2179 | -6/Factory | Garrison activated, responded to threat 2380 | -6/Factory | Build established: Hacker-Scout 2409 | -6/Factory | Fabricated Hacking Suite (x1) 2468 | -6/Factory | Discovered new exit (range 5) 2469 | -6/Factory | Identified exit to Factory 2469 | -6/Factory | Entered another Factory area 2469 | -5/Factory | Evolved 2 slots: Utility x2 2570 | -5/Factory | Discovered new exit (range 12) 2721 | -5/Factory | Identified exit to Factory 2735 | -5/Factory | Entered another Factory area 2735 | -4/Factory | Evolved 2 slots: Utility x2 2821 | -4/Factory | Discovered new exit (range 4) 2821 | -4/Factory | Identified exit to Research 2822 | -4/Factory | Entered Research 2822 | -3/Research | Evolved 2 slots: Propulsion x2 2884 | -3/Research | Identified exit to Armory 2884 | -3/Research | Identified exit to Quarantine 2969 | -3/Research | Build established: Wizard-Scout 2981 | -3/Research | Entered Quarantine 2982 | -3/Quarantine | Maximum security lockdown engaged 2989 | -3/Quarantine | Found Alien Artifact 2989 | -3/Quarantine | Identified Core Reset Matrix 2989 | -3/Quarantine | Used Core Reset Matrix 2993 | -3/Quarantine | Detected hypermatrix surge 2993 | -3/Quarantine | Sensed 17 artifacts in vicinity 3002 | -3/Quarantine | Found Core Cannon 3021 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 3043 | -3/Quarantine | Spotted Fortress 3061 | -3/Quarantine | Discovered new exit (range 6) 3062 | -3/Quarantine | Identified exit to Section 7 3062 | -3/Quarantine | Entered Section 7 3063 | -3/Section 7 | Maximum security lockdown engaged 3063 | -3/Section 7 | Sensed 20 artifacts in vicinity 3101 | -3/Section 7 | Spotted Alpha 7 3103 | -3/Section 7 | Spotted Alpha 7 3109 | -3/Section 7 | Spotted B-99 Colossus 3135 | -3/Section 7 | Integrated with Sigix Exoskeleton 3140 | -3/Section 7 | Spotted Executioner 3141 | -3/Section 7 | Spotted Executioner 3145 | -3/Section 7 | Spotted Striker 3145 | -3/Section 7 | Spotted Striker 3173 | -3/Section 7 | Spotted Striker 3173 | -3/Section 7 | Spotted Striker 3175 | -3/Section 7 | Destroyed Striker 3186 | -3/Section 7 | Destroyed Striker 3190 | -3/Section 7 | Found Sigix Shearcannon 3199 | -3/Section 7 | Destroyed Striker 3201 | -3/Section 7 | Destroyed Striker 3207 | -3/Section 7 | Destroyed Executioner 3211 | -3/Section 7 | Destroyed Executioner 3226 | -3/Section 7 | Destroyed Alpha 7 3230 | -3/Section 7 | Destroyed Alpha 7 3251 | -3/Section 7 | Destroyed 8 combat bots 3281 | -3/Section 7 | Destroyed B-99 Colossus 3299 | -3/Section 7 | Spotted Investigator 3299 | -3/Section 7 | Scanned by Researcher 3311 | -3/Section 7 | Destroyed Investigator 3318 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 3350 | -3/Section 7 | Destroyed 7 combat bots 3356 | -3/Section 7 | Intercept squad dispatched 3368 | -3/Section 7 | Spotted Tracker 3370 | -3/Section 7 | Destroyed Tracker 3370 | -3/Section 7 | Spotted Tracker 3373 | -3/Section 7 | Destroyed Tracker 3396 | -3/Section 7 | Spotted Combat Programmer 3396 | -3/Section 7 | Spotted Combat Programmer 3414 | -3/Section 7 | Destroyed Combat Programmer 3416 | -3/Section 7 | Destroyed Combat Programmer 3421 | -3/Section 7 | Spotted B-86 Titan 3431 | -3/Section 7 | Build established: Alien-Sigix 3437 | -3/Section 7 | Destroyed 10 combat bots 3451 | -3/Section 7 | Discovered new exit (range 17) 3479 | -3/Section 7 | Entered Research 3479 | -2/Research | Evolved 2 slots: Weapon x2 3484 | -2/Research | Emitted hypermatrix ping 3489 | -2/Research | Assembled emerged from beneath the floor 3588 | -2/Research | Assembled emerged from beneath the floor 3645 | -2/Research | Assembled emerged from beneath the floor 3665 | -2/Research | Spotted B-90 Cyclops 3686 | -2/Research | Spotted B-90 Cyclops 3689 | -2/Research | Assembled emerged from beneath the floor 3700 | -2/Research | Destroyed 7 combat bots 3707 | -2/Research | Intercept squad dispatched 3710 | -2/Research | Spotted Tracker 3710 | -2/Research | Spotted Tracker 3711 | -2/Research | Destroyed Tracker 3713 | -2/Research | Destroyed Tracker 3716 | -2/Research | Discovered new exit (range 16) 3723 | -2/Research | Entered Access 3723 | -1/Access | Evolved 2 slots: Power x1, Utility x1 3728 | -1/Access | Emitted hypermatrix ping 3733 | -1/Access | Assembled emerged from beneath the floor 3797 | -1/Access | Assembled emerged from beneath the floor 3876 | -1/Access | Energy Cycler disabled 3881 | -1/Access | Intercept squad dispatched 3882 | -1/Access | Destroyed 7 combat bots 3885 | -1/Access | Garrison activated, responded to threat 3896 | -1/Access | Spotted Tracker 3896 | -1/Access | Spotted Tracker 3910 | -1/Access | Discovered new exit (range 18) 3913 | -1/Access | Destroyed Tracker 3934 | -1/Access | Destroyed 11 combat bots 3935 | -1/Access | Entered Command 3940 | -1/Command | Emitted hypermatrix ping 3945 | -1/Command | Assembled emerged from beneath the floor 4047 | -1/Command | Destroyed 7 combat bots 4063 | -1/Command | Assembled emerged from beneath the floor 4085 | -1/Command | Spotted Combat Programmer 4086 | -1/Command | Spotted M Guard 4086 | -1/Command | Spotted Combat Programmer 4092 | -1/Command | Spotted M Guard 4094 | -1/Command | Destroyed Combat Programmer 4105 | -1/Command | Destroyed Combat Programmer 4111 | -1/Command | Destroyed M Guard 4115 | -1/Command | Destroyed M Guard 4115 | -1/Command | All MAIN.C guards destroyed 4120 | -1/Command | High security lockdown imminent 4131 | -1/Command | Met MAIN.C 4134 | -1/Command | 0b10 Conduit disabled 4166 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4166 | -1/Command | Destroyed MAIN.C Shell 4166 | -1/Command | Spotted M Shell/Def 4166 | -1/Command | Spotted M Shell/Atk 4166 | -1/Command | Spotted M Shell/Def 4166 | -1/Command | Spotted M Shell/Atk 4166 | -1/Command | Spotted M Shell/Atk 4166 | -1/Command | Spotted M Shell/Def 4166 | -1/Command | Spotted M Shell/Atk 4166 | -1/Command | Spotted M Shell/Def 4167 | -1/Command | MAIN.C activated Command garrisons 4177 | -1/Command | Discovered new exit (range 18) 4208 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 4209 | -1/Command | Destroyed MAIN.C 4210 | -1/Command | Discovered new exit (range 54) 4210 | -1/Command | Discovered new exit (range 138) 4210 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 4212 | -1/Command | Found Zero-point Reactor 4318 | -1/Command | Destroyed M Shell/Atk 4969 | -1/Command | Assembled emerged from beneath the floor 5017 | -1/Command | Phase Generator disabled 5109 | -1/Command | Assembled emerged from beneath the floor 5165 | -1/Command | Assembled emerged from beneath the floor 5314 | -1/Command | Assembled emerged from beneath the floor 5367 | -1/Command | Assembled emerged from beneath the floor 5582 | -1/Command | Found Exp. Armor Integrity Analyzer 5585 | -1/Command | Warped through subspace to slip node 5585 | -1/Command | Discovered new exit (range 5) 5591 | -1/Command | Entered Access_0 5592 | -1/Access_0 | Sensed 1 artifact in vicinity 5593 | -1/Access_0 | Met Architect 5598 | -1/Access_0 | Destroyed A8 5608 | -1/Access_0 | Architect warped through subspace 5639 | -1/Access_0 | Architect warped through subspace 5647 | -1/Access_0 | Subspace Access Node disabled 5661 | -1/Access_0 | A6 warped into view 5676 | -1/Access_0 | Destroyed A6 5683 | -1/Access_0 | Architect warped through subspace 5706 | -1/Access_0 | Architect warped through subspace 5719 | -1/Access_0 | Subspace Access Node disabled 5723 | -1/Access_0 | Architect warped through subspace 5731 | -1/Access_0 | Subspace Access Node disabled 5739 | -1/Access_0 | Architect warped through subspace 5749 | -1/Access_0 | Architect warped through subspace 5767 | -1/Access_0 | Architect warped through subspace 5785 | -1/Access_0 | Architect warped through subspace 5794 | -1/Access_0 | A5 warped into view 5803 | -1/Access_0 | Destroyed A5 5807 | -1/Access_0 | Architect warped through subspace 5823 | -1/Access_0 | Destroyed A2 5826 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 5835 | -1/Access_0 | Singularity Gate disabled 5838 | -1/Access_0 | Singularity Gate disabled 5844 | -1/Access_0 | Destroyed 10 combat bots 5845 | -1/Access_0 | Architect warped through subspace 5863 | -1/Access_0 | Architect warped through subspace 5886 | -1/Access_0 | Architect warped through subspace 5891 | -1/Access_0 | Subspace Access Node disabled 5902 | -1/Access_0 | Destroyed Architect 5903 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 5905 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 5955 | -1/Access_0 | Core integrity fell below 50% 6004 | -1/Access_0 | Destroyed 12 combat bots 6026 | -1/Access_0 | A4 warped into view 6033 | -1/Access_0 | Destroyed A4 6143 | -1/Access_0 | Found Sigix Corpse 6218 | -1/Access_0 | A3 warped into view 6225 | -1/Access_0 | Destroyed A3 6556 | -1/Access_0 | Warped through subspace to slip node 6556 | -1/Access_0 | Discovered new exit (range 8) 6564 | *** | Heading to fleet! Last Messages --------------- Enhanced Grunt destroyed. Quantum Shear penetrates Wall. Quantum Shear penetrates Enhanced Grunt. Quantum Shear penetrates Earth. Quantum Shear penetrates Enhanced Grunt. Enhanced Grunt destroyed. Quantum Shear penetrates Wall. Quantum Shear penetrates Enhanced Grunt. Enhanced Grunt destroyed. Quantum Shear penetrates Wall. Quantum Shear penetrates Earth. Quantum Shear penetrates Wall. System corrupted: Energy discharge (-132). System corrupted: FCS attempts to trigger Sigix Shearcannon. System corrupted: Sigix Shearcannon misfires. Quantum Shear penetrates Wall. Quantum Shear penetrates Earth. Warped through subspace, drawn to slip node. EXIT=FOUND Acquired Antimatter Reactor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# #################?????? | | ???????################ #################?????? | | ???????################ ##################?????? | | ???????################# #################?????? | | ???????################ ################??????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 87 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 285 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 70 Resistance: I 70 Resistance: S 70 Resistance: P 70 Weapon Cycling 30 Evasion (%) 69 Armor Integrity Analysis 50 Offensive Hacking 50 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSupercompositeSource Manual? 0 Play Time 01:44:32 Cumulative 70.3 hours Start 2025.05.01 @ 22:11:14 End 2025.05.03 @ 21:44:06 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 88 Rogue 1 Adventurer 81 Explorer 6 Win Type 2 Total 16 Types 3/0/7/0/1/0/4/1/0 Lore% 33 Gallery% 33 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5fbde82e-5623-424c-8e7e-f04fe1aa5fb2