Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 00:48:32 Player: SunShine214 Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (301) 1505 Value Destroyed (10502) 10502 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (2031) 2031 TOTAL SCORE: 21698 Bonus ------- High Alert Combat Kills 965 Follower Combat Kills 266 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 85/100 System Corruption 1% Temperature Cool (2) Movement Hovering (60) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav Array > --- UTILITY (11) ----- Scrap Engine Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Advanced Matter Compressor (333) Core Analyzer Hacking Suite Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Graphene Brace Improved Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hpw. EM Arc Construct/G > --- INVENTORY -------- Advanced Medium Treads Experimental Cooling System Advanced Matter Compressor Improved Medium Armor Plating Hacking Suite Precision Grenade Launcher Micro-nuke Launcher Plasma Cutter [Rating: 132] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Antimatter Cannon Launcher Precision Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Slots Evolved 14 | . . 2 . . 4 2 . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . Utility 9 | . . 2 . . 2 1 . . . . 2 2 . . . . Weapon 2 | . . . . . 1 . . . . . . . . 1 . . Parts Attached 99 | 7 7 22 9 3 12 6 2 . . 2 6 6 6 6 2 3 Power 8 | 1 1 3 1 . . . . . . . . . 1 . . 1 Engine 6 | 1 1 2 1 . . . . . . . . . 1 . . . Core 2 | . . 1 . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 17 | 2 1 8 4 . . . . . . . . . . . . 2 Treads 15 | 2 1 8 4 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . Utility 49 | 1 4 5 3 1 5 6 2 . . 2 5 6 4 3 2 . Device 17 | 1 . 1 1 1 2 2 2 . . 2 2 1 1 1 . . Storage 8 | . 3 . 1 . . . . . . . 2 1 . 1 . . Processor 9 | . . 1 . . 1 3 . . . . . 3 . . 1 . Hackware 4 | . . 1 . . . . . . . . . . 2 1 . . Protection 11 | . 1 2 1 . 2 1 . . . . 1 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 3 1 6 1 2 7 . . . . . 1 . 1 3 . . Energy Gun 7 | 1 1 4 . . 1 . . . . . . . . . . . Energy Cannon 5 | . . 2 1 1 1 . . . . . . . . . . . Ballistic Gun 5 | 2 . . . . . . . . . . . . 1 2 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . Launcher 5 | . . . . 1 3 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 1 1 3 . . . . . 2 2 3 1 2 2 Parts Lost 46 | . 1 5 3 1 3 2 . . . . 1 2 5 6 11 6 Power 8 | . . 2 1 . . . . . . . . . 2 . 2 1 Propulsion 7 | . . 1 . . 1 . . . . . . . . 1 3 1 Utility 21 | . 1 1 2 1 . 2 . . . . 1 2 1 2 5 3 Weapon 10 | . . 1 . . 2 . . . . . . . 2 3 1 1 Highest Loss Streak 9 | . 1 3 2 1 2 2 . . . . 1 1 1 4 9 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 1 7 14 16 13 13 12 12 11 12 12 13 10 12 9 8 4 Power . | . . . . . . . 1 1 1 1 1 1 . . . . Propulsion 2 | . 2 4 6 3 1 2 1 1 1 . . . 1 1 1 . Utility 5 | . 2 5 3 5 8 7 8 8 8 8 7 5 4 4 5 4 Weapon 3 | 1 2 4 5 4 2 2 2 1 2 2 4 3 6 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 51 | . . 2 6 7 15 2 1 1 . 2 1 4 3 1 4 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 13 | . . . 4 4 2 . 1 . . 1 . . . . 1 . Utility 19 | . . 2 . . 10 1 . . . 1 1 . . . 2 2 Weapon 16 | . . . 2 2 3 1 . . . . . 4 3 1 . . Tool/Special 2 | . . . . . . . . 1 . . . . . . 1 . Average Slot Usage (%) 74 | . 95 98 99 79 67 59 60 60 60 60 57 63 65 66 48 39 Engine 5 | . 14 9 9 10 3 4 6 6 6 5 . . . . . . Core 1 | . . 1 . . 3 1 . . . . 4 3 . . . 2 Treads 9 | . 27 22 22 14 1 . . . . 1 5 5 . . . . Flight 1 | . . . . . 1 . 6 6 6 4 . . 4 4 . . Device 13 | . 9 3 11 17 22 18 13 13 13 12 11 14 11 10 11 9 Storage 7 | . 10 11 11 11 7 6 6 6 6 6 5 5 6 4 2 . Processor 10 | . . 10 1 . 6 13 20 20 20 20 17 21 21 14 14 14 Hackware 3 | . . 4 11 3 . . . . . . . . 6 13 9 4 Protection 4 | . 4 13 9 4 . . . . . . 4 4 3 . . . Energy Gun 3 | . 14 16 . 1 . . . . . . . . . 1 . 2 Energy Cannon 5 | . . 4 22 11 3 5 5 2 . 4 . 2 3 . . . Ballistic Gun 1 | . 13 . . . 1 . . . . . . . . 7 . . Ballistic Cannon 1 | . . . . 2 2 . . 3 6 1 4 2 1 1 . . Peak Build Rating 132 | 6 9 21 24 37 59 68 68 73 68 79 88 108 129 132 114 87 Average Rating 55 | 4 8 18 22 29 50 61 65 68 68 73 81 90 118 120 87 71 On Entrance 55 | . 6 9 21 24 35 54 67 68 68 68 75 83 108 105 104 50 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 81 | 10 31 40 66 66 43 47 36 42 36 61 71 81 74 67 49 20 Greatest Support 240 | 40 40 40 40 46 69 62 58 58 58 115 129 160 160 240 62 36 Greatest Overweight (x) 2 | . 1 1 1 2 . 1 . . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 5 11 15 16 18 15 15 15 15 15 15 15 15 15 15 11 5 Most Carried 20 | 2 11 15 20 20 15 15 15 15 14 15 15 15 15 14 12 5 Average Carried 13 | 1 7 14 16 13 14 14 14 13 14 14 14 11 12 9 8 4 Final Capacity 20 | 5 15 15 20 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 2 11 15 20 12 15 15 14 14 14 15 15 14 14 8 5 4 Scrap Engine Consumption 238 | . . . . 28 52 15 6 7 . 25 24 29 17 23 4 8 Constructs Created 6 | . . . . 3 . . . . . . . 1 . 1 . 1 Constructs Modified 100 | . . . . 7 24 8 3 2 . 14 8 12 9 12 1 . Class Distribution -------------------- 52% | Construct 31% | Mutant 4% | Scavenger-Mutant 4% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -4/Factory Hacker-Construct | -4/Armory Hacker-Gunner | -3/Research Hacker-Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Matter Collected 5087 | 296 282 264 85 98 280 187 195 241 . 435 452 293 842 617 367 153 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13021 | 176 776 2300 1499 854 749 535 141 537 . 440 1099 1025 1050 1327 360 153 Parts 636 | 17 47 106 84 39 42 30 5 24 . 19 43 63 44 59 11 3 Haulers Intercepted 20 | . 2 5 6 . 2 . . . . . 3 2 . . . . Recyclers Shooed 18 | . 3 4 3 2 . 1 . . . . 2 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . 2 26 . 73 . . . . . . Prevented 47 | . . . . . . . . 2 . 45 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Combat Hostiles Destroyed 194 | . 14 31 18 5 16 14 2 11 . 10 8 23 21 15 6 . Melee 5 | . . . . . 5 . . . . . . . . . . . Guns 56 | . 14 27 . . 4 . . . . . . . 2 9 . . Cannons 84 | . . 4 18 2 2 6 2 8 . 7 8 11 16 . . . AOE 43 | . . . . 2 4 7 . 3 . 3 . 12 . 6 6 . Classes Destroyed 21 | 3 6 3 1 2 1 1 . . . . 1 2 1 . . . Worker 11 | 1 . 1 . . 2 . . . . . 2 4 . 1 . . Builder 13 | . . 1 2 . . 2 . . . . 1 4 . 3 . . Tunneler 7 | 4 . 2 . . . . . . . . . 1 . . . . Hauler 20 | . 2 5 6 . 2 . . . . . 3 2 . . . . Recycler 35 | 1 2 11 3 8 1 . . . . . 1 2 . 3 2 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 6 | . 2 1 . . . . . . . . . . . 1 2 . Watcher 14 | . 1 4 2 . 1 . . . . . 3 1 1 1 . . Swarmer 50 | . 3 9 . . 5 5 . 4 . 4 . 9 . 6 5 . Cutter 1 | . . . . . . . . . . . . 1 . . . . Grunt 83 | . 10 18 8 1 4 6 . 6 . 5 3 7 8 6 1 . Brawler 2 | . . . . . . . . . . . 1 . . 1 . . Duelist 2 | . . 1 . . . . . 1 . . . . . . . . Sentry 22 | . . 3 10 2 . 1 1 . . 1 . 1 2 1 . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . Hunter 6 | . . . . . . 2 . . . . 1 . 3 . . . Programmer 22 | . . . . . 7 . . . . . 3 4 7 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . Scientist 1 | . . . . 1 . . . . . . . . . . . . Scrapper 2 | . . . . 2 . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 4 4 7 7 5 4 5 1 4 . 4 6 7 7 7 9 1 Combat Bots Only 7 | . 4 5 3 1 3 4 1 4 . 4 3 5 7 5 5 . Max Kills in Single Turn 5 | 1 2 2 1 1 2 3 1 3 . 2 1 3 2 3 5 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . 1 . . Exploded 5 | . . . . 1 2 3 . 3 . 2 . 3 . 2 5 . Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Hostile Shots Fired 1511 | . 42 155 66 33 172 126 . 34 . 34 58 201 190 144 169 87 Missed 587 | . 13 38 27 10 78 49 . 12 . 10 23 79 78 50 81 39 Hits 924 | . 29 117 39 23 94 77 . 22 . 24 35 122 112 94 88 48 Melee 3 | . . . . . . . . . . . . 2 . 1 . . Projectile 921 | . 29 117 39 23 94 77 . 22 . 24 35 120 112 93 88 48 AOE 7 | . . . . . . . . . . . . 2 5 . . . Critical Strikes 22 | . . . 1 . 4 2 . . . 1 . 6 4 . 1 3 Actively Blocked 7 | . . . . . . . . . . . . 2 1 . 1 3 Damage Taken 17221 | . 381 1196 528 441 1849 1214 . 398 . 472 654 2776 2353 2246 1678 1035 Core 2809 | . 72 250 50 98 303 187 . 57 . . 34 215 290 183 647 423 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 5253 | . . . . 10 980 461 . 192 . 404 662 820 1120 506 98 . Core Remaining (%) 64 | 100 71 . . . 56 . . . . 71 96 . 56 . . . Volleys Fired 729 | 9 70 132 61 43 37 32 5 19 . 40 59 59 106 43 10 4 Largest 4 | 2 2 2 2 2 2 3 1 2 . 2 1 2 2 4 1 1 Hottest 159 | 70 85 136 136 136 143 145 106 153 . 124 56 126 114 159 36 80 Shots Fired 1111 | 18 130 253 122 70 46 40 5 21 . 43 59 67 127 96 10 4 Gun 514 | 18 130 236 . 3 16 . . . . . . . 22 85 . 4 Cannon 547 | . . 17 122 61 26 32 5 19 . 40 59 59 104 3 . . Launcher 50 | . . . . 6 4 8 . 2 . 3 . 8 1 8 10 . Special . | . . . . . . . . . . . . . . . . . Kinetic 357 | 9 70 4 . . 18 21 1 4 . 19 48 30 52 81 . . Thermal 628 | 9 60 249 122 64 14 4 . 15 . 21 8 8 47 7 . . Explosive 50 | . . . . 6 4 8 . 2 . 3 . 8 1 8 10 . Electromagnetic 76 | . . . . . 10 7 4 . . . 3 21 27 . . 4 Robot Hit Streak 20 | 6 13 17 12 8 7 5 5 5 . 7 9 11 14 20 6 9 Robot Miss Streak 7 | 1 5 4 3 3 7 3 1 3 . 3 4 2 2 5 . . Penetration Max 2 | . . . . . . 1 . . . . 1 1 1 2 . . Secondary Targets 12 | . 3 5 . . . . . . . . . . . 4 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . 1 . . Shots Hit Robots 722 | 13 77 163 81 41 52 21 4 10 . 27 42 45 81 57 5 3 Core Hits 400 | 8 38 62 34 19 34 25 1 13 . 11 19 47 30 40 17 2 Critical Kills 19 | . . . . 1 . . . . . . . . 4 14 . . Critical Parts Destroyed 31 | . . . . . 1 . . . . . . . 17 13 . . Critical Strikes 73 | 1 1 15 . 1 2 . . . . . . . 23 30 . . Burn 17 | 1 1 15 . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . Destroy 53 | . . . . . . . . . . . . . 23 30 . . Smash 1 | . . . . . 1 . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks 52 | . . . . . 52 . . . . . . . . . . . Impact 20 | . . . . . 20 . . . . . . . . . . . Slashing 32 | . . . . . 32 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29074 | 173 1077 2892 1720 1048 2039 1978 217 811 . 2040 2550 5522 3814 1954 1152 87 Guns 5199 | 162 1069 2658 . 21 288 . . . . . . . 138 793 . 70 Cannons 15200 | . . 207 1693 741 263 977 217 584 . 1633 2472 2711 3676 26 . . Explosions 7253 | . . . . 277 265 1001 . 227 . 407 . 2804 . 1135 1137 . Melee 1223 | . . . . . 1223 . . . . . . . . . . . Ramming 199 | 11 8 27 27 9 . . . . . . 78 7 . . 15 17 Kinetic 7886 | 90 494 11 . . 241 650 54 72 . 762 2010 1632 1165 705 . . Thermal 11723 | 72 575 2854 1693 762 90 200 . 512 . 871 300 1607 2073 114 . . Explosive 5851 | . . . . 277 265 908 . 227 . 407 . 1495 . 1135 1137 . Electromagnetic 2192 | . . . . . 220 220 163 . . . 162 781 576 . . 70 Impact 566 | . . . . . 566 . . . . . . . . . . . Slashing 657 | . . . . . 657 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 5 . . . . . . 7 11 1 1 1 Average Corruption 4 | . . . . . 3 . . . . . . 5 8 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 82 | . . . . . 30 . . . . . . 10 36 3 1 2 Message Errors 17 | . . . . . 8 . . . . . . 1 6 1 . 1 Matter Fused 22 | . . . . . 6 . . . . . . 3 12 1 . . Heat Flow Errors 7 | . . . . . 1 . . . . . . 2 4 . . . Energy Discharges 9 | . . . . . 4 . . . . . . 1 2 . 1 1 Parts Rejected 3 | . . . . . . . . . . . . . 3 . . . Data Loss (minor) 13 | . . . . . 7 . . . . . . 1 4 1 . . Data Loss (major) 6 | . . . . . 1 . . . . . . 1 4 . . . Misfires 2 | . . . . . 1 . . . . . . 1 . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1703 | . . . 18 . 302 109 53 22 . 167 138 401 208 206 79 . Projectiles 734 | . . . 18 . . 55 53 22 . 102 138 139 207 . . . Explosions 667 | . . . . . . 54 . . . 65 . 262 1 206 79 . Melee 302 | . . . . . 302 . . . . . . . . . . . Knockbacks 31 | . . . . . 9 1 . . . 2 6 10 3 . . . Impact 5 | . . . . . 4 . . . . . 1 . . . . . Kinetic 22 | . . . . . 5 1 . . . 2 4 8 2 . . . Secondary 4 | . . . . . . . . . . . 1 2 1 . . . Self-Inflicted Damage 586 | . . . . . 14 105 . . . . . 223 28 121 87 8 Shots 18 | . . . . . 1 3 . . . . . 5 1 4 4 . Rammed 17 | 3 2 3 3 2 . . . . . . 1 1 . . 1 1 Targets Rammed 19 | 3 2 3 3 2 . . . . . . 3 1 . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . . . Highest Temperature 513 | 27 171 513 213 180 159 196 184 281 . 363 271 201 159 376 5 74 Average Temperature 102 | 10 58 139 38 55 40 78 81 122 . 139 65 56 78 185 5 38 Received Heat Transfer 3061 | . 153 399 249 228 261 339 . 129 . 72 99 355 168 270 291 48 Effects 25 | . . 16 . . . . . 2 . 1 . . . 6 . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . Energy Bleed 9 | . . 5 . . . . . 2 . 1 . . . 1 . . Interference 8 | . . 5 . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Damage (major) 4 | . . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 2 1 . . . . . . 3 . . . Combat Hostiles 5 | . . . . . 1 1 . . . . . . 3 . . . Parts Fried 29 | . . . . . 7 4 2 . . 1 5 4 5 . . 1 Impact Corruptions 10 | . . . . . 10 . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 33 | . 5 21 2 4 1 . . . . . . . . . . . Heat Transferred 17086 | 296 1554 7215 3071 1348 119 100 . . . 481 350 1035 1332 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Maximum Alert Level 3 | . . 1 1 . 1 1 . . . . 1 3 3 3 3 1 Low Security (%) 57 | 100 100 71 20 100 86 68 . . . . 42 38 . . . . Level 1 26 | . . 28 79 . 13 31 . . . . 57 24 3 40 . 100 Level 2 12 | . . . . . . . . . . . . 16 80 51 96 . Level 3 3 | . . . . . . . . . . . . 21 16 8 3 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1051 | 10 114 352 304 87 247 319 . . . . 309 1051 740 810 707 349 Initial 511 | . 3 1 142 87 . 114 . . . . 114 86 511 363 448 349 Average 201 | 1 35 151 226 8 85 166 . . . . 204 383 557 457 568 298 Influence Increases 8163 | 30 417 947 680 138 735 519 20 250 . 402 552 1355 703 881 424 110 Destroy 0b10 Robot/C 3940 | . 260 620 360 60 320 280 20 220 . 300 200 460 420 300 120 . Destroy 0b10 Robot/NC 545 | 30 35 125 70 40 30 10 . . . . 60 70 5 45 20 5 Destroy Leader 878 | . 66 148 146 . 96 40 . 30 . 30 62 76 112 62 10 . Allied During Kill 52 | . . . . 2 . . . . . 42 8 . . . . . Successful Hack 118 | . 5 7 12 5 23 . . . . . . . 22 18 26 . Disable Machine 795 | . 30 30 30 . 45 75 . . . . 90 375 30 45 45 . Destroy Structure 920 | . 21 2 2 31 41 69 . . . . 42 314 84 186 128 . Partial Spotted 60 | . . . . . . . . . . . 15 . 30 . . 15 Lose Combat Pursuer 855 | . . 15 60 . 180 45 . . . 30 75 60 . 225 75 90 Influence Decreases 7854 | 25 418 614 793 362 502 433 279 182 128 220 558 486 1054 777 600 423 Entered New Map 2361 | . 2 3 195 137 . 119 119 12 128 . 68 90 534 331 350 273 Time Decay 4958 | 25 406 561 568 220 472 294 160 170 . 180 440 376 470 386 140 90 Lost Part 455 | . 10 50 30 5 30 20 . . . . 10 20 50 60 110 60 Lost Ally 80 | . . . . . . . . . . 40 40 . . . . . Squads Dispatched 50 | . 3 5 1 . 10 4 . . . 1 5 5 4 5 5 2 Investigation 8 | . 1 3 1 . . . . . . . 1 . 2 . . . Extermination 18 | . . . . . 8 1 . . . . 2 3 2 2 . . Reinforcement 22 | . 2 2 . . 2 3 . . . . 2 2 . 3 4 2 Assault 2 | . . . . . . . . . . 1 . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . 1 . Construction Impeded 6 | . . . . . . 2 . . . . 2 . . 1 1 . Haulers Reinforced 4 | . . . . . 2 . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Distress Signals 19 | . 2 4 3 . 1 1 . . . . . 2 3 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 374 | . 25 50 22 8 32 20 1 11 . 34 15 48 28 34 27 19 Peak Tracking Total 14 | . 4 5 3 2 9 6 1 4 . 8 5 14 6 9 9 13 Tactical Retreats 28 | . . 1 4 2 6 1 . . . 2 1 2 . 6 2 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Traps Triggered 12 | . 3 2 1 . 2 1 . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Machines Disabled 53 | . 2 2 2 . 3 5 . . . . 6 25 2 3 3 . Max in Single Turn 6 | . 2 2 1 . 1 1 . . . . 1 6 1 1 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Machines Accessed 58 | . 5 6 7 4 6 3 1 . 4 1 7 . 5 4 4 1 Terminals 36 | . 3 4 7 3 3 1 . . . . 4 . 4 2 4 1 Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 1 . . 2 . . Total Hacks 141 | . 13 11 9 10 16 3 1 . 31 2 14 . 16 8 5 2 Successful 83 | . 6 5 7 5 9 1 1 . 31 1 2 . 6 4 5 . Failed 57 | . 7 5 2 5 7 2 . . . 1 12 . 10 4 . 2 Catastrophic 16 | . . 4 1 1 1 . . . . . 6 . 3 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 18 | . . 4 3 1 . . . . . . . . 8 . 2 . Terminals 73 | . 9 6 9 8 6 1 . . . . 10 . 13 4 5 2 Fabricators 4 | . . . . . . . . . . . 1 . 3 . . . Repair Stations 10 | . . . . . 10 . . . . . . . . . . . Recycling Units 7 | . 4 . . . . . . . . 2 1 . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . 2 . . 4 . . Terminal Hacks 62 | . 4 1 7 5 1 . 1 . 31 . 2 . 4 2 4 . Record 13 | . . . . . . . . . 11 . . . . . 2 . Part Schematic 17 | . . . 2 2 . . . . 11 . 1 . 1 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Prototype ID Bank 6 | . 1 . . 1 1 . . . 3 . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . 1 1 . . . . . . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . Alert Level 5 | . 2 . 2 . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . 8 . . . . . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . . . . . Repair 4 | . . . . . 4 . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . 1 . . . . . . Retrieve Components 3 | . 2 . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . 2 . . Seal Access 3 | . . . . . . 1 . . . . . . . 2 . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 5 6 2 5 1 . . . 1 7 . 4 2 . 1 Full Trace Events 5 | . . 2 . . . . . . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 1 2 2 . . . . 11 . 1 . 1 . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . . . . . Time 118 | . . . . . 118 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 9 . . . . . . . . 1 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 4 . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Total Allies 9 | . . . . 4 . . . . . 5 . . . . . . Largest Group 4 | . . . . 4 . . . . . 2 2 . . . . . Highest-Rated Group 92 | . . . . 39 . . . . . 92 79 . . . . . Highest-Rated Ally 49 | . . . . 15 . . . . . 49 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 8 . . . . . 34 7 . . . . . Total Damage 762 | . . . . 56 . . . . . 491 215 . . . . . Kills 9 | . . . . . . . . . . 5 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Active Infowar (turns) 8170 | 16 799 . . . 2634 546 316 343 33 591 986 1140 . 640 126 . Sensors 7355 | . . . . . 2634 546 316 343 33 591 986 1140 . 640 126 . Seismic 815 | 16 799 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Turns Passed 17155 | 149 1234 1962 1708 1914 2713 650 338 343 33 1247 1084 1194 1188 917 285 196 Spaces Moved 11634 | 68 609 915 720 713 1861 579 550 669 78 1113 851 783 603 701 432 389 Core 161 | 3 . . . . . . . . . . . . . . 144 14 Treads 5378 | 65 609 915 720 631 211 . . . . 593 851 783 . . . . Legs 782 | . . . . . 282 500 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1625 | . . . . 82 880 . . . . . . . . . 288 375 Flight 3688 | . . . . . 488 79 550 669 78 520 . . 603 701 . . Fastest Speed 40 | 50 160 160 160 79 79 59 42 42 42 42 42 71 71 68 50 40 Average Speed 98 | 155 160 160 196 192 87 93 51 42 42 42 82 107 71 70 50 45 Slowest Speed 274 | 160 240 240 200 274 195 116 59 42 42 99 127 127 71 71 108 120 Overloaded Moves 1 | . . . . . . . . . . . . . . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 1 1 1 . . . . 2 6 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 4 93 68 90 90 40 17 74 81 68 89 26 24 33 16 55 27 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . . Known Exits Taken 13 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 1 1 . 1 . . . . . . Spaces Dug 20 | . . . . . 15 . . 2 . . 2 1 . . . . Terrain Destroyed 672 | . 27 . . 54 41 72 1 32 . 33 24 165 59 103 61 . Melee 15 | . . . . . 15 . . . . . . . . . . . Projectile 129 | . . . . 4 . 19 1 9 . 15 24 6 49 2 . . AOE 526 | . 27 . . 50 26 53 . 23 . 18 . 159 10 99 61 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Arm Res Qua Sec Total 16177 | 88 731 1164 898 1190 2842 647 596 709 77 1838 1174 1072 1232 1033 484 402 Wait 3287 | . 27 64 83 365 814 20 38 17 . 613 237 197 500 278 30 4 Move 11596 | 67 608 914 719 712 1860 576 547 666 77 1112 850 782 598 688 431 389 Hop 11 | . . . . . . 1 1 1 . . . . 2 6 . . Pick Up 110 | 2 8 14 12 7 25 3 1 1 . 4 8 10 8 2 5 . Fast Attach 37 | 6 7 3 1 1 8 1 . . . . 1 1 3 1 1 3 Attach 46 | . 1 4 2 1 7 6 . 2 . 2 2 6 5 7 . 1 Detach 25 | . . . . 5 4 4 . 2 . 1 1 4 2 2 . . Swap 61 | 1 5 15 6 3 2 2 2 . . 4 6 4 4 3 4 . Drop 107 | . 3 15 11 21 25 2 2 1 . 3 7 8 4 3 2 . Fire 729 | 9 70 132 61 43 37 32 5 19 . 40 59 59 106 43 10 4 Melee 52 | . . . . . 52 . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . Crush 17 | 3 2 3 3 2 . . . . . . 3 1 . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . Rewire 89 | . . . . 30 . . . . . 59 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Discovered new exit (range 4) 750 | -10/Materials | Derelicts attacked the area 871 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Discovered new exit (range 16) 1251 | -10/Materials | Discovered new exit (range 6) 1331 | -10/Materials | Discovered new exit (range 7) 1384 | -10/Materials | Entered another Materials area 1384 | -9/Materials | Evolved 2 slots: Utility x2 1884 | -9/Materials | Discovered new exit (range 5) 2524 | -9/Materials | Discovered new exit (range 4) 2778 | -9/Materials | Core integrity fell below 50% 2831 | -9/Materials | Lost 3 parts (1p1u1w) 2928 | -9/Materials | Central database locked down 2981 | -9/Materials | Build established: Scavenger-Mutant 3061 | -9/Materials | Discovered new exit (range 5) 3117 | -9/Materials | Identified exit to Mines 3117 | -9/Materials | Identified exit to Storage 3346 | -9/Materials | Entered Storage 3742 | -9/Storage | Identified exit to Recycling 3744 | -9/Storage | Build established: Mutant 4367 | -9/Storage | Discovered new exit (range 16) 5046 | -9/Storage | Used back door to open Recycling access 5054 | -9/Storage | Entered Recycling 5332 | -9/Recycling | Discovered new exit (range 16) 5513 | -9/Recycling | Scanned before Scraplab entrance 5539 | -9/Recycling | Angered Scraplab inhabitants 5632 | -9/Recycling | Core integrity fell below 20% 5782 | -9/Recycling | Found Prototype Device 5782 | -9/Recycling | Identified Scrap Engine 6165 | -9/Recycling | Build established: Construct 6611 | -9/Recycling | Lost 3 allies 6968 | -9/Recycling | Entered Factory 6968 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7194 | -7/Factory | Repaired Cooling System 7235 | -7/Factory | Repaired Imp. Sensor Array 7521 | -7/Factory | Discovered new exit (range 11) 7532 | -7/Factory | Identified exit to Lower Caves 8138 | -7/Factory | Repaired Cooling System 8446 | -7/Factory | Crushed by falling debris 9000 | -7/Factory | Repaired Cooling System 9003 | -7/Factory | Discovered new exit (range 16) 9025 | -7/Factory | Identified exit to Factory 9681 | -7/Factory | Entered another Factory area 9681 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10226 | -6/Factory | Spotted B-75 Beast 10326 | -6/Factory | Discovered new exit (range 4) 10328 | -6/Factory | Identified exit to Lower Caves 10331 | -6/Factory | Entered Lower Caves 10629 | -6/Lower Caves | Learned 4 Factory zone layouts 10639 | -6/Lower Caves | Discovered new exit (range 16) 10645 | -6/Lower Caves | Identified exit to Lower Caves 10669 | -6/Lower Caves | Entered another Lower Caves area 10789 | -6/Lower Caves | Discovered new exit (range 7) 10793 | -6/Lower Caves | Identified exit to Factory 10935 | -6/Lower Caves | Spotted B-75 Beast 10995 | -6/Lower Caves | Discovered new exit (range 12) 10999 | -6/Lower Caves | Identified exit to Data Miner 11012 | -6/Lower Caves | Entered Data Miner 11012 | -6/Data Miner | Discovered new exit (range 6) 11020 | -6/Data Miner | Met Data Miner 11028 | -6/Data Miner | Learned location of Section 7 (-3) 11028 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11035 | -6/Data Miner | Received God Mode back door access code from Data Miner 11044 | -6/Data Miner | Identified exit to Proximity Caves 11045 | -6/Data Miner | Entered Proximity Caves 11046 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 11105 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 11410 | -5/Proximity Caves | P-80 Master assimilated allied 12-CKB(b) 11444 | -5/Proximity Caves | Lost 10 allies 11445 | -5/Proximity Caves | 0b10 base defense nominally successful 11800 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11972 | -5/Proximity Caves | Learned Factory trap positions 12136 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12245 | -5/Proximity Caves | Discovered exit to Factory (range 13) 12292 | -5/Proximity Caves | Entered Factory 12292 | -5/Factory | Accompanied by 2 allies 12292 | -5/Factory | Evolved 2 slots: Utility x2 12293 | -5/Factory | Identified exit to Factory 12294 | -5/Factory | Loaded intel: 74 trap records 12678 | -5/Factory | Discovered new exit (range 3) 12681 | -5/Factory | Identified exit to Upper Caves 13113 | -5/Factory | Discovered exit to Factory (range 15) 13376 | -5/Factory | Entered another Factory area 13376 | -4/Factory | Evolved 2 slots: Utility x2 13826 | -4/Factory | Spotted B-86 Titan 13844 | -4/Factory | Destroyed B-86 Titan 14427 | -4/Factory | Found Prototype Processor 14427 | -4/Factory | Identified Exp. Signal Interpreter 14562 | -4/Factory | Discovered new exit (range 11) 14570 | -4/Factory | Identified exit to Armory 14570 | -4/Factory | Entered Armory 14995 | -4/Armory | Destroyed 7 combat bots 15015 | -4/Armory | Found Prototype Hackware 15015 | -4/Armory | Identified Exp. Hacking Suite 15019 | -4/Armory | Found Prototype Hackware 15019 | -4/Armory | Identified Exp. System Shield 15307 | -4/Armory | Build established: Hacker-Construct 15441 | -4/Armory | System corruption reached 10% 15559 | -4/Armory | Identified exit to Research 15639 | -4/Armory | Incoming investigation squad redirected 15682 | -4/Armory | Fabricated Plasma Cutter? 15752 | -4/Armory | Energy Cycler disabled 15758 | -4/Armory | Entered Research 15758 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 15780 | -3/Research | Build established: Hacker-Mutant 16100 | -3/Research | Build established: Hacker-Gunner 16201 | -3/Research | Identified exit to Quarantine 16598 | -3/Research | Lost 4 parts (1n3w) 16675 | -3/Research | Entered Quarantine 16697 | -3/Quarantine | Found Alien Artifact 16841 | -3/Quarantine | Build established: Hacker-Mutant 16851 | -3/Quarantine | Identified Transdimensional Reconstructor 16851 | -3/Quarantine | Warped through subspace 16881 | -3/Quarantine | Discovered new exit (range 15) 16887 | -3/Quarantine | Core integrity fell below 50% 16917 | -3/Quarantine | Lost 9 parts (2p3n3u1w) 16920 | -3/Quarantine | Spotted Fortress 16925 | -3/Quarantine | First assault squad dispatched 16941 | -3/Quarantine | Incoming assault squad redirected 16957 | -3/Quarantine | Discovered new exit (range 7) 16957 | -3/Quarantine | Discovered new exit (range 6) 16959 | -3/Quarantine | Identified exit to Section 7 16960 | -3/Quarantine | Entered Section 7 17014 | -3/Section 7 | Found Prototype Device 17014 | -3/Section 7 | Identified Exp. Thermal Shield 17101 | -3/Section 7 | Spotted B-86 Titan 17109 | -3/Section 7 | Discovered new exit (range 8) 17111 | -3/Section 7 | Identified exit to Research 17134 | -3/Section 7 | Core integrity fell below 20% 17149 | -3/Section 7 | Spotted Alpha 7 17153 | -3/Section 7 | Spotted Alpha 7 17156 | -3/Section 7 | Destroyed by Alpha 7 with Multirail Last Messages --------------- 17133_ Slammed into W-44 Eye. 17133_ Destabilizing: Core damaged (-65). 17134_ Hpw. EM Arc Construct/G destroyed. 17134_ Scrap Engine damaged due to network destabilization (-7). 17135_ K-01 Serf cleans the Quantum Generator. 17141_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17143_ Slug penetrates Wall. 17143_ Enh. Fission Core destroyed. 17146_ System corrupted: Energy discharge (-27). 17148_ O-24 Administrator uses terminal to summon reinforcements. 17148_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7020. 17148_ O-24 Administrator locks terminal. 17153_ Penetrated by Slug. 17153_ Imp. Hacking Suite destroyed. 17155_ Slug penetrates Wall. 17155_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """"""??????????????????????????????????????????? | | #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """T""" ????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ??????????? | | ????????????????????????????????? "??????????? | | ????????????????????????????##?"" "??????????? | | ????#############?########## # ""?????????? | | ##### #?# / ????????? | | =! #?# 7h / ????????? | | = #?# @ / ????????? | | #?# c h7/ ????????? | | ### #?# ##### # ????????? | | #?# #?#s #?????#??" ?????????? | | #?# ###s #??????????? ?????????? | | #?# #?????????????????????????? | | #?# #?????????????????????????? | | ##### #"" #?????????????????????????? | | ????# #"" ^ #?????????????????????????? | | ????# #"T !![ #?????????????????????????? | | ????# #"" ![[ """ #?????????????????????????? | | ????# #"" ![[ """ ""????????????????????????? | | ????# ### """ ""#???????????????????????? | | ????# #?# """ T"#???????????????????????? | | ????# #?# ""? ""#???????????????????????? | | ????# #?# ""? ""#???????????????????????? | | ????? ??# "?? #?????????????????????????? | | ???????????# ?? #?????????????????????????? | | ???????????# !!! ??? #?????????????????????????? | | ???????????# !!! ??? ??????????????????????????? | | ???????????# !! ??????????????????????????????? | | ????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 36 Energy Capacity 590 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 61 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 16 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -9/Storage | Hacked Rocket Launcher | -9/Storage | Hacked Imp. Targeting Computer | -9/Recycling | Hacked Lgt. Armor Plating | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Lyr. Heavy Armor Plating | -5/Factory | Hacked Enh. Nova Cannon | -4/Armory | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Plasma Cutter | x2 | -4/Armory Repaired ---------- Cooling System | 44% | -7/Factory Imp. Sensor Array | 36% | -7/Factory Cooling System | 40% | -7/Factory Cooling System | 14% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructRelaySheargun Manual? 0 Play Time 02:02:01 Cumulative 277.5 hours Start 2026.10.01 @ 18:20:45 End 2026.10.02 @ 00:48:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25466c7b-c9e6-4e04-ae53-de8cdb35e802