Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 18:22:45 Player: jimmyl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4112) 4112 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2089) 2089 TOTAL SCORE: 10436 Bonus ------- High Alert Combat Kills 479 Follower Combat Kills 522 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -312 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Treading (98) Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- Treaded Impulse-VTOL Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Advanced Power Amplifier Improved Heat Sink Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Treaded Impulse-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Dispersion Rifle Hpw. Ballistic Penetrator Construct/G > --- INVENTORY -------- Improved Heavy Treads Advanced Power Amplifier Improved Heat Sink [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Constructs Treads Constructs Leg Aluminum Leg Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Constructs Energy Gun KN-7UR's Autopenetrator Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . 4 . . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . . 2 . . 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 56 | . 1 . 12 11 6 15 7 1 3 Power 7 | . . . 1 1 . 3 2 . . Engine 4 | . . . 1 1 . 2 . . . Core 3 | . . . . . . 1 2 . . Reactor . | . . . . . . . . . . Propulsion 5 | . . . 3 2 . . . . . Treads 4 | . . . 2 2 . . . . . Leg 1 | . . . 1 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | . 1 . 4 2 4 2 3 1 2 Device 13 | . . . 1 2 3 1 3 1 2 Storage 1 | . . . . . 1 . . . . Processor 3 | . . . 2 . . 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 25 | . . . 4 6 2 10 2 . 1 Energy Gun 17 | . . . 2 3 2 8 2 . . Energy Cannon 3 | . . . 1 2 . . . . . Ballistic Gun 1 | . . . 1 . . . . . . Ballistic Cannon 2 | . . . . 1 . 1 . . . Launcher 2 | . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . . 4 4 5 . . . Parts Lost 25 | . . . 2 3 . 4 11 . 5 Power 4 | . . . . . . 2 2 . . Propulsion 8 | . . . . 1 . 2 4 . 1 Utility 7 | . . . 1 1 . . 3 . 2 Weapon 6 | . . . 1 1 . . 2 . 2 Highest Loss Streak 5 | . . . 1 2 . 3 5 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 64 | . 86 100 90 96 71 53 42 61 53 Engine 6 | . 14 14 11 10 11 2 2 . . Core 2 | . . . . . . 4 2 7 7 Treads 7 | . . . 11 19 5 5 6 7 7 Leg 1 | . 28 28 10 . . . . . . Flight 1 | . . . . . 5 1 . . . Device 13 | . . . 5 10 17 15 9 23 19 Storage 7 | . 14 14 11 11 11 7 3 . . Processor 7 | . . . 16 22 3 4 7 7 7 Energy Gun 10 | . . . 9 10 15 9 6 15 9 Energy Cannon 1 | . . . 5 8 . . . . . Ballistic Gun 1 | . 28 28 6 . . . . . 1 Peak Build Rating 69 | . 7 8 14 20 50 66 67 69 69 Average Rating 38 | . 6 7 12 17 36 48 42 68 61 On Entrance 28 | 6 6 7 8 14 19 40 53 67 69 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 11 14 14 19 23 37 41 32 20 18 Greatest Support 71 | 20 20 20 40 40 40 70 71 71 71 Greatest Overweight (x) 7 | . . . . 1 2 7 7 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 5 5 Average Capacity 10 | . 8 8 8 8 11 15 10 5 5 Most Carried 13 | . 7 8 8 8 8 11 13 5 5 Average Carried 6 | . 6 7 6 7 6 7 7 4 4 Final Capacity 15 | 8 8 8 8 8 15 15 5 5 5 Final Carried 8 | 6 7 8 8 8 6 8 4 5 . Scrap Engine Consumption 78 | . . . . . 24 22 23 1 8 Constructs Created 5 | . . . . . 1 2 2 . . Constructs Modified 22 | . . . . . 6 6 9 . 1 Class Distribution -------------------- 32% | Construct 24% | Mutant 21% | Scavenger-Mutant 14% | Commander-Construct 3% | Scavenger-Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Construct | -9/Recycling Mutant | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Matter Collected 1519 | 200 . 54 249 172 60 156 528 11 89 Remotely . | . . . . . . . . . . Salvage Created 4686 | . . 88 854 550 1326 400 975 57 436 Parts 258 | . . 9 62 37 71 18 36 5 20 Haulers Intercepted 4 | . . . . 1 2 . . 1 . Recyclers Shooed 4 | . . . . 1 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Combat Hostiles Destroyed 92 | . . 6 24 14 13 5 19 . 11 Guns 63 | . . 6 17 5 13 2 11 . 9 Cannons 21 | . . . 7 8 . . 6 . . AOE 6 | . . . . . . 3 1 . 2 Classes Destroyed 20 | . . 1 5 1 7 2 4 . . Worker 3 | . . . . . . 3 . . . Builder 5 | . . . 1 . 4 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 4 | . . . . 1 2 . . 1 . Recycler 6 | . . . . . 3 3 . . . Operator 2 | . . . 1 1 . . . . . Watcher 4 | . . . 1 . . 2 1 . . Swarmer 19 | . . 6 7 3 . 3 . . . Cutter 3 | . . . . . . . 3 . . Grunt 34 | . . . 12 7 2 . 5 . 8 Brawler 5 | . . . . . 4 . 1 . . Duelist 1 | . . . . . . . 1 . . Protector 3 | . . . . . 3 . . . . Sentry 17 | . . . 5 4 2 . 5 . 1 Demolisher 1 | . . . . . 1 . . . . Specialist 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 6 | . . . . . . 2 2 . 2 Scientist 1 | . . . . . 1 . . . . Scrapper 3 | . . . . . 3 . . . . Best Kill Streak 7 | . . 3 4 4 7 4 4 1 3 Combat Bots Only 5 | . . 3 4 4 5 3 4 . 3 Max Kills in Single Turn 3 | . . 2 2 1 3 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . 2 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Hostile Shots Fired 656 | . . 31 116 58 13 31 246 . 161 Missed 201 | . . 7 38 23 6 8 76 . 43 Damage Taken 6246 | . . 195 891 449 282 619 2206 . 1604 Core 934 | . . 31 64 99 34 127 262 . 317 Absorbed by Shields 21 | . . . . . 1 20 . . . Regen/Repaired (Parts) 1072 | . . . . . . 100 804 100 68 Core Remaining (%) 79 | 100 . 87 . . 50 . . . . Volleys Fired 350 | . . 11 75 44 34 23 107 1 55 Largest 3 | . . 2 2 2 2 3 2 2 2 Hottest 172 | . . 40 125 136 170 170 172 172 172 Shots Fired 536 | . . 22 148 87 44 38 119 3 75 Gun 409 | . . 22 115 34 44 35 85 3 71 Cannon 121 | . . . 33 53 . 1 34 . . Launcher 6 | . . . . . . 2 . . 4 Special . | . . . . . . . . . . Kinetic 154 | . . 22 53 16 . 7 34 . 22 Thermal 359 | . . . 95 71 36 26 79 3 49 Explosive 6 | . . . . . . 2 . . 4 Electromagnetic 17 | . . . . . 8 3 6 . . Robot Hit Streak 15 | . . 5 15 12 10 7 14 2 5 Robot Miss Streak 6 | . . 4 4 3 4 6 2 . 3 Penetration Max 2 | . . . . . 2 . . . 1 Secondary Targets 3 | . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 349 | . . 10 93 45 40 25 91 1 44 Core Hits 177 | . . 8 35 18 51 13 34 1 17 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 Critical Strikes 12 | . . . 4 3 2 2 . . 1 Burn 8 | . . . 3 2 1 2 . . . Meltdown 1 | . . . . 1 . . . . . Destroy 2 | . . . 1 . . . . . 1 Corrupt 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9370 | . . 109 1421 855 1453 851 3021 27 1633 Guns 7038 | . . 109 959 267 1452 563 2176 27 1485 Cannons 1837 | . . . 455 578 . 26 778 . . Explosions 477 | . . . . . . 262 67 . 148 Melee . | . . . . . . . . . . Ramming 18 | . . . 7 10 1 . . . . Kinetic 2253 | . . 109 448 196 . 191 778 . 531 Thermal 6169 | . . . 966 649 1187 334 2052 27 954 Explosive 354 | . . . . . . 206 . . 148 Electromagnetic 576 | . . . . . 265 120 191 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 3 3 4 Average Corruption 2 | . . . . . . 1 1 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 61 | . . . . . . 6 30 7 18 Message Errors 16 | . . . . . . 1 8 1 6 Matter Fused 15 | . . . . . . 1 8 2 4 Heat Flow Errors 9 | . . . . . . . 6 1 2 Energy Discharges 7 | . . . . . . 2 2 . 3 Data Loss (minor) 9 | . . . . . . 2 3 2 2 Data Loss (major) 2 | . . . . . . . 2 . . Misfires 2 | . . . . . . . 1 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 107 | . . . . 1 . 36 55 . 15 Projectiles 42 | . . . . 1 . 25 16 . . Explosions 65 | . . . . . . 11 39 . 15 Melee . | . . . . . . . . . . Knockbacks 5 | . . . . 1 . . 4 . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . 1 . . 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 347 | . . . . . . 170 117 . 60 Shots 7 | . . . . . . 3 2 . 2 Rammed 7 | . . . 2 3 2 . . . . Targets Rammed 7 | . . . 2 3 2 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 575 | . . 12 198 418 348 204 254 197 575 Average Temperature 92 | . . 5 45 98 93 68 74 73 169 Received Heat Transfer 1842 | . . . 357 138 129 . 408 . 810 Effects 15 | . . . . 1 2 . . . 12 Shutdowns 3 | . . . . 1 . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Interference 5 | . . . . . 2 . . . 3 Damage (minor) 4 | . . . . . . . . . 4 Damage (major) 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 2 | . . . . . . 1 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 5 | . . . 1 . 2 2 . . . Heat Transferred 8952 | . . . 2442 1480 2601 740 542 37 1110 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Peak Influence 1130 | . . 140 488 450 291 98 1130 600 693 Initial 592 | . . . 54 206 139 42 9 592 266 Average 255 | . . 85 267 334 123 29 478 546 478 Maximum Alert Level 4 | . . . 2 2 1 . 4 2 2 Low Security (%) 51 | . 100 100 33 . 79 100 28 . . Level 1 25 | . . . 49 82 20 . 21 20 24 Level 2 15 | . . . 17 17 . . 13 79 75 Level 3 7 | . . . . . . . 35 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 3 3 . 3 . 1 . Investigation 4 | . . . 2 1 . 1 . . . Extermination 3 | . . . . . . 2 . 1 . Reinforcement 3 | . . . 1 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Distress Signals 4 | . . . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . . 6 34 27 10 10 36 . 18 Peak Tracking Total 5 | . . 3 5 4 4 3 5 1 4 Tactical Retreats 11 | . . . 3 2 . . 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Traps Triggered 6 | . . . 1 2 . 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . . . . 2 . . Triggered 1 | . . . . . . . 1 . . Most Traps Carried 5 | . . . . . . . 5 . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Machines Disabled 14 | . . . . 3 . 3 6 . 2 Max in Single Turn 2 | . . . . 1 . 1 2 . 2 Garrison Relay 1 | . . . . . . . 1 . . Phase Generator 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Machines Accessed 19 | . . . 7 2 1 3 3 2 1 Terminals 13 | . . . 7 2 . . 3 . 1 Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 29 | . . . 12 2 2 5 5 2 1 Successful 12 | . . . . 2 2 3 3 1 1 Failed 17 | . . . 12 . . 2 2 1 . Catastrophic 7 | . . . 5 . . 1 1 . . Database Lockouts . | . . . . . . . . . . Manual 14 | . . . 12 2 . . . . . Terminals 20 | . . . 12 2 . . 5 . 1 Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . 1 . Terminal Hacks 8 | . . . . 2 2 . 3 . 1 Open Door 2 | . . . . 1 . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . . 1 . . Release Object 2 | . . . . . 2 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . . 7 . . 1 1 . 1 Full Trace Events 2 | . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 53 | . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 2 . . Coupler Efficiency 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 4 . 4 Machine Destruction 4 | . . . . . . . 4 . . Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 17 | . . . . . 8 . 9 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Total Allies 17 | . . . . . 8 . 9 . . Largest Group 8 | . . . . . 8 6 4 2 . Highest-Rated Group 132 | . . . . . 117 80 132 56 . Highest-Rated Ally 43 | . . . . . 27 27 43 31 . Total Orders . | . . . . . . . . . . Ally Attacks 57 | . . . . . 9 5 43 . . Total Damage 1323 | . . . . . 114 52 1157 . . Kills 17 | . . . . . 3 . 14 . . Allies Corrupted 2 | . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Turns Passed 10180 | . 85 183 977 1101 2240 2299 2109 503 683 Spaces Moved 4916 | 1 69 127 481 565 907 931 950 463 422 Core 16 | . . . . . . 11 5 . . Treads 3572 | . . . 244 565 280 773 825 463 422 Legs 455 | 1 69 127 237 . . 21 . . . Wheels 224 | . . . . . 224 . . . . Hover . | . . . . . . . . . . Flight 649 | . . . . . 403 126 120 . . Fastest Speed 97 | 120 120 120 120 160 97 98 98 98 98 Average Speed 145 | 120 120 120 140 161 185 153 140 98 98 Slowest Speed 400 | 120 120 120 160 240 274 400 400 98 98 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 2 18 39 55 70 93 24 95 12 47 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 278 | . . . . 1 10 31 89 1 146 Melee . | . . . . . . . . . . Projectile 27 | . . . . 1 . 2 11 1 12 AOE 241 | . . . . . . 29 78 . 134 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Total 7435 | . 70 138 636 665 1427 1768 1606 509 616 Wait 1885 | . . . 56 32 382 771 466 43 135 Move 4909 | . 68 126 480 564 906 931 949 463 422 Hop . | . . . . . . . . . . Pick Up 33 | . 1 1 3 2 4 10 11 1 . Fast Attach 30 | . 1 . 7 9 3 7 3 . . Attach 18 | . . . 3 1 3 4 4 . 3 Detach 8 | . . . . . 2 5 1 . . Swap 8 | . . . 2 1 . 4 . 1 . Drop 51 | . . . 8 9 13 13 7 . 1 Fire 350 | . . 11 75 44 34 23 107 1 55 Melee . | . . . . . . . . . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 6 | . . . 2 3 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 134 | . . . . . 78 . 56 . . Trap 2 | . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 8) 86 | -10/Materials | Entered Mines 232 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 235 | -10/Mines | Found Prototype Device 244 | -10/Mines | Learned location of 1 exit from Materials 260 | -10/Mines | Discovered new exit (range 5) 269 | -10/Mines | Entered Materials 269 | -9/Materials | Evolved 2 slots: Utility x2 270 | -9/Materials | Identified exit to Materials 302 | -9/Materials | Build established: Mutant 440 | -9/Materials | Discovered new exit (range 16) 621 | -9/Materials | Discovered new exit (range 18) 817 | -9/Materials | Build established: Scavenger-Mutant 1033 | -9/Materials | Discovered exit to Materials (range 13) 1152 | -9/Materials | Discovered new exit (range 7) 1168 | -9/Materials | Identified exit to Storage 1246 | -9/Materials | Entered Storage 1456 | -9/Storage | Identified exit to Recycling 1675 | -9/Storage | Used back door to open Recycling access 2004 | -9/Storage | Discovered exit to Materials (range 18) 2213 | -9/Storage | Met 01-MTF 2347 | -9/Storage | Entered Recycling 2347 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2517 | -9/Recycling | Discovered new exit (range 8) 2586 | -9/Recycling | Scanned before Scraplab entrance 2616 | -9/Recycling | Found Prototype Energy Gun 2616 | -9/Recycling | Identified 01-MTF's Shockpuncher 2624 | -9/Recycling | Found Prototype Energy Gun 2624 | -9/Recycling | Identified KN-7UR's Autopenetrator 2645 | -9/Recycling | Entered Scraplab 2660 | -9/Recycling | Angered Scraplab inhabitants 2741 | -9/Recycling | Identified Exp. Sensor Array 2744 | -9/Recycling | Found Prototype Device 2755 | -9/Recycling | Identified Scrap Engine 3199 | -9/Recycling | Build established: Construct 3615 | -9/Recycling | Build established: Commander-Construct 4587 | -9/Recycling | Entered Factory 4587 | -7/Factory | Accompanied by 6 allies 4587 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4885 | -7/Factory | Build established: Commander-Mutant 4946 | -7/Factory | Lost 6 allies 4975 | -7/Factory | Lost 3 parts (1p2n) 5185 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 5217 | -7/Factory | Build established: Mutant 5998 | -7/Factory | Discovered new exit (range 14) 6026 | -7/Factory | Identified exit to Factory 6224 | -7/Factory | Build established: Scavenger-Construct 6616 | -7/Factory | Build established: Construct 6616 | -7/Factory | Discovered exit to Factory (range 15) 6886 | -7/Factory | Identified exit to Garrison 6886 | -7/Factory | Entered Garrison 6949 | -7/Garrison | Phase Generator disabled 7004 | -7/Garrison | Triggered checkpoint 7111 | -7/Garrison | Discovered new exit (range 14) 7286 | -7/Garrison | Lost 4 parts (1p2n1u) 7324 | -7/Garrison | Triggered checkpoint 7546 | -7/Garrison | Build established: Mutant 7772 | -7/Garrison | Triggered checkpoint 7858 | -7/Garrison | Installed Relay Interface Framework 7948 | -7/Garrison | Triggered checkpoint 8023 | -7/Garrison | Lost 5 parts (1p1n2u1w) 8365 | -7/Garrison | Discovered new exit (range 12) 8401 | -7/Garrison | Garrison Relay disabled 8457 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8468 | -7/Garrison | Lost 4 allies 8533 | -7/Garrison | Identified exit to Factory 8564 | -7/Garrison | Triggered checkpoint 8654 | -7/Garrison | Core integrity fell below 50% 8724 | -7/Garrison | Build established: Construct 8918 | -7/Garrison | Discovered exit to Factory (range 12) 8930 | -7/Garrison | Triggered checkpoint 8995 | -7/Garrison | Entered Factory 8995 | -7/Factory | Accompanied by 2 allies 9498 | -7/Factory | Identified exit to Garrison 9498 | -7/Factory | Entered Garrison 9560 | -7/Garrison | Phase Generator disabled 9758 | -7/Garrison | Triggered checkpoint 9876 | -7/Garrison | Lost 3 parts (2u1w) 9882 | -7/Garrison | Triggered checkpoint 10122 | -7/Garrison | Core integrity fell below 20% 10181 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10136_ Overheating: Imp. Heat Sink damaged (-15). 10139_ Acquired 4 matter. 10140_ The unstable cave ceiling collapses. 10143_ Dropped Imp. Heavy Treads. 10144_ System corrupted: Hvy. Missile Launcher failed to launch. 10145_ Arm. Scrap Engine consumes Imp. Heavy Treads. 10146_ Destroyed Imp. Heat Sink. 10146_ G-47 Trooper destroyed. 10149_ Overheating: System interference. 10149_ Hvy. Missile Launcher temporarily disabled. 10151_ Overheating: Energy bleed (-36). 10152_ The unstable cave ceiling collapses. 10155_ Arm. Scrap Engine consumes Particle Gun. 10156_ Arm. Scrap Engine consumes Lgt. Nuclear Core. 10158_ The unstable cave ceiling collapses. 10162_ Arm. Scrap Engine consumes Carbon-fiber Leg. 10167_ System corrupted: Heat flow error (+216). 10170_ Arm. Scrap Engine consumes Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ^ "??###???????????????????????????? | | "?# #???????????????????????????? | | ?# ## ## #??# #???????????????????????????? | | ## ## ## #### #######?????????????????????? | | #?????????????????????? | | ## =!! #?????????????????????? | | ?#|!!!= #?????????????????????? | | ?##%*## ## ## # #?????????????????????? | | ?##!%## ## ## % # #?????????????????????? | | ##"=|######## # # # ##????????????????????? | | %* #??????# # "#????????????????????? | | ### #??????# # ##????????????????????? | | ??# #??????# ### # #?????????????????????? | | ??# #??????# ### ## #?????????????????????? | | ###% #??????# ###???????????????????? | | #??????# ^ ^; #???????????????????? | | #??????#### # ###???????????????????? | | ######?????????######### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ###????????????????????# #?????????????????????? | | #????????????????????# #?????????????????????? | | # ##???????????????????# #?????????????????????? | | # ###?????????????????# ### # #?++???????? | | # #?????????????????# @ s ????????? | | # ##???????????????# s ????????? | | #???????????????# s ????????? | | #???????????????# ###### ##?????????? | | #??????????????# #??????? ##??????????? | | #??????????????# #??????????#???????????? | | #??????????????# ??????????????????????? | | ##??????????????# ??????????????????????? | | #??????????????### ??????????????????????? | | ##?????????????????"??????????????????????? | | #??????????????????#????????#?????????????? | | ###?????????????????????????????????????????? | | ##??????????????????????????????????????#???? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedClaymoresNanosword Manual? 0 Play Time 00:58:19 Cumulative 139.2 hours Start 2024.09.29 @ 15:16:13 End 2024.10.07 @ 18:22:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 225 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ae4d8b2d-fca9-426d-b197-67e2023bb7f3