Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.12 @ 00:27:06 Player: jamert Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (286) 286 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 776 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 117/125 System Corruption 9% Temperature Cool (2) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Small Storage Unit EM Pulse Gun Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Small Storage Unit EM Pulse Gun EM Pulse Gun Particle Gun Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 7 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 3 | . 3 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 97 | . 97 99 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 11 | . 11 13 Storage 14 | . 14 14 Energy Gun 14 | . 11 24 Ballistic Gun 13 | . 16 3 Naked Turns . | . . . Heaviest Build 17 | 12 16 17 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 3 | 3 3 . Average Overweight (x) . | 2 . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 6 | 5 6 8 Most Carried 8 | 2 8 7 Average Carried 3 | 1 4 6 Final Capacity 8 | 6 8 8 Final Carried 6 | 2 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 412 | 228 116 68 Remotely . | . . . Salvage Created 351 | . 218 133 Parts 20 | . 15 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 4 5 Guns 7 | . 4 3 AOE 2 | . . 2 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 6 | . 4 2 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 980 | . 276 704 Core 285 | . 53 232 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 23 | . 15 8 Largest 2 | . 2 2 Hottest 105 | . 60 105 Shots Fired 46 | . 30 16 Gun 46 | . 30 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | . 24 6 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic 14 | . 6 8 Robot Hit Streak 10 | . 8 10 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 23 13 Core Hits 19 | . 11 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 440 | . 234 206 Guns 393 | . 234 159 Cannons . | . . . Explosions 47 | . . 47 Melee . | . . . Ramming . | . . . Kinetic 228 | . 172 56 Thermal 60 | . . 60 Explosive . | . . . Electromagnetic 152 | . 62 90 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 8 | . . 8 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 102 | . 10 102 Average Temperature 21 | . 4 33 Received Heat Transfer 213 | . 180 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 137 | . . 137 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 128 | . 90 128 Average Influence 29 | . 41 59 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 7 5 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 7 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 10 2 Successful 10 | . 8 2 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 6 2 Record 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Recall Investigation 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1429 | 513 689 227 Spaces Moved 935 | 287 482 166 Core 335 | 287 48 . Treads . | . . . Legs 600 | . 434 166 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 141 | 175 127 120 Slowest Speed 200 | 200 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 3 | . . 3 Exploration Rate (%) 28 | 13 43 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1001 | 294 528 179 Wait 5 | . 5 . Move 930 | 286 481 163 Hop . | . . . Pick Up 14 | 2 10 2 Fast Attach 9 | 6 3 . Attach 3 | . 1 2 Detach 4 | . 3 1 Swap 3 | . 3 . Drop 8 | . 7 1 Fire 23 | . 15 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 2 | . . 2 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 514 | -11/Scrapyard | Entered Materials 515 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Identified exit to Mines 1203 | -10/Materials | Entered Mines 1342 | -10/Mines | Assembled infested the area 1390 | -10/Mines | Discovered new exit (range 13) 1426 | -10/Mines | Crushed by falling debris 1429 | -10/Mines | Crushed by falling debris 1430 | -10/Mines | Core integrity fell below 50% 1430 | -10/Mines | Core integrity fell below 20% 1430 | -10/Mines | Crushed by falling debris 1430 | -10/Mines | Smashed by cave-in Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Sensor Array destroyed. System corrupted by crushing effect (+3). EM Pulse Gun destroyed. System corrupted by crushing effect (+2). U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. Crushed by falling debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. Crushed by falling debris. Particle Gun destroyed. System corrupted by crushing effect (+4). 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" ##?????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? ##???????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSlugReplicator Manual? 0 Play Time 00:36:01 Cumulative 4.0 hours Start 2019.12.11 @ 23:44:31 End 2019.12.12 @ 00:27:06 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef23ace2-ecfe-42c2-a0d7-d64e0318049c