Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 05:33:31 Player: leiavoia Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (244) 1220 Value Destroyed (9454) 9454 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (2081) 2081 TOTAL SCORE: 19555 Bonus ------- High Alert Combat Kills 1555 Follower Combat Kills 578 Met Imprinter 300 Met Zhirov 300 Friendly Fire -652 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 405/405 System Corruption 13% Temperature Cool (9) Movement Walking (190) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core Light Quantum Reactor > --- PROPULSION (4) --- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Improved Terrain Scanner Advanced Targeting Computer Improved Weapon Cycler Experimental Utility Shielding Thermal Shield Mini Drone Bay (1/3) > --- WEAPON (3) ------- Compact Ion Cannon Tri-rail Accelerator > --- INVENTORY (25) --- Improved Treads Medium Treads Flexi-carbon Leg Antigrav System Advanced Heat Sink Advanced Energy Well (500) High-capacity Matter Pod (200) Precision Matter Filter Makeshift System Shield Advanced System Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Transdimensional Reconstructor Long-range Proton Cannon Advanced Plasma Cannon Magnetic Acceleration Cannon Proton Missile Launcher Power Maul Lance Peak State ------------ > --- POWER ------------ Neutrino Core Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Weapon Cycler Experimental Utility Shielding Improved Heavy Armor Plating Thermal Shield > --- WEAPON ----------- Compact Ion Cannon Tri-rail Accelerator > --- INVENTORY -------- Light Quantum Reactor Medium Treads Flexi-carbon Leg Antigrav System Advanced Heat Sink Advanced Energy Well High-capacity Matter Pod Improved Terrain Scanner Precision Matter Filter Makeshift System Shield Advanced System Shield Mobile Refinery Mk. CCLXVII Mini Drone Bay Hacking Drone Bay Transdimensional Reconstructor Long-range Proton Cannon Advanced Plasma Cannon Magnetic Acceleration Cannon Tri-rail Accelerator Proton Missile Launcher Power Maul Lance [Rating: 114] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Power Maul Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 . . 4 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . Utility 6 | . . . . . 3 . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 272 | 2 11 4 1 4 55 10 2 26 5 1 . 25 81 12 8 10 15 Power 29 | . 3 . . 1 5 1 1 3 . . . 2 8 1 1 . 3 Engine 16 | . 3 . . 1 4 1 1 1 . . . 1 2 1 1 . . Core 9 | . . . . . 1 . . 1 . . . 1 5 . . . 1 Reactor 4 | . . . . . . . . 1 . . . . 1 . . . 2 Propulsion 50 | . 2 1 . . 12 . . 6 1 . . 5 18 . 1 3 1 Treads 32 | . 2 1 . . 12 . . 6 1 . . 2 7 . 1 . . Leg 6 | . . . . . . . . . . . . 2 . . . 3 1 Wheel 12 | . . . . . . . . . . . . 1 11 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 100 | 1 1 1 1 . 18 4 . 10 . 1 . 8 38 5 2 3 7 Device 54 | 1 . . . . 5 1 . 4 . 1 . 4 25 5 . 2 6 Storage 5 | . 1 . 1 . 2 . . . . . . . 1 . . . . Processor 3 | . . . . . . . . 1 . . . . 2 . . . . Hackware 6 | . . . . . 1 . . 1 . . . 3 1 . . . . Protection 32 | . . 1 . . 10 3 . 4 . . . 1 9 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 93 | 1 5 2 . 3 20 5 1 7 4 . . 10 17 6 4 4 4 Energy Gun 5 | . . . . . 2 . . 2 . . . 1 . . . . . Energy Cannon 8 | . . . . . 3 . . 1 . . . . 2 1 . . 1 Ballistic Gun 8 | 1 3 . . . 2 . . . . . . 2 . . . . . Ballistic Cannon 38 | . 2 2 . 2 7 1 1 . . . . 3 11 1 3 2 3 Launcher 19 | . . . . 1 5 2 . 3 2 . . 3 2 1 . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon 13 | . . . . . . 2 . 1 2 . . 1 2 3 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 1 . . . 2 3 1 . 3 1 Corrupted Parts 6 | . . . . . . . . . . . . 6 . . . . . System Corruption 53 | . . . . . . . . . . . . 53 . . . . . Parts Lost 91 | . 1 . . . 13 4 . 8 1 . . 13 37 1 5 . 8 Power 16 | . 1 . . . 1 1 . . . . . 2 7 1 1 . 2 Propulsion 29 | . . . . . 5 . . 4 1 . . 5 12 . 2 . . Utility 32 | . . . . . 5 1 . 4 . . . 4 13 . 2 . 3 Weapon 14 | . . . . . 2 2 . . . . . 2 5 . . . 3 Highest Loss Streak 16 | . 1 . . . 3 4 . 3 1 . . 4 16 1 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 97 98 95 98 100 100 100 91 86 79 69 65 85 Engine 4 | . 13 14 14 14 6 . 9 4 . . . 1 1 2 5 11 3 Core 3 | . . . . . 2 8 . 3 6 6 6 4 5 5 . . 2 Reactor 2 | . . . . . . . . 3 6 6 6 6 3 . . . 4 Treads 20 | . 22 28 28 28 26 27 27 25 26 26 26 19 4 17 9 9 1 Leg 2 | . 5 . . . . . . . . . . 2 3 . . 5 21 Device 14 | . 14 7 . . 7 11 9 11 26 26 26 21 8 22 13 9 17 Storage 7 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 Processor 3 | . . . . . . . . 5 6 6 6 6 3 5 5 5 5 Hackware 4 | . . . . . 8 8 . 2 6 6 6 6 14 . . . . Protection 7 | . . 6 14 14 17 16 27 17 . . . . 6 5 9 11 8 Energy Cannon 1 | . . . . . 2 7 . 1 2 . . . . 1 . . 4 Ballistic Gun 1 | . 25 . . . . . . . . . . 1 . . . . . Ballistic Cannon 8 | . 2 28 28 25 11 5 4 4 . . . 2 13 6 13 . 4 Launcher 2 | . . . . 2 1 . . . 7 6 6 4 . . . . . Impact Weapon 2 | . . . . . . 3 9 2 2 6 6 3 . 2 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 13 32 34 34 35 107 112 117 140 121 117 117 124 156 155 153 150 162 Greatest Support 115 | 20 40 40 40 40 65 65 65 92 90 90 90 90 74 74 74 90 115 Greatest Overweight (x) 15 | . . . . . 2 1 1 1 1 1 1 8 15 2 6 4 1 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 1 1 3 1 2 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 13 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 15 15 15 25 25 25 25 25 25 25 25 25 25 23 25 25 Average Carried 21 | 6 11 14 15 15 22 24 23 23 22 24 24 23 23 23 18 22 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 15 15 15 25 22 25 23 25 25 25 20 25 23 21 25 19 Class Distribution -------------------- 41% | Scavenger-Mutant 41% | Mutant 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Tank | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 9150 | 238 653 225 . 186 1526 67 151 417 115 25 . 633 2731 407 969 243 564 Remotely 2574 | . . . . . . . . 98 . . . . 1879 379 218 . . Salvage Created 9512 | 94 579 268 . 328 1723 149 114 855 529 47 . 884 2280 208 482 418 554 Parts 420 | 6 35 20 . 21 100 7 4 44 20 . . 42 89 . 6 3 23 Haulers Intercepted 10 | . 2 . . . 4 . . . . . . . 4 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 7 . . 17 . . 4 2 21 Prevented 26 | . . . . . . . . . 11 . . 15 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 192 | . 10 6 . 9 37 5 . 12 9 . . 20 51 7 12 . 14 Melee 1 | . . . . . . . . 1 . . . . . . . . . Guns 16 | . 10 . . . 2 . . 3 . . . . 1 . . . . Cannons 122 | . . 6 . 3 23 2 . 5 3 . . 3 47 4 12 . 14 AOE 45 | . . . . 6 11 3 . 2 2 . . 15 3 3 . . . Classes Destroyed 18 | 2 5 1 . 2 3 . . 1 1 1 . . . 1 1 . . Worker 9 | . 1 2 . . 1 1 . 1 . . . . 3 . . . . Builder 15 | . . . . 1 4 . . 2 . . . . 8 . . . . Tunneler 3 | 1 . 1 . 1 . . . . . . . . . . . . . Hauler 10 | . 2 . . . 4 . . . . . . . 4 . . . . Recycler 15 | 1 . . . 3 1 . 2 2 . . . . 6 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . Operator 2 | . 1 . . . . . . 1 . . . . . . . . . Watcher 6 | . 1 . . . 3 . . 1 . . . . 1 . . . . Swarmer 32 | . . . . 7 . . . 3 3 . . 9 4 1 1 . 4 Grunt 106 | . 10 4 . 2 25 3 . 6 4 . . 6 30 3 8 . 5 Brawler 3 | . . . . . 1 . . . . . . . 1 1 . . . Duelist 4 | . . . . . 1 1 . . . . . 2 . . . . . Sentry 21 | . . 2 . . 10 1 . 1 . . . 1 3 1 1 . 1 Hunter 17 | . . . . . 1 . . 1 2 . . . 9 . 2 . 2 Programmer 9 | . . . . . . . . 1 . . . 2 4 . . . 2 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 2 3 2 . 4 5 4 1 5 4 . . 7 8 3 4 . 4 Combat Bots Only 7 | . 3 2 . 4 3 3 . 3 4 . . 7 6 3 4 . 4 Max Kills in Single Turn 4 | 1 1 1 . 4 2 2 1 2 1 1 . 3 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 2 . 1 1 . . 3 1 1 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Damage Taken 19602 | . 528 304 . 57 3007 1033 . 1702 370 . . 1626 7668 447 842 . 2018 Core 2218 | . 49 60 . . 425 78 . 259 83 . . 259 660 72 83 . 190 Absorbed by Shields 933 | . . . . . 182 . . . . . . 102 . 145 248 . 256 Reduced by Siege Mode 163 | . . . . . . . . . . . . . 163 . . . . Redirected to Shielding 30 | . . . . . 3 . . . . . . . . . . . 27 Regen/Repaired (Parts) 639 | . 146 . . . 318 . . . . . . . 175 . . . . Core Remaining (%) 48 | 100 . . . 56 . . 8 . . . . 29 . . . . . Volleys Fired 595 | 3 58 22 . 16 150 7 . 45 15 . . 42 143 17 33 . 44 Largest 3 | 2 2 2 . 2 2 2 . 2 2 . . 2 3 2 3 . 2 Hottest 195 | 40 40 70 . 74 119 119 . 136 136 . . 81 195 158 133 . 150 Shots Fired 1258 | 6 116 44 . 26 272 13 . 85 30 . . 63 399 29 93 1 81 Gun 216 | 6 116 . . . 20 . . 37 7 . . 17 13 . . . . Cannon 939 | . . 44 . 23 228 6 . 37 7 . . 16 380 23 93 1 81 Launcher 103 | . . . . 3 24 7 . 11 16 . . 30 6 6 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 966 | 6 116 44 . 23 199 3 . 22 . . . 33 365 17 93 1 44 Thermal 183 | . . . . . 43 3 . 52 14 . . . 28 6 . . 37 Explosive 40 | . . . . 3 20 7 . . . . . . 4 6 . . . Electromagnetic 69 | . . . . . 10 . . 11 16 . . 30 2 . . . . Robot Hit Streak 32 | 5 11 9 . 7 15 10 . 32 9 . . 11 20 14 14 . 9 Robot Miss Streak 8 | 1 3 3 . 2 5 1 . 4 3 . . 4 8 2 2 . 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 830 | 5 73 27 . 15 172 9 2 72 14 1 . 35 254 17 72 12 50 Core Hits 481 | 3 32 13 . 15 94 14 2 45 14 . . 41 130 20 26 4 28 Critical Kills 3 | . . . . . 1 . . . 1 . . . 1 . . . . Critical Parts Destroyed 9 | 1 2 . . . 1 . . 2 . 1 . 1 . . 1 . . Critical Strikes 39 | 1 2 . . 1 6 . . 3 1 1 . 1 17 . 3 . 3 Burn 2 | . . . . . 1 . . 1 . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . Destroy 5 | 1 2 . . . 1 . . . . . . 1 . . . . . Blast 25 | . . . . 1 3 . . . . . . . 16 . 2 . 3 Smash 6 | . . . . . . . . 2 1 1 . . 1 . 1 . . Melee Attacks 105 | . . . . . . 4 2 16 10 8 11 12 21 5 4 12 . Impact 93 | . . . . . . 4 2 16 10 8 11 12 21 5 4 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . 12 . Sneak Attacks 11 | . . . . . . . 2 1 1 1 . . 4 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 29325 | 70 939 489 . 619 4694 565 180 1948 914 77 . 1867 9558 1735 2602 860 2208 Guns 2247 | 70 939 . . . 286 . . 449 40 . . 245 218 . . . . Cannons 18979 | . . 489 . 289 3103 107 . 653 100 . . 354 8432 1017 2235 . 2200 Explosions 5370 | . . . . 323 1300 458 . 274 677 . . 1268 473 597 . . . Melee 2709 | . . . . . . . 180 572 97 77 . . 435 121 367 860 . Ramming 20 | . . . . 7 5 . . . . . . . . . . . 8 Kinetic 18178 | 70 939 489 . 289 2627 26 . 333 . . . 599 8140 881 2235 . 1550 Thermal 3348 | . . . . . 722 81 . 778 206 . . 265 510 136 . . 650 Explosive 2793 | . . . . 323 1054 458 . . . . . . 361 597 . . . Electromagnetic 2277 | . . . . . 286 . . 265 611 . . 1003 112 . . . . Impact 1849 | . . . . . . . 180 572 97 77 . . 435 121 367 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 860 | . . . . . . . . . . . . . . . . 860 . Highest Corruption 56 | . 1 1 1 1 . 6 7 . . . . 56 12 12 12 12 13 Average Corruption 10 | . 1 1 1 1 . 5 6 . . . . 33 11 12 12 12 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 313 | . . 5 6 12 . 1 16 . . . . 50 74 26 45 24 54 Message Errors 80 | . . 1 2 6 . . 3 . . . . 6 18 7 15 8 14 Matter Fused 69 | . . 1 1 2 . . 4 . . . . 17 12 3 10 5 14 Heat Flow Errors 35 | . . . 1 1 . 1 3 . . . . 2 7 5 5 1 9 Energy Discharges 39 | . . 2 1 1 . . . . . . . 11 7 4 3 2 8 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 35 | . . 1 1 1 . . 3 . . . . 4 7 4 3 6 5 Data Loss (major) 17 | . . . . 1 . . . . . . . 5 5 . 2 1 3 Misfires 15 | . . . . . . . . . . . . 2 4 3 5 1 . Alerts 11 | . . . . . . . 2 . . . . . 6 . 2 . 1 Misdirections 1 | . . . . . . . . . . . . . 1 . . . . Weapon Failures 10 | . . . . . . . . . . . . 3 7 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1190 | . . . . 16 64 3 . 220 . 77 . 70 215 112 215 136 62 Projectiles 422 | . . . . 4 40 . . . . . . 19 182 . 115 . 62 Explosions 123 | . . . . 12 24 3 . . . . . 51 33 . . . . Melee 645 | . . . . . . . . 220 . 77 . . . 112 100 136 . Knockbacks 184 | . . 3 . 6 44 1 . 15 . . . 11 75 2 12 . 15 Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 167 | . . 3 . 5 39 1 . 14 . . . 11 65 2 12 . 15 Secondary 16 | . . . . 1 5 . . 1 . . . . 9 . . . . Self-Inflicted Damage 676 | . 52 . . . 285 202 . 4 11 . . 69 53 . . . . Shots 27 | . 1 . . . 8 6 . 1 1 . . 7 3 . . . . Rammed 2 | . . . . 1 1 . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 1 . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . 2 117 167 279 538 210 175 22 . . . 97 464 373 249 82 231 Average Temperature 106 | . 2 53 89 57 96 53 81 7 . . . 50 151 165 60 56 78 Received Heat Transfer 4217 | . 270 150 . 12 1193 135 . 348 18 . . 321 1174 126 249 . 221 Effects 23 | . . . . . 12 . . . . . . . 9 2 . . . Shutdowns 7 | . . . . . 2 . . . . . . . 4 1 . . . Energy Bleed 5 | . . . . . 2 . . . . . . . 2 1 . . . Interference 4 | . . . . . 3 . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . 1 . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . . . Total Turns 93 | . . . . . . . . . . . . . 93 . . . . Longest Duration 93 | . . . . . . . . . . . . . 93 . . . . Robots Corrupted 6 | . . . . . . . . . 4 . . 2 . . . . . Combat Hostiles 6 | . . . . . . . . . 4 . . 2 . . . . . Parts Fried 21 | . . . . . 1 . . 3 10 . . 6 . . 1 . . Impact Corruptions 12 | . . . . . . . . 5 . 3 . . . 2 2 . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . 1 . . . . . . . . 1 Heat Transferred 4935 | . . . . . 1073 111 . 1345 272 . . 250 870 200 . . 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 . . 1 1 . . 4 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 1179 | 10 309 143 . 297 824 314 153 997 . . . . 1179 . . . . Initial 911 | . 6 88 . . 3 191 9 911 . . . . 133 . . . . Average 381 | 8 117 85 . 128 401 219 65 772 . . . . 647 . . . . Maximum Alert Level 4 | . 1 . . 1 3 1 . 3 . . . . 4 . . . . Low Security (%) 40 | 100 83 100 . 74 19 29 100 . . . . . 13 . . . . Level 1 18 | . 16 . . 25 28 70 . . . . . . 13 . . . . Level 2 21 | . . . . . 45 . . 29 . . . . 24 . . . . Level 3 18 | . . . . . 5 . . 70 . . . . 45 . . . . Level 4 . | . . . . . . . . . . . . . 4 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . . 1 9 . . 5 . . . . 15 . . . . Investigation 7 | . 1 . . . 2 . . 1 . . . . 3 . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . Reinforcement 15 | . 2 . . 1 2 . . 3 . . . . 7 . . . . Assault 4 | . . . . . 2 . . . . . . . 2 . . . . Garrison 5 | . . . . . 3 . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . 3 . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . 1 . . . . 4 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 17 | . . . . . 9 1 . 1 . . . . 6 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 25 6 . 10 82 7 28 22 7 . . 25 75 8 15 . 25 Peak Tracking Total 14 | . 3 2 . 4 7 3 7 5 4 . . 8 14 3 5 . 4 Tactical Retreats 25 | . . . . . 4 . . 3 1 . . 4 . . 3 . 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 3 | . 3 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 23 | . 2 . . 1 7 3 . . . . 1 . 9 . . . . Max in Single Turn 2 | . 2 . . 1 2 1 . . . . 1 . 1 . . . . Garrison Access 5 | . . . . . 1 1 . 1 . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 69 | . 10 . 4 . 14 7 10 7 . 1 . . 12 . . 4 . Terminals 36 | . 7 . . . 8 6 5 4 . 1 . . 5 . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . Repair Stations 5 | . 1 . . . 2 . . . . . . . 2 . . . . Recycling Units 10 | . 2 . . . 1 . 5 1 . . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . 2 . . . . 1 . . . . Total Hacks 208 | . 33 . 4 . 42 12 33 18 . 1 . . 48 . . 17 . Successful 125 | . 18 . 4 . 26 7 16 8 . 1 . . 28 . . 17 . Failed 81 | . 15 . . . 16 5 16 9 . . . . 20 . . . . Catastrophic 13 | . . . . . 2 1 4 1 . . . . 5 . . . . Database Lockouts 2 | . . . . . . . 1 1 . . . . . . . . . Manual 96 | . 26 . 7 . 23 1 14 12 . 2 . . 11 . . . . Terminals 111 | . 23 . . . 26 11 16 11 . 1 . . 23 . . . . Fabricators 13 | . . . . . . . . . . . . . 13 . . . . Repair Stations 15 | . 5 . . . 6 . . . . . . . 4 . . . . Recycling Units 35 | . 5 . . . 4 . 17 4 . . . . 5 . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 1 . 3 . . . . 3 . . . . Terminal Hacks 77 | . 10 . 4 . 12 6 9 5 . 1 . . 13 . . 17 . Record 10 | . . . 4 . . . . . . 1 . . . . . 5 . Part Schematic 6 | . 2 . . . . . . . . . . . . . . 4 . Robot Analysis 19 | . 5 . . . 4 . 4 1 . . . . 1 . . 4 . Prototype ID Bank 11 | . 1 . . . 2 1 2 . . . . . 1 . . 4 . Open Door 4 | . . . . . . 4 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . 1 . . 1 . . . . 1 . . . . Terminal Index 3 | . . . . . 1 . . 1 . . . . 1 . . . . Recycling Unit Index 2 | . . . . . . . . 1 . . . . 1 . . . . Alert Level 2 | . . . . . . . 1 . . . . . 1 . . . . Unreport Threat 10 | . . . . . 3 1 2 1 . . . . 3 . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 5 . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 14 | . 4 . . . 6 . . . . . . . 4 . . . . Scan Component 7 | . 2 . . . 3 . . . . . . . 2 . . . . Repair 7 | . 2 . . . 3 . . . . . . . 2 . . . . Recycling Unit Hacks 6 | . . . . . 1 . 4 . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 5 | . . . . . 1 . 3 . . . . . 1 . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 1 . . . . 1 . . . . Seal Access 4 | . . . . . 1 1 . 1 . . . . 1 . . . . Unauthorized Hacks 15 | . 4 . . . 2 . 3 2 . . . . 4 . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 4 . . . 2 . 3 2 . . . . 4 . . . . Monitor 2 | . 1 . . . . . . . . . . . 1 . . . . Reject 4 | . 1 . . . 1 . . 1 . . . . 1 . . . . Recyclers 2 | . 1 . . . . . . . . . . . 1 . . . . Mask 4 | . 1 . . . 1 . . 1 . . . . 1 . . . . Tunnel 3 | . . . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 10 . . . 12 2 9 5 . 1 . . 9 . . . . Full Trace Events 12 | . 1 . . . 4 . 3 1 . . . . 3 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . Robots Built 4 | . . . . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . . 280 . . . . Total Robot Build Rating 28 | . . . . . . . . . . . . . 28 . . . . Part Schematics Acquired 20 | . 2 . . . . . . . . . 14 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . . 3 . . . . . . . 2 . . . . Time 182 | . 26 . . . 96 . . . . . . . 60 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . 10 . 2 . . . . . 10 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 7 | . . . . 3 . . . . . . . . 4 . . . . Largest Group 4 | . . . . 3 3 . . . . . . . 4 . . . . Highest-Rated Group 224 | . . . . 40 40 . . . . . . . 224 . . . . Highest-Rated Ally 56 | . . . . 16 16 . . . . . . . 56 . . . . Total Orders 8 | . . . . . . . . . . . . . 3 . . . 5 EXPLORE 8 | . . . . . . . . . . . . . 3 . . . 5 Ally Attacks 96 | . . . . 3 38 . . . . . . . 55 . . . . Total Damage 2122 | . . . . 30 419 . . . . . . . 1673 . . . . Kills 14 | . . . . 1 3 . . . . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 19 | . 5 . . . 4 . 4 1 . . . . 1 . . 4 . Derelict Logs Recovered 15 | . . 2 . 1 . . . . 1 2 2 3 . 2 . . 2 Drone Launches 11 | . . . . . . . . . . . . . 6 . . . 5 Drone Recoveries 7 | . . . . . . . . . . . . . 4 . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 24544 | 29 1397 964 776 1137 3209 486 510 1140 1925 1607 2254 2288 2560 823 1295 614 1530 Spaces Moved 9888 | 14 759 544 485 677 1115 176 210 383 765 659 923 758 988 288 291 210 643 Core . | . . . . . . . . . . . . . . . . . . Treads 7962 | . 570 544 485 677 1115 176 210 383 765 659 923 624 132 288 291 120 . Legs 997 | 14 189 . . . . . . . . . . 61 . . . 90 643 Wheels 929 | . . . . . . . . . . . . 73 856 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 238 238 235 240 240 240 160 127 240 240 190 120 Average Speed 212 | 120 150 160 160 160 224 238 238 237 240 240 240 243 175 258 398 265 181 Slowest Speed 680 | 120 160 160 160 160 312 238 238 242 240 240 240 680 640 320 640 400 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . 2 . . . . . . 2 . . . . Exploration Rate (%) 63 | 3 98 99 90 99 82 34 59 15 77 77 83 80 31 45 38 60 76 Regions Visited 17 Branch Regions 13 Pre-discovered Areas 11 | . . . . 1 . . 3 . . 1 2 . . 1 . 3 . Known Exits Taken 8 | . 1 . . . 1 . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 . . . . . . 1 1 1 . Scrap Searched 21 | . . 1 . 2 . . . . . 7 4 2 . 1 2 . 2 Spaces Dug 66 | . . . . . . 3 . 5 9 7 . 12 24 3 . . 3 Terrain Destroyed 508 | . 26 . . 24 130 29 . 7 15 7 . 38 155 19 22 1 35 Melee 56 | . . . . . . 3 . 5 9 7 . 12 17 3 . . . Projectile 200 | . . . . . 16 . . . . . . 3 114 9 22 1 35 AOE 252 | . 26 . . 24 114 26 . 2 6 . . 23 24 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 12062 | 19 905 595 486 705 1561 222 216 491 800 672 943 1100 1484 332 347 248 936 Wait 894 | . 48 19 . . 158 19 . 10 3 . . 257 152 2 7 . 219 Move 9871 | 13 758 543 484 676 1114 175 209 382 764 658 922 757 987 287 290 209 643 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 172 | 1 16 2 . 3 47 3 3 8 3 2 5 4 52 4 3 6 10 Fast Attach 67 | 1 6 1 . 1 9 1 2 4 . . . 4 26 1 2 9 . Attach 95 | . 1 1 . . 19 3 . 10 1 . . 10 30 4 4 . 12 Detach 13 | . 1 . . . 1 . . . . . . 2 6 . 1 2 . Swap 111 | 1 4 2 1 3 27 6 . 12 4 1 . 11 25 7 2 2 3 Drop 136 | . 13 5 1 5 35 4 . 4 . 3 5 1 42 5 1 8 4 Fire 595 | 3 58 22 . 16 150 7 . 45 15 . . 42 143 17 33 . 44 Melee 105 | . . . . . . 4 2 16 10 8 11 12 21 5 4 12 . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush 2 | . . . . 1 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 9) 341 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 5) 886 | -10/Materials | Discovered new exit (range 3) 926 | -10/Materials | Repaired Assault Rifle 940 | -10/Materials | Repaired Assault Rifle 1091 | -10/Materials | Identified exit to Mines 1094 | -10/Materials | Discovered new exit (range 16) 1427 | -10/Materials | Entered Mines 1764 | -10/Mines | Learned 8 Materials zone layouts 1863 | -10/Mines | Discovered new exit (range 16) 2076 | -10/Mines | Discovered new exit (range 10) 2384 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2384 | -10/Mines | Discovered new exit (range 5) 2391 | -10/Mines | Entered Exiles 2391 | -10/Exiles | Found Exiles lab abandoned 3154 | -10/Exiles | Discovered new exit (range 10) 3167 | -10/Exiles | Entered Mines 3398 | -9/Mines | Discovered new exit (range 5) 3399 | -9/Mines | Learned location of Storage (-8) 3486 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3542 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3549 | -9/Mines | Found Prototype Device 3738 | -9/Mines | Discovered new exit (range 10) 3765 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3909 | -9/Mines | Learned location of 1 exit from Materials 4304 | -9/Mines | Entered Materials 4304 | -8/Materials | Accompanied by 3 allies 4304 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4305 | -8/Materials | Identified exit to Storage 4306 | -8/Materials | Identified exit to Factory 4362 | -8/Materials | Repaired Imp. Light Cannon 4390 | -8/Materials | Repaired Grenade Launcher 4424 | -8/Materials | Identified Exp. Sensor Array 4620 | -8/Materials | Build established: Scavenger-Mutant 4853 | -8/Materials | Garrison activated, responded to threat 5205 | -8/Materials | Core integrity fell below 50% 5992 | -8/Materials | Lost 3 parts (1n2u) 6257 | -8/Materials | Discovered exit to Factory (range 9) 6704 | -8/Materials | First assault squad dispatched 6966 | -8/Materials | Build established: Mutant 7438 | -8/Materials | Repaired Arm. Treads 7513 | -8/Materials | Entered Storage 7940 | -8/Storage | Crushed by falling debris 7940 | -8/Storage | Discovered new exit (range 3) 7948 | -8/Storage | Crushed by falling debris 7948 | -8/Storage | Core integrity fell below 20% 7979 | -8/Storage | Lost 4 parts (1p1u2w) 7999 | -8/Storage | Entered Recycling 8037 | -8/Recycling | Spotter reported a threat 8037 | -8/Recycling | Spotter reported a threat 8037 | -8/Recycling | Spotter reported a threat 8042 | -8/Recycling | Spotter reported a threat 8050 | -8/Recycling | Spotter reported a threat 8059 | -8/Recycling | Spotter reported a threat 8090 | -8/Recycling | Spotter reported a threat 8093 | -8/Recycling | Spotter reported a threat 8101 | -8/Recycling | Spotter reported a threat 8110 | -8/Recycling | Spotter reported a threat 8112 | -8/Recycling | Spotter reported a threat 8122 | -8/Recycling | Spotter reported a threat 8123 | -8/Recycling | Spotter reported a threat 8137 | -8/Recycling | Spotter reported a threat 8146 | -8/Recycling | Spotter reported a threat 8196 | -8/Recycling | Spotter reported a threat 8197 | -8/Recycling | Spotter reported a threat 8197 | -8/Recycling | Spotter reported a threat 8205 | -8/Recycling | Spotter reported a threat 8219 | -8/Recycling | Spotter reported a threat 8232 | -8/Recycling | Spotter reported a threat 8237 | -8/Recycling | Spotter reported a threat 8259 | -8/Recycling | Spotter reported a threat 8287 | -8/Recycling | Spotter reported a threat 8310 | -8/Recycling | Spotter reported a threat 8340 | -8/Recycling | Spotter reported a threat 8342 | -8/Recycling | Spotter reported a threat 8354 | -8/Recycling | Spotter reported a threat 8370 | -8/Recycling | Spotter reported a threat 8378 | -8/Recycling | Discovered new exit (range 15) 8407 | -8/Recycling | Spotter reported a threat 8415 | -8/Recycling | Spotter reported a threat 8424 | -8/Recycling | Spotter reported a threat 8447 | -8/Recycling | Spotter reported a threat 8468 | -8/Recycling | Spotter reported a threat 8471 | -8/Recycling | Spotter reported a threat 8500 | -8/Recycling | Spotter reported a threat 8504 | -8/Recycling | Spotter reported a threat 8509 | -8/Recycling | Entered Factory 8509 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8859 | -6/Factory | Search patrols dispatched 9136 | -6/Factory | Identified exit to Lower Caves 9209 | -6/Factory | Search patrols dispatched 9422 | -6/Factory | Spotted B-75 Beast 9427 | -6/Factory | Central database locked down 9536 | -6/Factory | Lost 3 parts (1n2u) 9559 | -6/Factory | Search patrols dispatched 9649 | -6/Factory | Entered Lower Caves 9842 | -6/Lower Caves | Build established: Scavenger-Mutant 10127 | -6/Lower Caves | Spotted B-75 Beast 10293 | -6/Lower Caves | Identified exit to Lower Caves 11574 | -6/Lower Caves | Entered another Lower Caves area 11574 | -6/Lower Caves | Discovered new exit (range 9) 12375 | -6/Lower Caves | Encountered a Warlord checkpoint 12410 | -6/Lower Caves | Learned Factory security intel 12682 | -6/Lower Caves | Spotted B-75 Beast 13023 | -6/Lower Caves | Discovered new exit (range 5) 13179 | -6/Lower Caves | Identified exit to Zion 13181 | -6/Lower Caves | Entered Zion 13306 | -6/Zion | Discovered new exit (range 16) 13321 | -6/Zion | Learned 4 Factory zone layouts 13340 | -6/Zion | Identified exit to Proximity Caves 13407 | -6/Zion | Given A8's code to call for help 13489 | -6/Zion | Found Prototype Device 13613 | -6/Zion | Learned Factory emergency access door positions 14474 | -6/Zion | Learned location of Warlord (-4) 14759 | -6/Zion | Given the Hacking Drone Bay 14759 | -6/Zion | Found Prototype Device 15435 | -6/Zion | Entered Proximity Caves 15703 | -5/Proximity Caves | Learned Factory trap positions 15741 | -5/Proximity Caves | Build established: Mutant 15955 | -5/Proximity Caves | Learned Factory stockpile data 16135 | -5/Proximity Caves | Learned Factory emergency access door positions 16378 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16665 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16736 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 16741 | -5/Proximity Caves | System corruption reached 10% 16927 | -5/Proximity Caves | Core integrity fell below 50% 16979 | -5/Proximity Caves | Lost 3 parts (1n2u) 17238 | -5/Proximity Caves | Build established: Scavenger-Mutant 17290 | -5/Proximity Caves | Destroyed 7 combat bots 17291 | -5/Proximity Caves | Lost 4 parts (1p3n) 17302 | -5/Proximity Caves | System corruption reached 30% 17578 | -5/Proximity Caves | Discovered new exit (range 9) 17627 | -5/Proximity Caves | Identified exit to Factory 17630 | -5/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 17631 | -5/Proximity Caves | Identified Hacking Drone Bay 17723 | -5/Proximity Caves | Entered Factory 17723 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17725 | -5/Factory | Loaded intel: 68 trap records 17844 | -5/Factory | Garrison activated, responded to threat 17975 | -5/Factory | Fabricated H-77 Assassin? 18031 | -5/Factory | Build established: Hacker-Gunner 18157 | -5/Factory | Fabricated H-77 Assassin? 18159 | -5/Factory | Repaired Flak Cannon? 18167 | -5/Factory | Repaired Imp. Cooling System 18371 | -5/Factory | Spotted B-75 Beast 18409 | -5/Factory | Crushed by falling debris 18493 | -5/Factory | Crushed by falling debris 18493 | -5/Factory | System corruption reached 10% 18509 | -5/Factory | Build established: Hacker-Mutant 18524 | -5/Factory | Lost 4 parts (1p3u) 18956 | -5/Factory | Lost 16 parts (1p5n7u3w) 19176 | -5/Factory | Lost 3 parts (1p1n1u) 19359 | -5/Factory | Core integrity fell below 50% 19523 | -5/Factory | First assault squad dispatched 19615 | -5/Factory | Identified exit to Factory 19615 | -5/Factory | Identified exit to Upper Caves 19615 | -5/Factory | Identified exit to Extension 19743 | -5/Factory | Build established: Scavenger-Tank 20120 | -5/Factory | Build established: Scavenger-Bomber 20283 | -5/Factory | Entered Upper Caves 20365 | -5/Upper Caves | Spotted B-75 Beast 20397 | -5/Upper Caves | Destroyed B-75 Beast 20796 | -5/Upper Caves | Build established: Scavenger-Mutant 21032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21077 | -5/Upper Caves | Learned Factory emergency access door positions 21096 | -5/Upper Caves | Discovered new exit (range 3) 21106 | -5/Upper Caves | Entered another Upper Caves area 21428 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21487 | -5/Upper Caves | Build established: Scavenger-Tank 21518 | -5/Upper Caves | Core integrity fell below 20% 21776 | -5/Upper Caves | Encountered a Warlord checkpoint 21961 | -5/Upper Caves | Build established: Mutant 22211 | -5/Upper Caves | Discovered new exit (range 6) 22401 | -5/Upper Caves | Entered Zhirov 22403 | -5/Zhirov | Discovered new exit (range 3) 22520 | -5/Zhirov | Met Zhirov 22593 | -5/Zhirov | Learned location of Quarantine (-2) 22593 | -5/Zhirov | Learned location of Testing (-3) 22593 | -5/Zhirov | Learned location of Command (-1) 22612 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22615 | -5/Zhirov | Build established: Scavenger-Mutant 22664 | -5/Zhirov | Found Alien Artifact 22664 | -5/Zhirov | Identified Integrated Dissipator 22664 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22923 | -5/Zhirov | Found Alien Artifact 23015 | -5/Zhirov | Entered Proximity Caves 23406 | -4/Proximity Caves | Build established: Tank 23558 | -4/Proximity Caves | Learned Research garrison access intel 23678 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23964 | -4/Proximity Caves | Spotted B-86 Titan 24545 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 24169_ Mini Drone released from Mni. Drone Bay. 24201_ Mini Drone destroyed. 24205_ System corrupted: Energy discharge (-103). 24211_ Identified Lgt. Quantum Reactor. 24219_ Mini Drone retrieved by Mni. Drone Bay. 24223_ 5ZJ|BUZR&TI6O C4UL S8/52:/HDLRJ|MN3MZGGE 24254_ System corrupted: Matter fused (-10). 24274_ Mini Drone released from Mni. Drone Bay. 24275_ B&&G83=UCR=1I0Q>SDQCH6FZ3PDC 24302_ S-27 Virus springs to life. 24304_ Mini Drone destroyed. 24326_ Mini Drone retrieved by Mni. Drone Bay. 24374_ W=HMM2,DORWA7PTYI74>JYW7V J O XTV&> N0YT 24439_ System corrupted: Heat flow error (+265). 24462_ Acquired 44 matter. 24468_ System corrupted: Matter fused (-9). 24470_ Acquired 15 matter. 24483_ System corrupted: Heat flow error (+217). 24503_ System corrupted: Matter fused (-9). 24518_ A%BQ PZJ1OSTAG ZW&&0IGPRSPK Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#?????####?#?????????????? | | ???????????????????????? ????## ## ?????????????? | | ???????????????????????? ????# ?????????????? | | ???????????????????????? ???? ??????? ????? | | ???????????????#???????? ????? ?????? ????? | | ???????????????????????? ##??? #????? ???? | | ????????????? ?????????? #??? #???? ???? | | ???????????????????????? #???# #?### #???? | | ????????????????????????# #??## ## #???? | | ????????????????????????# #?## #????? | | ????????????????????????# #?# BB #???? | | ???????????????????????## ### BB ##??? | | ?????????????#??????????# ;; ##?? | | ?????????????????#??????#@ % ;;; #? | | ????????????#???#????#?##;### # "###### ## | | ?????? ???????????######;##?## ## ###### # | | ?????????#????????## ##???# ## ## # # | | ????????????####?## ###### "#"## # | | ??????????### ### | | ???????#?## | | ????????## ####"##### ## | | ????????# #??#""#??######" # | | ????????# ### ####% ##???????## % # | | ????????# #?## % #????????### "" | | ????????###### ##### % % ##?????????## """ | | ?????????????##"##### % "#??????????## "## | | ##????????????## #####% % %##??????????"" "### | | ##????#?###### #??#"% ##????????#"" "## | | #????##??# %= ##??## % ##??????# # #? | | ###?## ### ###### ##??###"## %## | | # #?# #??# | | #"#### #### * | | % ### # ###### ###"###### | | ###% #?## ## ##?? ?# # #? ##????? | | ?#"% #### ## ##?? ##########?#??????? | | ?## ## ## ##??# ####?????????????????? | | ??# #####???##### ##????????????????????? | | ??# ##???????????#####?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 50 Energy Generation 39 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 1200 Resistance: TH 20 Core Shielding 20 Power Shielding 66 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 21 Defensive Hacking 32 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Hacking Suite | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive E-15 Imp | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ H-77 Assassin | x2 | -5/Factory H-77 Assassin | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed MicroLinearClaymores Manual? 0 Play Time 03:21:07 Cumulative 626.8 hours Start 2022.04.17 @ 21:24:17 End 2022.04.19 @ 05:33:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 124 Adventurer 31 Explorer 0 Win Type - Total 30 Types 25/0/2/3/0/0/0/0/0 Lore% 77 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfda972f-210a-4542-99e7-b15165b60be1