Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.19 @ 17:41:09 Player: Minty Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (253) 1265 Value Destroyed (12553) 12553 Prototype IDs (85) 1700 Alien Tech Used (8) 1600 Bonus (35710) 35710 TOTAL SCORE: 61928 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4841 Follower Combat Kills 9567 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6400 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -1098 Cogmind --------- Core Integrity 0/1775 Matter 250/300 Energy 99/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Core Stripper Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Energy Well Heavy Regenerative Plating Wyrmplate Plateshifter > --- WEAPON ----------- Sigix Terminator Core Stripper Heavy Scimitar of Distortion > --- INVENTORY -------- Core Regenerator Potential Cannon Sigix Containment Pod [Rating: 247] Favorites ----------- Power Reinforced Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Heavy Shield Leg Treads Light Treads Leg Heavy Shield Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Deep Network Scanner Protection Wyrmplate Weapon Hypervelocity Railgun Energy Gun Improved EM Shotgun Energy Cannon Warp Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Core Stripper Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Slots Evolved 16 | . . . 2 . . . 2 . . . 4 2 2 . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . Utility 9 | . . . 2 . . . . . . . 2 1 1 . 2 . . . . 1 . . . Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Parts Attached 228 | . 9 4 8 7 1 2 10 31 . 12 21 21 1 15 6 11 . 21 4 11 13 3 17 Power 19 | . . . . 2 . . 1 1 . . 3 1 . 3 . 1 . 2 . 2 1 . 2 Engine 4 | . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . 3 . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . . . . . . . 3 . . . 2 . 2 1 . 2 Propulsion 57 | . 2 3 . 1 . . 3 9 . 1 9 5 . 1 . 4 . 5 . 2 4 2 6 Treads 11 | . . 3 . . . . 2 2 . . 2 . . . . . . . . . 1 . 1 Leg 27 | . . . . . . . . 7 . 1 2 5 . 1 . 4 . 5 . 2 . . . Wheel 4 | . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 3 . . . . . . . . . 2 . 2 Flight 8 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 2 3 Utility 84 | . 2 . 5 4 1 1 2 6 . 8 6 11 1 5 5 1 . 8 2 5 4 1 6 Device 41 | . . . 3 3 . . . 5 . 3 3 3 1 5 . 1 . 4 . 2 4 . 4 Storage 6 | . 1 . . . . . 1 . . 1 . . . . . . . . . 1 . . 2 Processor 18 | . 1 . 1 1 . 1 . . . . 3 5 . . 2 . . 2 . 1 . 1 . Hackware 3 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Protection 16 | . . . 1 . . . 1 1 . 4 . 2 . . 3 . . 2 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | . 5 1 3 . . 1 4 15 . 3 3 4 . 6 1 5 . 6 2 2 4 . 3 Energy Gun 8 | . . . . . . . . 5 . . 1 . . . 1 . . . . . . . 1 Energy Cannon 9 | . . . . . . . 2 3 . . . . . . . . . 1 2 . 1 . . Ballistic Gun 17 | . 4 . 1 . . 1 . 3 . . . . . . . 4 . 3 . . 1 . . Ballistic Cannon 8 | . . . . . . . 1 . . . . 1 . 6 . . . . . . . . . Launcher 9 | . 1 1 1 . . . 1 1 . 2 . . . . . . . . . 1 1 . . Special Weapon 5 | . . . . . . . . . . 1 2 . . . . 1 . 1 . . . . . Impact Weapon 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 Unidentified Prototypes 39 | . . . 1 . . . 1 3 . . 3 1 . . 2 . . 9 5 7 6 1 . Corrupted Parts 16 | . . . . . . . . 2 . . 4 . . . . . . 5 1 4 . . . System Corruption 75 | . . . . . . . . 4 . . 18 . . . . . . 30 3 20 . . . Parts Lost 81 | . . 1 4 . . 1 4 11 . 6 11 7 . 4 . 2 . 4 1 . 7 7 11 Power 5 | . . . . . . . . . . . 3 1 . 1 . . . . . . . . . Propulsion 29 | . . 1 1 . . . 2 4 . 2 4 . . . . . . 1 . . 4 4 6 Utility 23 | . . . 1 . . . 2 3 . 2 1 4 . 1 . 2 . . . . 2 2 3 Weapon 24 | . . . 2 . . 1 . 4 . 2 3 2 . 2 . . . 3 1 . 1 1 2 Highest Loss Streak 9 | . . 1 2 . . 1 4 3 . 5 7 6 . 3 . 1 . 2 1 . 3 7 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 4 | . 7 7 6 5 7 7 6 6 7 7 4 2 2 2 2 3 4 4 4 4 2 1 1 Power . | . . 1 1 . . . . . . . . . . . . . . . . . . . . Propulsion . | . 2 . . . 1 1 . . . . . . . . . . 1 . 1 . . . . Utility . | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Weapon 2 | . 4 5 5 4 4 5 5 4 5 4 1 . 1 . 1 2 3 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . 5 2 . . 1 . 1 1 . . 2 . . . 2 . . 1 . . 1 . . Power 4 | . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . Weapon 5 | . 2 1 . . 1 . . 1 . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Average Slot Usage (%) 73 | . 93 98 85 92 99 99 72 83 96 79 57 85 86 84 83 75 77 69 68 63 50 8 9 Engine 2 | . 14 14 11 11 11 11 1 3 8 8 . 2 5 . . . . . . . . . . Core 1 | . . . . . . . 5 4 . . 4 2 . . . . 4 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . 6 9 7 4 7 9 8 6 . . Treads 2 | . . 15 18 5 . . 10 8 . . 1 1 . . . . . . . . . . . Leg 11 | . 2 . . . . . . 14 33 23 2 24 25 25 18 12 13 10 13 11 8 . . Wheel 1 | . 25 11 . 5 11 11 4 . . . . . . . . . . . . . . . . Device 16 | . 1 14 19 25 27 22 12 17 33 19 14 12 16 23 22 15 18 17 15 13 10 2 1 Storage 3 | . 14 14 11 11 11 11 7 7 8 6 . . . . . . . . . 1 3 . . Processor 5 | . 6 . 2 6 11 20 12 2 . 1 13 16 20 17 9 4 9 2 . . . . 2 Protection 6 | . . . 1 5 . . 1 6 . 6 4 5 5 . 3 14 9 9 9 8 6 . . Energy Gun 1 | . . . . . . . . 4 9 9 1 4 5 . 1 . . . . . . . . Energy Cannon 3 | . . 8 11 22 22 11 5 . 3 1 . . . . . . . . 1 5 4 . . Ballistic Gun 6 | . 26 13 3 . . 9 4 4 . . . . . . . 15 18 16 12 3 . . . Ballistic Cannon 1 | . . . . . . . 2 1 . . . 1 5 8 15 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 9 5 1 . . . 1 4 4 2 . . Peak Build Rating 247 | . 17 21 38 40 32 33 44 67 58 59 82 113 88 121 168 185 186 199 209 239 247 53 52 Average Rating 114 | . 7 18 27 34 30 30 35 45 56 45 52 92 86 95 156 169 185 190 200 223 198 25 28 On Entrance 79 | 6 6 15 21 24 30 32 30 39 56 58 34 82 85 88 117 132 185 186 199 209 212 48 15 Avg Prop Armor Cover (%) 14 | . . . . . . . 12 7 12 8 9 20 14 17 . . . . . 6 15 17 28 Naked Turns 49 | . . . . . . . . . . . . . . . . . . . . . . 37 12 Heaviest Build 183 | 10 13 20 37 31 29 24 42 47 26 42 25 29 27 93 159 153 134 181 178 183 178 13 16 Greatest Support 180 | 20 32 42 42 22 10 10 48 71 33 63 40 100 43 109 119 150 150 150 150 180 180 35 35 Greatest Overweight (x) 4 | . . 1 1 2 2 2 2 1 . 1 2 2 . 1 1 1 . 1 1 2 4 . 1 Average Overweight (x) . | . . . . 1 2 1 1 . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | . 7 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 8 8 8 8 8 8 8 8 8 10 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 7 7 6 5 7 8 7 7 7 7 4 4 4 4 4 3 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 8 8 8 8 8 8 5 3 5 4 5 5 4 5 5 5 5 5 4 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . 13 . . . . . . . . . . . . . Transmogrified Parts 61 | . . 2 5 3 . 1 2 22 . 9 . 8 . 1 8 . . . . . . . . Integrity Recovered 854 | . . 45 100 9 . 12 49 294 . 252 . 7 . . 86 . . . . . . . . Class Distribution -------------------- 39% | Mutant 23% | Scavenger-Tank 7% | Scavenger-Skirmisher 6% | Tank 5% | Hacker-Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scout | -6/Factory Assassin | -5/Factory Mutant | -4/Factory Assassin | -4/DSF Scavenger-Skirmisher | -3/Research Tank | -3/Garrison Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Tank | -3/Lab Hacker-Tank | -2/Research Alien-Mutant | -2/Quarantine Mutant | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Matter Collected 9302 | 200 156 121 235 134 . 35 326 854 20 225 392 222 . 260 403 1790 111 2717 20 449 379 . 253 Remotely 331 | . . . . . . . . . . . 281 50 . . . . . . . . . . . Salvage Created 12421 | . 267 140 634 148 . 73 314 1976 . 1059 177 848 21 108 229 1135 319 2298 . 1119 1539 17 . Parts 581 | . 17 10 35 . . 6 22 91 . 39 8 38 3 5 7 69 14 119 . 38 59 1 . Haulers Intercepted 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . . 2 . . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Combat Hostiles Destroyed 201 | . 5 6 19 4 . 1 8 38 . 14 3 7 . 2 1 18 2 26 . 14 32 1 . Melee 15 | . . . 3 . . . . 2 . . . 3 . 1 . . . 4 . . 2 . . Guns 73 | . 3 3 5 . . . . 21 . . 1 2 . . . 13 2 22 . . 1 . . Cannons 39 | . . 1 2 4 . 1 3 6 . 1 . 2 . 1 1 4 . . . 7 5 1 . AOE 63 | . 2 2 8 . . . 5 6 . 12 1 . . . . . . . . 7 20 . . Classes Destroyed 32 | . 4 2 4 1 . 1 1 2 . 6 . 1 . 2 . 1 . 2 . 1 4 . . Worker 13 | . . . 2 1 . . . 2 . . . 4 . . . . . . . 2 2 . . Builder 12 | . 1 . . . . . . . . . . 3 . . . . . . . . 8 . . Tunneler 4 | . . 1 . . . 1 . . . . . 1 1 . . . . . . . . . . Hauler 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycler 8 | . . . 1 1 . . . 1 . . . 2 . . 1 . 1 . . 1 . . . Carrier 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . Operator 7 | . 1 . . . . . . 1 . . . 1 . . 2 . . . . . 2 . . Watcher 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Swarmer 17 | . . 3 5 . . . . 1 . . . . . . . 3 . . . . 4 1 . Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Grunt 84 | . 5 3 10 . . . 5 19 . . 1 3 . . . 7 1 12 . 7 11 . . Brawler 4 | . . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . . Duelist 3 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 30 | . . . 3 . . . 2 13 . . 1 . . . 1 1 1 5 . . 3 . . Demolisher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 14 | . . . . . . 1 . 3 . . 1 3 . . . . . 1 . 2 3 . . Programmer 15 | . . . . . . . . . . . . . . 1 . 3 . 5 . 4 2 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Bolteater 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Federalist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Explorer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Elite 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 3 3 7 3 . 1 6 6 . 10 1 4 1 1 1 7 1 4 . 6 18 1 . Combat Bots Only 10 | . 3 3 5 2 . 1 6 4 . 10 1 2 . 1 1 7 1 4 . 6 7 1 . Max Kills in Single Turn 16 | . 2 2 3 1 . 1 2 2 . 3 1 1 1 1 1 3 1 3 . 2 16 1 . Gunslinging 2 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . Exploded 6 | . 2 1 2 . . . 2 2 . 3 1 . . . . . . . . 2 6 . . Melee 1 | . . . 1 . . . . 1 . . . 1 . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . Triborg (-8/Scraptown) Optimus (-8/Scraptown) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Hostile Shots Fired 1896 | . 31 12 100 13 . 6 44 251 2 61 96 51 . 30 16 125 27 303 3 157 283 125 160 Missed 573 | . 11 3 29 2 . 2 10 62 . 24 37 10 . 6 8 35 8 87 1 50 75 60 53 Deflected 17 | . . . . . . . . . . . . . . . . 10 2 . . 5 . . . Hits 1323 | . 20 9 71 11 . 4 34 189 2 37 59 41 . 24 8 90 19 216 2 107 208 65 107 Melee 39 | . . . . 1 . . . . . 2 . . . . . 17 . 14 . . 5 . . Projectile 1284 | . 20 9 71 10 . 4 34 189 2 35 59 41 . 24 8 73 19 202 2 107 203 65 107 AOE 5 | . . . . . . . . 3 . . . . . . . 1 . . . . . . 1 Critical Strikes 85 | . . 1 . 1 . . 1 13 1 5 . . . 1 . 8 2 20 2 7 16 3 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . 1 . 1 3 . . Damage Taken 29166 | . 228 105 794 178 . 60 629 3052 31 1415 840 1290 . 485 446 1984 532 4154 299 1960 6382 1699 2603 Core 4882 | . 56 . 108 18 . . 96 308 . 223 163 127 . 40 89 106 27 177 . 40 408 1113 1783 Absorbed by Shields 1904 | . . . . . . 14 38 . . . . . . . . 19 . 1034 108 691 . . . Redirected to Shielding 720 | . . . . . . . . 19 . . . 412 . 10 . 245 9 25 . . . . . Ignored by Resistances 76 | . . . . . . . . 26 . 50 . . . . . . . . . . . . . Regen/Repaired (Parts) 8212 | . . . . . . . . 413 . . . . . . 248 735 171 2273 212 897 3263 . . Core Remaining (%) 67 | 100 . 44 . . . 49 . . . 31 84 89 . 96 . . . . 100 . . 12 . Volleys Fired 628 | . 31 9 45 13 . 9 13 97 2 34 21 32 . 20 13 61 10 111 3 46 55 1 2 Largest 4 | . 2 2 2 2 . 2 2 3 2 2 1 1 . 1 4 4 4 4 4 1 1 1 1 Hottest 260 | . 40 86 136 155 . 155 120 260 90 120 120 120 . 120 221 221 160 160 155 200 200 57 65 Shots Fired 1264 | . 57 16 57 26 . 14 16 163 4 37 21 33 . 20 47 235 40 367 10 45 53 1 2 Gun 869 | . 55 9 13 . . 4 4 120 4 6 7 20 . . 6 204 40 359 9 . 7 . 2 Cannon 331 | . . 4 35 26 . 10 9 22 . 13 12 13 . 20 41 30 . 4 1 45 45 1 . Launcher 48 | . 2 3 9 . . . 3 11 . 17 2 . . . . . . . . . 1 . . Special 16 | . . . . . . . . 10 . 1 . . . . . 1 . 4 . . . . . Kinetic 861 | . 55 9 13 . . 4 7 82 . . . 1 . 10 41 223 40 359 9 . 7 1 . Thermal 265 | . . . 27 26 . 10 6 14 . 13 19 25 . 10 6 11 . 4 1 45 46 . 2 Explosive 28 | . 2 3 9 . . . 3 11 . . . . . . . . . . . . . . . Electromagnetic 104 | . . 4 8 . . . . 56 4 23 2 7 . . . . . . . . . . . Robot Hit Streak 33 | . 7 3 12 3 . 6 4 15 3 8 15 12 . 3 2 33 8 8 . 12 24 . . Robot Miss Streak 8 | . 5 4 5 4 . . 1 4 1 4 1 2 . 2 7 6 3 8 . 2 6 . 1 Penetration Max 2 | . . . . . . . . 1 . . . . . . . 2 . 2 . . . . . Secondary Targets 13 | . 1 . . . . . . 1 . . . . . . . 5 . 6 . . . . . Max Gunslinging Chain 2 | . 1 . . . . . . 1 . . . . . . . 2 . 2 . . . . . Shots Hit Robots 746 | . 31 7 38 8 . 5 6 121 4 19 15 47 1 10 13 138 19 178 7 37 42 . . Core Hits 509 | . 18 10 39 6 . 2 10 85 2 38 5 31 1 4 8 83 8 88 3 23 44 1 . Critical Kills 42 | . . . . . . 1 . 1 . 1 . . . . . 11 3 23 . 1 1 . . Critical Parts Destroyed 65 | . 1 . . . . . . 1 . . . . . . . 20 3 40 . . . . . Critical Strikes 142 | . 1 . 1 . . 1 1 6 . 1 . 6 . 2 . 34 8 77 1 1 2 . . Meltdown 4 | . . . . . . 1 . . . 1 . . . . . . . . . 1 1 . . Destroy 118 | . 1 . . . . . . 2 . . . . . . . 34 8 73 . . . . . Blast 4 | . . . . . . . 1 2 . . . . . 1 . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Impale 12 | . . . . . . . . . . . . 6 . 1 . . . 4 1 . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 155 | . . . 5 . . . . 6 . . . 59 1 4 . . . 30 15 7 28 . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . 5 . . . . 6 . . . . . . . . . . . 2 14 . . Piercing 120 | . . . . . . . . . . . . 59 1 4 . . . 30 15 5 6 . . Sneak Attacks 28 | . . . . . . . . . . . . 13 1 1 . . . 8 . 4 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . 3 . . . . . . . . 3 . . Damage Inflicted 45260 | . 457 302 1468 228 . 152 966 3917 61 2948 606 1860 46 705 549 1733 251 3213 426 4594 20606 122 50 Guns 6657 | . 321 35 251 . . . 42 1699 61 67 151 231 . . 96 1113 215 2123 . . 221 . 31 Cannons 11087 | . . 42 579 228 . 152 412 728 . 561 426 357 . 586 421 524 . 84 . 2625 3270 92 . Explosions 23337 | . 136 217 493 . . . 512 1251 . 2320 25 . . . . . . 193 . 1521 16669 . . Melee 3746 | . . . 136 . . . . 89 . . . 1272 46 119 . . . 764 426 448 446 . . Ramming 345 | . . 8 9 . . . . 62 . . 4 . . . 32 96 36 49 . . . 30 19 Kinetic 6910 | . 321 35 251 . . . 84 1372 . . . 32 . 226 421 1477 215 2123 . . 353 . . Thermal 30128 | . . 59 402 228 . 152 726 739 . 2119 577 479 . 360 96 160 . 84 . 4146 19678 92 31 Explosive 2166 | . 136 158 493 . . . 156 853 . . . . . . . . . 193 . . 177 . . Electromagnetic 2013 | . . 42 177 . . . . 802 61 829 25 77 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 746 | . . . 136 . . . . 89 . . . . . . . . . . . 207 314 . . Piercing 2868 | . . . . . . . . . . . . 1272 46 119 . . . 764 426 241 . . . Entropic 84 | . . . . . . . . . . . . . . . . . . . . . 84 . . Highest Corruption 63 | . . . . . . . . 7 7 . 18 9 . . 18 22 2 60 63 27 50 1 8 Average Corruption 24 | . . . . . . . . 3 7 . 12 9 . . 4 18 2 47 62 12 33 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 346 | . . . . . . . . 16 5 . 5 16 . . 7 52 3 131 22 34 50 . 5 Message Errors 76 | . . . . . . . . 5 2 . . 6 . . 2 9 1 24 6 8 11 . 2 Matter Fused 68 | . . . . . . . . 1 2 . 2 1 . . . 12 1 26 7 6 10 . . Heat Flow Errors 32 | . . . . . . . . 2 1 . . 4 . . 1 3 . 9 1 6 4 . 1 Energy Discharges 37 | . . . . . . . . 3 . . 1 . . . 1 3 1 14 2 5 6 . 1 Parts Rejected 11 | . . . . . . . . . . . . . . . 1 . . 7 1 1 1 . . Parts Fused 8 | . . . . . . . . . . . . 1 . . 1 1 . 1 1 1 2 . . Data Loss (minor) 24 | . . . . . . . . 3 . . 2 1 . . . 3 . 5 2 3 5 . . Data Loss (major) 12 | . . . . . . . . . . . . 1 . . . 1 . 3 1 2 3 . 1 Misfires 13 | . . . . . . . . 1 . . . 1 . . . 6 . 4 1 . . . . Alerts 5 | . . . . . . . . . . . . 1 . . . 2 . 2 . . . . . Misdirections 11 | . . . . . . . . . . . . . . . . . . 4 . 1 6 . . Weapon Failures 49 | . . . . . . . . 1 . . . . . . 1 12 . 32 . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3089 | . . . 8 12 . . 38 38 . 22 22 175 . 8 40 10 . 90 27 237 2362 . . Projectiles 665 | . . . 8 12 . . 16 19 . . . . . 7 30 10 . . . 112 451 . . Explosions 2014 | . . . . . . . 22 19 . 22 22 . . . . . . 49 . 80 1800 . . Melee 410 | . . . . . . . . . . . . 175 . 1 10 . . 41 27 45 111 . . Knockbacks 18 | . . . . . . . 1 4 . . . . . 2 4 7 . . . . . . . Impact 5 | . . . . . . . . 1 . . . . . . 1 3 . . . . . . . Kinetic 13 | . . . . . . . 1 3 . . . . . 2 3 4 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1319 | . . . . . . . . 92 . 73 68 . . . . . . 70 . 25 971 13 7 Shots 16 | . . . . . . . . 3 . 3 2 . . . . . . 1 . 1 6 . . Rammed 44 | . . 1 3 . . . . 20 . . 1 . . . . . . . . . . 9 10 Targets Rammed 66 | . . 1 3 . . . . 26 . . 1 . . . 1 11 3 1 . . . 9 10 Kicked 18 | . . . . . . . . 2 . . . . . . 1 11 3 1 . . . . . Crushed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Highest Temperature 498 | . 12 54 360 294 . 168 144 498 218 349 176 176 . 55 . 68 124 . . 304 72 295 77 Average Temperature 113 | . 4 23 133 110 . 87 45 142 91 97 61 52 . 41 . 15 75 . . 98 36 167 45 Received Heat Transfer 5027 | . 126 60 246 . . . 270 1377 9 136 90 177 . 120 . 140 460 943 6 156 261 198 252 Effects 23 | . . . 4 . . . . 18 . 1 . . . . . . . . . . . . . Shutdowns 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 12 | . . . 1 . . . . 10 . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . 2 1 . . 2 2 . . Total Turns 155 | . . . . . . . . . . . . . . . . 68 11 . . 59 17 . . Longest Duration 53 | . . . . . . . . . . . . . . . . 36 11 . . 53 9 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Fried 8 | . . . 1 . . . . 5 . . 1 . . . . . . 1 . . . . . Impact Corruptions 4 | . . . . . . . . 1 . . . . . . 1 . . 2 . . . . . Robots Melted 6 | . . . . . . 1 . 1 . 1 1 . . . . . . . . 1 1 . . Combat Hostiles 5 | . . . . . . . . 1 . 1 1 . . . . . . . . 1 1 . . Parts Melted 25 | . . . . . . 1 1 3 . 6 4 2 . . . . . . . 4 4 . . Heat Transferred 18038 | . . 100 723 398 . 235 800 1350 . 2087 1182 942 . 800 120 222 . 160 . 3319 5513 50 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 24 | . . . . . . . . . . . . . . . . . . . . . 24 . . Power Chain Reactions 14 | . . . . . . . . 2 . 10 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Maximum Alert Level 5 | . . . 2 . . . . 3 1 . 1 4 2 3 3 5 4 5 . 3 5 5 4 Low Security (%) 26 | . 100 100 38 100 . 100 100 30 . . 86 3 . . . . . . . 31 . . . Level 1 12 | . . . 53 . . . . 46 100 . 13 4 . . 8 . . . . 19 1 . . Level 2 12 | . . . 8 . . . . 12 . . . 17 100 52 72 3 . . . 12 25 . . Level 3 18 | . . . . . . . . 10 . . . 28 . 47 18 21 54 17 . 37 22 . 74 Level 4 14 | . . . . . . . . . . . . 45 . . . 60 45 21 . . 8 52 25 Level 5 13 | . . . . . . . . . . . . . . . . 15 . 61 . . 19 47 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . 22 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Peak Influence 3872 | . 104 114 428 163 . 30 156 991 371 . 350 1349 664 701 871 1664 1451 3872 . 799 2760 1684 1421 Initial 1554 | . . 11 29 163 . . . 42 347 . . 167 658 457 393 641 936 761 . . 414 1554 1004 Average 862 | . 51 74 234 65 . 6 54 351 349 . 92 913 658 599 567 1260 1080 2121 . 425 1550 1607 1064 Influence Increases 17072 | . 191 207 654 21 . 38 313 1668 24 . 642 1632 6 284 812 1083 645 3766 . 1164 2855 260 807 Destroy 0b10 Robot/C 7080 | . 100 120 380 . . 20 160 840 20 . 200 680 . 180 320 600 220 2000 . 440 680 20 100 Destroy 0b10 Robot/NC 495 | . 15 5 15 10 . 5 . 45 . . 55 100 5 . 50 5 15 40 . 55 75 . . Destroy Leader 1394 | . 22 30 70 . . 10 50 252 . . 60 132 . 20 66 60 50 332 . 118 102 . 20 Allied During Kill 1711 | . . . . . . . . 230 4 . 80 216 1 49 102 180 68 582 . 86 52 . 61 Successful Hack 124 | . 14 . 16 . . . 30 29 . . . . . . 14 14 . . . . 7 . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 1020 | . 15 30 45 . . . 15 90 . . 135 120 . 15 75 . . 165 . 45 255 15 . Anti-Garrison Action 250 | . . . . . . . . . . . . . . . . 100 150 . . . . . . Destroy Structure 3552 | . 25 22 38 11 . 3 28 77 . . 112 284 . 20 170 64 142 572 . 420 1564 . . Partial Spotted 105 | . . . . . . . . 30 . . . . . . . . . . . . 15 30 30 Lose Combat Pursuer 915 | . . . 60 . . . 30 75 . . . . . . 15 60 . 75 . . 105 195 300 Active Sensor Use 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . Miscellaneous 296 | . . . . . . . . . . . . . . . . . . . . . . . 296 Influence Decreases 15651 | . 161 159 311 442 . 38 212 877 585 331 300 631 695 237 658 274 858 1348 3869 427 827 1351 1060 Entered New Map 10331 | . . 19 49 258 . . . 59 545 331 . 175 685 197 308 214 728 690 3869 . 323 1211 670 Time Decay 4120 | . 161 130 222 184 . 38 162 568 40 . 170 386 10 . 350 . 130 598 . 407 334 70 160 Lost Part 730 | . . 10 40 . . . 40 110 . . 110 70 . 40 . 20 . 40 . . 70 70 110 Lost Ally 470 | . . . . . . . 10 140 . . 20 . . . . 40 . 20 . 20 100 . 120 Squads Dispatched 103 | . 1 1 2 . . . 2 16 . . 3 8 . 1 7 . 5 19 . 13 18 4 3 Investigation 23 | . . 1 2 . . . 1 8 . . . 3 . . 1 . . 1 . 4 . 1 1 Extermination 11 | . . . . . . . . . . . 1 . . . 2 . . 4 . 2 1 . 1 Reinforcement 29 | . 1 . . . . . 1 2 . . 2 3 . 1 2 . 1 4 . 3 6 3 . Assault 30 | . . . . . . . . 1 . . . 2 . . 2 . 3 10 . 1 10 . 1 Garrison 9 | . . . . . . . . 5 . . . . . . . . 1 . . 3 . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 1 . . . 2 . . 1 . 1 . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Distress Signals 18 | . . . 3 1 . . 1 3 . . . . . . 1 . 1 3 . . 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 511 | . 10 6 22 7 . 1 11 46 1 47 13 30 . 4 19 29 11 95 1 27 68 31 32 Peak Tracking Total 20 | . 4 3 5 2 . 1 7 5 1 20 3 7 . 1 4 8 4 9 1 7 10 15 15 Tactical Retreats 34 | . . . 3 1 . . 2 5 . 2 . . . . 1 2 . 4 . . 5 5 4 ECM-based Alert Blocks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Traps Triggered 14 | . . . . . . . . 4 . . . . . 1 2 3 . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 2 2 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Machines Disabled 82 | . 1 2 3 . . . 1 6 . 8 9 8 . 1 5 . 1 11 4 3 18 1 . Max in Single Turn 7 | . 1 1 1 . . . 1 1 . 1 2 1 . . 1 . . 1 1 1 7 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Machines Accessed 49 | . 3 1 4 . 2 . 5 11 . . 2 2 1 . 2 2 1 1 . 3 4 2 3 Terminals 37 | . 3 . 3 . . . 5 8 . . 1 2 1 . 1 2 . 1 . 2 4 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Total Hacks 130 | . 8 1 16 . 2 . 16 41 . . 3 8 1 . 4 5 1 1 . 8 5 4 6 Successful 50 | . 3 1 8 . 2 . 7 18 . . 1 1 1 . 1 1 1 1 . . 3 1 . Failed 78 | . 5 . 7 . . . 8 23 . . 2 7 . . 3 4 . . . 8 2 3 6 Catastrophic 21 | . 2 . 1 . . . 2 3 . . 1 2 . . 2 1 . . . 2 . 2 3 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Manual 62 | . 10 . 10 . 1 . 11 9 . . 1 8 . . . . . 1 1 5 1 4 . Terminals 97 | . 8 . 8 . . . 16 29 . . 1 8 1 . 1 5 . 1 . 5 5 4 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 4 . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . . 4 . . 2 . . . . . . . . . . . . Scanalyzers 11 | . . . 8 . . . . . . . . . . . . . . . . 3 . . . Garrison Access 8 | . . . . . . . . 4 . . . . . . 3 . 1 . . . . . . Terminal Hacks 28 | . 2 1 1 . 2 . 5 11 . . . 1 1 . . 1 . . . . 3 . . Record 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Part Schematic 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 10 | . 1 . 2 . . . 2 3 . . . . . . . . . 1 . . . 1 . Terminals 8 | . 1 . 1 . . . 2 2 . . . . . . . . . 1 . . . 1 . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . 3 . . . 5 11 . . 2 2 1 . 2 2 . . . 3 1 2 3 Full Trace Events 21 | . 2 . 2 . . . 1 6 . . . 2 . . 1 2 . . . 3 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 1 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Total Allies 30 | . . . . 1 . . 1 10 . 1 1 . . . 1 2 . 1 . 1 5 . 6 Largest Group 10 | . . . . 1 . . 1 10 3 4 2 1 1 1 1 3 1 2 1 1 5 . 6 Highest-Rated Group 713 | . . . . 31 . . 10 173 48 512 484 455 455 455 574 713 538 585 581 533 150 . 86 Highest-Rated Ally 581 | . . . . 31 . . 10 29 16 464 455 455 455 455 574 553 538 553 581 533 30 . 15 Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . 9 9 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 747 | . . . . 5 . . . 40 3 133 48 108 . 27 31 46 28 171 15 32 27 . 33 Total Damage 45026 | . . . . 84 . . . 479 48 7751 2543 5904 . 864 3032 2688 3093 14784 834 1872 435 . 615 Kills 268 | . . . . 2 . . . 4 1 56 18 35 . 7 22 12 11 79 1 14 1 . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 530 | . 16 2 5 23 . 1 2 37 . 95 25 39 . 11 37 . . 46 31 40 60 10 50 Average Entertainment 62 | . 31 15 8 24 . 10 6 15 10 62 74 86 52 60 87 100 100 94 . 90 88 48 27 Good Acts 96 | . . . 2 1 . 1 5 16 . 3 3 4 . . 2 8 3 10 . 6 20 8 4 Bad Acts 49 | . . 1 5 5 . . . 4 . 1 4 . . . 3 1 . 6 . 2 1 6 10 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Active Infowar (turns) 7186 | . 195 . . 248 265 162 434 1256 88 201 326 905 32 197 786 1046 266 779 . . . . . Optics 6024 | . . . . 248 265 162 434 580 . . 324 905 32 197 786 1046 266 779 . . . . . Sensors 392 | . . . . . . . . . . . 226 166 . . . . . . . . . . . A.S.S. 458 | . . . . . . . . . . . 2 456 . . . . . . . . . . . Terrain 1453 | . . . . 244 265 3 . . . . . . 15 197 729 . . . . . . . . Seismic 503 | . . . . . . . . 296 88 119 . . . . . . . . . . . . . T.N.C. 195 | . 195 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 748 | . . . . . . . . . . . . 748 . . . . . . . . . . . Jamming 82 | . . . . . . . . . . 82 . . . . . . . . . . . . . ECM 380 | . . . . . . . . 380 . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Turns Passed 13863 | . 422 266 479 461 265 162 434 1703 88 804 534 905 32 197 786 1046 266 1901 683 981 964 149 335 Spaces Moved 7914 | 1 228 172 182 235 234 124 283 810 63 445 546 495 17 92 407 485 138 698 253 526 615 293 572 Core 565 | . . . . . . . . . . . 30 6 . . . . . . . . 56 101 372 Treads 706 | . . 89 182 52 . . 79 284 . . 18 . . . . . . . . . . . 2 Legs 4575 | 1 21 . . . . . . 526 63 445 73 489 17 92 407 485 138 698 253 526 341 . . Wheels 1086 | . 207 83 . 183 234 124 204 . . . 51 . . . . . . . . . . . . Hover 589 | . . . . . . . . . . . 372 . . . . . . . . . 113 104 . Flight 393 | . . . . . . . . . . . 2 . . . . . . . . . 105 88 198 Fastest Speed 37 | 120 100 100 152 110 110 95 105 120 120 120 50 120 120 105 106 106 133 125 203 140 40 37 39 Average Speed 127 | 120 101 129 174 135 110 109 127 150 120 135 70 120 120 117 165 138 133 195 203 146 107 44 47 Slowest Speed 280 | 120 120 160 225 225 110 110 245 240 120 190 250 150 120 175 206 230 133 220 203 280 280 60 145 Overloaded Moves 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . 6 1 Potential Cave-ins 30 | . . . . . . 2 . 5 . . . 4 . . 3 . . 4 12 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 39 | 2 44 53 16 46 63 41 27 97 30 33 13 11 . 56 10 71 6 53 94 17 74 24 18 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 . . . . 1 1 1 . 1 . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 1 1 1 . . . . . . 1 1 1 1 . . . Scrap Searched 6 | . . . . 1 . . . . . 5 . . . . . . . . . . . . . Spaces Dug 44 | . . . 1 2 . 1 . . . . . 17 . . 4 . . 12 2 1 4 . . Terrain Destroyed 1257 | . 28 22 37 16 . 5 37 83 . 56 9 22 . 4 18 11 2 37 2 116 752 . . Melee 31 | . . . . . . . . . . . . 15 . . . . . 11 2 . 3 . . Projectile 87 | . . . 9 16 . 5 1 3 . 2 . 7 . 4 18 5 . 4 . 7 6 . . AOE 1118 | . 28 22 28 . . . 36 80 . 54 9 . . . . . . 9 . 109 743 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Gar Res Arm Lab Res Qua Sec Acc Total 10304 | . 366 199 275 351 244 135 337 1087 73 605 670 677 26 157 493 710 194 921 390 664 796 304 630 Wait 898 | . 80 4 27 93 . . 6 81 6 84 43 71 8 6 37 98 43 21 97 44 45 4 . Move 7880 | . 227 171 181 234 233 123 282 809 62 444 545 494 16 91 407 484 137 697 252 525 614 282 570 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 Pick Up 71 | . 8 4 1 1 4 . 3 5 . 6 5 2 . 3 5 5 1 4 2 4 7 . 1 Fast Attach 193 | . 4 . 4 4 . 2 8 24 . 4 18 14 1 14 8 13 . 22 7 9 15 3 19 Attach 68 | . 2 2 3 1 2 . 4 5 . 9 10 . . 3 3 3 . 4 . 5 8 1 3 Detach 86 | . 1 . 2 3 2 1 5 9 1 5 9 1 . 4 5 14 . 6 1 7 5 . 5 Swap 92 | . 6 4 3 2 . . 7 13 1 8 6 7 . 3 1 1 . 13 7 7 3 . . Drop 134 | . 7 4 1 . 3 . 9 10 1 11 5 3 . 9 11 9 . 12 6 10 16 . 7 Fire 628 | . 31 9 45 13 . 9 13 97 2 34 21 32 . 20 13 61 10 111 3 46 55 1 2 Melee 145 | . . . 5 . . . . 6 . . . 53 1 4 . . . 30 15 7 24 . . Ram 21 | . . . . . . . . . . . 1 . . . . . . . . . . 9 11 Kick 18 | . . . . . . . . 2 . . . . . . 1 11 3 1 . . . . . Crush 28 | . . 1 3 . . . . 24 . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . 9 . . . . 4 . . Rewire 11 | . . . . . . . . 2 . . 7 . . . . 2 . . . . . . . Trap 13 | . . . . . . . . . . . . . . . 2 . . . . . . . 11 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -8/Recycling -8/Scraptown -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 8) 263 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 370 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 371 | -10/Materials | Core integrity fell below 50% 423 | -10/Materials | Entered Mines 612 | -10/Mines | Met a Derelict shopkeep closing up shop 663 | -10/Mines | Discovered new exit (range 16) 689 | -10/Mines | Entered Materials 689 | -9/Materials | Evolved 2 slots: Utility x2 730 | -9/Materials | Central database locked down 773 | -9/Materials | Identified exit to Mines 929 | -9/Materials | X0-1V1 caused items to flee you 1117 | -9/Materials | Items stopped fleeing you 1168 | -9/Materials | Entered Mines 1171 | -9/Mines | Received a Mining Laser from a helpful Derelict 1181 | -9/Mines | Assembled infested the area 1242 | -9/Mines | X0-1V1 mutated your Propulsion slot to Utility slot 1417 | -9/Mines | Discovered new exit (range 5) 1576 | -9/Mines | Core integrity fell below 50% 1611 | -9/Mines | Learned location of Zion (-7) 1625 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1625 | -9/Mines | Discovered new exit (range 5) 1629 | -9/Mines | Entered Exiles 1646 | -9/Exiles | Discovered new exit (range 17) 1656 | -9/Exiles | Met 8R-AWN 1676 | -9/Exiles | Met EX-HEX 1704 | -9/Exiles | Met EX-BIN 1720 | -9/Exiles | Aligned with FarCom system 1721 | -9/Exiles | Given EX-Vault access code 1749 | -9/Exiles | Opened EX-Vault 1764 | -9/Exiles | Found YOLO Cannon 1770 | -9/Exiles | Found Gui. Plasma Cannon 1783 | -9/Exiles | Found Chronowheel 1806 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1841 | -9/Exiles | Met EX-DEC 1885 | -9/Exiles | Discovered new exit (range 10) 1894 | -9/Exiles | Stole three prototypes: Chronowheel, Gui. Plasma Cannon, YOLO Cannon 1894 | -9/Exiles | Entered Mines 1943 | -8/Mines | Identified exit to Materials 1943 | -8/Mines | X0-1V1 revealed exit location to -8/Materials 2056 | -8/Mines | Entered Materials 2056 | -8/Materials | Evolved 2 slots: Propulsion x2 2093 | -8/Materials | Discovered new exit (range 12) 2105 | -8/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 2257 | -8/Materials | Identified exit to Factory 2257 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2308 | -8/Materials | Central database locked down 2310 | -8/Materials | Discovered exit to Factory (range 14) 2347 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 2360 | -8/Materials | Lost 4 parts (2n2u) 2490 | -8/Materials | Entered Storage 2492 | -8/Storage | FarCom data flow suspended 2653 | -8/Storage | Repaired Hrd. Heavy Armor Plating 2711 | -8/Storage | X0-1V1 foreshadows a heat wave 2712 | -8/Storage | Core integrity restored by X0-1V1 (+116) 2801 | -8/Storage | Lost 3 parts (3w) 2816 | -8/Storage | Core integrity permanently improved by X0-1V1 (+400) 2865 | -8/Storage | Weapon slot count reverted to normal (-4) 2868 | -8/Storage | X0-1V1 activates XOMVISION 2995 | -8/Storage | Ambient heat levels rising (+10) 3029 | -8/Storage | Garrison activated, responded to threat 3165 | -8/Storage | Garrison activated, responded to threat 3183 | -8/Storage | Ambient heat levels rising (+10) 3211 | -8/Storage | Lost 3 parts (1n2u) 3219 | -8/Storage | X0-1V1 vaporized surrounding terrain (radius 15) 3269 | -8/Storage | Core integrity restored by X0-1V1 (+207) 3454 | -8/Storage | Ambient heat levels falling (-10) 3572 | -8/Storage | Ambient heat levels falling (-10) 3860 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3865 | -8/Storage | Discovered exit to Factory (range 15) 3931 | -8/Storage | X0-1V1 activates XOMVISION 4090 | -8/Storage | First assault squad dispatched 4154 | -8/Storage | Build established: Commander-Mutant 4163 | -8/Storage | X0-1V1 vaporized surrounding terrain (radius 18) 4167 | -8/Storage | Garrison activated, responded to threat 4167 | -8/Storage | Discovered new exit (range 14) 4193 | -8/Storage | Entered Recycling 4193 | -8/Recycling | Accompanied by 3 allies 4242 | -8/Recycling | Scanned before Scraplab entrance 4262 | -8/Recycling | Entered Scraplab 4272 | -8/Recycling | Discovered new exit (range 4) 4281 | -8/Recycling | Entered Scraptown 4281 | -8/Scraptown | Accompanied by 3 allies 4281 | -8/Scraptown | System corruption cleaned by C-Scrubber 4352 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4364 | -8/Scraptown | Visited Bundlers 4474 | -8/Scraptown | Visited Awakened 4480 | -8/Scraptown | Build established: Mutant 4543 | -8/Scraptown | Visited CPS Storage 4657 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 4657 | -8/Scraptown | Attacked by Scraptown defenders 4693 | -8/Scraptown | Found Scrap Suit 4703 | -8/Scraptown | Lost 3 allies 4708 | -8/Scraptown | Attached CPS modules to Chaos Wyrm 4805 | -8/Scraptown | Destroyed Triborg 4841 | -8/Scraptown | Destroyed 10 combat bots 4925 | -8/Scraptown | YOLO Cannon suddenly exploded 4926 | -8/Scraptown | Core integrity fell below 50% 4934 | -8/Scraptown | Allies destroyed Optimus 4956 | -8/Scraptown | Lost 5 parts (1n2u2w) 5005 | -8/Scraptown | Discovered new exit (range 5) 5030 | -8/Scraptown | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 5085 | -8/Scraptown | Entered Factory 5085 | -6/Factory | Accompanied by 1 ally 5085 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5214 | -6/Factory | X0-1V1 released a cloud of subatomizers 5416 | -6/Factory | X0-1V1 sent you to a vault 5435 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 5507 | -6/Factory | Discovered new exit (range 6) 5542 | -6/Factory | Found Corrupted Prototype Device 5542 | -6/Factory | Identified Active Sensor Suite 5544 | -6/Factory | Identified exit to Factory 5550 | -6/Factory | Lost 7 parts (1p4n1u1w) 5555 | -6/Factory | System corruption reached 10% 5619 | -6/Factory | Entered another Factory area 5619 | -5/Factory | Accompanied by 1 ally 5619 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5787 | -5/Factory | X0-1V1 put everyone to sleep 5919 | -5/Factory | First assault squad dispatched 5971 | -5/Factory | Identified exit to Factory 5971 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 6062 | -5/Factory | Build established: Assassin 6069 | -5/Factory | Crushed by falling debris 6132 | -5/Factory | Lost 6 parts (1p3u2w) 6389 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 6524 | -5/Factory | Entered another Factory area 6524 | -4/Factory | Accompanied by 1 ally 6524 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6546 | -4/Factory | Identified exit to DSF 6556 | -4/Factory | Entered DSF 6556 | -4/DSF | Accompanied by 1 ally 6572 | -4/DSF | Additional patrols routed to DSF 6595 | -4/DSF | Discovered new exit (range 21) 6604 | -4/DSF | Lost 3 parts (1p1u1w) 6668 | -4/DSF | Sterilization system engaged 6688 | -4/DSF | Ambient heat levels rising (+10) 6690 | -4/DSF | Identified exit to Research 6703 | -4/DSF | Ambient heat levels rising (+10) 6718 | -4/DSF | Ambient heat levels rising (+10) 6733 | -4/DSF | Ambient heat levels rising (+10) 6748 | -4/DSF | Ambient heat levels rising (+10) 6753 | -4/DSF | Entered Research 6753 | -3/Research | Accompanied by 1 ally 6753 | -3/Research | Evolved 2 slots: Utility x2 6775 | -3/Research | Chaos Wyrm evolved into Greater Chaos Wyrm 6785 | -3/Research | Found Prototype Protection 6785 | -3/Research | Identified Wyrmplate 6939 | -3/Research | Build established: Scavenger-Skirmisher 7003 | -3/Research | First assault squad dispatched 7356 | -3/Research | System corruption reached 10% 7537 | -3/Research | Identified exit to Garrison 7539 | -3/Research | Entered Garrison 7539 | -3/Garrison | Accompanied by 1 ally 7687 | -3/Garrison | Found embedded Infiltrators 7776 | -3/Garrison | Spotted B-86 Titan 7797 | -3/Garrison | Allies destroyed B-86 Titan 7799 | -3/Garrison | Build established: Tank 7843 | -3/Garrison | X0-1V1 destroyed Phase Generator 7843 | -3/Garrison | Phase Generator disabled 7902 | -3/Garrison | Identified exit to Research 7902 | -3/Garrison | X0-1V1 revealed exit location to -3/Research 7914 | -3/Garrison | Spotted B-86 Titan 7923 | -3/Garrison | Triggered checkpoint 7928 | -3/Garrison | Allies destroyed B-86 Titan 7941 | -3/Garrison | Triggered checkpoint 8023 | -3/Garrison | Triggered checkpoint 8141 | -3/Garrison | Installed Relay Interface Framework 8152 | -3/Garrison | Triggered checkpoint 8156 | -3/Garrison | Expanded RIF knowledge: Autooverride 8209 | -3/Garrison | Discovered exit to Research (range 13) 8343 | -3/Garrison | Destroyed 7 combat bots 8498 | -3/Garrison | Discovered exit to Research (range 12) 8585 | -3/Garrison | Entered Research 8585 | -3/Research | Accompanied by 1 ally 8611 | -3/Research | Identified exit to Testing 8611 | -3/Research | X0-1V1 revealed exit location to -3/Testing 8630 | -3/Research | Build established: Scavenger-Tank 8664 | -3/Research | Identified exit to Garrison 8712 | -3/Research | Discovered new exit (range 7) 8713 | -3/Research | Garrison activated, responded to threat 8717 | -3/Research | Spotted B-86 Titan 8734 | -3/Research | Allies destroyed B-86 Titan 8789 | -3/Research | X0-1V1 activates XOMVISION 8835 | -3/Research | First assault squad dispatched 8851 | -3/Research | Entered Armory 8851 | -3/Armory | Accompanied by 1 ally 8852 | -3/Armory | Met VL-GR5, who suggested a friendly competition 9101 | -3/Armory | First assault squad dispatched 9142 | -3/Armory | Found Corrupted Prototype Processor 9142 | -3/Armory | Identified VL-GR5's Timing Chip 9158 | -3/Armory | Found Corrupted Prototype Protection 9158 | -3/Armory | Identified Hvy. Regenerative Plating 9198 | -3/Armory | Found Corrupted Prototype Device 9198 | -3/Armory | Identified Exp. Shield Generator 9205 | -3/Armory | System corruption reached 30% 9343 | -3/Armory | X0-1V1 activates XOMVISION 9626 | -3/Armory | X0-1V1 mutated your Utility slot to Weapon slot 9871 | -3/Armory | Found Prototype Processor 9871 | -3/Armory | Identified Exp. Signal Interpreter 9880 | -3/Armory | Found Prototype Device 9880 | -3/Armory | Identified Exp. Thermal Defense Suite 10093 | -3/Armory | X0-1V1 activates XOMVISION 10445 | -3/Armory | Discovered new exit (range 3) 10701 | -3/Armory | Core integrity restored by X0-1V1 (+399) 10741 | -3/Armory | Discovered new exit (range 5) 10752 | -3/Armory | Entered Lab 10752 | -3/Lab | Accompanied by 1 ally 10752 | -3/Lab | Discovered new exit (range 9) 10781 | -3/Lab | Unable to decrypt terminal 10886 | -3/Lab | Detected for breach 10892 | -3/Lab | Confronted by A5 10931 | -3/Lab | Allies destroyed A5 11074 | -3/Lab | Gained access to the hidden lab's interior 11099 | -3/Lab | Unable to decrypt terminal 11119 | -3/Lab | Found Prototype Energy Cannon 11119 | -3/Lab | Identified Warp Cannon 11132 | -3/Lab | Found Prototype Energy Cannon 11132 | -3/Lab | Identified Potential Cannon 11138 | -3/Lab | Found Prototype Protection 11138 | -3/Lab | Identified Exp. Powered Armor 11145 | -3/Lab | Found Prototype Hackware 11145 | -3/Lab | Identified Deep Network Scanner 11197 | -3/Lab | Found Alien Artifact 11197 | -3/Lab | Identified Core Reset Matrix 11197 | -3/Lab | Used Core Reset Matrix 11201 | -3/Lab | Sensed 3 artifacts in vicinity 11219 | -3/Lab | Found Integrated Reactor 11219 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 11240 | -3/Lab | Found Core Regenerator 11279 | -3/Lab | Discovered new exit (range 13) 11426 | -3/Lab | Build established: Hacker-Tank 11435 | -3/Lab | Entered Research 11435 | -2/Research | Accompanied by 1 ally 11435 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11482 | -2/Research | Discovered new exit (range 6) 11594 | -2/Research | Identified exit to Access 11744 | -2/Research | Garrison activated, responded to threat 11924 | -2/Research | Spotted B-90 Cyclops 11929 | -2/Research | Destroyed B-90 Cyclops 12005 | -2/Research | System corruption reached 10% 12099 | -2/Research | Found Prototype Protection 12099 | -2/Research | Identified Wyrmscale 12176 | -2/Research | X0-1V1 sent allied Lightning (x1) 12185 | -2/Research | First assault squad dispatched 12294 | -2/Research | Found Prototype Launcher 12294 | -2/Research | Identified Point Singularity Launcher 12296 | -2/Research | Found Hvy. Scimitar of Distortion 12391 | -2/Research | Discovered new exit (range 18) 12416 | -2/Research | Entered Quarantine 12417 | -2/Quarantine | Detected hypermatrix surge 12417 | -2/Quarantine | Sensed 15 artifacts in vicinity 12447 | -2/Quarantine | Found Core Stripper 12501 | -2/Quarantine | Found Terrabomb 12648 | -2/Quarantine | Scanned by Researcher 12721 | -2/Quarantine | Identified exit to Section 7 12721 | -2/Quarantine | X0-1V1 revealed exit location to -2/Section 7 12769 | -2/Quarantine | Met incapacitated Sigix Warrior 12769 | -2/Quarantine | Lockdown squad dispatched 12774 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 12776 | -2/Quarantine | Unlocked Sigix quarantine chamber 12797 | -2/Quarantine | Used Terrabomb 12801 | -2/Quarantine | Found Sigix Containment Pod 12815 | -2/Quarantine | Spotted Lightning 12821 | -2/Quarantine | System corruption reached 30% 12839 | -2/Quarantine | Spotted Lightning 12839 | -2/Quarantine | Spotted Lightning 12870 | -2/Quarantine | Build established: Scavenger-Tank 12895 | -2/Quarantine | Destroyed Lightning 12905 | -2/Quarantine | Destroyed Lightning 12912 | -2/Quarantine | Found Prototype Energy Cannon 12912 | -2/Quarantine | Identified EMDS 12916 | -2/Quarantine | First assault squad dispatched 12958 | -2/Quarantine | Spotted Alpha 7 12971 | -2/Quarantine | Found Sigix Terminator 12973 | -2/Quarantine | Fired Sigix Terminator 12973 | -2/Quarantine | Destroyed Alpha 7 13002 | -2/Quarantine | Destroyed 7 combat bots 13096 | -2/Quarantine | Intercept squad dispatched 13097 | -2/Quarantine | Found Transdimensional Reconstructor 13102 | -2/Quarantine | Found Transdimensional Reconstructor 13103 | -2/Quarantine | Spotted Tracker 13104 | -2/Quarantine | Spotted Tracker 13105 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13105 | -2/Quarantine | Warped through subspace 13106 | -2/Quarantine | X0-1V1 sent you to a vault 13157 | -2/Quarantine | Spotted Combat Programmer 13159 | -2/Quarantine | High security lockdown imminent 13183 | -2/Quarantine | Spotted Combat Programmer 13183 | -2/Quarantine | Warped through subspace 13184 | -2/Quarantine | Warped through subspace 13204 | -2/Quarantine | Lost 5 allies 13230 | -2/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+2) 13231 | -2/Quarantine | X0-1V1 whisked you away to safety 13239 | -2/Quarantine | High security lockdown engaged 13288 | -2/Quarantine | Found Core Reset Matrix 13291 | -2/Quarantine | Sensed 9 artifacts in vicinity 13314 | -2/Quarantine | Destroyed Tracker 13315 | -2/Quarantine | Found Prototype Device 13315 | -2/Quarantine | Identified Exp. Phase Shifter 13319 | -2/Quarantine | Discovered exit to Access (range 13) 13349 | -2/Quarantine | Spotted Fortress 13350 | -2/Quarantine | Lost 3 parts (1n1u1w) 13376 | -2/Quarantine | Discovered exit to Section 7 (range 7) 13376 | -2/Quarantine | Discovered new exit (range 6) 13380 | -2/Quarantine | Entered Section 7 13381 | -2/Section 7 | Detected hypermatrix surge 13381 | -2/Section 7 | Sensed 26 artifacts in vicinity 13387 | -2/Section 7 | Weapon slot count reverted to normal (-2) 13422 | -2/Section 7 | Spotted S7 Guard 13429 | -2/Section 7 | Core integrity fell below 50% 13450 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 13451 | -2/Section 7 | Used Core Regenerator, restored core integrity (+406) 13478 | -2/Section 7 | Weapon slot count temporarily expanded by X0-1V1 (+2) 13491 | -2/Section 7 | Build established: Mutant 13504 | -2/Section 7 | Lost 7 parts (4n2u1w) 13510 | -2/Section 7 | Found Prototype Processor 13510 | -2/Section 7 | Identified Exp. Core Analyzer 13529 | -2/Section 7 | Core integrity fell below 20% 13529 | -2/Section 7 | Temporary slots became permanent: Weapon x2 13529 | -2/Section 7 | Entered Access 13636 | -1/Access | X0-1V1 enhanced Transport squad support 13719 | -1/Access | Core integrity fell below 50% 13730 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 13743 | -1/Access | Emitted hypermatrix ping 13748 | -1/Access | Assembled emerged from beneath the floor 13763 | -1/Access | Core integrity fell below 20% 13777 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 13797 | -1/Access | Lost 9 parts (4n3u2w) 13806 | -1/Access | Lost 5 allies 13864 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 13811_ Acquired Energy Well. 13813_ Dropped Adv. Datajack. 13817_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5P. 13818_ System corrupted: Energy discharge (-65). 13822_ Slug penetrates Wall. 13827_ Penetrated by Slug. 13830_ Slug penetrates Wall. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 13842_ Penetrated by Slug. 13842_ Your Field Propulsion Drive, Mic. Antimatter Reactor briefly glow, restoring some integrity. 13845_ Xenon Bombardment Thruster destroyed. 13845_ Dropped Mic. Antimatter Reactor. 13848_ System corrupted: Heat flow error (+140). 13850_ Penetrated by Slug. 13850_ Slug penetrates Wall. 13860_ Field Propulsion Drive destroyed. 13861_ Dropped Energy Well. 13864_ X0-1V1 howls with laughter! 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""""""? | | ??????""?""" g#######+################*#? ""??? | | ?? """"""" ???????????????????????# #?? ""??? | | ?? """ """ #??????????????????????# #??####??? | | ? #??????????????????????# #????????? | | ? #??????????????????????# #????????? | | ? #?????????????????????## ##???????? | | #??????????????????#### ### #?? | | #??????????????????# " | | #??????????????????# ## = ### #?? | | #??????????????????# ######?????#?? | | #??????????????????# #????????????? | | #??????????????????# #????????????? | | #??????????????????# #????????????? | | #?????????????????## ##???????????? | | ################### ####????????? | | ####+##### # " +????????? | | ?????????# # ########### ####????????? | | ?????????### # #?????????##+##???????????? | | ???????????# #^ = #?????????????????????????? | | ???????????# # = #?????????????????????????? | | ???????????# # // ###???????????????????????? | | ???????????# # ""#???????????????????????? | | ???????????# ""#???###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 216 Energy Generation 57 Energy Capacity 2085 Matter Stores 900 Matter Capacity 900 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Base Temperature (-) 200 Corruption Containment 24 Armor Coverage 4800 Resistance: KI 45 Resistance: TH 24 Propulsion Shielding 90 Weapon Shielding 15 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 10 Core Analysis 8 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 25 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Heavy Armor Plating | 39% | -8/Storage Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Core Stripper Terrabomb Sigix Terminator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Achievements -------------- Greater Chaos Statue Heist Challenges ------------ None Game ------ Seed IntegrityCombatNanovents Manual? 0 Play Time 02:26:07 Cumulative 1375.1 hours Start 2026.08.19 @ 13:14:23 End 2026.08.19 @ 17:41:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1685 Rogue 1401 Adventurer 124 Explorer 160 Win Type - Total 72 Types 55/0/11/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f9adff4-cd72-496e-aa9c-a9a35a89fc05