Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 18:57:50 Player: Lunace Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (102) 510 Value Destroyed (3223) 3223 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (496) 496 TOTAL SCORE: 12469 Bonus ------- High Alert Combat Kills 272 Met Imprinter 300 Friendly Fire -76 Cogmind --------- Core Integrity 0/1450 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Advanced Signal Interpreter Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Core Analyzer Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Guard > --- WEAPON (3) ------- Nanosword > --- INVENTORY (5) ---- Phasing AFG Terrabomb Derivative Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Core Analyzer Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite System Guard > --- WEAPON ----------- Fusion Bomb Launcher Nanosword > --- INVENTORY -------- Layered Light Armor Plating Phasing AFG Nanosword Terrabomb Derivative [Rating: 142] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Spear Energy Gun Hypervelocity EM Gauss Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Nanosword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . Utility 14 | . . 1 1 2 . . . . 2 . . 2 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 186 | 8 . 7 14 27 5 2 5 1 7 . 10 7 18 8 15 17 35 Power 19 | 1 . 1 1 3 . . 1 . 1 . . 1 1 . 3 2 4 Engine 5 | 1 . 1 1 1 . . . . . . . 1 . . . . . Core 6 | . . . . 2 . . 1 . 1 . . . . . 2 . . Reactor 8 | . . . . . . . . . . . . . 1 . 1 2 4 Propulsion 46 | 2 . . 8 7 1 . . . . . 2 2 5 1 3 1 14 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 8 | . . . 8 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 36 | . . . . 7 1 . . . . . 2 2 5 1 3 1 14 Utility 82 | 3 . 3 4 9 3 2 2 1 5 . 7 4 9 4 6 9 11 Device 38 | 2 . . 1 2 3 2 2 . 2 . 2 4 6 1 2 6 3 Storage 4 | 1 . 1 . . . . . . . . 1 . . . . . 1 Processor 19 | . . . . 3 . . . . 1 . 1 . 1 3 4 1 5 Hackware 17 | . . . 1 4 . . . 1 2 . 3 . 2 . . 2 2 Protection 4 | . . 2 2 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . 3 1 8 1 . 2 . 1 . 1 . 3 3 3 5 6 Energy Gun 2 | . . . . . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 3 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 2 1 . . . . . . . . 1 1 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . Slashing Weapon 8 | . . . 1 4 . . . . . . . . . . . . 3 Piercing Weapon 9 | . . . . 1 . . 1 . 1 . . . 1 1 2 1 1 Special Melee Weapon 5 | . . . . 1 . . 1 . . . 1 . 1 1 . . . Unidentified Prototypes 14 | . . . . 1 1 . 1 . . . . . 1 . 1 6 3 Parts Lost 49 | . . . 9 5 . . 1 . . . . 1 9 5 . 8 11 Power 5 | . . . 1 . . . . . . . . . 2 . . . 2 Propulsion 21 | . . . 4 5 . . . . . . . . 2 2 . 2 6 Utility 19 | . . . 4 . . . 1 . . . . . 5 3 . 3 3 Weapon 4 | . . . . . . . . . . . . 1 . . . 3 . Highest Loss Streak 6 | . . . 3 3 . . 1 . . . . 1 4 3 . 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 85 83 74 66 71 76 76 72 75 86 77 86 51 51 64 65 Engine 3 | . 14 11 9 . . . . . . . . 1 2 . . . . Core 1 | . . . . 5 . . 5 7 6 6 6 3 . . 1 . . Treads 4 | . 28 22 9 . . . . . . . . . . . . . . Leg 1 | . . . 14 . . . . . . . . . . . . . . Flight 9 | . . . . 16 7 14 14 14 12 12 17 17 18 5 6 8 12 Device 8 | . 14 11 8 7 6 7 6 7 8 6 6 6 18 5 6 7 4 Storage 3 | . 14 11 9 . . . . . . . 6 5 4 . . . 1 Processor 11 | . . . . 17 14 14 13 7 9 12 7 5 6 15 22 23 27 Hackware 15 | . . . 7 16 22 21 21 26 28 31 29 27 25 16 9 12 11 Protection 1 | . . 8 7 . . . . . . . . . . . . . . Ballistic Gun 5 | . 28 22 16 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 2 7 7 1 . 1 6 6 5 4 4 3 3 . Special Melee Weapon 1 | . . . . 2 . . 5 7 4 . 6 2 3 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 15 15 37 37 13 4 4 9 9 12 9 15 18 27 5 19 45 31 Greatest Support 55 | 40 40 40 55 16 9 9 9 9 9 9 17 23 27 13 32 32 34 Greatest Overweight (x) 2 | . . . 1 1 . 1 . . 1 . . 1 1 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 8 8 8 5 5 5 10 Average Capacity 7 | 7 8 13 15 5 5 5 5 5 5 5 7 8 7 5 5 5 7 Most Carried 11 | 1 8 9 11 10 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Carried 5 | . 6 8 9 3 4 5 4 5 4 5 3 3 3 4 3 4 5 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 8 8 5 5 5 5 5 Final Carried 10 | 1 8 9 10 5 5 5 5 5 5 5 3 3 5 5 5 3 3 Class Distribution -------------------- 17% | Hacker-Scout 17% | Hacker-Mutant 15% | Hacker-Sprinter 14% | Scavenger-Mutant 13% | Mutant 5% | Wizard-Sprinter 5% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Ninja | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Matter Collected 2803 | 366 100 168 375 293 70 20 . 16 63 . . 331 165 . 106 177 553 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3887 | 140 114 192 993 297 41 24 . . 63 . . 241 581 19 79 330 773 Parts 221 | 20 16 14 61 16 4 2 . . 2 . . 13 14 2 7 14 36 Haulers Intercepted 3 | . . . 1 1 . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Combat Hostiles Destroyed 67 | . 5 6 19 4 3 . . . 1 . . 1 2 5 3 6 12 Melee 19 | . . . 6 2 . . . . 1 . . 1 2 . . 2 5 Guns 24 | . 5 6 13 . . . . . . . . . . . . . . AOE 24 | . . . . 2 3 . . . . . . . . 5 3 4 7 Classes Destroyed 13 | 1 2 2 6 . . 1 . . . . . . . . . 1 . Worker 5 | . . . 1 . . . . . . . . . 1 . . . 3 Builder 2 | . . . 1 1 . . . . . . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . . . . . . Hauler 3 | . . . 1 1 . . . . . . . . 1 . . . . Recycler 8 | . . . 1 1 . . . . . . . 1 2 . . . 3 Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 9 | . 2 . . 1 . . . . . . . 2 1 . 1 1 1 Swarmer 40 | . 5 3 4 2 3 . . . . . . . . 5 3 3 12 Grunt 22 | . . 1 13 2 . . . . 1 . . 1 2 . . 2 . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 3 4 3 7 3 3 . . . 1 . . 1 2 5 3 3 5 Combat Bots Only 6 | . 3 3 6 2 3 . . . 1 . . 1 1 5 3 3 4 Max Kills in Single Turn 4 | 1 2 1 2 1 3 1 . . 1 . . 1 1 3 2 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 3 . . . . . . . . 3 2 2 4 Melee 1 | . . . 1 1 . . . . 1 . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Hostile Shots Fired 721 | . 29 25 92 62 . . 12 6 . . 1 5 59 123 7 116 184 Missed 347 | . 13 7 20 42 . . 6 5 . . . 2 30 68 2 64 88 Damage Taken 7860 | . 130 254 1100 562 . . 132 6 . . 19 37 800 880 222 1268 2450 Core 3823 | . 16 67 169 388 . . 48 . . . . . 322 586 177 515 1535 Absorbed by Shields 69 | . . . . 14 . . . . . . . . . . . . 55 Regen/Repaired (Parts) 144 | . . 27 . 35 . . . . . . 15 . 43 8 16 . . Core Remaining (%) 72 | 100 93 83 69 . . . . 37 . . 100 100 . 21 . 46 . Volleys Fired 126 | 16 15 18 45 4 3 2 1 4 . . . . . 3 2 9 4 Largest 2 | 2 2 2 2 1 1 1 1 1 . . . . . 1 1 1 1 Hottest 80 | 40 40 46 46 39 30 30 30 30 . . . . . 52 52 80 52 Shots Fired 220 | 32 30 36 90 4 3 2 1 4 . . . . . 3 2 9 4 Gun 191 | 32 30 36 90 . . . . . . . . . . . . 3 . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 29 | . . . . 4 3 2 1 4 . . . . . 3 2 6 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 188 | 32 30 36 90 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 28 | . . . . 4 3 2 1 4 . . . . . 3 2 5 4 Electromagnetic 4 | . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 15 | 10 3 15 10 4 . . . . . . . . . . 1 5 3 Robot Miss Streak 7 | 2 7 1 4 . . . . . . . . . . 1 2 6 7 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 229 | 22 12 28 80 8 . 1 . . 2 . 2 5 23 4 5 14 23 Core Hits 139 | 8 8 9 39 5 3 1 3 . 1 . . 4 6 7 5 17 23 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . 4 1 . . . . . . . . 4 . . 1 1 Sever 5 | . . . 4 . . . . . . . . . . . . . 1 Impale 6 | . . . . 1 . . . . . . . . 4 . . 1 . Melee Attacks 212 | . . . 28 18 6 4 . . 9 . 6 18 33 27 9 16 38 Impact . | . . . . . . . . . . . . . . . . . . Slashing 74 | . . . 28 9 . . . . . . . . . . . . 37 Piercing 133 | . . . . 9 6 4 . . 8 . 6 18 33 23 9 16 1 Sneak Attacks 26 | . . . 2 2 . 1 . . 2 . 2 2 5 4 1 . 5 Combat Hostiles 3 | . . . . . . . . . 1 . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10259 | 288 184 395 1771 710 149 64 29 . 50 . 127 266 973 625 843 1101 2684 Guns 1786 | 288 184 395 913 . . . . . . . . . . . . 6 . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 3441 | . . . . 379 149 . 29 . . . . . . 620 512 636 1116 Melee 5027 | . . . 858 331 . 64 . . 50 . 127 266 973 . 331 459 1568 Ramming 5 | . . . . . . . . . . . . . . 5 . . . Kinetic 1780 | 288 184 395 913 . . . . . . . . . . . . . . Thermal 229 | . . . . 131 . . . . . . . . . . . 98 . Explosive 3024 | . . . . 248 149 . 29 . . . . . . 620 512 350 1116 Electromagnetic 194 | . . . . . . . . . . . . . . . . 194 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2551 | . . . 858 194 . . . . . . . . . . . . 1499 Piercing 2476 | . . . . 137 . 64 . . 50 . 127 266 973 . 331 459 69 Highest Corruption 1 | . . . . . . . . . 1 . . . 1 1 . . . Average Corruption 1 | . . . . . . . . . 1 . . . 1 1 . . . Corruption Purged 2 | . . . . . . . . . 1 . . . 1 . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . 15 . Effects 1 | . . . . . . . . . . . . . . 1 . . . Message Errors 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1280 | . . . 45 175 . . . . . . 47 . 182 22 220 34 555 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 346 | . . . . 115 . . . . . . . . . 22 105 17 87 Melee 934 | . . . 45 60 . . . . . . 47 . 182 . 115 17 468 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . . 90 . . 35 . . . . . . 2 . 125 50 Shots 12 | . . . . 3 . . 1 . . . . . . . . 7 1 Rammed 1 | . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . . 4 15 11 . . . . . . . . 362 . . 12 . Average Temperature 49 | . . 4 5 11 . . . . . . . . 186 . . 5 . Received Heat Transfer 1266 | . . 54 567 63 . . . . . . 9 . 120 93 . 153 207 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . . . 200 . . . . . . . . . . . 100 . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Peak Influence 778 | 35 192 125 351 681 . . . . 84 29 84 277 486 549 487 661 778 Initial 351 | . 22 . 31 159 . . . . . 29 20 40 135 130 288 270 351 Average 250 | 18 114 46 191 431 . . . . 43 29 38 143 320 290 399 374 521 Maximum Alert Level 3 | . . . 1 2 . . . . . . . 1 2 2 2 2 3 Low Security (%) 48 | 100 100 100 53 4 . . . . 100 100 100 77 21 49 . . . Level 1 28 | . . . 46 48 . . . . . . . 22 49 19 60 68 17 Level 2 22 | . . . . 47 . . . . . . . . 28 30 39 31 79 Level 3 . | . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . 2 7 . . . . 4 . 2 . 2 6 2 6 7 Investigation 21 | . 1 . 1 4 . . . . 2 . 1 . 1 5 . 2 4 Extermination 4 | . . . . . . . . . 1 . . . . . . 1 2 Reinforcement 13 | . . . 1 3 . . . . 1 . 1 . 1 1 1 3 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 1 1 . 1 Construction Impeded 3 | . . . . 2 . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Distress Signals 10 | . 1 . 3 . . . . . 1 . . . . 1 1 2 1 Communications Jammed 6 | . . . . . . . . . . . . . . 6 . . . Distress Signals 6 | . . . . . . . . . . . . . . 6 . . . Times Spotted 261 | . 8 8 29 26 5 . 8 1 4 1 7 9 24 42 9 37 43 Peak Tracking Total 18 | . 4 3 10 6 4 . 8 1 3 1 7 3 15 17 4 18 18 Tactical Retreats 44 | . . . 2 7 3 . . . . . 1 5 3 8 2 5 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Traps Triggered 14 | . 1 . . 3 . . . . 1 . . . . 3 2 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 42 | . . . . . . . . . 29 . 4 . 9 . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . 6 . 1 . 1 . . . . Reused 5 | . . . . . . . . . . . . 3 2 . . . . Traps Extracted 9 | . . . . . . . . . 5 . 1 2 1 . . . . Installed 8 | . . . . . . . . . . . . 6 2 . . . . Triggered 11 | . . . . . 4 2 . . . . . 3 2 . . . . Most Traps Carried 6 | . . . . . . . . . 5 5 6 6 2 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Machines Disabled 23 | . . . 1 8 . . . . 1 . . . 1 7 . 4 1 Max in Single Turn 5 | . . . 1 5 . . . . 1 . . . . 2 . 2 1 Garrison Access 6 | . . . 1 2 . . . . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Machines Accessed 80 | . 6 4 6 13 . 1 . . 9 . 10 2 4 5 9 7 4 Terminals 44 | . 4 2 5 4 . . . . 7 . 6 1 2 1 6 4 2 Fabricators 14 | . . . . 4 . . . . 1 . 1 . 1 3 . 2 2 Repair Stations 9 | . . 1 . 2 . . . . . . 2 . 1 1 1 1 . Recycling Units 6 | . 2 1 . 1 . . . . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 2 . . . . . . 1 1 . . 1 . . Total Hacks 279 | . 17 12 14 29 . 1 . . 41 . 42 9 45 12 26 21 10 Successful 148 | . 7 6 6 19 . 1 . . 26 . 25 3 15 9 16 9 6 Failed 131 | . 10 6 8 10 . . . . 15 . 17 6 30 3 10 12 4 Catastrophic 24 | . 2 . 3 1 . . . . 1 . 3 1 6 1 3 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 121 | . 6 4 10 5 . . . . 24 . 27 1 18 5 9 9 3 Terminals 188 | . 11 8 12 9 . . . . 37 . 35 5 34 1 19 12 5 Fabricators 36 | . . . . 9 . . . . 2 . 3 . 2 8 . 7 5 Repair Stations 27 | . . 2 . 6 . . . . . . 3 . 9 3 2 2 . Recycling Units 15 | . 6 2 . 2 . . . . 2 . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 2 3 . . . . . . 1 4 . . 2 . . Terminal Hacks 56 | . 4 2 4 2 . 1 . . 14 . 10 1 7 1 6 3 1 Record 2 | . . . 1 . . . . . . . . . . . 1 . . Part Schematic 7 | . . . 2 1 . . . . 2 . . 1 . . . 1 . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 7 | . 1 . . . . . . . 2 . 2 . 1 . 1 . . Open Door 2 | . . . . . . 1 . . . . . . . . . 1 . Level Access Points 3 | . . . . . . . . . 1 . 1 . 1 . . . . Branch Access Points 4 | . . . 1 . . . . . 1 . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . Terminal Index 5 | . . . . . . . . . 2 . 1 . 1 . 1 . . Fabricator Index 3 | . . . . . . . . . 1 . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . Locate Traps 8 | . 2 1 . 1 . . . . 2 . 1 . 1 . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . Recall Investigation 4 | . 1 . . . . . . . 1 . 1 . . . . 1 . Recall Extermination 2 | . . . . . . . . . 1 . . . . . . . 1 Registered Components 2 | . . . . . . . . . 1 . 1 . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 26 | . . . . 8 . . . . 2 . 2 . 2 4 . 4 4 Network Status 1 | . . . . . . . . . . . . . . . . . 1 Load Schematic 13 | . . . . 4 . . . . 1 . 1 . 1 2 . 2 2 Build 12 | . . . . 4 . . . . 1 . 1 . 1 2 . 2 1 Repair Station Hacks 16 | . . 2 . 4 . . . . . . 2 . 4 2 2 . . Scan Component 8 | . . 1 . 2 . . . . . . 1 . 2 1 1 . . Repair 8 | . . 1 . 2 . . . . . . 1 . 2 1 1 . . Recycling Unit Hacks 8 | . 2 1 . 2 . . . . 2 . . . . . 1 . . Retrieve Components 8 | . 2 1 . 2 . . . . 2 . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 2 . . . . . . 1 1 . . 1 . . Seal Access 6 | . . . 1 2 . . . . . . 1 1 . . 1 . . Unauthorized Hacks 36 | . 1 1 1 1 . . . . 8 . 10 1 2 2 6 2 1 Terminals 30 | . 1 1 1 1 . . . . 8 . 9 1 2 . 6 . . Track 1 | . 1 . . . . . . . . . . . . . . . . Assimilate 7 | . . . . . . . . . 1 . 3 . 1 . 2 . . Botnet 21 | . . 1 1 1 . . . . 6 . 6 1 1 . 4 . . Operators 1 | . . . . . . . . . 1 . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . 2 . 2 1 Prioritize 4 | . . . . . . . . . . . . . . 1 . 2 1 Overload 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 6 2 6 10 . . . . 9 . 7 1 3 3 7 5 4 Full Trace Events 17 | . . . 1 4 . . . . 2 . 1 . 1 2 . 2 4 Feedback Events 2 | . . . . . . . . . 1 . . . . . . . 1 Corruption 2 | . . . . . . . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 2 1 . . 15 . 2 . . 1 . . . 1 . Parts Built 13 | . . . . 4 . . . . 1 . 1 . 1 4 . 1 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 666 | . . . . 214 . . . . 53 . 53 . 106 146 . 59 35 Total Part Build Rating 73 | . . . . 15 . . . . 6 . 6 . 6 28 . 6 6 Parts Repaired 8 | . . 1 . 2 . . . . . . 1 . 2 1 1 . . Time 227 | . . 26 . 57 . . . . . . 16 . 50 56 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 6 8 . . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 1 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Total Allies 9 | . . . . . . . . . 1 . 2 . 2 3 1 . . Largest Group 3 | . . . . . . . . . 1 . 2 2 2 3 1 . . Highest-Rated Group 144 | . . . . . . . . . 26 . 36 36 94 144 45 . . Highest-Rated Ally 49 | . . . . . . . . . 26 . 26 26 49 48 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . 5 5 . . . Total Damage 855 | . . . . . . . . . . . . . 691 164 . . . Kills 3 | . . . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 7 | . . . . . 1 2 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Turns Passed 6818 | 264 536 507 597 776 353 229 192 213 322 33 302 294 538 351 337 454 520 Spaces Moved 10466 | 124 276 234 209 1417 839 567 538 481 630 103 775 613 705 529 669 697 1060 Core 177 | 4 . . . . . 2 . . . . . . . 141 5 . 25 Treads 730 | 120 276 234 100 . . . . . . . . . . . . . . Legs 109 | . . . 109 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9450 | . . . . 1417 839 565 538 481 630 103 775 613 705 388 664 697 1035 Fastest Speed 24 | 50 160 160 120 30 32 32 32 32 32 32 27 28 28 32 37 37 24 Average Speed 43 | 156 160 160 155 32 34 32 32 32 32 32 29 29 33 40 41 41 30 Slowest Speed 240 | 160 160 160 240 100 35 100 32 32 104 32 32 105 112 100 50 175 117 Overloaded Moves 136 | . . . . . . . . . . . 19 . 30 22 . . 65 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . . 16 . 2 . . 2 4 5 7 9 2 23 14 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 44 25 23 35 79 72 81 67 16 73 20 15 19 56 22 91 44 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . 2 3 . 1 . . . . . . . . . Spaces Dug 60 | . . . . 8 6 3 . . 6 . 3 9 2 8 3 3 9 Terrain Destroyed 455 | . . . . 109 33 27 8 43 6 . 3 9 2 14 34 111 56 Melee 60 | . . . . 8 6 3 . . 6 . 3 9 2 8 3 3 9 Projectile . | . . . . . . . . . . . . . . . . . . AOE 395 | . . . . 101 27 24 8 43 . . . . . 6 31 108 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Arm Res Tes Res Total 12045 | 159 342 332 345 1682 886 601 557 534 733 98 828 692 959 628 683 804 1182 Wait 909 | 10 41 61 43 169 31 29 9 49 54 . 35 46 184 49 6 69 24 Move 10269 | 123 275 233 208 1384 838 562 537 480 626 96 764 599 686 524 627 669 1038 Hop 86 | . . . . 16 . 2 . . 2 2 5 6 9 2 18 13 11 Pick Up 50 | 1 9 5 5 4 1 . 1 . . . . 4 2 7 2 1 8 Fast Attach 108 | 8 . 3 8 13 3 . 2 1 4 . 5 1 14 5 10 9 22 Attach 52 | . . . 3 13 1 . 3 . 2 . 2 4 3 3 4 7 7 Detach 38 | . . . . 9 . . 2 . 2 . . 2 5 1 3 5 9 Swap 27 | . . 4 3 1 2 2 . . 1 . 3 2 1 . 1 1 6 Drop 82 | 1 2 8 2 17 1 . 2 . 4 . 4 4 10 6 1 5 15 Fire 126 | 16 15 18 45 4 3 2 1 4 . . . . . 3 2 9 4 Melee 212 | . . . 28 18 6 4 . . 9 . 6 18 33 27 9 16 38 Ram 1 | . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . 34 . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . Trap 50 | . . . . . . . . . 29 . 4 6 11 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 265 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 12) 801 | -10/Materials | Entered another Materials area 801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -9/Materials | Repaired Lgt. Armor Plating 1290 | -9/Materials | Discovered new exit (range 10) 1308 | -9/Materials | Entered another Materials area 1308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -8/Materials | Build established: Scavenger-Mutant 1714 | -8/Materials | Lost 3 parts (1p1n1u) 1875 | -8/Materials | Lost 3 parts (2n1u) 1879 | -8/Materials | Discovered new exit (range 5) 1905 | -8/Materials | Entered Factory 1905 | -7/Factory | Evolved 2 slots: Utility x2 2030 | -7/Factory | Fabricated Hacking Suite? 2130 | -7/Factory | Lost 3 parts (3n) 2155 | -7/Factory | Repaired Imp. Sensor Array 2275 | -7/Factory | Repaired Cesium-ion Thruster 2285 | -7/Factory | Fabricated Hacking Suite (x1) 2337 | -7/Factory | Fabricated System Shield? 2348 | -7/Factory | Core integrity fell below 50% 2438 | -7/Factory | Discovered new exit (range 17) 2443 | -7/Factory | Identified exit to Lower Caves 2541 | -7/Factory | Fabricated Adv. Hacking Suite? 2585 | -7/Factory | Build established: Hacker-Scout 2681 | -7/Factory | Entered Lower Caves 2954 | -7/Lower Caves | Learned 4 Factory zone layouts 3020 | -7/Lower Caves | Found Alien Artifact 3020 | -7/Lower Caves | Identified Core Expander 3020 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 3026 | -7/Lower Caves | Discovered new exit (range 17) 3031 | -7/Lower Caves | Identified exit to Lower Caves 3034 | -7/Lower Caves | Entered another Lower Caves area 3260 | -7/Lower Caves | Discovered new exit (range 8) 3262 | -7/Lower Caves | Learned Factory stockpile data 3262 | -7/Lower Caves | Identified exit to Zion 3263 | -7/Lower Caves | Entered Zion 3281 | -7/Zion | Discovered new exit (range 18) 3293 | -7/Zion | Found Prototype Device 3293 | -7/Zion | Identified Phasing AFG 3331 | -7/Zion | Learned Factory stockpile data 3355 | -7/Zion | Learned 12 Factory zone layouts 3366 | -7/Zion | Received a hallucinogenic algorithm 3420 | -7/Zion | Attacked by Zionites 3438 | -7/Zion | Spotted EV-3XA(B) 3440 | -7/Zion | Spotted EF-4NA(B) 3455 | -7/Zion | Identified exit to Proximity Caves 3455 | -7/Zion | Entered Proximity Caves 3578 | -6/Proximity Caves | Learned Factory terminal intel 3656 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3663 | -6/Proximity Caves | Discovered new exit (range 14) 3667 | -6/Proximity Caves | Identified exit to Factory 3668 | -6/Proximity Caves | Entered Factory 3668 | -6/Factory | Evolved 2 slots: Utility x2 3669 | -6/Factory | Identified exit to Lower Caves 3669 | -6/Factory | Identified exit to Factory 3671 | -6/Factory | Loaded intel: 26 terminal locations 3712 | -6/Factory | Build established: Hacker-Sprinter 3884 | -6/Factory | Fabricated Adv. System Shield? 3990 | -6/Factory | Manually triggered Chute Trap 3990 | -6/Factory | Sucked down chute 3990 | -6/Factory | Entered Waste 3990 | -6/Waste | The area was eerily silent 4000 | -6/Waste | A Compactor rumbled back to life 4000 | -6/Waste | Spotted C-40 Crusher 4007 | -6/Waste | Discovered new exit (range 15) 4023 | -6/Waste | Identified exit to Factory 4023 | -6/Waste | Entered Factory 4034 | -6/Factory | Discovered exit to Factory (range 13) 4085 | -6/Factory | Fabricated Adv. Hacking Suite? 4257 | -6/Factory | Repaired VTOL Module 4325 | -6/Factory | Entered another Factory area 4325 | -5/Factory | Accompanied by 2 allies 4325 | -5/Factory | Evolved 2 slots: Utility x2 4569 | -5/Factory | Discovered new exit (range 12) 4579 | -5/Factory | Identified exit to Factory 4619 | -5/Factory | Entered another Factory area 4619 | -4/Factory | Evolved 2 slots: Utility x2 4754 | -4/Factory | Fabricated Adv. Hacking Suite? 5040 | -4/Factory | Repaired Field Propulsion Drive 5064 | -4/Factory | Repaired Spear 5086 | -4/Factory | Identified exit to Upper Caves 5086 | -4/Factory | Identified exit to Extension 5086 | -4/Factory | Identified exit to Armory 5086 | -4/Factory | Identified exit to Research 5143 | -4/Factory | Lost 3 parts (2n1u) 5157 | -4/Factory | Entered Armory 5187 | -4/Armory | Lost 4 parts (1p3u) 5192 | -4/Armory | Found Gamma Bomb Array 5221 | -4/Armory | Repaired Field Propulsion Drive 5244 | -4/Armory | Found Fusion Bomb Launcher 5245 | -4/Armory | Found Fusion Bomb Launcher 5246 | -4/Armory | Found Fusion Bomb Launcher 5368 | -4/Armory | Lost 3 parts (1n2u) 5400 | -4/Armory | Found Enh. Force Lance 5407 | -4/Armory | Search patrols dispatched 5428 | -4/Armory | Fabricated Lgt. Antimatter Reactor? 5449 | -4/Armory | Fabricated Lgt. Antimatter Reactor? 5475 | -4/Armory | Core integrity fell below 50% 5505 | -4/Armory | Discovered exit to Research (range 6) 5508 | -4/Armory | Entered Research 5508 | -3/Research | Evolved 2 slots: Utility x2 5538 | -3/Research | Repaired Fusion Bomb Launcher 5617 | -3/Research | Build established: Hacker-Mutant 5632 | -3/Research | Identified exit to Testing 5758 | -3/Research | Search patrols dispatched 5820 | -3/Research | Garrison activated, responded to threat 5845 | -3/Research | Entered Testing 5859 | -3/Testing | Found Prototype Energy Gun 5859 | -3/Testing | Identified Hyp. EM Gauss Rifle 5912 | -3/Testing | Spotted PD-E7GOJ8CACT 5962 | -3/Testing | Found Prototype Device 5962 | -3/Testing | Identified AEGIS Remote Shield 6040 | -3/Testing | Fabricated Adv. Hacking Suite (x1) 6083 | -3/Testing | Found Prototype Hackware 6083 | -3/Testing | Identified Ghost Barrier 6202 | -3/Testing | Lost 5 parts (1n2u2w) 6284 | -3/Testing | Discovered new exit (range 16) 6298 | -3/Testing | Identified exit to Research 6299 | -3/Testing | Entered Research 6299 | -2/Research | Evolved 2 slots: Utility x2 6307 | -2/Research | Spotted B-90 Cyclops 6316 | -2/Research | Found Prototype Slashing Weapon 6316 | -2/Research | Identified Nanosword 6317 | -2/Research | Found Nanosword 6361 | -2/Research | Lost 3 parts (2n1u) 6366 | -2/Research | Core integrity fell below 50% 6409 | -2/Research | Found Prototype Processor 6409 | -2/Research | Identified Exp. Signal Interpreter 6589 | -2/Research | Search patrols dispatched 6645 | -2/Research | Found Fusion Bomb Launcher 6682 | -2/Research | Fabricated Adv. Hacking Suite? 6739 | -2/Research | Spotted B-90 Cyclops 6748 | -2/Research | Spotted B-90 Cyclops 6765 | -2/Research | Spotted B-90 Cyclops 6777 | -2/Research | Core integrity fell below 20% 6801 | -2/Research | Lost 6 parts (1p4n1u) 6809 | -2/Research | Build established: Hacker-Sprinter 6819 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 06775_ Acquired Phasing AFG. 06776_ U-05 Engineer lays Concrete. 06776_ K-01 Serf destroyed. 06776_ K-01 Serf collects debris. 06777_ U-05 Engineer lays Concrete. 06778_ P-80 Master resets R-10 Processor, system corruption cleaned. 06778_ U-05 Engineer lays Concrete. 06778_ R-10 Processor collects Lgt. Ion Engine. 06779_ U-05 Engineer lays Concrete. 06799_ ALERT: Rogue bot located, Programmers report to Research Zone 2A. 06807_ W-44 Eye sends out distress signal. 06807_ Knocked back. 06810_ Destroyed Gamma Rifle. 06811_ Cld. Q-thruster destroyed. 06815_ P-80 Master Adv. Remote Datajack severed. 06817_ P-80 Master resets P-80 Master, system corruption cleaned. 06819_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????#= #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# #??????????????? | | ????????????????????## = #??????????????? | | ?????????????????#?##"#############??#???????????? | | ???????????????### #"##???########## ##??????????? | | #####??????????# % ##### ??????????? | | #??????????# #?????????? | | #??????????+ +?????????? | | #??????????# #?????????? | | #??????????# ### = #?????????? | | #??????????## ##?# """ #?????????? | | #####???????????# ???# """ #?????????? | | ????????????????# ???# """ #?????????? | | ????????????????# ???# #?????????? | | ????????????????# ???# #?????????? | | ????????????????# ???## #?????????? | | ????????????????# ????# #?????????? | | #???????????????+ ????# = "" #?????????? | | #???????????????# ????# "F"" ?????????? | | #?????????????### ###?# """" ?????????????? | | #?????????????# #####+########?????????????? | | #?????????????# ## @p% #??????????????????? | | #?????????????# #; p] #??????????????????? | | ??????????????+ H; #??????????????????? | | ??????????????# p## #??????????????????? | | ??????????????# ## #??????????????????? | | ??????????????# % ## #??????????????????? | | ??????????????## ### #??????????????????? | | ???????????????# #?# #??????????????????? | | ???????????????# #?# #??????????????????? | | ???????????????# #?# #??????????????????? | | ???????????????# #?# #??????????????????? | | ???????????????# #?# #??????????????????? | | ???###?????????# #?#############?????????????? | | ?? """????????# ## ] #?????????????? | | ?? """""???????# ## #?????????????? | | ? """"? #???# ##! """ "" #?????????????? | | ? """" #???# ## """ """ =#?????????????? | | #???# ## """ S" #?????????????? | | #???# ## #?????????????? | | #???# ## #????#????????? | | #???# ## """ """ #??? #????????? | | #???# ## """ """ #?? #????????? | | #???# ## """ """ #?? #????????? | | #???# ## #? #????????? | | #???# ## # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Corruption Containment 16 Corruption Block 8 Armor Coverage 150 Melee Speed Boost 30 Evasion (%) 77 Melee Accuracy 20 Target Analysis 8 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 50 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Adv. Hacking Suite | -7/Factory | Hacked Mak. Sword | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Chainsword | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. System Shield | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -4/Factory Lgt. Antimatter Reactor | x2 | -4/Armory Lgt. Antimatter Reactor | x2 | -4/Armory Adv. Hacking Suite | x1 | -3/Testing Adv. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DroneMobileAxe Manual? 0 Play Time 02:07:31 Cumulative 273.5 hours Start 2024.06.20 @ 16:49:45 End 2024.06.20 @ 18:57:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 256 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 508f3132-31be-4b18-a896-758f8e237fe7