Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 14:54:58 Player: Mathewnd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1098) 1098 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2863 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Beam Cannon Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Huge Storage Unit Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 22 | 7 5 4 6 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 6 | 2 . 2 2 Leg . | . . . . Wheel 1 | . 1 . . Hover 1 | . 1 . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 2 1 . 4 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 3 3 13 Power 2 | . . . 2 Propulsion 7 | . 2 1 4 Utility 1 | . . 1 . Weapon 9 | . 1 1 7 Highest Loss Streak 11 | . 2 1 11 To Critical Strikes 1 | . . . 1 Average Backups 9 | 1 8 12 5 Power . | . 1 1 . Propulsion 2 | . 1 5 . Utility . | . . 1 . Weapon 5 | . 5 5 3 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 99 92 52 Engine 12 | . 14 14 5 Treads 20 | . 17 23 18 Wheel 3 | . 6 2 . Hover 2 | . 3 2 . Device 9 | . 14 6 . Storage 13 | . 14 14 8 Energy Cannon 5 | . . 12 6 Ballistic Gun 19 | . 28 12 9 Launcher 1 | . . 3 3 Peak Build Rating 9 | 7 8 8 9 Average Rating 6 | 5 7 7 5 On Entrance 5 | . 7 8 7 Avg Prop Armor Cover (%) 8 | . 9 6 . Naked Turns 15 | . . . 15 Heaviest Build 91 | 14 89 91 91 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 8 | . 8 8 2 Average Overweight (x) 3 | . 4 3 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 20 25 24 Most Carried 14 | 3 14 14 12 Average Carried 9 | 2 8 12 5 Final Capacity 25 | 8 25 25 5 Final Carried 14 | 3 14 12 . Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 790 | 185 344 85 176 Remotely . | . . . . Salvage Created 1237 | 26 493 202 516 Parts 76 | 3 29 9 35 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 24 | . 9 5 10 Guns 18 | . 9 2 7 Cannons 2 | . . 2 . AOE 4 | . . 1 3 Classes Destroyed 9 | 1 4 1 3 Builder 2 | . . . 2 Tunneler 2 | 2 . . . Hauler 2 | . 1 . 1 Recycler 1 | . 1 . . Watcher 2 | . 2 . . Grunt 16 | . 9 . 7 Sentry 1 | . . . 1 Hunter 2 | . . . 2 Subdweller 5 | . . 5 . Best Kill Streak 5 | 1 5 3 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 254 | . 70 43 141 Missed 81 | . 28 14 39 Hits 173 | . 42 29 102 Projectile 173 | . 42 29 102 Critical Strikes 10 | . 3 . 7 Damage Taken 2861 | . 587 665 1609 Core 786 | . 78 150 558 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 . 8 . Volleys Fired 137 | 4 57 24 52 Largest 3 | 2 2 2 3 Hottest 100 | 40 40 90 100 Shots Fired 270 | 8 113 47 102 Gun 223 | 8 113 16 86 Cannon 37 | . . 24 13 Launcher 10 | . . 7 3 Special . | . . . . Kinetic 223 | 8 113 16 86 Thermal 37 | . . 24 13 Explosive 10 | . . 7 3 Electromagnetic . | . . . . Robot Hit Streak 30 | 3 9 30 13 Robot Miss Streak 6 | 1 6 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 187 | 5 68 38 76 Core Hits 84 | 2 30 10 42 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2641 | 50 728 839 1024 Guns 1446 | 50 721 194 481 Cannons 485 | . . 329 156 Explosions 703 | . . 316 387 Melee . | . . . . Ramming 7 | . 7 . . Kinetic 1446 | 50 721 194 481 Thermal 485 | . . 329 156 Explosive 703 | . . 316 387 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 118 | . 61 . 118 Average Temperature 30 | . 14 . 39 Received Heat Transfer 1161 | . 360 36 765 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1036 | . . 703 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 139 | 5 110 . 139 Initial . | . . . . Average 26 | . 22 . 50 Influence Increases 727 | 10 343 . 374 Destroy 0b10 Robot/C 380 | . 180 . 200 Destroy 0b10 Robot/NC 45 | 10 20 . 15 Destroy Leader 128 | . 66 . 62 Successful Hack 17 | . 17 . . Select Force Hacks 60 | . 60 . . Destroy Structure 22 | . . . 22 Lose Combat Pursuer 75 | . . . 75 Influence Decreases 593 | 10 343 . 240 Time Decay 433 | 10 313 . 110 Lost Part 160 | . 30 . 130 Squads Dispatched 8 | . 4 . 4 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 21 5 20 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 7 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 18 . 4 Successful 11 | . 11 . . Failed 11 | . 7 . 4 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 20 | . 16 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 8 | . 8 . . Botnet 3 | . 3 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1754 | 13 1230 511 . Seismic 1754 | 13 1230 511 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2878 | 188 1230 1084 376 Spaces Moved 929 | 104 412 341 72 Core 3 | 2 . . 1 Treads 661 | 102 217 271 71 Legs . | . . . . Wheels 265 | . 195 70 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 200 50 Average Speed 239 | 157 204 295 292 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 7 74 31 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . 12 20 Melee . | . . . . Projectile . | . . . . AOE 32 | . . 12 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1347 | 117 689 369 172 Wait 227 | . 199 1 27 Move 926 | 103 411 340 72 Hop . | . . . . Pick Up 17 | 3 13 . 1 Fast Attach 10 | 7 1 . 2 Attach 11 | . 2 2 7 Detach 2 | . . . 2 Swap 5 | . 2 2 1 Drop 9 | . 1 . 8 Fire 137 | 4 57 24 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 3) 665 | -10/Materials | Discovered new exit (range 14) 965 | -10/Materials | Discovered new exit (range 4) 1013 | -10/Materials | Identified exit to Materials 1013 | -10/Materials | Identified exit to Subcaves 1156 | -10/Materials | Learned 4 Recycling zone layouts 1214 | -10/Materials | Loaded intel: 10 trap records 1261 | -10/Materials | Learned Storage trap positions 1298 | -10/Materials | Learned location of 1 exit from Recycling 1346 | -10/Materials | Learned Storage stockpile data 1405 | -10/Materials | Learned 4 Subcaves zone layouts 1419 | -10/Materials | Entered Subcaves 1420 | -10/Subcaves | Approached by a straggling Scientist 1597 | -10/Subcaves | Core integrity fell below 50% 1682 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2258 | -10/Subcaves | Core integrity fell below 20% 2475 | -10/Subcaves | Discovered new exit (range 10) 2503 | -10/Subcaves | Entered Materials 2503 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2821 | -8/Materials | Core integrity fell below 50% 2850 | -8/Materials | Lost 11 parts (1p4n6w) 2864 | -8/Materials | Core integrity fell below 20% 2879 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02819_ Lgt. Assault Rifle destroyed. 02819_ U-05 Engineer lays Concrete. 02820_ U-05 Engineer builds a Wall. 02820_ U-05 Engineer lays Concrete. 02821_ U-05 Engineer builds a Wall. 02821_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02822_ G-47 Trooper destroyed. 02824_ U-05 Engineer builds a Door. 02824_ G-50 Soldier destroyed. 02825_ Acquired 62 matter. 02825_ R-06 Scavenger collects Lgt. Treads. 02828_ R-06 Scavenger collects Welding Torch. 02831_ Critical hit (Burn: +37). 02842_ G-47 Trooper destroyed. 02855_ Lgt. Assault Rifle destroyed. 02865_ Dropped Huge Storage Unit. 02868_ K-01 Serf collects debris. 02870_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. Map ----- +----------------------------------------------------+ | #######???????? #??????????????????????????????? | | ????????? #??????????????????????????????? | | """"????????? #??????????????????????????????? | | ! """""???????# #??????????????????????????????? | | """""#??????# #??????????????????????????????? | | """""#??????# #??????????????????????????????? | | """""#??????+ #??????????????????????????????? | | """""#??????# #??????????????????????????????? | | = """""#??????# #??????????????????????????????? | | #?????## ##?????? ????????????????????? | | ###+########## ####### #???????????????????? | | #???????????????????? | | " ! #???????????????????? | | =%* #???????????????????? | | #####/######## [=%###??? #???????????????????? | | ?# = = #??# =%# ###### #???????????????????? | | ?# === #??? = # #???????????????????? | | ?# #??? "" # #???????????????????? | | ?# #???# + T" # #???????????????????? | | ?# #???# # "" # #????? #????????????? | | ?# """ #???# # # #??? ?#????????????? | | ?# """ #???# # # ###+####### ????????? | | ?# "" #???## ######### =%[= ???????? | | ?# #????# #???????# = * !w[% ???????? | | ?###############/#########=%[!%= =[[ ???????? | | ???????????#[ g%* !!@!=%######??????????????? | | ???????????# "" g !*#= !#???????????????????? | | ???????????# " " # #???????????????????? | | ???????????# """"" # #???????????????????? | | ???????????# /! # #???????????????????? | | ???????????# | # #???????????????????? | | ???????????## ############ #???????????????????? | | ????????????###??????????# #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? !???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? T ???????????????????? | | ?????????????????????????? ? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyCoolantPlatform Manual? 0 Play Time 00:14:08 Cumulative 410.8 hours Start 2025.10.27 @ 14:43:15 End 2025.10.27 @ 14:54:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 18 Types 3/2/5/2/0/0/4/1/0/1 Lore% 91 Gallery% 71 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d693c2c4-066d-40e8-ac94-b572ed3a46d2