Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 15:36:48 Player: Razor Feather Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (9) 45 Value Destroyed (233) 233 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2518 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 300/300 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Airjet > --- UTILITY (3) ------ Large Battery > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (5) ---- Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Battery Seismic Detector Medium Reactive Plating > --- WEAPON ----------- Medium Laser Beam Rifle Remote Datajack > --- INVENTORY -------- Light Ion Engine Terrain Scanner Medium Reactive Plating Component Analysis Suite Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Hover Unit Airjet Utility Seismic Detector Device Seismic Detector Storage Large Battery Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . 1 . . . . Propulsion 1 | . . 1 . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 32 | 7 3 4 . 2 1 15 Power 6 | 1 . 3 . 1 . 1 Engine 6 | 1 . 3 . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . 1 . . 1 3 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 4 | 2 . 1 . . 1 . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 7 | 1 1 . . . . 5 Device 1 | 1 . . . . . . Storage 2 | . . . . . . 2 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 . . . . 3 Artifact . | . . . . . . . Weapon 12 | 3 2 . . 1 . 6 Energy Gun 4 | 1 1 . . 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . . . . 2 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . 1 1 . 1 13 Power 3 | . . . 1 . . 2 Propulsion 6 | . . 1 . . 1 4 Utility 4 | . . . . . . 4 Weapon 3 | . . . . . . 3 Highest Loss Streak 13 | . . 1 2 . 1 13 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 81 | . 97 97 77 88 93 65 Engine 15 | . 14 22 11 22 22 11 Leg 1 | . . . . . . 2 Wheel 19 | . 28 31 22 22 26 10 Device 9 | . 14 11 11 11 11 6 Storage 3 | . . . . . . 7 Protection 9 | . 11 11 11 11 11 7 Energy Gun 11 | . 10 11 11 11 11 11 Ballistic Gun 2 | . 5 . . . . 2 Special Weapon 1 | . . . . . . 2 Slashing Weapon 7 | . 11 11 11 11 11 2 Naked Turns 5 | . . . . . . 5 Heaviest Build 50 | 6 9 18 18 17 17 50 Greatest Support 34 | 20 20 30 20 20 30 34 Greatest Overweight (x) 4 | . . . . . . 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 5 5 Average Carried 4 | 2 5 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 5 1 Class Distribution -------------------- 52% | Mutant 30% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 512 | 278 . 51 . . 39 144 Remotely . | . . . . . . . Salvage Created 263 | 71 . 51 . . 34 107 Parts 19 | 6 . 4 . . 5 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 5 | 1 . 1 . . . 3 Melee 1 | . . 1 . . . . Guns 2 | 1 . . . . . 1 Cannons 2 | . . . . . . 2 Classes Destroyed 4 | 3 . 1 . . . . Worker 3 | 1 . . . . 2 . Tunneler 1 | 1 . . . . . . Grunt 4 | 1 . . . . . 3 Sentry 1 | . . 1 . . . . Best Kill Streak 3 | 3 . 1 . . 2 1 Combat Bots Only 1 | 1 . 1 . . . 1 Max Kills in Single Turn 1 | 1 . 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 239 | 1 1 10 28 . 10 189 Missed 57 | 1 1 4 2 . 3 46 Damage Taken 2645 | . . 81 210 . 55 2299 Core 651 | . . 23 50 . 19 559 Absorbed by Shields . | . . . . . . . Redirected to Shielding 17 | . . 4 9 . 4 . Ignored by Resistances 11 | . . . . . . 11 Core Remaining (%) 92 | 100 100 . . . 77 . Volleys Fired 45 | 4 1 1 1 1 1 36 Largest 3 | 2 2 1 1 1 1 3 Hottest 150 | 40 40 50 50 56 56 150 Shots Fired 61 | 8 2 1 1 1 1 47 Gun 47 | 8 2 1 1 1 1 33 Cannon 12 | . . . . . . 12 Launcher . | . . . . . . . Special 2 | . . . . . . 2 Kinetic 41 | 8 2 . . . . 31 Thermal 18 | . . 1 1 1 1 14 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | 4 . 1 2 . . 5 Robot Miss Streak 5 | 1 2 . . . 1 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 39 | 5 . 2 2 . 2 28 Core Hits 24 | 5 . 1 . . 2 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 10 | . . 1 2 2 5 . Impact . | . . . . . . . Slashing 10 | . . 1 2 2 5 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 668 | 44 . 27 37 . 95 465 Guns 299 | 44 . . 12 . . 243 Cannons 192 | . . . . . . 192 Explosions . | . . . . . . . Melee 147 | . . 27 25 . 95 . Ramming 30 | . . . . . . 30 Kinetic 382 | 44 . . . . . 338 Thermal 109 | . . . 12 . . 97 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 147 | . . 27 25 . 95 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . 7 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 7 | . . . 7 . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 14 | . . . . . . 14 Kicked 12 | . . . . . . 12 Crushed . | . . . . . . . Highest Temperature 423 | . . 22 16 22 22 423 Average Temperature 195 | . . 11 12 13 13 213 Received Heat Transfer 1263 | . . 39 . . . 1224 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 296 | . . . 37 . . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 60 | 30 34 60 19 . 30 49 Initial 19 | . 19 14 19 . . 11 Average 18 | 5 19 34 14 . 13 18 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | 1 4 5 4 . 5 15 Peak Tracking Total 7 | 1 3 5 4 . 4 7 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 2 | . . 1 . . . 1 Terminals 2 | . . 1 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . 2 . . . 4 Successful 4 | . . 2 . . . 2 Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . . . 1 Manual . | . . . . . . . Terminals 6 | . . 2 . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 2 . . . 2 Record 2 | . . . . . . 2 Prototype ID Bank 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat 2 | . . . . . . 2 Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 772 | 92 129 108 16 43 69 315 Spaces Moved 581 | 88 92 94 10 41 62 194 Core 49 | 21 . . . . . 28 Treads . | . . . . . . . Legs 12 | . . . . . . 12 Wheels 505 | 67 92 94 10 41 62 139 Hover 15 | . . . . . . 15 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 50 Average Speed 83 | 72 80 80 80 80 80 94 Slowest Speed 270 | 80 80 80 80 80 80 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 11 | 5 19 9 5 8 9 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 4 | . . . . 1 . 3 Melee 1 | . . . . 1 . . Projectile 3 | . . . . . . 3 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 778 | 108 144 125 12 45 69 275 Wait 62 | . 47 15 . . . . Move 575 | 87 91 93 9 40 61 194 Hop . | . . . . . . . Pick Up 26 | 10 1 6 . . 1 8 Fast Attach 7 | 1 1 . . . 1 4 Attach 17 | 5 . 2 . 1 . 9 Detach . | . . . . . . . Swap 8 | 1 2 2 . 1 . 2 Drop 14 | . 1 5 . . . 8 Fire 45 | 4 1 1 1 1 1 36 Melee 10 | . . 1 2 2 5 . Ram 2 | . . . . . . 2 Kick 12 | . . . . . . 12 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 5) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 224 | -9/Materials | Discovered new exit (range 15) 330 | -9/Materials | Entered Mines 342 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 343 | -9/Mines | Discovered new exit (range 5) 346 | -9/Mines | Entered Exiles 378 | -9/Exiles | Discovered new exit (range 14) 389 | -9/Exiles | Entered Mines 410 | -8/Mines | Discovered new exit (range 7) 458 | -8/Mines | Entered Materials 458 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 559 | -8/Materials | Central database locked down 675 | -8/Materials | Core integrity fell below 50% 743 | -8/Materials | Core integrity fell below 20% 745 | -8/Materials | Lost 13 parts (2p4n4u3w) 773 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Kicked G-50 Soldier. M-13 Machinist repairs G-47 Trooper. Acquired 2 matter. G-50 Soldier destroyed. Acquired 23 matter. Titanium Leg destroyed. Dropped Lrg. Battery. Dropped Remote Datajack. Hrd. Medium Armor Plating destroyed. Extracted 5 energy. Dropped Hvy. Assault Rifle. Dropped Component Analysis Suite. Extracted 5 energy. Acquired Lrg. Battery. Med. Reactive Plating destroyed. Acquired Assault Rifle. Critical hit (Burn: +37). Slammed into G-47 Trooper. Slammed into M-13 Machinist. Acquired Airjet. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????# ?????? ?????????????? | | ???????????????????????# ????? ???????????? | | ???????????????????????# "???? ???????????? | | ???????????????????????# ""?? ??????????? | | ???????????????????????# """ ??????????? | | ???????????????????????# """ ?????????? | | ???????????????????????? """ ?????????? | | ???????????????????????? " ?????????? | | ???????????????????????? ????????? | | ???????????????????????? ????????? | | ????????????????????????# ???????? | | ????????????????????????# w ???????? | | ????????????????????????#@ #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ######## #????????????? | | ????????????????????????# #??????? ?????????????? | | ??????????????########??# #????" # ?????????????? | | ??????????????# #??# #??""" # ?????????????? | | ??????????????# #### # """ # ?????????????? | | ??????????????# " g + # #????????????? | | ??????????????# # # # #????????????? | | ??????????????# # gg######## ######???????? | | ??????????????# # g #???# ##"""#???????? | | ??????????????####T### ##??# ##"R"#???????? | | ?????????????????##??# ##### ##" "###?????? | | ????????????????????## # #?????? | | ?????????????? #! #?????? | | ?????????????? # ! #?????? | | ?????????????? !/ #?????? | | ?????????????? ############## [|# #?????? | | ?????????????? ??????????????# %% # ! #?????? | | ?????????????? ?????????????###+##=####+###?????? | | ????????????????????????????# #%#??# #???????? | | ????????????????????????????# #%#??# #???????? | | ????????????????????????????# #%#??# #???????? | | ????????????????????????????# # #?##/########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed NuclearPoweredClaw Manual? 0 Play Time 00:32:34 Cumulative 1.5 hours Start 2024.04.02 @ 14:14:02 End 2024.04.02 @ 15:36:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15a3a4b9-f635-4b5b-9495-5b5e594c59e6