Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 21:49:32 Player: NootNoot Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1050) 1050 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4485 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Improved Terrain Scanner Terrain Scan Processor Advanced ECM Suite Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- Structural Scanner Improved Targeting Computer Beam Rifle Beam Rifle Heavy Particle Cannon Grenade Launcher Rocket Launcher Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . 1 2 . Weapon . | . . . . . . . Parts Attached 67 | 5 2 . 20 35 1 4 Power 10 | 1 . . 3 6 . . Engine 8 | 1 . . 3 4 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 20 | 2 . . 9 9 . . Treads 2 | . . . . 2 . . Leg 9 | 2 . . 5 2 . . Wheel . | . . . . . . . Hover 4 | . . . 4 . . . Flight 5 | . . . . 5 . . Utility 18 | . 2 . 3 12 1 . Device 8 | . . . 2 6 . . Storage 5 | . 2 . 1 2 . . Processor 3 | . . . . 2 1 . Hackware 1 | . . . . 1 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 19 | 2 . . 5 8 . 4 Energy Gun 7 | . . . 2 4 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . . 1 4 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 35 | . . 1 7 20 . 7 Power 7 | . . 1 2 3 . 1 Propulsion 15 | . . . 4 8 . 3 Utility 6 | . . . . 4 . 2 Weapon 7 | . . . 1 5 . 1 Highest Loss Streak 11 | . . 1 3 11 . 6 To Critical Strikes . | . . . . . . . Average Backups 9 | 3 5 8 13 8 7 7 Power . | . 1 1 1 . . . Propulsion . | 1 2 2 . . . . Utility 3 | . . 1 4 3 2 4 Weapon 4 | . 1 4 6 4 4 2 Tool/Special . | . . . . . . . Unused Backups 13 | . . 2 1 4 2 4 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 8 | . . . . 2 2 4 Weapon 3 | . . . 1 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 84 99 91 65 90 59 Engine 9 | . 14 13 9 9 . . Core 1 | . . . . 1 15 8 Treads 1 | . . . . 4 . . Leg 19 | . 28 28 34 8 . . Hover 1 | . . . 4 . . . Flight 2 | . . . . 3 30 15 Device 9 | . . . 9 13 6 4 Storage 11 | . 13 28 11 8 7 7 Processor 1 | . . . . . 15 10 Energy Gun 7 | . . . 12 9 . . Ballistic Gun 11 | . 28 28 9 6 7 3 Peak Build Rating 24 | 5 7 8 14 24 24 24 Average Rating 10 | 3 5 7 10 12 23 16 On Entrance 10 | . 5 7 7 11 20 24 Avg Prop Armor Cover (%) 6 | . . . 6 7 . . Naked Turns . | . . . . . . . Heaviest Build 44 | 9 24 24 32 44 17 17 Greatest Support 40 | 20 20 20 40 30 17 17 Greatest Overweight (x) 9 | 2 1 1 2 9 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 8 8 Average Capacity 11 | 5 7 10 14 11 8 8 Most Carried 15 | 5 7 10 15 15 8 8 Average Carried 9 | 3 5 8 13 8 7 7 Final Capacity 15 | 5 10 10 15 8 8 5 Final Carried 15 | 5 7 10 15 8 8 5 Class Distribution -------------------- 77% | Mutant 12% | Scavenger-Sprinter 4% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1202 | 250 . 128 307 493 . 24 Remotely . | . . . . . . . Salvage Created 1183 | . . 128 406 601 . 48 Parts 90 | . . 10 39 34 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 33 | . . 5 14 12 . 2 Melee 2 | . . . . . . 2 Guns 24 | . . 5 9 10 . . AOE 5 | . . . 5 . . . Classes Destroyed 9 | . . 2 3 3 . 1 Builder 2 | . . . 1 1 . . Operator 1 | . . . . 1 . . Watcher 3 | . . . 1 2 . . Swarmer 13 | . . 3 7 3 . . Cutter 2 | . . . . . . 2 Grunt 9 | . . 2 5 2 . . Sentry 6 | . . . 2 4 . . Specialist 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Best Kill Streak 8 | . . 3 8 4 . 2 Combat Bots Only 7 | . . 3 7 3 . 2 Max Kills in Single Turn 6 | . . 2 6 2 . 1 Gunslinging 1 | . . 1 . . . . Exploded 5 | . . . 5 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 415 | . 17 37 135 162 . 64 Missed 110 | . 8 11 46 37 . 8 Hits 305 | . 9 26 89 125 . 56 Melee 57 | . . . 5 . . 52 Projectile 248 | . 9 26 84 125 . 4 AOE 2 | . . . . . . 2 Critical Strikes 28 | . . . 1 8 . 19 Damage Taken 4539 | . 108 303 1076 1891 . 1161 Core 1396 | . 13 25 200 443 . 715 Absorbed by Shields 24 | . . . . . . 24 Regen/Repaired (Parts) 86 | . . . . 86 . . Core Remaining (%) 63 | 100 . 84 50 19 . . Volleys Fired 118 | . 4 19 31 59 . 5 Largest 2 | . 2 2 2 2 . 2 Hottest 156 | . 40 40 100 112 . 156 Shots Fired 213 | . 8 38 61 100 . 6 Gun 206 | . 8 38 60 98 . 2 Cannon . | . . . . . . . Launcher 3 | . . . 1 2 . . Special 4 | . . . . . . 4 Kinetic 111 | . 8 38 31 33 . 1 Thermal 99 | . . . 29 65 . 5 Explosive 3 | . . . 1 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 2 4 7 18 . . Robot Miss Streak 6 | . 2 2 4 5 . 6 Penetration Max 1 | . . . . 1 . . Secondary Targets 8 | . . 1 3 4 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 138 | . 4 23 37 72 . 2 Core Hits 62 | . 1 8 23 27 . 3 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 10 | . . 1 1 8 . . Burn 6 | . . . . 6 . . Destroy 4 | . . 1 1 2 . . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2406 | . 43 301 812 1168 . 82 Guns 1922 | . 43 301 455 1123 . . Cannons . | . . . . . . . Explosions 400 | . . . 357 43 . . Melee 76 | . . . . . . 76 Ramming 8 | . . . . 2 . 6 Kinetic 1050 | . 43 301 281 425 . . Thermal 872 | . . . 174 698 . . Explosive 400 | . . . 357 43 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 76 | . . . . . . 76 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 3 | . . . . 1 . 2 Targets Rammed 3 | . . . . 1 . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 325 | . . 2 164 325 . . Average Temperature 61 | . . 2 64 63 . . Received Heat Transfer 1155 | . 54 114 339 648 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 8 | . . . 1 7 . . Heat Transferred 2812 | . . . 518 2294 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 197 | . 15 60 197 115 51 140 Initial 52 | . . . . 52 51 14 Average 30 | . 1 20 57 26 40 25 Influence Increases 1118 | . 25 120 372 446 . 155 Destroy 0b10 Robot/C 660 | . . 100 280 240 . 40 Destroy 0b10 Robot/NC 30 | . . . 10 20 . . Destroy Leader 166 | . . 20 52 84 . 10 Trap Triggered on 0b10 10 | . 10 . . . . . Successful Hack 38 | . . . 15 23 . . Destroy Structure 34 | . . . 15 19 . . Partial Spotted 30 | . . . . 30 . . Lose Combat Pursuer 150 | . 15 . . 30 . 105 Influence Decreases 988 | . 25 120 248 455 94 46 Entered New Map 143 | . . . . 72 64 7 Time Decay 651 | . 25 120 201 275 30 . Lost Part 183 | . . . 47 97 . 39 Purge Threat 11 | . . . . 11 . . Squads Dispatched 14 | . 3 . 1 7 . 3 Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 9 | . 2 . 1 3 . 3 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 4 | . 1 . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 11 7 20 27 . 15 Peak Tracking Total 10 | . 8 3 8 4 . 10 Tactical Retreats 5 | . 1 . . 2 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 10 | . 1 . 2 6 1 . Terminals 9 | . 1 . 2 5 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 3 . 6 20 2 . Successful 23 | . 3 . 5 14 1 . Failed 8 | . . . 1 6 1 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . 3 . 6 17 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 3 . 5 12 1 . Record 5 | . . . 1 4 . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . . . . 2 . . Scanalyzer Index 1 | . . . . 1 . . Alert Level 2 | . . . 1 1 . . Unreport Threat 2 | . . . . 2 . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Transport Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Assault Status 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 9 | . 1 . 1 6 1 . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 13 | . . . . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 1789 | . . . 552 1104 60 73 Optics 53 | . . . . 53 . . Sensors 515 | . . . . 515 . . Terrain 523 | . . . . 523 . . Structural 1259 | . . . 552 574 60 73 ECM 250 | . . . . 250 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2960 | 119 295 325 750 1294 61 116 Spaces Moved 1787 | 96 132 139 413 745 175 87 Core 91 | 31 . . . 47 . 13 Treads 269 | . . . . 269 . . Legs 812 | 65 132 139 372 104 . . Wheels . | . . . . . . . Hover 44 | . . . 41 3 . . Flight 571 | . . . . 322 175 74 Fastest Speed 29 | 50 120 120 108 29 29 29 Average Speed 123 | 111 130 188 143 132 29 45 Slowest Speed 500 | 150 190 190 260 500 29 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 31 23 33 46 5 55 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 28 | . . . 12 16 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 28 | . . . 12 16 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2308 | 105 247 164 514 951 186 141 Wait 189 | . 107 . 19 63 . . Move 1779 | 95 131 138 412 742 174 87 Hop 1 | . . . . 1 . . Pick Up 45 | 5 3 5 16 10 6 . Fast Attach 38 | 5 1 . 7 23 . 2 Attach 41 | . 1 . 13 20 2 5 Detach 21 | . . . 6 13 . 2 Swap 5 | . . . 2 3 . . Drop 30 | . . 2 8 16 4 . Fire 118 | . 4 19 31 59 . 5 Melee 5 | . . . . . . 5 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis 33 | . . . . . . 33 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Entered Mines 432 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 718 | -10/Mines | Discovered new exit (range 5) 740 | -10/Mines | Entered Materials 740 | -9/Materials | Evolved 2 slots: Propulsion x2 1111 | -9/Materials | Lost 3 parts (1p2n) 1296 | -9/Materials | Destroyed 7 combat bots 1367 | -9/Materials | Discovered new exit (range 12) 1490 | -9/Materials | Entered another Materials area 1490 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1526 | -8/Materials | Repaired Aluminum Leg 1780 | -8/Materials | Lost 11 parts (2p5n1u3w) 2520 | -8/Materials | Garrison activated, responded to threat 2528 | -8/Materials | Core integrity fell below 50% 2593 | -8/Materials | Lost 6 parts (1p2n2u1w) 2634 | -8/Materials | Core integrity fell below 20% 2778 | -8/Materials | Discovered new exit (range 16) 2784 | -8/Materials | Identified exit to Factory 2784 | -8/Materials | Entered Factory 2784 | -7/Factory | Evolved 2 slots: Utility x2 2840 | -7/Factory | Identified exit to DSF 2843 | -7/Factory | Build established: Scavenger-Sprinter 2845 | -7/Factory | Entered DSF 2869 | -7/DSF | Additional patrols routed to DSF 2936 | -7/DSF | Core integrity fell below 50% 2954 | -7/DSF | Lost 6 parts (1p3n1u1w) 2954 | -7/DSF | Core integrity fell below 20% 2961 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 02930_ Signal Interpreter severed. 02934_ Hacking Suite severed. 02936_ Acquired Great Axe. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 02942_ Acquired Great Axe. Only a single melee weapon may be active at a time, Great Axe automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 02949_ C-17 Slicer destroyed. 02949_ Great Axe severed. 02952_ Rocket Launcher severed. 02954_ C-17 Slicer destroyed. 02955_ Great Axe severed. 02958_ Gauss Rifle severed. 02960_ Slammed into C-17 Slicer. 02961_ Acquired 24 matter. 02961_ Slammed into C-17 Slicer. 02961_ Sml. Storage Unit destroyed. 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