Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.04 @ 18:24:43 Player: whisper Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (187) 935 Value Destroyed (5965) 5965 Prototype IDs (55) 1100 Alien Tech Used (6) 1200 Bonus (14904) 14904 TOTAL SCORE: 32604 Bonus ------- High Alert Combat Kills 1146 Follower Combat Kills 539 Met Data Miner 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -81 Cogmind --------- Core Integrity 1508/1600 Matter 281/300 Energy 98/310 System Corruption 0% Temperature Cool (362) Movement Flying (27) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (16) ----- Large Storage Unit Experimental Optical Array Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Maneuvering Thrusters Improved Propulsion Shielding Improved Utility Shielding System Mapper Deep Network Scanner System Shield > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (10) --- Medium Storage Unit Advanced ECM Suite Improved Shock Absorption System Subatomic Replicator Improved Matter Neutralizer Heavy Shock Bomb Launcher Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Improved Propulsion Shielding Improved Utility Shielding System Mapper Deep Network Scanner System Shield Advanced Recalibrator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Medium Storage Unit Advanced ECM Suite Maneuvering Thrusters Subatomic Replicator Improved Matter Neutralizer Core Cannon Heavy Shock Bomb Launcher Sigix Containment Pod [Rating: 195] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . 2 2 2 . 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 14 | . . . . . 2 2 . . . 1 . . . . 2 2 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 322 | 6 18 5 . . 63 17 4 3 55 6 7 1 2 19 18 5 40 22 14 17 Power 19 | 1 3 . . . 2 1 . . 3 1 . 1 . 1 . . 2 1 1 2 Engine 9 | 1 3 . . . 2 . . . 1 . . 1 . 1 . . . . . . Core 8 | . . . . . . 1 . . 2 1 . . . . . . 2 1 . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 65 | 2 9 3 . . 17 2 . 1 18 . 1 . . . 1 1 4 2 3 1 Treads 26 | . 6 3 . . 12 1 . 1 3 . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . 5 . . . 3 . . . . . . . . . . . Hover 7 | . 1 . . . . . . . 6 . . . . . . . . . . . Flight 21 | . 1 . . . . 1 . . 6 . 1 . . . 1 1 4 2 3 1 Utility 136 | 1 6 . . . 23 6 1 1 17 2 2 . 2 12 11 3 22 8 8 11 Device 74 | . 3 . . . 12 3 . 1 10 . 1 . . 9 4 3 13 3 4 8 Storage 19 | 1 3 . . . 6 . . . 3 1 1 . . . 1 . 1 . . 2 Processor 12 | . . . . . 1 . . . . . . . . 1 1 . 2 5 2 . Hackware 6 | . . . . . . 1 . . . . . . 2 . 1 . 1 . 1 . Protection 25 | . . . . . 4 2 1 . 4 1 . . . 2 4 . 5 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 . 2 . . 21 8 3 1 17 3 4 . . 6 6 1 12 11 2 3 Energy Gun 34 | . . . . . 13 6 2 1 7 1 2 . . 2 . . . . . . Energy Cannon 18 | . . . . . 2 . . . 2 . . . . . 1 . 5 6 . 2 Ballistic Gun 11 | 2 . 2 . . 3 . . . 1 2 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . 3 1 1 . 4 . 1 . . 4 . . 3 . 1 . Special Weapon 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . 5 1 1 Piercing Weapon 11 | . . . . . . . . . 3 . . . . . 4 1 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 2 2 . . 7 1 1 . 1 . 3 . 3 6 1 . Parts Lost 27 | . 1 . . . 8 1 . . 7 . . . 1 . . . 8 1 . . Power 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . Propulsion 8 | . . . . . 2 . . . 3 . . . . . . . 3 . . . Utility 10 | . . . . . 3 . . . 1 . . . . . . . 5 1 . . Weapon 6 | . . . . . 3 1 . . 2 . . . . . . . . . . . Highest Loss Streak 6 | . 1 . . . 6 1 . . 6 . . . 1 . . . 3 1 . . Average Slot Usage (%) 95 | . 93 100 100 100 98 93 100 100 98 100 95 93 94 100 98 93 88 86 89 90 Engine 6 | . 13 14 14 14 9 2 . . 1 . . 5 6 12 11 10 2 . . . Core 3 | . . . . . . 4 7 7 5 13 12 6 6 . . . 6 9 8 6 Treads 10 | . 18 28 28 28 17 15 15 15 10 . . . . . . . . . . . Wheel 5 | . . . . . 17 15 15 15 9 . . . . . . . . . . . Flight 10 | . . . . . . . . . . 26 29 31 31 31 27 23 17 18 16 15 Device 7 | . 1 . . . 6 6 12 7 10 13 7 6 4 5 4 15 11 9 8 9 Storage 15 | . 20 28 28 28 19 15 15 15 15 13 13 12 12 12 11 10 8 4 4 3 Processor 8 | . . . . . 5 7 7 7 7 6 6 6 6 9 10 10 13 27 29 26 Hackware 6 | . . . . . . 4 7 7 7 6 6 6 9 14 16 15 13 12 10 11 Protection 3 | . . . . . 3 5 2 7 3 6 6 6 6 . 5 5 9 . 4 6 Energy Gun 5 | . . . . . 14 14 12 13 9 1 5 6 6 5 . . . . . . Ballistic Gun 5 | . 28 28 28 28 2 . . . 1 4 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 6 6 6 6 6 7 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 41 42 41 41 82 95 88 88 90 40 40 40 39 38 40 44 47 34 45 63 Greatest Support 68 | 20 40 40 40 40 40 24 24 24 68 41 41 40 40 40 49 44 47 57 66 66 Greatest Overweight (x) 7 | 1 2 1 1 1 3 3 3 3 7 . . . . . . 1 . . . . Average Overweight (x) . | . . 1 1 1 2 3 3 3 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 20 20 20 20 20 12 12 12 12 12 12 12 12 8 8 14 Average Capacity 14 | 5 10 16 16 16 18 20 20 20 18 12 12 12 12 12 12 12 11 8 8 9 Most Carried 20 | 6 15 16 16 16 20 20 20 20 20 12 12 12 12 12 12 12 12 8 8 10 Average Carried 13 | 3 9 15 16 15 17 19 19 19 18 11 11 12 11 11 11 11 10 7 7 9 Final Capacity 20 | 6 16 16 16 16 20 20 20 20 12 12 12 12 12 12 12 12 8 8 8 10 Final Carried 20 | 6 15 16 16 16 20 20 19 20 12 12 12 12 12 12 12 12 6 7 8 10 Class Distribution -------------------- 26% | Hauler-Mutant 26% | Mutant 16% | Hacker-Sprinter 14% | Hacker-Scout 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Matter Collected 4668 | 247 486 191 . 18 778 212 160 . 678 90 64 21 . 194 339 50 513 175 301 151 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8723 | . 509 . . . 2695 486 . 52 1897 437 35 . 28 125 562 124 996 150 476 151 Parts 423 | . 38 . . . 143 17 . 3 83 22 3 . 2 4 20 4 63 9 8 4 Haulers Intercepted 18 | . 2 . . . 5 2 . . 6 1 . . . . 1 1 . . . . Recyclers Shooed 6 | . . . . . 1 . . . 2 . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 6 . . 1 . . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 105 | . 11 . . . 39 7 . 1 27 1 3 . . 2 2 . 12 . . . Melee 7 | . . . . . . . . . 2 1 . . . . 2 . 2 . . . Guns 45 | . 9 . . . 24 3 . 1 8 . . . . . . . . . . . Cannons 5 | . . . . . . . . . 5 . . . . . . . . . . . AOE 39 | . 2 . . . 11 3 . . 9 . 3 . . 2 . . 9 . . . Classes Destroyed 16 | . 4 . . . 10 1 . . . . . . . . . . . 1 . . Worker 6 | . . . . . 3 2 . . . . . . . . . . . . 1 . Builder 8 | . . . . . 3 1 . . 3 . . . . . . . 1 . . . Tunneler 3 | . . . . . 3 . . . . . . . . . . . . . . . Hauler 18 | . 2 . . . 5 2 . . 6 1 . . . . 1 1 . . . . Recycler 17 | . . . . . 3 1 . . 3 1 . . . . 2 . 3 . 3 1 Operator 8 | . . . . . 2 . . . 1 1 . . . . 2 1 1 . . . Watcher 18 | . 2 . . . 4 . . . 1 4 . . . . 1 . 4 . 2 . Swarmer 24 | . 3 . . . 6 . . . 2 . 3 . . . . . 10 . . . Grunt 53 | . 8 . . . 21 5 . 1 15 . . . . 2 1 . . . . . Brawler 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Duelist 4 | . . . . . 3 . . . 1 . . . . . . . . . . . Protector 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . 3 . . Sentry 12 | . . . . . 6 . . . 5 . . . . . 1 . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Programmer 6 | . . . . . . 2 . . 1 1 . . . . . . 2 . . . Best Kill Streak 14 | . 3 . . . 14 4 . 1 9 2 3 . 1 2 1 1 7 2 2 1 Combat Bots Only 10 | . 3 . . . 10 3 . 1 9 1 3 . . 2 1 . 5 . . . Max Kills in Single Turn 3 | . 2 . . . 3 2 . 1 3 1 2 . 1 2 1 1 3 1 1 1 Gunslinging 1 | . . . . . 1 . . . 1 . . . . . . . . . . . Exploded 3 | . 2 . . . 2 2 . . 3 . 2 . . 2 . . 3 . . . Melee 1 | . . . . . . . . . 1 1 . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Damage Taken 8516 | . 438 . . . 2270 625 . 19 1967 16 16 . 93 23 125 21 2364 254 . 285 Core 1209 | . 69 . . . 372 135 . . 218 . . . . . . . 377 . . 38 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 72 32 . . . 49 . . . . 100 100 100 . 71 100 94 Volleys Fired 392 | . 49 . . . 125 42 7 1 108 2 3 . . 10 4 . 32 6 . 3 Largest 2 | . 2 . . . 2 2 1 2 2 1 1 . . 1 1 . 1 1 . 1 Hottest 300 | . 40 . . . 113 122 33 110 110 25 33 . . 43 98 . 113 113 . 300 Shots Fired 633 | . 98 . . . 221 69 7 2 176 2 3 . . 10 4 . 32 6 . 3 Gun 474 | . 98 . . . 201 65 . 2 106 2 . . . . . . . . . . Cannon 83 | . . . . . 6 . . . 57 . . . . . 3 . 8 6 . 3 Launcher 63 | . . . . . 14 3 7 . 13 . 3 . . 10 . . 13 . . . Special 13 | . . . . . . 1 . . . . . . . . 1 . 11 . . . Kinetic 137 | . 98 . . . 26 . . . 11 2 . . . . . . . . . . Thermal 142 | . . . . . . 33 . . 89 . . . . . 3 . 8 6 . 3 Explosive 37 | . . . . . 3 3 7 . 5 . 3 . . 9 . . 7 . . . Electromagnetic 304 | . . . . . 192 32 . 2 71 . . . . 1 . . 6 . . . Robot Hit Streak 14 | . 11 . . . 14 8 6 8 11 . . . . 8 9 . 10 . . 5 Robot Miss Streak 5 | . 4 . . . 3 2 . . 5 . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . 2 . . . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 494 | . 60 . . . 172 45 6 2 122 8 . . 1 1 18 3 31 7 15 3 Core Hits 320 | . 24 . . . 111 17 3 2 89 9 4 . 1 2 10 2 37 3 5 1 Critical Hits 11 | . 1 . . . 3 . . . . . . . . . 2 . 2 2 . 1 Critical Kills 5 | . 1 . . . 2 . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 5 | . . . . . 1 . . . . . . . . . 1 . 1 2 . . Melee Attacks 169 | . . . . . . . . . 6 12 1 2 1 5 24 7 55 22 18 16 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . . . . . . . 21 18 16 Piercing 114 | . . . . . . . . . 6 12 1 2 1 5 24 7 55 1 . . Sneak Attacks 21 | . . . . . . . . . . 2 . . 1 . 3 2 4 4 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 . . . . . Damage Inflicted 21582 | . 912 . . . 4398 1722 836 44 4153 579 208 . 117 89 951 281 2708 1726 2209 649 Guns 6074 | . 742 . . . 2673 989 . 44 1594 32 . . . . . . . . . . Cannons 1548 | . . . . . 94 . . . 1054 . . . . . . . . . . 400 Explosions 6444 | . 170 . . . 1631 733 836 . 1445 . 208 . . 89 . . 1332 . . . Melee 7516 | . . . . . . . . . 60 547 . . 117 . 951 281 1376 1726 2209 249 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1106 | . 742 . . . 191 . . . 141 32 . . . . . . . . . . Thermal 3606 | . . . . . 840 550 . . 1690 . . . . . . . 126 . . 400 Explosive 4060 | . 170 . . . 401 733 836 . 896 . 208 . . . . . 816 . . . Electromagnetic 5294 | . . . . . 2966 439 . 44 1366 . . . . 89 . . 390 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4184 | . . . . . . . . . . . . . . . . . . 1726 2209 249 Piercing 3332 | . . . . . . . . . 60 547 . . 117 . 951 281 1376 . . . Highest Corruption 8 | . . . . . 4 3 3 2 5 . . . . . . . 8 8 . . Average Corruption 3 | . . . . . 2 1 2 1 3 . . . . . . . 2 8 . . Corruption Purged 5 | . . . . . . 1 1 2 1 . . . . . . . . . . . Effects 58 | . . . . . 22 4 3 . 10 . . . . . . . 8 11 . . Message Errors 14 | . . . . . 5 . 1 . 3 . . . . . . . 3 2 . . Matter Fused 10 | . . . . . 3 . 1 . 2 . . . . . . . 1 3 . . Heat Flow Errors 8 | . . . . . 3 2 . . 1 . . . . . . . . 2 . . Energy Discharges 7 | . . . . . 2 1 . . 1 . . . . . . . 1 2 . . Parts Rejected 2 | . . . . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . 4 . 1 . 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . Targeting Errors 9 | . . . . . 3 1 . . 1 . . . . . . . 3 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1808 | . 17 . . . 90 72 . . 59 . 10 . . . 41 54 147 304 1014 . Projectiles 37 | . . . . . . . . . 37 . . . . . . . . . . . Explosions 342 | . 17 . . . 90 72 . . 22 . 10 . . . . . 131 . . . Melee 1429 | . . . . . . . . . . . . . . . 41 54 16 304 1014 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 509 | . 74 . . . 193 . . . 175 . . . . . . . 67 . . . Shots 18 | . 1 . . . 7 . . . 8 . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 689 | . 2 . . . 405 689 . 39 203 130 220 301 160 132 268 75 180 171 72 358 Average Temperature 59 | . 2 . . . 80 146 . 23 55 36 72 107 64 34 42 23 30 87 31 22 Received Heat Transfer 1896 | . 177 . . . 855 117 . . 486 . . . 12 . 36 12 201 . . . Effects 9 | . . . . . 1 8 . . . . . . . . . . . . . . Shutdowns 3 | . . . . . 1 2 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 4 1 . . 3 . . . . . . . 1 . . . Combat Hostiles 8 | . . . . . 4 . . . 3 . . . . . . . 1 . . . Parts Fried 27 | . . . . . 19 3 . . 4 . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 1 4 . . 4 . . . . . . . . . . . Heat Transferred 4528 | . . . . . 800 851 . . 2777 . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 8 . . . 1 . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Peak Influence 1273 | . 175 76 . . 953 466 173 473 1176 734 . . . . 133 78 1273 774 168 252 Initial 657 | . . 61 . . . 404 137 121 215 534 . . . . . 43 40 657 90 100 Average 395 | . 96 66 . . 615 370 148 423 679 612 . . . . 54 52 529 460 143 158 Maximum Alert Level 4 | . . . . . 3 2 . 2 4 3 . . . . . . 4 3 . 1 Low Security (%) 43 | 100 100 100 . 100 16 . 100 8 . . . . . . 100 100 38 9 100 91 Level 1 10 | . . . . . 9 51 . 13 9 . . . . . . . 4 45 . 8 Level 2 23 | . . . . . 21 48 . 78 47 84 . . . . . . 17 32 . . Level 3 19 | . . . . . 52 . . . 34 15 . . . . . . 25 11 . . Level 4 2 | . . . . . . . . . 8 . . . . . . . 13 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 4 1 . . 8 5 . 1 11 3 . . . . 1 1 3 1 1 . Investigation 11 | . 3 1 . . 2 1 . 1 1 2 . . . . . . . . . . Extermination 9 | . . . . . . 3 . . 2 1 . . . . . . 1 1 1 . Reinforcement 13 | . 1 . . . 4 1 . . 3 . . . . . 1 1 2 . . . Assault 4 | . . . . . 2 . . . 2 . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . 1 . . 2 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Distress Signals 17 | . 2 . . . 5 1 . . 4 . . . . . 1 . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 274 | . 19 2 . . 65 10 6 2 45 5 1 . 4 1 8 6 81 14 2 3 Peak Tracking Total 17 | . 4 2 . . 10 4 5 1 10 2 1 . 4 1 3 4 17 5 2 1 Tactical Retreats 26 | . . . . . 4 1 . . 2 . . . . 1 1 . 13 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Traps Triggered 14 | . 1 . . . 2 2 . . 1 3 . . . . 1 . 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Machines Disabled 28 | . 1 . . . 8 4 . 3 5 . . . . 1 . . . 5 . 1 Max in Single Turn 3 | . 1 . . . 3 3 . . 1 . . . . 1 . . . 1 . 1 Garrison Access 5 | . . . . . . . . 1 1 . . . . . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Machines Accessed 84 | . 10 1 1 . 11 2 . 2 7 8 . . 4 . 6 1 7 14 2 8 Terminals 60 | . 8 . . . 8 . . . 5 6 . . . . 5 1 5 13 2 7 Fabricators 5 | . . . . . . 2 . . . 2 . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . Recycling Units 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . . . . . . 1 1 . 1 Total Hacks 224 | . 24 1 1 . 33 7 . 5 14 20 . . 32 . 19 4 17 25 9 13 Successful 162 | . 14 1 1 . 15 6 . 2 8 13 . . 32 . 16 2 13 21 8 10 Failed 62 | . 10 . . . 18 1 . 3 6 7 . . . . 3 2 4 4 1 3 Catastrophic 7 | . 1 . . . 4 . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 17 . . . 21 2 . 5 6 8 . . . 1 5 4 6 7 6 1 Terminals 145 | . 22 . . . 23 . . . 11 13 . . . . 15 4 12 24 9 12 Fabricators 18 | . . . . . . 7 . . . 7 . . . . 4 . . . . . Repair Stations 9 | . . . . . 3 . . . 2 . . . . . . . 4 . . . Recycling Units 5 | . 2 . . . 1 . . 2 . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 1 . . . . . . . 1 1 . 1 Terminal Hacks 107 | . 9 1 1 . 3 . . . 4 5 . . 32 . 12 2 6 17 6 9 Record 22 | . . . 1 . . . . . . 2 . . 11 . . . . 5 . 3 Part Schematic 13 | . . . . . 1 . . . . . . . 11 . 1 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 5 | . 3 . . . . . . . . . . . . . 1 . . 1 . . Prototype ID Bank 12 | . 2 . . . 2 . . . 1 . . . 3 . 2 . 1 . . 1 Open Door 7 | . . 1 . . . . . . 2 1 . . . . . . 1 1 . 1 Level Access Points 5 | . . . . . . . . . . . . . . . 1 . 1 1 1 1 Branch Access Points 4 | . . . . . . . . . . 1 . . . . 1 . 1 1 . . Machine Index 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 Terminal Index 6 | . 1 . . . . . . . 1 . . . . . 1 1 1 . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert Level 4 | . . . . . . . . . . . . . . . 1 . . 2 1 . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . 4 . . Locate Traps 9 | . 2 . . . . . . . . 1 . . . . 1 . . 1 2 2 Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 12 | . . . . . . 4 . . . 5 . . . . 3 . . . . . Network Status 3 | . . . . . . 1 . . . 2 . . . . . . . . . . Load Schematic 5 | . . . . . . 2 . . . 1 . . . . 2 . . . . . Build 4 | . . . . . . 1 . . . 2 . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . 2 . . . 1 . . . . . . . 4 . . . Scan Component 4 | . . . . . 1 . . . 1 . . . . . . . 2 . . . Repair 3 | . . . . . 1 . . . . . . . . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 Seal Access 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 Unauthorized Hacks 26 | . 5 . . . 3 2 . 2 3 3 . . . . 1 . 2 3 2 . Terminals 17 | . 3 . . . 3 . . . 2 1 . . . . 1 . 2 3 2 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . 1 . . . . . . . . . . . 2 2 . . Botnet 6 | . 1 . . . 2 . . . 1 1 . . . . . . . . 1 . Operators 5 | . 1 . . . . . . . 1 . . . . . 1 . . 1 1 . Fabricators 4 | . . . . . . 2 . . . 2 . . . . . . . . . . Siphon 4 | . . . . . . 2 . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . Jam 2 | . . . . . . . . 1 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 . . . 10 1 . 1 6 8 . . . . 5 1 3 11 2 7 Full Trace Events 6 | . . . . . 3 1 . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 4 . . . . . . . 11 . 1 . . . . . Parts Built 5 | . . . . . . 2 . . . 2 . . . . 1 . . . . . Matter 695 | . . . . . . 109 . . . 301 . . . . 285 . . . . . Time 350 | . . . . . . 73 . . . 201 . . . . 76 . . . . . Total Part Build Rating 22 | . . . . . . 6 . . . 11 . . . . 5 . . . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . 2 . . . Time 222 | . . . . . 80 . . . . . . . . . . . 142 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Total Allies 39 | . . 1 . . 1 . 19 . 12 3 . . . . . . 1 2 . . Largest Group 21 | . . 1 1 . 1 . 19 13 21 3 3 . . . . . 1 2 . . Highest-Rated Group 494 | . . 31 31 . 10 . 477 364 494 93 93 . . . . . 44 52 . . Highest-Rated Ally 44 | . . 31 31 . 10 . 35 32 32 31 31 . . . . . 44 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 198 | . . . . . . . 115 4 66 . 13 . . . . . . . . . Total Damage 5649 | . . . . . . . 3983 333 1082 . 251 . . . . . . . . . Kills 31 | . . . . . . . 12 3 12 . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Robot Analysis Total 5 | . 3 . . . . . . . . . . . . . 1 . . 1 . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Turns Passed 11392 | 64 1015 421 290 252 2019 821 285 185 1155 501 130 156 40 1005 580 241 1228 444 262 298 Spaces Moved 10881 | 41 501 224 162 135 1151 479 126 129 659 985 270 434 104 1005 843 292 1548 767 372 654 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 1022 | . 302 224 162 135 184 . . . 15 . . . . . . . . . . . Legs 238 | 39 199 . . . . . . . . . . . . . . . . . . . Wheels 2079 | . . . . . 967 479 126 129 378 . . . . . . . . . . . Hover 227 | . . . . . . . . . 227 . . . . . . . . . . . Flight 7313 | . . . . . . . . . 39 985 270 434 104 1005 843 292 1548 767 372 654 Fastest Speed 23 | 50 120 180 180 180 110 120 120 120 26 26 23 23 23 23 23 23 23 26 27 27 Average Speed 60 | 120 151 180 180 180 128 120 120 120 102 26 23 23 23 23 23 25 26 26 27 27 Slowest Speed 200 | 150 200 180 180 180 200 120 120 120 185 26 26 23 23 23 23 88 27 27 27 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . . 19 . . . . 5 2 22 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 83 36 54 46 75 6 77 6 64 23 47 64 77 90 13 6 40 84 13 19 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . 2 . 1 . . . . . . . . 1 1 . . . . . . . Known Exits Taken 13 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 1 . . . . . . . 3 . 5 . . . . . . Spaces Dug 155 | . . . . . . . . . . 2 1 2 . 77 7 4 28 16 3 15 Terrain Destroyed 454 | . 43 . . . 78 61 21 . 29 2 12 2 . 92 7 4 62 16 3 22 Melee 63 | . . . . . . . . . . 2 1 2 . 2 4 4 21 10 3 14 Projectile 38 | . . . . . . . . . 13 . . . . . 3 . 8 6 . 8 AOE 353 | . 43 . . . 78 61 21 . 16 . 11 . . 90 . . 33 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Total 14656 | 52 664 246 161 145 1479 655 251 156 953 1194 329 486 117 1754 1187 448 2186 959 496 738 Wait 2508 | . 62 2 . 7 70 104 115 22 62 155 44 49 9 704 290 139 463 96 81 34 Move 10768 | 40 500 223 161 134 1150 479 125 128 658 948 269 433 103 1004 833 288 1508 762 369 653 Hop 42 | . . . . . . . . . . 17 . . . . 4 1 17 2 1 . Pick Up 117 | 6 13 7 . 2 27 3 . 1 18 8 1 . 1 6 4 2 7 9 . 2 Fast Attach 120 | 6 7 . . . 13 6 . . 18 2 3 1 1 . 7 1 15 16 12 12 Attach 63 | . 2 . . . 12 3 1 . 5 2 1 . . 2 6 3 17 7 . 2 Detach 63 | . 7 . . . 6 4 . . 8 1 . . . 1 6 3 13 7 4 3 Swap 143 | . 9 5 . . 38 8 3 3 32 2 4 . 1 17 5 1 8 2 2 3 Drop 189 | . 15 9 . 2 38 6 . 1 38 9 3 1 1 5 7 3 15 17 9 10 Fire 392 | . 49 . . . 125 42 7 1 108 2 3 . . 10 4 . 32 6 . 3 Melee 166 | . . . . . . . . . 6 12 1 2 1 5 21 7 55 22 18 16 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . . . 36 . . . . . . 36 13 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 701 | -10/Materials | Discovered new exit (range 9) 1038 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Entered Mines 1122 | -10/Mines | Met a Derelict shopkeep closing up shop 1168 | -10/Mines | Met a Derelict bent on vengeance 1228 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1282 | -10/Mines | Received a Mining Laser from a helpful Derelict 1388 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1390 | -10/Mines | Discovered new exit (range 5) 1441 | -10/Mines | Assembled infested the area 1501 | -10/Mines | Entered Exiles 1501 | -10/Exiles | Accompanied by 1 ally 1545 | -10/Exiles | Met 8R-AWN 1575 | -10/Exiles | Met EX-HEX 1680 | -10/Exiles | Met EX-DEC 1714 | -10/Exiles | Learned location of Zion (-7) 1771 | -10/Exiles | Discovered new exit (range 14) 1791 | -10/Exiles | Entered Mines 1970 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1974 | -9/Mines | Found Prototype Device 2023 | -9/Mines | Discovered new exit (range 11) 2043 | -9/Mines | Entered Materials 2043 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2043 | -8/Materials | Identified Exp. Sensor Array 2805 | -8/Materials | Discovered new exit (range 3) 2807 | -8/Materials | Identified exit to Factory 2843 | -8/Materials | First assault squad dispatched 2928 | -8/Materials | Repaired Exp. Sensor Array? 3002 | -8/Materials | Lost 6 parts (2n1u3w) 3013 | -8/Materials | Destroyed 10 combat bots 3038 | -8/Materials | Build established: Hauler-Mutant 3294 | -8/Materials | Discovered exit to Factory (range 16) 3317 | -8/Materials | Core integrity fell below 50% 4041 | -8/Materials | Discovered exit to Factory (range 16) 4062 | -8/Materials | Entered Factory 4062 | -7/Factory | Evolved 2 slots: Utility x2 4518 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 4883 | -7/Factory | Sucked down chute 4883 | -7/Factory | Entered Waste 5054 | -7/Waste | Spotted C-40 Crusher 5057 | -7/Waste | Spotted C-40 Crusher 5062 | -7/Waste | Spotted C-40 Crusher 5064 | -7/Waste | Spotted C-40 Crusher 5065 | -7/Waste | Spotted C-40 Crusher 5070 | -7/Waste | Warlord forces began an assault 5074 | -7/Waste | Allies destroyed C-40 Crusher 5083 | -7/Waste | Allies destroyed C-40 Crusher 5086 | -7/Waste | Allies destroyed C-40 Crusher 5088 | -7/Waste | Spotted C-40 Crusher 5091 | -7/Waste | Allies destroyed C-40 Crusher 5093 | -7/Waste | Allies destroyed C-40 Crusher 5097 | -7/Waste | Allies destroyed C-40 Crusher 5145 | -7/Waste | Discovered new exit (range 12) 5157 | -7/Waste | Identified exit to Factory 5168 | -7/Waste | Entered Factory 5168 | -7/Factory | Accompanied by 13 allies 5322 | -7/Factory | Discovered new exit (range 5) 5326 | -7/Factory | Identified exit to Storage 5353 | -7/Factory | Entered Storage 5353 | -7/Storage | Accompanied by 13 allies 5480 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5749 | -7/Storage | Garrison activated, responded to threat 5830 | -7/Storage | Destroyed 7 combat bots 5938 | -7/Storage | Lost 6 parts (1p3n2w) 6369 | -7/Storage | Met a pair of Derelict thieves 6425 | -7/Storage | Core integrity fell below 50% 6445 | -7/Storage | Destroyed 9 combat bots 6451 | -7/Storage | Build established: Mutant 6461 | -7/Storage | Discovered new exit (range 16) 6508 | -7/Storage | Identified exit to Factory 6508 | -7/Storage | Entered Factory 6508 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6576 | -6/Factory | Discovered new exit (range 9) 6577 | -6/Factory | Identified exit to Extension 6632 | -6/Factory | Identified exit to Lower Caves 6753 | -6/Factory | Fabricated Nova Cannon? 6781 | -6/Factory | Build established: Sprinter 6816 | -6/Factory | Discovered new exit (range 7) 6817 | -6/Factory | Identified exit to Factory 6925 | -6/Factory | Allied Derelicts emerged from ambush trap array 6998 | -6/Factory | Fabricated Hacking Suite (x1) 7009 | -6/Factory | Entered Lower Caves 7009 | -6/Lower Caves | Accompanied by 3 allies 7045 | -6/Lower Caves | Found Alien Artifact 7045 | -6/Lower Caves | Identified Core Expander 7045 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 7059 | -6/Lower Caves | Encountered a Warlord checkpoint 7137 | -6/Lower Caves | Discovered new exit (range 9) 7139 | -6/Lower Caves | Identified exit to Lower Caves 7139 | -6/Lower Caves | Entered another Lower Caves area 7267 | -6/Lower Caves | Discovered new exit (range 16) 7268 | -6/Lower Caves | Encountered a Warlord checkpoint 7270 | -6/Lower Caves | Identified exit to Data Miner 7295 | -6/Lower Caves | Entered Data Miner 7295 | -6/Data Miner | Discovered new exit (range 6) 7300 | -6/Data Miner | Met Data Miner 7305 | -6/Data Miner | Learned location of Section 7 (-3) 7305 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7308 | -6/Data Miner | Received God Mode back door access code from Data Miner 7321 | -6/Data Miner | Destroyed Data Miner 7324 | -6/Data Miner | Found Prototype Hackware 7324 | -6/Data Miner | Identified Deep Network Scanner 7326 | -6/Data Miner | Found Prototype Hackware 7332 | -6/Data Miner | Data Conduit disabled 7335 | -6/Data Miner | Identified exit to Proximity Caves 7335 | -6/Data Miner | Entered Proximity Caves 7589 | -5/Proximity Caves | Learned Factory security intel 7593 | -5/Proximity Caves | Learned Factory stockpile data 7806 | -5/Proximity Caves | Spotted B-75 Beast 7879 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7903 | -5/Proximity Caves | Build established: Hacker-Sprinter 8324 | -5/Proximity Caves | Discovered exit to Factory (range 14) 8334 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8336 | -5/Proximity Caves | Found Prototype Special Weapon 8340 | -5/Proximity Caves | Entered Factory 8340 | -5/Factory | Evolved 2 slots: Utility x2 8341 | -5/Factory | Identified System Mapper 8348 | -5/Factory | Identified exit to Upper Caves 8447 | -5/Factory | Discovered new exit (range 15) 8451 | -5/Factory | Identified Molecular Deconstructor 8709 | -5/Factory | Identified exit to Factory 8817 | -5/Factory | Fabricated Lgt. Regenerative Plating? 8891 | -5/Factory | Found Exp. Signal Interpreter 8920 | -5/Factory | Entered another Factory area 8920 | -4/Factory | Evolved 2 slots: Utility x2 9102 | -4/Factory | Discovered new exit (range 13) 9155 | -4/Factory | Identified exit to Research 9161 | -4/Factory | Entered Research 9161 | -3/Research | Evolved 2 slots: Utility x2 9231 | -3/Research | Identified exit to Research 9231 | -3/Research | Identified exit to Quarantine 9254 | -3/Research | Build established: Hacker-Scout 9614 | -3/Research | Spotted B-86 Titan 9982 | -3/Research | Repaired Force Lance 10063 | -3/Research | Repaired Exp. Sensor Array 10211 | -3/Research | Spotted B-86 Titan 10384 | -3/Research | Lost 3 parts (3u) 10389 | -3/Research | Entered Quarantine 10406 | -3/Quarantine | Found Alien Slashing Weapon 10406 | -3/Quarantine | Identified Sigix Broadsword 10415 | -3/Quarantine | Found Alien Artifact 10415 | -3/Quarantine | Identified Terrabomb 10415 | -3/Quarantine | Used Terrabomb 10427 | -3/Quarantine | Discovered exit to Research (range 13) 10471 | -3/Quarantine | Found Prototype Processor 10471 | -3/Quarantine | Identified Exp. Melee Analysis Suite 10472 | -3/Quarantine | Found Exp. Melee Analysis Suite 10475 | -3/Quarantine | Found Exp. Melee Analysis Suite 10476 | -3/Quarantine | Found Exp. Melee Analysis Suite 10689 | -3/Quarantine | Met incapacitated Sigix Warrior 10689 | -3/Quarantine | Lockdown squad dispatched 10690 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 10691 | -3/Quarantine | Unlocked Sigix quarantine chamber 10712 | -3/Quarantine | Found Alien Energy Cannon 10729 | -3/Quarantine | Found Sigix Corpse 10740 | -3/Quarantine | Identified Core Cannon 10767 | -3/Quarantine | Found Alien Artifact 10767 | -3/Quarantine | Identified Subatomic Replicator 10785 | -3/Quarantine | Found Alien Artifact 10785 | -3/Quarantine | Identified Core Reset Matrix 10785 | -3/Quarantine | Used Core Reset Matrix 10789 | -3/Quarantine | Sensed 3 artifacts in vicinity 10811 | -3/Quarantine | Discovered exit to Research (range 13) 10833 | -3/Quarantine | Entered Research 10833 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10884 | -2/Research | Identified exit to Access 11095 | -2/Research | Entered Access 11095 | -1/Access | Evolved 2 slots: Utility x2 11099 | -1/Access | Identified exit to Surface 11352 | -1/Access | Spotted B-99 Colossus 11352 | -1/Access | Spotted B-99 Colossus 11393 | *** | Destroyed 0B10! Last Messages --------------- Stripper is equipped with its own targeting system and tiny thrusters to correct its swing arc while in motion, thus even quickly moving targets have difficulty evading it. 11377_ Connecting with Terminal... >>Open Sealed Barrier opened. 11378_ Dropped Sigix Broadsword. 11379_ Acquired Sigix Broadsword. 11380_ The Access Shell folds into the floor. 11383_ Beam penetrates Sealed Heavy Doors. 11383_ Sealed Heavy Doors breached. 11383_ Beam penetrates Sealed Heavy Doors. 11383_ Beam penetrates Wall. 11383_ Penetrated by Slug. 11383_ K-01 Serf cleans the Terminal. 11387_ Penetrated by Slug. 11387_ K-01 Serf cleans the Terminal. 11390_ Penetrated by Slug. 11391_ Beam penetrates B-99 Colossus. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ???????? ?? ??"??"?"??#????#?????? ? ?????????? | | ???????? ??? ?"?"?????#????##? ??????????????? | | ???????? #?????????" ???#????#?? ????????????? | | ??? ????# #???? ????"???#??????#????????????????? | | ??????#?# #?? ??????""????#??#????? ????????????? | | ????????# #? ? ? ? ??? ???#??#?#?????"??"??????? | | ????##??# ##??????? ??? #?????????? ?"?""???????? | | ??#????## #??#????#?????#???###?? ????? ???? ?? ? | | ?? ?????# #???#?#????#?#??#?#?#?#?? ??????? ????? | | ????? ## ##??#???#?????#????#??#???? ??????????? | | ? ? ? # ###########################+###?#??? | | ???????+ "T k ????? | | ???? ??# "" k ???? ? | | ??? ?? # ######### ""###??#??? ??? ????? | | ?????? ## ##??##???# ""##????????????? ??? | | ????? ## ##??#?#?## ""##?#??????????????? | | ???#????# #?##?????# T#?????#?? ?? ??? | | ????????# ##?###??## ""##?#??????????????? | | ??????### #?#????### ""#??????????????? ? | | #???????# #??##???## ""###?##? ?????????? | | ##?#?#?## ##?###??# #???????????? ???? | | ???????# ##?????## ##???###??#?#???#?# | | ???????# "T #?#??#### #?##??#?#??? ????? | | ?#?#?#?# "" ###?#???# #???????????????? ? | | ?#???### #??#???## ###???????#?? ???? | | ??##???## ##?##?#??# @" ##?#????##????????? | | ?#???#?## #??###???# "" ##?#???#?##????? ?? | | #?????### #???####?# #?????##???? ?????? | | ????###?# # #?# #?????#????????? ?? | | ######### #? #?# #???????##?#?? ?? | | ^ # ###"""""" """#???##?????#? ???? | | #? ##??"?""? """??#????????? ?????? | | ^ # #?#??"""? ??##????????????????? | | ^ # ###?????"" ??##??????????????? ? | | ^ # ###? ? ? ??????????????????? | | ^ + ##??? BB??####??????#??????? | | ^ # #?# BB ?###?????#????????? | | ###### # #???? ###???????????????? | | ?????# #? #?#?? ??#? ????#????????? | | ???? # # ! ### ? ##?? ????????????? | | #?? # #? #?#? #?#??? + ?????????? | | ?????# #? ##?### # ###? ? ???????????? | | ? ???+ ########?#?## # #?#? ? ??## ?????? | | ??? # ###??####???# # ?#? ???#?#????????? | | ?????# #??#??#?###?# ## ??? ?? ?##??#?????? | | ???? # #????###?#### #? #?? ? ???#???????? | | #########+#####???##??## #?#??##??##????#?????? | | # ########## # ? ?? ???????#????? | | # * # " # #? ? ? ????#?#? ???? | | # ! # """ # #????? ???? ? ??? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 54 Energy Capacity 660 Matter Stores 483 Matter Capacity 500 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 48 Recoil Reduction 3 Offensive Hacking 59 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Nova Cannon | x1 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Sigix Broadsword Terrabomb Core Cannon Subatomic Replicator Core Reset Matrix Achievements -------------- Alien Roots Payload Armed Slippery One Challenges ------------ None Game ------ Seed DeuteriumLobotomySabre Manual? 0 Play Time 05:33:40 Cumulative 109.2 hours Start 2021.02.28 @ 17:07:04 End 2021.03.04 @ 18:24:43 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b23e2eff-dc78-4319-9879-7294b0cd6a36