Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.07 @ 04:53:02 Player: Ms. V3-11A Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (3799) 3799 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-370) -370 TOTAL SCORE: 8359 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 320 Friendly Fire -757 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 46/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (200) Authchip [Device] Authchip [Processor] Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Force Rifle Advanced Plasma Cannon Cycling EM Shock Construct/G > --- INVENTORY -------- Power Amplifier Improved Heat Sink Advanced Heat Sink Large Storage Unit Energy Well High-capacity Matter Pod Authchip [Device] Authchip [Processor] Advanced Plasma Cannon Flak Gun Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Heavy Hammer [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Constructs Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . . Utility 5 | . . . 1 . . . 1 . . 3 Weapon 1 | . . . 1 . . . . . . . Parts Attached 129 | . 14 2 17 6 1 5 14 38 1 31 Power 10 | . 1 . 3 . . . 3 2 . 1 Engine 10 | . 1 . 3 . . . 3 2 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | . 7 . 4 1 . 2 5 9 . . Treads 21 | . . . 4 1 . 2 5 9 . . Leg 7 | . 7 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | . 2 2 3 2 . 1 3 9 1 13 Device 11 | . . 1 1 1 . . 1 1 1 5 Storage 1 | . 1 . . . . . . . . . Processor 4 | . . . . . . . . 1 . 3 Hackware 5 | . . . . . . . . . . 5 Protection 15 | . 1 1 2 1 . 1 2 7 . . Artifact . | . . . . . . . . . . . Weapon 55 | . 4 . 7 3 1 2 3 18 . 17 Energy Gun 16 | . 1 . 2 . . . . 9 . 4 Energy Cannon 8 | . . . 1 . 1 1 . 3 . 2 Ballistic Gun 17 | . 1 . 3 2 . . 3 5 . 3 Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 8 | . . . . 1 . 1 . 1 . 5 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 4 | . . . 1 . . . . . . 3 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . . . . 5 . 1 Corrupted Parts 3 | . . . 1 . . . 2 . . . System Corruption 9 | . . . 2 . . . 7 . . . Parts Lost 41 | . 2 . 3 . . 1 5 7 . 23 Power 3 | . . . . . . . 1 . . 2 Propulsion 5 | . . . . . . . . . . 5 Utility 14 | . 1 . 1 . . 1 1 4 . 6 Weapon 19 | . 1 . 2 . . . 3 3 . 10 Highest Loss Streak 17 | . 1 . 3 . . 1 4 3 . 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 100 88 100 88 99 84 94 89 73 Engine 10 | . 14 14 9 11 11 11 7 9 9 9 Treads 15 | . . . 15 22 22 22 27 27 27 7 Leg 6 | . 28 28 5 . . . . . . . Device 7 | . . . 6 11 11 2 1 9 9 10 Storage 10 | . 14 14 11 11 11 11 9 9 9 5 Hackware 3 | . . . . . . . . . . 16 Protection 9 | . 8 14 9 11 11 19 16 10 9 . Energy Gun 7 | . 6 14 10 . . . . 9 16 8 Energy Cannon 1 | . . . 4 . . 11 3 3 . 1 Ballistic Gun 14 | . 13 14 15 22 22 22 19 11 9 6 Launcher 1 | . . . . 11 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 12 34 29 42 47 47 47 46 44 41 49 Greatest Support 62 | 20 20 20 40 40 40 40 62 62 62 62 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 . . . 2 Average Overweight (x) . | . . 1 . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 9 14 14 15 14 14 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 15 15 14 15 15 15 15 5 Scrap Engine Consumption 54 | . . . . . . . . . 24 30 Constructs Created 3 | . . . . . . . . . 1 2 Constructs Modified 19 | . . . . . . . . . 2 17 Class Distribution -------------------- 44% | Mutant 17% | Tank 10% | Scavenger-Mutant 10% | Scavenger-Tank 5% | Hacker-Construct 5% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Tank | -8/Recycling Hacker-Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 2933 | 200 229 105 111 519 . 367 245 526 138 493 Remotely . | . . . . . . . . . . . Salvage Created 4873 | . 220 20 428 397 . 628 483 924 74 1699 Parts 247 | . 14 2 19 24 . 32 32 43 3 78 Haulers Intercepted 2 | . . . 1 . . . 1 . . . Recyclers Shooed 7 | . . . 3 . . . 1 1 . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 106 | . 10 1 4 29 . 12 9 16 . 25 Guns 46 | . 5 1 3 3 . 6 7 10 . 11 Cannons 16 | . 5 . . . . 3 1 6 . 1 AOE 38 | . . . 1 26 . 3 . . . 8 Classes Destroyed 17 | . 3 . 4 3 . 2 2 . . 3 Worker 4 | . . . . 1 . . . 1 . 2 Builder 4 | . . . . . . . 1 . . 3 Tunneler 1 | . . . . . . 1 . . . . Hauler 2 | . . . 1 . . . 1 . . . Recycler 9 | . . . 2 2 . 1 1 1 1 1 Mechanic 2 | . . . 1 . . . . . . 1 Operator 2 | . 1 . . . . . 1 . . . Watcher 1 | . . . . . . . . . . 1 Swarmer 21 | . 4 1 . 6 . 3 4 . . 3 Grunt 41 | . 6 . 2 6 . 6 2 9 . 10 Brawler 3 | . . . . . . 3 . . . . Duelist 3 | . . . . 2 . . . . . 1 Sentry 14 | . . . 2 . . . 2 7 . 3 Specialist 1 | . . . . . . . . . . 1 Hunter 5 | . . . . . . . 1 . . 4 Programmer 3 | . . . . . . . . . . 3 Assembled 17 | . . . . 17 . . . . . . Thug 2 | . . . . . . . . . . 2 Best Kill Streak 21 | . 4 1 4 21 . 5 6 4 1 14 Combat Bots Only 21 | . 4 1 2 21 . 3 4 4 . 8 Max Kills in Single Turn 3 | . 1 1 2 3 . 3 2 1 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 3 . 3 . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 8583 | . 742 48 395 425 . 327 666 1265 . 4715 Core 1448 | . 146 20 83 60 . 24 92 154 . 869 Absorbed by Shields 214 | . . . . 33 . 38 . 143 . . Redirected to Shielding 72 | . 29 7 17 . . . 5 14 . . Regen/Repaired (Parts) 661 | . . . 135 . . . . . . 526 Core Remaining (%) 61 | 100 . 33 . . . 58 . . 55 . Volleys Fired 331 | . 66 1 22 31 . 22 34 59 2 94 Largest 3 | . 2 2 3 2 . 3 3 3 3 3 Hottest 224 | . 60 60 119 46 . 102 102 205 125 224 Shots Fired 684 | . 102 3 45 43 . 64 62 147 12 206 Gun 513 | . 57 3 45 20 . 42 48 120 11 167 Cannon 122 | . 33 . . . . 21 14 27 1 26 Launcher 37 | . . . . 23 . 1 . . . 13 Special 12 | . 12 . . . . . . . . . Kinetic 386 | . 86 1 13 20 . 42 48 85 5 86 Thermal 188 | . 15 . 3 . . . . 60 7 103 Explosive 29 | . . . . 23 . 1 . . . 5 Electromagnetic 81 | . 1 2 29 . . 21 14 2 . 12 Robot Hit Streak 15 | . 8 1 15 7 . 13 14 11 5 15 Robot Miss Streak 6 | . 6 . 2 2 . 1 4 2 3 4 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 416 | . 49 1 32 22 . 41 36 98 3 134 Core Hits 258 | . 20 1 15 47 . 25 20 45 2 83 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . Critical Strikes 9 | . 2 . . . . . 3 2 . 2 Burn 3 | . . . . . . . . 2 . 1 Destroy 4 | . 1 . . . . . 2 . . 1 Blast 1 | . 1 . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . Melee Attacks 6 | . . . . . . . . . . 6 Impact 6 | . . . . . . . . . . 6 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11465 | . 623 11 527 2574 . 932 756 1594 63 4385 Guns 4767 | . 281 11 394 164 . 400 432 1055 14 2016 Cannons 1840 | . 320 . . . . 326 241 521 . 432 Explosions 4677 | . . . 115 2410 . 205 83 . . 1864 Melee 73 | . . . . . . . . . . 73 Ramming 108 | . 22 . 18 . . 1 . 18 49 . Kinetic 3535 | . 589 . 88 164 . 400 432 705 14 1143 Thermal 2646 | . 12 . 129 . . 41 83 825 . 1556 Explosive 3148 | . . . . 2410 . 164 . . . 574 Electromagnetic 1955 | . . 11 292 . . 326 241 46 . 1039 Impact 73 | . . . . . . . . . . 73 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 3 3 2 2 2 2 7 7 7 . Average Corruption 3 | . 2 3 2 2 2 2 6 7 7 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 151 | . 8 14 4 23 13 8 6 40 35 . Message Errors 37 | . 4 5 . 5 2 3 . 11 7 . Matter Fused 28 | . 1 1 1 4 4 2 3 7 5 . Heat Flow Errors 19 | . 1 2 1 3 1 1 . 5 5 . Energy Discharges 23 | . . 2 2 4 1 1 . 8 5 . Parts Fused 4 | . . . . 1 2 . . 1 . . Data Loss (minor) 16 | . 2 1 . 2 1 1 1 5 3 . Data Loss (major) 7 | . . 1 . 1 . . 1 1 3 . Misfires 11 | . . 1 . 3 . . . 1 6 . Alerts 5 | . . 1 . . 2 . 1 . 1 . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 184 | . . . . 106 . . 29 . . 49 Projectiles 5 | . . . . . . . 5 . . . Explosions 179 | . . . . 106 . . 24 . . 49 Melee . | . . . . . . . . . . . Knockbacks 14 | . 10 . . . . . . . 1 3 Impact 2 | . . . . . . . . . 1 1 Kinetic 9 | . 7 . . . . . . . . 2 Secondary 3 | . 3 . . . . . . . . . Self-Inflicted Damage 120 | . . . 32 47 . 11 30 . . . Shots 6 | . . . 1 3 . 1 1 . . . Rammed 9 | . . . 2 . . 1 . . 6 . Targets Rammed 13 | . 3 . 2 . . 1 . 1 6 . Kicked 3 | . 3 . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 295 | . 184 176 147 169 123 199 142 261 227 295 Average Temperature 72 | . 64 59 42 69 70 77 50 74 75 85 Received Heat Transfer 2243 | . 216 . 129 77 . 135 171 720 . 795 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . 4 Combat Hostiles 4 | . . . . . . . 1 . . 3 Parts Fried 5 | . . . . . . . 3 . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 18 | . . . 3 . . . . 4 . 11 Heat Transferred 4851 | . 25 . 87 . . 50 150 1665 . 2874 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 461 | . 246 80 207 270 . 242 328 430 191 461 Initial 287 | . . . 31 2 . . 45 138 149 287 Average 119 | . 75 10 100 79 . 135 217 290 63 148 Maximum Alert Level 2 | . 1 . 1 1 . 1 1 2 . 2 Low Security (%) 76 | 100 86 100 78 86 . 79 43 9 100 79 Level 1 21 | . 13 . 21 13 . 20 56 84 . 11 Level 2 2 | . . . . . . . . 6 . 8 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . . 1 1 . 9 Investigation 2 | . . . . . . . . 1 . 1 Extermination 3 | . . . . . . . . . . 3 Reinforcement 7 | . 2 . . . . . 1 . . 4 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 11 | . 4 . . . . . 2 3 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 158 | . 24 3 5 29 . 12 17 24 2 42 Peak Tracking Total 15 | . 5 3 2 15 . 3 6 4 1 10 Tactical Retreats 4 | . . . . . . . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 6 | . 2 . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 12 | . 2 . . 1 . 1 1 3 2 2 Max in Single Turn 2 | . 1 . . 1 . 1 1 1 1 2 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 30 | . 3 1 1 . 1 . . 8 9 7 Terminals 19 | . 2 . . . . . . 6 6 5 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 3 | . 1 . 1 . . . . 1 . . Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 107 | . 7 1 7 . 23 . . 16 25 28 Successful 70 | . 4 1 6 . 23 . . 5 15 16 Failed 37 | . 3 . 1 . . . . 11 10 12 Catastrophic 11 | . 1 . . . . . . 5 3 2 Database Lockouts . | . . . . . . . . . . . Manual 29 | . 2 . . . 2 . . 7 4 14 Terminals 64 | . 6 . . . . . . 12 21 25 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 11 | . 1 . 7 . . . . 3 . . Recycling Units 4 | . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 52 | . 2 1 . . 23 . . 2 12 12 Record 25 | . . . . . 23 . . . . 2 Part Schematic 2 | . . . . . . . . . 2 . Robot Analysis 1 | . . . . . . . . . . 1 Prototype ID Bank 2 | . . . . . . . . . 1 1 Open Door 2 | . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . 1 1 Repair Station Index 1 | . . . . . . . . . . 1 Recycling Unit Index 3 | . 1 . . . . . . . 1 1 Scanalyzer Index 2 | . . . . . . . . . . 2 Alert Level 1 | . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . 1 . Zone Layout 3 | . . . . . . . . . 2 1 Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 8 | . 1 . 6 . . . . 1 . . Scan Component 4 | . . . 3 . . . . 1 . . Repair 3 | . . . 3 . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 7 | . 1 . . . . . . 1 3 2 Terminals 4 | . 1 . . . . . . 1 . 2 Botnet 4 | . 1 . . . . . . 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . Tunnel 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 . 1 . . . . 6 7 6 Full Trace Events 5 | . . . . . . . . 2 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . 12 Parts Repaired 3 | . . . 3 . . . . . . . Time 113 | . . . 113 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 9 | . . 3 . 3 . . . 3 . . Largest Group 3 | . . 3 2 2 . . . 3 3 2 Highest-Rated Group 93 | . . 40 24 43 . . . 93 93 62 Highest-Rated Ally 31 | . . 16 16 31 . . . 31 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 79 | . . 7 14 23 . . . 27 8 . Total Damage 1151 | . . 84 177 343 . . . 378 169 . Kills 14 | . . 3 1 4 . . . 3 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 1 | . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 10965 | 41 1227 1041 491 1891 892 557 308 1312 1147 2058 Spaces Moved 5080 | 35 606 525 151 734 372 199 124 642 640 1052 Core 6 | . . . . . . . . . . 6 Treads 3713 | . . . 90 734 372 199 124 642 640 912 Legs 1361 | 35 606 525 61 . . . . . . 134 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 190 160 240 240 240 155 155 155 50 Average Speed 183 | 120 166 190 183 240 240 240 159 155 155 159 Slowest Speed 320 | 120 190 190 240 240 240 240 160 155 155 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 3 83 98 16 99 84 42 15 84 99 28 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . . . . 1 . . 1 3 . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 6 | . . . . . . . . . . 6 Terrain Destroyed 261 | . . . 4 163 . 23 5 5 . 61 Melee 2 | . . . . . . . . . . 2 Projectile 12 | . . . . . . . . 5 . 7 AOE 247 | . . . 4 163 . 23 5 . . 52 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 6196 | 34 731 568 329 825 373 228 181 856 792 1279 Wait 502 | . 21 37 117 49 . 1 4 67 129 77 Move 5070 | 34 605 524 150 733 371 198 123 641 639 1052 Hop . | . . . . . . . . . . . Pick Up 49 | . 11 1 8 1 . 1 1 13 6 7 Fast Attach 55 | . 3 2 13 1 . . 7 19 1 9 Attach 23 | . 2 . 2 . 1 1 2 2 . 13 Detach 6 | . 1 1 1 . . . . 1 . 2 Swap 51 | . 9 . 2 5 . 4 5 17 . 9 Drop 90 | . 10 2 12 5 1 . 5 36 9 10 Fire 331 | . 66 1 22 31 . 22 34 59 2 94 Melee 6 | . . . . . . . . . . 6 Ram . | . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . Crush 10 | . . . 2 . . 1 . 1 6 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 42 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Core integrity fell below 50% 850 | -10/Materials | Discovered new exit (range 14) 969 | -10/Materials | Discovered new exit (range 13) 1169 | -10/Materials | Discovered new exit (range 8) 1269 | -10/Materials | Entered Mines 1302 | -10/Mines | Discovered new exit (range 13) 1697 | -10/Mines | Found the Drone Emporium 1704 | -10/Mines | Found Prototype Device 1704 | -10/Mines | Identified Splice Drone Bay 1787 | -10/Mines | Learned 2 Materials zone layouts 1968 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2119 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2287 | -10/Mines | Discovered new exit (range 6) 2310 | -10/Mines | Entered Materials 2310 | -9/Materials | Accompanied by 2 allies 2310 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2532 | -9/Materials | Lost 3 parts (1u2w) 2567 | -9/Materials | Discovered new exit (range 12) 2673 | -9/Materials | Repaired Lgt. Armor Plating 2711 | -9/Materials | Repaired Corrupted Lgt. Treads 2763 | -9/Materials | Repaired Cld. Ion Engine 2801 | -9/Materials | Entered Mines 2801 | -9/Mines | Accompanied by 2 allies 2802 | -9/Mines | Assembled infested the area 2805 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2867 | -9/Mines | Destroyed 21 combat bots 2884 | -9/Mines | Build established: Scavenger-Mutant 3041 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3041 | -9/Mines | Discovered new exit (range 5) 3211 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3685 | -9/Mines | Build established: Mutant 3801 | -9/Mines | Discovered new exit (range 10) 4002 | -9/Mines | Found a hidden stash of uninstalled traps 4125 | -9/Mines | Received a Mining Laser from a helpful Derelict 4392 | -9/Mines | Discovered new exit (range 10) 4692 | -9/Mines | Entered Exiles 4751 | -9/Exiles | Met 8R-AWN 4789 | -9/Exiles | Met EX-HEX 4907 | -9/Exiles | Met EX-DEC 4955 | -9/Exiles | Learned location of Zion (-7) 5015 | -9/Exiles | Met EX-BIN 5306 | -9/Exiles | Visited The Gauntlet 5558 | -9/Exiles | Discovered new exit (range 14) 5584 | -9/Exiles | Entered Mines 5847 | -8/Mines | Build established: Tank 6129 | -8/Mines | Discovered new exit (range 5) 6141 | -8/Mines | Entered Materials 6141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6142 | -8/Materials | Identified exit to Storage 6320 | -8/Materials | Lost 4 parts (1u3w) 6449 | -8/Materials | Entered Storage 6605 | -8/Storage | Lost 3 parts (2u1w) 6628 | -8/Storage | Build established: Scavenger-Tank 6829 | -8/Storage | Learned location of Armory (-3) 7051 | -8/Storage | Build established: Scavenger-Mutant 7349 | -8/Storage | Discovered new exit (range 15) 7470 | -8/Storage | Allied Derelicts emerged from ambush trap array 7572 | -8/Storage | Build established: Scavenger-Tank 7750 | -8/Storage | Used back door to open Recycling access 7750 | -8/Storage | Discovered new exit (range 4) 7761 | -8/Storage | Entered Recycling 7761 | -8/Recycling | Accompanied by 3 allies 7762 | -8/Recycling | Found Scrap Engine 8132 | -8/Recycling | Identified exit to Factory 8180 | -8/Recycling | Build established: Tank 8908 | -8/Recycling | Entered Factory 8908 | -6/Factory | Accompanied by 2 allies 8908 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8959 | -6/Factory | Identified exit to Lower Caves 9258 | -6/Factory | Search patrols dispatched 9612 | -6/Factory | Build established: Hacker-Construct 10292 | -6/Factory | Discovered new exit (range 5) 10299 | -6/Factory | Identified exit to Factory 10576 | -6/Factory | Fabricated Adv. Plasma Cannon (x2) 10683 | -6/Factory | Build established: Hacker-Gunner 10901 | -6/Factory | Garrison activated, responded to threat 10925 | -6/Factory | Core integrity fell below 50% 10948 | -6/Factory | Destroyed 8 combat bots 10953 | -6/Factory | Core integrity fell below 20% 10966 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10933_ The unstable cave ceiling collapses. 10933_ K-01 Serf collects debris. 10934_ Arm. Scrap Engine destroyed. 10934_ Scrap Engine core remains intact and functional. 10934_ Knocked back. 10935_ Acquired 5 matter. 10945_ Knocked back. 10948_ Force Rifle destroyed. 10948_ Dropped Lrg. Storage Unit. 10950_ Scrap Engine destroyed. 10952_ Acquired Hvy. Hammer. 10954_ Acquired 1 matter. 10954_ K-01 Serf collects debris. 10954_ Acquired 11 matter. 10955_ Knocked back. 10957_ K-01 Serf collects debris. 10961_ G-50 Soldier knocked back. 10963_ Acquired 2 matter. 10964_ K-01 Serf collects debris. 10965_ Hvy. Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????? ?????? ??????????????????????? | | ?????????+? ?????? ??????????????????????? | | ?????????# ?????% % #?????????????????????? | | ?????????# ????# #?????????????????????? | | ?????????? ???##!%! ##?????????????????????? | | ??????????# #???# #?????????????????????? | | ??????????# ##### % % ##????????????????????? | | ??????????# # % ##???????????????????? | | ??????????+ ; # ####?????????????????? | | ??????????# ; #?????????????????? | | ??????????# #????? ???????????? | | ??????????# H #???? !???????????? | | ??????????# #?? ?????????????? | | ??????????# ##/######?????????? | | ??????????# [% ????????? | | ??????????# g=== % %[=Rk ????????? | | ??????????# = !@%*%= !%= ????????? | | ??????????# ; k ; [## t#####??????????? | | ??????????# ; ;g # #????????????? | | ?????########+###;;;;## % # #????????????? | | ?????# #!! #? Y #????????????? | | ?????# """ """ """ # ! +?? #????????????? | | ?????# """ """ """ # % ; ?? #????????????? | | ?????# """ """ """ ; # ? #????????????? | | ?????# ; # ? #????????????? | | ?????# """ """ """ ; #? #????????????? | | ?????# """ """ """ # #?#########????????????? | | ?????# """ """ """ # ###############????????? | | ?????# # # #????????? | | ???#################### # #????????? | | ???? #????????# # #????????? | | ???? | #????????#k + #????????? | | ???? """ #????????# # #????????? | | ???# """ #????????# # #????????? | | ???# "S """ ########## ############### #####??? | | ???# """ """ + ## # #??? | | ???# "" """ ########## ## % #######??? | | ???# #????????# ## """"""""" #????????? | | #########+############# ## #????????? | | # """"""""" #????????? | | # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 28 Energy Capacity 566 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Titanium Leg | -8/Recycling | Hacked Adv. Targeting Computer | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordFirePod Manual? 0 Play Time 01:33:21 Cumulative 88.5 hours Start 2023.05.07 @ 02:57:08 End 2023.05.07 @ 04:53:02 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 34 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 49 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(35,0,0)|SHIFT_HUE(269) Steam 1 RUN: f79a49af-bcc8-4f15-8351-ae9a83d4645b