Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 21:30:36 Player: biznut Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (308) 308 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1008 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 185/300 Energy 100/100 System Corruption 0% Temperature Cool (38) Movement Walking (120) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- High-capacity Matter Pod (0) Target Analyzer Target Analyzer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Spread Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Assault Rifle Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 6 1 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 4 5 Power 3 | . . 2 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 4 | . 1 4 4 To Critical Strikes . | . . . . Average Backups 4 | 1 4 6 3 Power . | . 1 1 . Propulsion . | . 1 2 . Utility . | . . 1 2 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 91 92 98 Engine 14 | . 14 14 14 Leg 27 | . 28 24 26 Storage 14 | . 14 14 14 Processor 9 | . 5 14 14 Energy Gun 2 | . 4 . . Ballistic Gun 20 | . 15 21 27 Launcher 4 | . 7 3 . Peak Build Rating 9 | 6 9 8 8 Average Rating 6 | 4 6 6 6 On Entrance 4 | . 6 7 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 12 20 19 14 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 2 7 7 5 Average Carried 4 | 1 5 5 3 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 7 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 356 | 203 140 13 . Remotely . | . . . . Salvage Created 251 | . 234 17 . Parts 20 | . 17 3 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 10 | . 8 2 . Guns 1 | . 1 . . AOE 9 | . 7 2 . Classes Destroyed 4 | . 4 . . Worker 1 | . 1 . . Operator 1 | . 1 . . Swarmer 3 | . 1 2 . Grunt 7 | . 7 . . Best Kill Streak 6 | . 6 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 4 | . 4 2 . Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 236 | . 36 104 96 Missed 98 | . 16 45 37 Hits 138 | . 20 59 59 Projectile 138 | . 20 59 59 Critical Strikes 1 | . . 1 . Damage Taken 1127 | . 210 517 400 Core 258 | . 54 62 142 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 19 | . 12 1 6 Largest 2 | . 2 2 2 Hottest 110 | . 110 50 85 Shots Fired 34 | . 22 2 10 Gun 27 | . 16 1 10 Cannon . | . . . . Launcher 7 | . 6 1 . Special . | . . . . Kinetic 17 | . 8 1 8 Thermal 7 | . 5 . 2 Explosive 7 | . 6 1 . Electromagnetic 3 | . 3 . . Robot Hit Streak 6 | . 5 . 6 Robot Miss Streak 6 | . 4 6 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 19 | . 11 . 8 Core Hits 24 | . 18 3 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 736 | . 554 78 104 Guns 190 | . 86 . 104 Cannons . | . . . . Explosions 546 | . 468 78 . Melee . | . . . . Ramming . | . . . . Kinetic 84 | . 13 . 71 Thermal 75 | . 42 . 33 Explosive 546 | . 468 78 . Electromagnetic 31 | . 31 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 238 | . 238 12 62 Average Temperature 95 | . 121 12 30 Received Heat Transfer 486 | . 78 300 108 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 55 . 45 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 144 | . 144 . 23 Initial 23 | . . . 23 Average 26 | . 45 . 4 Influence Increases 358 | . 261 85 12 Destroy 0b10 Robot/C 200 | . 160 40 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 30 | . 30 . . Successful Hack 31 | . 19 . 12 Disable Machine 15 | . 15 . . Destroy Structure 27 | . 27 . . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 358 | . 233 64 61 Entered New Map 40 | . . 14 26 Time Decay 160 | . 115 10 35 Lost Part 50 | . 10 40 . Purge Threat 108 | . 108 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 13 10 1 Peak Tracking Total 6 | . 4 6 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 5 | . 4 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 13 . 2 Successful 8 | . 7 . 1 Failed 7 | . 6 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 10 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Record 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 657 | 57 334 29 237 Spaces Moved 451 | 38 227 18 168 Core 11 | 11 . . . Treads . | . . . . Legs 440 | 27 227 18 168 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 122 120 131 124 Slowest Speed 200 | 200 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 32 2 26 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . 27 2 . Melee . | . . . . Projectile . | . . . . AOE 29 | . 27 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 517 | 46 264 22 185 Wait 14 | . 9 1 4 Move 448 | 37 226 17 168 Hop . | . . . . Pick Up 12 | 3 7 . 2 Fast Attach 7 | 5 2 . . Attach 8 | 1 1 3 3 Detach . | . . . . Swap 5 | . 5 . . Drop 2 | . 2 . . Fire 19 | . 12 1 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 386 | -10/Materials | Discovered new exit (range 5) 391 | -10/Materials | Identified exit to Subcaves 392 | -10/Materials | Entered Subcaves 393 | -10/Subcaves | Discovered new exit (range 9) 419 | -10/Subcaves | Identified exit to Recycling 421 | -10/Subcaves | Entered Recycling 422 | -7/Recycling | Met a Zionite searching for Scraptown 448 | -7/Recycling | Lost 4 parts (2p1n1w) 533 | -7/Recycling | Core integrity fell below 50% 643 | -7/Recycling | Core integrity fell below 20% 658 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- whenever they decide to enter [Complex 0b10]. The first known type, a version of the gauss cannon, is known as the slug cannon and certainly does significant damage for its weight, but at a reduced accuracy. The newer hypervelocity variant, the bore cannon, is even less accurate, but capable of penetrating multiple targets with a high chance of disabling whatever it penetrates. 00526_ Acquired Target Analyzer. 00532_ Y-54 Guardian springs to life. 00532_ Aluminum Leg destroyed. 00626_ Attempting to rewire R-06 Scavenger. 00626_ R-06 Scavenger is unpowered. 00627_ Attempting to rewire R-06 Scavenger. 00627_ R-06 Scavenger is unpowered. 00645_ Assault Rifle destroyed. 00651_ Aluminum Leg destroyed. 00654_ Spread Laser destroyed. 00654_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ##??????????????? | | ????????????????????????# r#??????????????? | | ????????????????????????# ##??????????????? | | ?????##############?????# #???????????????? | | ?????# #?????# #???????????????? | | ?????# #?????#@ Y #???????????????? | | ?????# #?????#######+##???????????????? | | ?????# #???????????# #??#####?#???????? | | ?????# """ """ #???????????# #??#"""# ######??? | | ?????# """ """ ############# ####"Y"# ##?? | | ?????# """ """ / #?? | | ?????# ############# #??? | | ?????# """ """ #???????????# #??? | | ?????# """ """ #???????????# #??? | | ?????# """ """ #???????????# ###! !###### | | ?????# #???????????# #?#! !#??????????? | | ?????########/#################/#?#####??????????? | | ???????????# + #????##########+#? | | ?# ######### ######" #????# #? | | ?# #????#" #????## +? | | ?# #????#" """#????# #? | | ?# #????#T """#?????# #? | | ?# #????#" """#?????# #? | | ?# """ """ #????#" """#?????# #? | | ?#? """ """ #????#" """#####?# #? | | ?? """ """ #????# #! !#?# +? | | ?# ########+######!! ##########+### | | ?# | | ?# | | ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 256 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed EnhancedClaymoresProtection Manual? 0 Play Time 00:12:13 Cumulative 22.4 hours Start 2026.08.13 @ 21:20:28 End 2026.08.13 @ 21:30:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 62% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eadfcc95-bb64-4603-a401-7bff1356c643