Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 18:28:56 Player: RHAHI Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (154) 770 Value Destroyed (4894) 4894 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (3984) 3984 TOTAL SCORE: 18268 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 175 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1555/1600 Matter 300/300 Energy 27/420 System Corruption 0% Temperature Cool (7) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (9) --- Field Propulsion Array Q-thruster Q-thruster Q-thruster Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Large Storage Unit Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Transmission Jammer Advanced ECM Suite Improved Cloaking Device System Shield Improved System Guard Improved Field Recycling Unit > --- WEAPON (3) ------- Enhanced Nova Cannon Impact Mace > --- INVENTORY (15) --- Field Propulsion Array Q-thruster Q-thruster Q-thruster Compact Battery (200) Experimental Matter Compressor (135) Seismic Detector Improved Particle Charger Advanced EM Shield Improved System Restoration Module Enhanced Nova Cannon KE Penetrator Antimatter Cannon Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Q-thruster Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Transmission Jammer Improved Reaction Control System Improved Cloaking Device Advanced EM Shield System Shield Improved System Guard Improved Field Recycling Unit > --- WEAPON ----------- Enhanced Nova Cannon Improved Plasma Cutter Impact Mace > --- INVENTORY -------- Field Propulsion Array Q-thruster Q-thruster Q-thruster Compact Battery Experimental Matter Compressor Improved Particle Charger Advanced ECM Suite Improved System Restoration Module Enhanced Nova Cannon KE Penetrator Antimatter Cannon Advanced Micro-nuke Launcher [Rating: 168] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Heavy Armor Plating Weapon Impact Mace Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . . . 2 . 1 . . . . 1 . 2 . 1 Utility 9 | . . . . . 2 1 1 . . . . 1 1 . 2 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 115 | 8 5 5 . 4 13 14 9 . 4 . 3 10 8 8 18 6 Power 17 | 1 2 . . . 1 1 2 . 2 . 1 . 2 1 4 . Engine 4 | 1 1 . . . . 1 . . 1 . . . . . . . Core 7 | . 1 . . . 1 . 2 . 1 . 1 . 1 . . . Reactor 6 | . . . . . . . . . . . . . 1 1 4 . Propulsion 23 | 2 1 1 . 1 1 . 2 . . . . 2 3 1 5 4 Treads 1 | . . 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 2 1 . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 1 . 2 . . . . 2 3 1 5 4 Utility 50 | 3 1 2 . 2 6 8 4 . 2 . 2 5 2 5 6 2 Device 25 | 2 . 2 . . 2 5 1 . 1 . . 3 1 4 4 . Storage 5 | 1 . . . . 2 . . . . . . . . . 2 . Processor 6 | . . . . . . . 3 . . . . 1 . 1 . 1 Hackware 3 | . . . . . . . . . . . . 1 1 . . 1 Protection 11 | . 1 . . 2 2 3 . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 2 . 1 5 5 1 . . . . 3 1 1 3 . Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 1 . 1 . . 1 . . . . . . 1 . . . . Ballistic Cannon 6 | . . . . 1 . 3 . . . . . 2 . . . . Launcher 7 | . 1 1 . . 1 1 1 . . . . . . 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 9 | . . 1 . . . 1 . . . . . 1 . . 5 1 Parts Lost 14 | . 1 . . . 1 1 . . 1 . . 3 . . 5 2 Power 4 | . 1 . . . . 1 . . . . . 1 . . 1 . Propulsion 3 | . . . . . . . . . 1 . . 1 . . 1 . Utility 5 | . . . . . . . . . . . . 1 . . 3 1 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 2 | . 1 . . . 1 1 . . 1 . . 1 . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 5 7 7 6 5 12 13 13 14 14 14 13 14 13 12 13 14 Power . | 1 1 1 1 . 1 1 . 1 1 1 . . . . . . Propulsion 1 | 3 1 . . 1 . . . 1 . . . . . 2 1 3 Utility 6 | . 2 3 2 1 6 7 8 9 9 10 9 9 8 6 6 6 Weapon 3 | . 2 3 2 1 3 4 3 3 3 3 3 3 3 2 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | 3 2 1 1 1 5 1 1 . . . . 2 4 1 1 9 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 5 | 2 1 . . . . . . . . . . . . . . 2 Utility 17 | . 1 . . . 3 1 . . . . . 2 4 . 1 5 Weapon 8 | 1 . 1 1 . 1 . 1 . . . . . . 1 . 2 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 100 92 98 71 72 78 80 77 73 79 71 70 70 78 88 Engine 4 | . 9 14 14 14 3 10 5 . . . . . . . . . Core 4 | . 4 . . . 5 . 6 13 11 6 12 9 5 1 . . Reactor 1 | . . . . . . . . . . . . . 3 7 7 8 Treads 1 | . . 12 7 . . . . . . . . . . . . . Wheel 3 | . 28 15 14 26 . . . . . . . . . . . . Flight 11 | . . . . . 8 7 13 13 13 13 13 11 9 13 20 27 Device 16 | . 12 12 7 . 8 17 18 20 19 20 13 11 16 16 27 28 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 4 4 4 Processor 3 | . . . . . . . 7 6 6 6 6 10 5 4 4 7 Protection 7 | . 1 1 6 14 18 12 5 6 5 6 12 6 5 4 . . Ballistic Gun 2 | . 14 14 14 1 1 . . . . . . . 2 1 2 . Ballistic Cannon 5 | . . . . 12 7 9 6 6 10 13 7 5 4 6 2 . Launcher 2 | . 10 14 14 14 1 . 2 . . . 1 . . 1 1 . Impact Weapon 3 | . . . . . 5 4 3 6 1 . 4 3 4 2 3 4 Peak Build Rating 168 | 9 10 17 17 11 53 60 78 78 78 72 77 98 111 131 154 168 Average Rating 77 | 6 8 12 13 10 46 57 71 78 74 72 76 90 106 127 138 162 On Entrance 59 | . 8 7 17 10 11 51 59 78 78 72 72 76 91 111 130 144 Avg Prop Armor Cover (%) 12 | . . 12 12 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 17 15 16 18 48 50 57 55 63 54 55 65 77 87 88 87 Greatest Support 93 | 26 26 26 16 26 50 50 56 56 56 55 55 65 76 93 93 87 Greatest Overweight (x) 2 | . . . . . . . 1 . 1 . . 1 2 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 7 7 7 7 12 14 14 15 14 15 14 14 14 14 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 7 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 77% | Mutant 8% | Scientist-Ninja 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Infiltrator-Mutant | -3/Research Scientist-Ninja | -2/Research Scientist-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 4667 | 286 70 71 103 40 583 266 109 86 467 . 202 472 534 366 948 64 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3677 | 109 150 11 . . 587 261 173 53 414 . 61 227 613 258 696 64 Parts 208 | 8 26 7 . . 34 14 10 1 21 . 5 7 19 20 34 2 Haulers Intercepted 4 | . 1 . . . 1 . . . . . . 1 . 1 . . Recyclers Shooed 4 | . . 1 . . 2 . . . . . . . 1 . . . Parts Field Recycled 207 | . . . . . 62 48 30 . 9 . . . 12 . 24 22 Retrieved Matter 1757 | . . . . . 369 295 487 . 99 . . . 146 . 188 173 Parts Self-Destructed 24 | . . . . . . . . 3 18 . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 100 | . 8 3 . . 16 10 8 1 15 . 6 7 3 4 19 . Melee 1 | . . . . . . . 1 . . . . . . . . . Guns 7 | . 3 . . . 1 . . . . . . . . . 3 . Cannons 32 | . . . . . . 10 1 1 8 . 2 3 2 3 2 . AOE 57 | . 5 3 . . 15 . 6 . 5 . 4 4 . 1 14 . Classes Destroyed 17 | 2 5 . . . 2 3 . . 2 . 1 . . . 2 . Worker 15 | . 2 . . . 2 3 . . . . . 1 2 . 5 . Builder 10 | . 2 . . . 5 . . . . . . . . 2 1 . Tunneler 5 | 3 1 . . . . . . . . . . . . . 1 . Hauler 4 | . 1 . . . 1 . . . . . . 1 . 1 . . Recycler 7 | 1 . . . . 2 . . . . . . . 3 . 1 . Operator 5 | . . . . . . 1 1 . . . . . 2 . . 1 Drone 2 | . . . . . . . . . . . 2 . . . . . Watcher 8 | . . . . . . 1 1 . . . . . 2 1 2 1 Swarmer 57 | . 6 3 . . 3 3 7 . 8 . 4 5 . 3 15 . Cutter 2 | . . . . . . . . . . . . . . . 2 . Grunt 18 | . 2 . . . 11 3 . 1 1 . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . Duelist 5 | . . . . . 1 1 . . 3 . . . . . . . Sentry 6 | . . . . . 1 1 . . 1 . . 2 1 . . . Hunter 2 | . . . . . . . . . . . . . . . 2 . Programmer 6 | . . . . . . 2 1 . . . . . 2 1 . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 21 | 2 6 3 . . 21 4 4 1 6 . 4 5 3 4 10 1 Combat Bots Only 13 | . 3 3 . . 13 2 4 1 6 . 4 5 2 3 7 . Max Kills in Single Turn 5 | 1 4 2 . . 5 2 3 1 3 . 3 2 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . 2 . 3 . 3 . 3 2 . 1 2 . Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Hostile Shots Fired 411 | . 36 5 . . 42 88 10 6 54 . 12 35 14 23 61 25 Missed 192 | . 13 . . . 16 50 7 5 27 . 6 12 10 8 26 12 Hits 219 | . 23 5 . . 26 38 3 1 27 . 6 23 4 15 35 13 Melee 4 | . . . . . . . . . . . . . . . 4 . Projectile 215 | . 23 5 . . 26 38 3 1 27 . 6 23 4 15 31 13 AOE 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 8 | . 1 . . . 1 1 . . . . . . . 1 3 1 Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . Damage Taken 4591 | . 268 61 . . 312 508 68 20 553 . 174 838 80 343 1076 290 Core 424 | . 29 14 . . 28 43 18 . 18 . 29 21 19 20 140 45 Absorbed by Shields 117 | . . . . . 117 . . . . . . . . . . . Redirected to Shielding 114 | . . . . . 41 73 . . . . . . . . . . Ignored by Resistances 9 | . . . . . . 9 . . . . . . . . . . Regen/Repaired (Parts) 22 | . . . . . . . 22 . . . . . . . . . Core Remaining (%) 94 | 100 . . . 82 94 93 . . . . 92 97 98 98 90 97 Volleys Fired 315 | 12 19 4 . . 45 44 7 11 32 . 10 26 28 19 36 22 Largest 3 | 2 2 2 . . 2 2 2 1 2 . 2 2 2 2 3 1 Hottest 120 | 70 70 50 . . 88 80 80 40 80 . 80 80 82 80 120 120 Shots Fired 512 | 24 32 7 . . 71 78 13 11 58 . 14 37 52 37 56 22 Gun 136 | 24 24 4 . . 24 . . . . . . 10 27 5 18 . Cannon 310 | . . . . . 22 75 10 11 56 . 12 23 25 30 24 22 Launcher 66 | . 8 3 . . 25 3 3 . 2 . 2 4 . 2 14 . Special . | . . . . . . . . . . . . . . . . . Kinetic 392 | 12 19 4 . . 37 75 10 11 56 . 12 33 52 35 36 . Thermal 45 | 12 5 . . . . . . . . . . . . . 6 22 Explosive 62 | . 8 3 . . 25 3 3 . 2 . 2 4 . . 12 . Electromagnetic 13 | . . . . . 9 . . . . . . . . 2 2 . Robot Hit Streak 9 | 8 4 3 . . 5 8 4 6 4 . 5 7 9 6 6 1 Robot Miss Streak 5 | 2 1 . . . 5 5 1 2 3 . 2 3 2 3 4 3 Penetration Max 1 | . . . . . . . . . 1 . . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 291 | 15 16 1 . . 38 46 10 10 34 . 8 22 40 18 30 3 Core Hits 215 | 7 24 5 . . 47 19 8 2 14 . 8 13 11 12 45 . Critical Kills 6 | . . . . . . . . . . . . 1 1 . 3 1 Critical Parts Destroyed 15 | . . . . . 1 . . . 2 . . 1 6 1 3 1 Critical Strikes 43 | . . . . . 1 9 1 1 6 . 1 5 7 2 8 2 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 11 | . . . . . . . . . . . . 2 2 1 6 . Blast 21 | . . . . . . 9 1 1 4 . 1 2 . 1 2 . Smash 10 | . . . . . 1 . . . 2 . . 1 5 . . 1 Melee Attacks 155 | . . . . . 22 10 9 3 5 . . 18 31 12 13 32 Impact 154 | . . . . . 22 10 9 3 5 . . 18 30 12 13 32 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . 2 . . . . 1 7 . 1 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15663 | 177 980 207 . . 2302 1453 947 243 1548 . 491 1186 1595 726 3664 144 Guns 723 | 177 100 32 . . 118 . . . . . . 30 138 16 112 . Cannons 4797 | . . . . . 242 1191 169 195 909 . 199 461 529 583 267 52 Explosions 8050 | . 880 175 . . 1838 262 511 . 434 . 292 550 . 81 3027 . Melee 2093 | . . . . . 104 . 267 48 205 . . 145 928 46 258 92 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 5276 | 52 88 32 . . 305 1191 169 195 909 . 199 491 667 599 379 . Thermal 579 | 125 346 . . . . . . . . . . . . . 56 52 Explosive 7473 | . 546 175 . . 1838 262 511 . 434 . 292 550 . . 2865 . Electromagnetic 242 | . . . . . 55 . . . . . . . . 81 106 . Impact 2093 | . . . . . 104 . 267 48 205 . . 145 928 46 258 92 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . . . . . 1 . 2 . . Average Corruption 1 | . . . . . . 1 . . . . . 1 . 1 . . Corruption Purged 3 | . . . . . . 1 . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1781 | . . 4 . . 127 97 94 29 203 . 38 73 692 4 362 58 Projectiles 236 | . . . . . . 75 20 15 31 . . 12 72 4 . 7 Explosions 498 | . . 4 . . 23 22 74 . 28 . 38 61 . . 248 . Melee 1047 | . . . . . 104 . . 14 144 . . . 620 . 114 51 Knockbacks 29 | . . . . . 4 7 1 1 1 . 1 . 9 2 3 . Impact 6 | . . . . . . . . . 1 . . . 3 1 1 . Kinetic 23 | . . . . . 4 7 1 1 . . 1 . 6 1 2 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . 74 21 . . . . 23 . 37 . 40 89 . . 217 . Shots 12 | . 3 1 . . . . 1 . 1 . 1 2 . . 3 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 285 | 100 60 20 . . 218 201 13 7 56 . 41 110 . . 84 285 Average Temperature 51 | 41 20 10 . . 74 37 9 5 19 . 15 50 . . 28 65 Received Heat Transfer 374 | . 30 . . . 98 165 . 9 18 . . 45 . . 9 . Effects 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 . . 1 2 . . . 4 . 1 . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . Parts Fried 12 | . . . . . 4 . . 1 . . . . 5 . 2 . Impact Corruptions 28 | . . . . . 4 . . 2 4 . . . 13 . 4 1 Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . . . . . . . . 1 Heat Transferred 794 | 370 237 . . . . . . . . . . . . . 150 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . . 2 2 1 . . . . 1 1 . 3 3 Low Security (%) 56 | 100 100 100 . 100 67 13 29 . . . . 69 70 100 29 . Level 1 21 | . . . . . 3 79 70 . . . . 30 29 . 7 . Level 2 8 | . . . . . 29 7 . . . . . . . . 4 27 Level 3 13 | . . . . . . . . . . . . . . . 57 72 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1014 | 10 182 149 . . 612 441 330 . . . . 253 274 165 1014 819 Initial 606 | . . 63 . . . 250 215 . . . . 158 113 99 78 606 Average 263 | 1 49 48 . . 196 300 229 . . . . 158 163 132 619 714 Influence Increases 5615 | 20 285 168 . . 878 503 329 20 330 . 130 524 403 240 1237 548 Destroy 0b10 Robot/C 2100 | . 160 100 . . 440 200 160 20 280 . 80 140 60 80 380 . Destroy 0b10 Robot/NC 280 | 20 30 . . . 50 25 10 . . . 10 10 45 20 50 10 Destroy Leader 394 | . 32 20 . . 102 52 32 . 20 . 10 32 14 24 54 2 Allied During Kill 27 | . . 12 . . 15 . . . . . . . . . . . Successful Hack 344 | . 6 . . . 13 45 47 . . . . 16 29 24 39 125 Disable Machine 435 | . 15 15 . . 45 60 . . . . . 30 120 60 45 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 Destroy Structure 1000 | . 42 21 . . 63 61 20 . . . . 116 90 32 429 126 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . Partial Spotted 135 | . . . . . . . 15 . . . . 15 30 . 45 30 Lose Combat Pursuer 600 | . . . . . 150 60 45 . 30 . 30 15 15 . 195 60 Influence Decreases 4817 | 20 123 296 34 . 326 614 464 214 302 140 116 306 445 289 367 761 Entered New Map 1621 | . . 99 34 . . 302 226 114 22 140 . 6 119 91 63 405 Time Decay 3004 | 20 113 177 . . 294 302 238 100 270 . 116 270 326 198 254 326 Lost Part 140 | . 10 . . . 10 10 . . 10 . . 30 . . 50 20 Lost Ally 52 | . . 20 . . 22 . . . . . . . . . . 10 Squads Dispatched 48 | . 3 . . . 7 5 5 . . . . 3 4 2 12 7 Investigation 12 | . 1 . . . 2 2 2 . . . . 2 . . 2 1 Extermination 14 | . . . . . . 2 2 . . . . 1 2 2 2 3 Reinforcement 14 | . 2 . . . 4 1 1 . . . . . 2 . 4 . Assault 4 | . . . . . . . . . . . . . . . 1 3 Garrison 4 | . . . . . 1 . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . 1 . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 8 | . 2 . . . 2 . . . . . . . . . 3 1 Communications Jammed 18 | . . . . . . . . . . . 1 . 1 . 8 8 Distress Signals 17 | . . . . . . . . . . . . . 1 . 8 8 Times Spotted 172 | . 14 5 . . 30 16 10 3 17 . 9 8 7 8 29 16 Peak Tracking Total 10 | . 6 3 . . 10 5 4 3 6 . 4 5 2 3 9 4 Tactical Retreats 23 | . . . . . 3 2 2 . 2 . 2 1 1 . 6 4 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . 1 2 . . . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 30 | . 1 1 . . 3 4 . . . . . 2 8 4 3 4 Max in Single Turn 3 | . 1 1 . . 1 1 . . . . . 1 3 1 2 1 Garrison Access 3 | . . . . . . 1 . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 74 | . 4 1 3 . 6 8 9 . . 4 . 9 7 4 8 11 Terminals 31 | . 4 1 . . 4 4 4 . . . . 3 1 1 4 5 Fabricators 4 | . . . . . . 1 . . . . . 1 2 . . . Repair Stations 7 | . . . . . . . 2 . . . . 1 . . 2 2 Recycling Units 5 | . . . . . 1 . 1 . . . . 1 1 1 . . Scanalyzers 10 | . . . . . 1 1 2 . . . . 1 1 1 1 2 Garrison Access 10 | . . . . . . 2 . . . . . 2 2 1 1 2 Total Hacks 212 | . 13 2 8 . 20 16 25 . . 30 . 22 27 10 17 22 Successful 102 | . 6 1 8 . 11 4 10 . . 30 . 3 15 5 3 6 Failed 106 | . 6 1 . . 8 12 14 . . . . 19 11 5 14 16 Catastrophic 27 | . 1 . . . 4 4 2 . . . . 5 2 1 4 4 Database Lockouts 4 | . 1 . . . 1 . 1 . . . . . 1 . . . Manual 61 | . 5 1 1 . 9 3 10 . . . . 11 5 3 4 9 Terminals 83 | . 13 2 . . 12 10 14 . . . . 9 3 1 9 10 Fabricators 10 | . . . . . . 1 . . . . . 3 6 . . . Repair Stations 12 | . . . . . . . 5 . . . . 1 . . 4 2 Recycling Units 10 | . . . . . 2 . 2 . . . . 2 2 2 . . Scanalyzers 37 | . . . . . 6 2 4 . . . . 2 12 5 2 4 Garrison Access 22 | . . . . . . 3 . . . . . 5 4 2 2 6 Terminal Hacks 54 | . 5 1 8 . 3 2 2 . . 30 . . . . 2 1 Record 20 | . 1 . 7 . . . . . . 11 . . . . 1 . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . Robot Analysis 3 | . 1 . . . . 1 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 1 1 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 2 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 20 | . . . . . 4 1 . . . . . . 11 2 1 1 Insert Component 3 | . . . . . 1 . . . . . . . 2 . . . Analyze 6 | . . . . . . . . . . . . . 6 . . . Retrieve Study 11 | . . . . . 3 1 . . . . . . 3 2 1 1 Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 17 | . 1 . . . 3 . 4 . . . . 1 2 2 . 4 Terminals 13 | . 1 . . . 3 . 4 . . . . . 1 . . 4 Assimilate 1 | . . . . . . . . . . . . . . . . 1 Botnet 10 | . 1 . . . 1 . 4 . . . . . 1 . . 3 Operators 2 | . . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 1 1 2 . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . Mask 3 | . . . . . . . . . . . . 1 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 1 . . 5 7 7 . . . . 9 7 2 7 10 Full Trace Events 13 | . 1 . . . 3 2 2 . . . . 2 . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 12 . . 1 . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . Time 117 | . . . . . . . . . . . . 117 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . 7 . . . . Part Studies Acquired 11 | . . . . . 3 1 . . . . . . 3 2 1 1 Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 7 | . . 4 . 2 . . . . . . . . . . . 1 Largest Group 4 | . . 4 3 4 3 . . . . . . . . . . 1 Highest-Rated Group 80 | . . 71 63 80 63 . . . . . . . . . . 45 Highest-Rated Ally 45 | . . 31 31 31 31 . . . . . . . . . . 45 Total Orders 5 | . . 1 . . . . . . . . . . . . . 4 STAY 2 | . . . . . . . . . . . . . . . . 2 FOLLOW 3 | . . 1 . . . . . . . . . . . . . 2 Ally Attacks 37 | . . 7 . . 30 . . . . . . . . . . . Total Damage 365 | . . 75 . . 290 . . . . . . . . . . . Kills 8 | . . 2 . . 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Active Infowar (turns) 5653 | 64 292 500 128 . . 62 303 203 594 31 465 597 728 417 546 723 Optics 4607 | . . . . . . . 303 203 594 31 465 597 728 417 546 723 Sensors 375 | . . 247 128 . . . . . . . . . . . . . Terrain 297 | 44 . 253 . . . . . . . . . . . . . . Structural 1195 | . . . . . . . . . . . . . . 53 419 723 Seismic 312 | 20 292 . . . . . . . . . . . . . . . Decoding 594 | . . . . . . . . . . . . 594 . . . . Cloaking 2092 | . . . . . . . . . . . . 369 208 386 409 720 Jamming 2877 | . . . . . . 62 167 203 380 . 386 77 510 137 241 714 ECM 107 | . . . . . . . . . . . . . . 15 . 92 Robot Analysis Total 3 | . 1 . . . . 1 1 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 3 . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . 16 . . . . Items 13 | . . . . . . . . . . . . 13 . . . . Patrols 2 | . . . . . . . . . . . . 2 . . . . Guards 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 7884 | 122 331 536 244 219 943 675 510 203 594 31 465 597 728 417 546 723 Spaces Moved 11724 | 74 278 509 236 223 1117 883 883 406 1098 78 1027 699 1031 735 932 1515 Core 3 | 3 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 1317 | 71 278 509 236 223 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10404 | . . . . . 1117 883 883 406 1098 78 1027 699 1031 735 932 1515 Fastest Speed 20 | 50 90 90 100 90 50 50 39 42 39 39 39 39 42 37 28 20 Average Speed 45 | 87 90 98 100 90 50 50 41 42 41 39 39 47 42 37 31 21 Slowest Speed 200 | 90 90 100 100 100 50 50 132 42 150 39 39 129 200 197 117 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . 5 15 2 1 . . . . . 1 . 4 Potential Cave-ins 4 | . . . . . . . . . . . . 2 . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 4 60 91 61 58 59 22 21 56 83 74 91 15 21 16 33 41 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 12 | . . 1 . 3 . . . . 4 . 4 . . . . . Spaces Dug 163 | . . . . . 21 9 7 1 1 . . 23 20 9 28 44 Terrain Destroyed 690 | . 52 30 . . 86 64 25 5 41 . 41 82 45 16 155 48 Melee 118 | . . . . . 21 8 7 1 1 . . 15 20 7 10 28 Projectile 103 | . . . . . . 20 2 4 15 . 3 10 7 9 13 20 AOE 468 | . 52 30 . . 65 36 16 . 25 . 38 56 18 . 132 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Total 13445 | 107 332 536 246 239 1411 1005 989 420 1162 77 1075 900 1212 819 1112 1803 Wait 720 | . 22 12 4 8 156 45 40 . 11 . 20 106 67 9 43 177 Move 11652 | 73 277 508 235 222 1107 853 878 403 1097 77 1026 697 1030 732 931 1506 Hop 26 | . . . . . 4 14 2 1 . . . . . 1 . 4 Pick Up 125 | 10 3 2 1 2 29 9 6 . . . 4 16 12 9 12 10 Fast Attach 64 | 8 2 1 . 2 3 . 6 . 2 . 1 2 8 7 18 4 Attach 49 | . 2 1 1 . 4 2 3 . 1 . 3 7 4 4 12 5 Detach 29 | 1 . 1 . . 2 . 3 . 2 . 1 . 1 6 10 2 Swap 118 | . 1 3 . 2 15 19 16 1 9 . 6 11 12 9 13 1 Drop 144 | 3 6 4 5 3 24 9 4 . 3 . 4 16 19 11 24 9 Fire 315 | 12 19 4 . . 45 44 7 11 32 . 10 26 28 19 36 22 Melee 155 | . . . . . 22 10 9 3 5 . . 18 31 12 13 32 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 15 . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . . 1 . . . . . . . 31 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 134 | -10/Materials | Central database locked down 212 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered Mines 507 | -10/Mines | Discovered new exit (range 12) 601 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 738 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 743 | -10/Mines | Found Prototype Device 743 | -10/Mines | Identified Exp. Sensor Array 787 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 801 | -10/Mines | Received a Mining Laser from a helpful Derelict 925 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 926 | -10/Mines | Discovered new exit (range 5) 990 | -10/Mines | Entered Exiles 990 | -10/Exiles | Accompanied by 3 allies 1003 | -10/Exiles | Discovered new exit (range 15) 1022 | -10/Exiles | Met 8R-AWN 1040 | -10/Exiles | Met EX-HEX 1068 | -10/Exiles | Met EX-BIN 1084 | -10/Exiles | Aligned with FarCom system 1085 | -10/Exiles | Given EX-Vault access code 1109 | -10/Exiles | Opened EX-Vault 1121 | -10/Exiles | Found Flying Fortress v7 1140 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1155 | -10/Exiles | Exiles lab attacked by MAIN.C 1175 | -10/Exiles | Learned location of Zion (-7) 1219 | -10/Exiles | Discovered new exit (range 12) 1234 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1234 | -10/Exiles | Entered Mines 1234 | -9/Mines | Accompanied by 2 allies 1293 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1344 | -9/Mines | Discovered new exit (range 3) 1420 | -9/Mines | Assembled infested the area 1453 | -9/Mines | Entered Materials 1453 | -8/Materials | Accompanied by 3 allies 1453 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1458 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1624 | -8/Materials | Central database locked down 2100 | -8/Materials | Garrison activated, responded to threat 2138 | -8/Materials | Destroyed 13 combat bots 2237 | -8/Materials | Discovered new exit (range 14) 2348 | -8/Materials | Found Powered Armor 2396 | -8/Materials | Entered Factory 2396 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3008 | -7/Factory | Discovered new exit (range 11) 3071 | -7/Factory | Entered another Factory area 3071 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3182 | -6/Factory | Repaired Reaction Control System 3484 | -6/Factory | Spotted B-75 Beast 3517 | -6/Factory | Central database locked down 3543 | -6/Factory | Discovered new exit (range 3) 3581 | -6/Factory | Entered Lower Caves 3583 | -6/Lower Caves | Encountered a Warlord checkpoint 3766 | -6/Lower Caves | Activated DRS Beacon 3782 | -6/Lower Caves | Discovered new exit (range 5) 3784 | -6/Lower Caves | Entered another Lower Caves area 3790 | -6/Lower Caves | Discovered new exit (range 14) 3809 | -6/Lower Caves | Learned Factory terminal intel 3817 | -6/Lower Caves | Learned location of 2 exits from Factory 3835 | -6/Lower Caves | Learned Factory emergency access door positions 3927 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4010 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4157 | -6/Lower Caves | Spotted B-75 Beast 4177 | -6/Lower Caves | Discovered new exit (range 18) 4378 | -6/Lower Caves | Entered Data Miner 4378 | -6/Data Miner | Discovered new exit (range 6) 4384 | -6/Data Miner | Met Data Miner 4393 | -6/Data Miner | Learned location of Section 7 (-2) 4393 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4400 | -6/Data Miner | Received God Mode back door access code from Data Miner 4409 | -6/Data Miner | Entered Proximity Caves 4433 | -5/Proximity Caves | Learned 4 Factory zone layouts 4458 | -5/Proximity Caves | Learned Factory interactive machine intel 4465 | -5/Proximity Caves | Spotter reported a threat 4523 | -5/Proximity Caves | Discovered new exit (range 19) 4547 | -5/Proximity Caves | Learned Factory trap positions 4741 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4811 | -5/Proximity Caves | Spotted B-75 Beast 4874 | -5/Proximity Caves | Entered Factory 4874 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4875 | -5/Factory | Identified exit to Factory 4875 | -5/Factory | Identified exit to Upper Caves 4877 | -5/Factory | Loaded intel: 102 trap records 4879 | -5/Factory | Loaded intel: 52 interactive machine locations 4880 | -5/Factory | Loaded intel: 26 terminal locations 4912 | -5/Factory | Incoming investigation squad redirected 5218 | -5/Factory | Fabricated Field Propulsion Array (x1) 5447 | -5/Factory | Discovered exit to Factory (range 8) 5469 | -5/Factory | Crushed by falling debris 5471 | -5/Factory | Entered another Factory area 5471 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5737 | -4/Factory | Central database locked down 5856 | -4/Factory | Discovered new exit (range 21) 6199 | -4/Factory | Entered Research 6199 | -3/Research | Evolved 2 slots: Propulsion x2 6590 | -3/Research | Discovered new exit (range 13) 6614 | -3/Research | Identified exit to Research 6616 | -3/Research | Entered another Research area 6616 | -2/Research | Evolved 2 slots: Utility x2 6654 | -2/Research | Allied Derelicts emerged from ambush trap array 6654 | -2/Research | Garrison activated, responded to threat 6696 | -2/Research | Lost 3 allies 6747 | -2/Research | Found Prototype Launcher 6749 | -2/Research | Found Prototype Launcher 6751 | -2/Research | Found Prototype Launcher 6753 | -2/Research | Identified Adv. Micro-nuke Launcher (x2) 6855 | -2/Research | Destroyed 7 combat bots 6882 | -2/Research | Found Prototype Device 6882 | -2/Research | Identified Adv. EM Shield 7096 | -2/Research | Spotted B-90 Cyclops 7116 | -2/Research | First assault squad dispatched 7135 | -2/Research | Incoming assault squad redirected 7156 | -2/Research | Discovered new exit (range 8) 7162 | -2/Research | Entered Access 7162 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7412 | -1/Access | First assault squad dispatched 7791 | -1/Access | Discovered new exit (range 14) 7885 | *** | Escaped! Last Messages --------------- 07845_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 07863_ W-44 Eye distress signal jammed. 07863_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 07864_ W-44 Eye distress signal jammed. 07865_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 07865_ W-44 Eye distress signal jammed. 07867_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 07867_ Sealed Barrier dismantled. [Achievement: Into The Breach] 07867_ W-44 Eye distress signal jammed. 07871_ Dismantling Main Access Shell with Imp. Plasma Cutter. 07881_ Imp. Plasma Cutter destroyed. 07881_ Main Access Shell breached. 07882_ Imp. Reaction Control System destroyed. 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Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. System Restoration Module | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Field Propulsion Array | x1 | -5/Factory | Authchip Repaired ---------- Reaction Control System | 26% | -6/Factory Studied --------- Rocket Launcher | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Gauss Cannon | -7/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Nuclear Pulse Array | -3/Research | Hacked Q-thruster | -3/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Deadly Force Epsilon Run Ghost 'Em Heavy Suspicion I Have A Map? Infodabbler Into The Breach Item+ Look Less Dangerous Next Time Myspace Official Business Organ Harvest Overwhelming Resistances Are Futile Sixth Sense Spot Them First That Tickles The Oracle There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed GreatXenonDisintegrator Manual? 0 Play Time 05:53:21 Cumulative 47.6 hours Start 2025.10.24 @ 21:35:16 End 2025.10.26 @ 18:28:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eee4777-d80b-4c19-8490-f140dd1edba5