Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:06:21 Player: Jraekeid Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1579) 1579 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 3310 Bonus ------- High Alert Combat Kills 146 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 265/265 System Corruption 5% Temperature Hot (271) Movement Flying (200) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Advanced Visual Processing Unit Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Cooled Ion Engine Light Armor Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Targeting Computer Hacking Suite > --- WEAPON ----------- Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Advanced Visual Processing Unit Propulsion Shielding Advanced Beam Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 52 | 6 7 28 11 Power 11 | 1 . 7 3 Engine 11 | 1 . 7 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 . 10 2 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 12 | . . 10 2 Utility 11 | 1 2 4 4 Device 3 | . 1 1 1 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 3 | . . 2 1 Artifact . | . . . . Weapon 16 | 2 5 7 2 Energy Gun 6 | . 3 3 . Energy Cannon 4 | . . 2 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 2 | . . 2 . Parts Lost 18 | . 3 9 6 Power 6 | . 1 3 2 Propulsion 5 | . 1 3 1 Utility 2 | . . . 2 Weapon 5 | . 1 3 1 Highest Loss Streak 3 | . 2 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 74 86 89 Engine 8 | . 7 9 8 Wheel 7 | . 20 2 . Flight 17 | . . 23 29 Device 7 | . 5 11 2 Storage 5 | . 14 3 . Processor 7 | . . 7 15 Protection 5 | . . 7 9 Energy Gun 9 | . 10 7 10 Energy Cannon 4 | . . 6 8 Ballistic Gun 4 | . 14 . . Ballistic Cannon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 36 | 14 29 36 12 Greatest Support 20 | 20 20 12 12 Greatest Overweight (x) 3 | . 2 3 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 8 | 6 12 7 5 Most Carried 15 | 4 13 15 5 Average Carried 6 | 1 7 6 4 Final Capacity 15 | 8 15 5 5 Final Carried 13 | 1 13 5 3 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Mutant 13% | Sprinter 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1024 | 126 379 399 120 Remotely . | . . . . Salvage Created 1936 | . 288 991 657 Parts 128 | . 17 72 39 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 49 | . 9 27 13 Guns 30 | . 9 14 7 Cannons 15 | . . 10 5 AOE 1 | . . 1 . Classes Destroyed 8 | . 2 6 . Worker 3 | . . 1 2 Builder 1 | . . 1 . Hauler 3 | . . 3 . Operator 2 | . . 1 1 Watcher 3 | . . 3 . Swarmer 15 | . 3 12 . Grunt 24 | . 6 10 8 Sentry 10 | . . 5 5 Best Kill Streak 7 | . 4 7 4 Combat Bots Only 7 | . 4 7 4 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 264 | . 71 140 53 Missed 87 | . 27 46 14 Damage Taken 1943 | . 480 938 525 Core 526 | . 115 274 137 Absorbed by Shields . | . . . . Redirected to Shielding 68 | . . 44 24 Regen/Repaired (Parts) 154 | . . . 154 Core Remaining (%) 77 | 100 54 . . Volleys Fired 212 | . 50 114 48 Largest 2 | . 2 2 2 Hottest 131 | . 55 131 131 Shots Fired 302 | . 73 156 73 Gun 162 | . 71 56 35 Cannon 140 | . 2 100 38 Launcher . | . . . . Special . | . . . . Kinetic 101 | . 72 29 . Thermal 185 | . . 112 73 Explosive . | . . . . Electromagnetic 16 | . 1 15 . Robot Hit Streak 17 | . 7 14 17 Robot Miss Streak 5 | . 4 5 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 176 | . 44 87 45 Core Hits 68 | . 14 36 18 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 2 | . 2 . . Critical Strikes 6 | . 2 2 2 Burn 1 | . . . 1 Meltdown 2 | . . 1 1 Destroy 2 | . 2 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3225 | . 585 1765 875 Guns 1677 | . 559 672 446 Cannons 1452 | . 20 1003 429 Explosions 90 | . . 90 . Melee . | . . . . Ramming 6 | . 6 . . Kinetic 888 | . 579 309 . Thermal 2226 | . . 1351 875 Explosive . | . . . . Electromagnetic 105 | . . 105 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 4 5 Average Corruption 3 | . . 3 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . 6 9 Message Errors 3 | . . 2 1 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Parts Rejected 2 | . . 1 1 Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 1 5 . Impact . | . . . . Kinetic 6 | . 1 5 . Secondary . | . . . . Self-Inflicted Damage 6 | . 6 . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 357 | . 15 186 357 Average Temperature 91 | . 7 48 134 Received Heat Transfer 612 | . 150 204 258 Effects 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 2 1 Combat Hostiles 3 | . . 2 1 Parts Melted 12 | . . 8 4 Heat Transferred 4442 | . . 2629 1813 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 700 | . 195 700 632 Initial 266 | . . 10 266 Average 274 | . 58 348 435 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 41 | 100 99 20 . Level 1 29 | . . 42 47 Level 2 28 | . . 36 52 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 17 41 18 Peak Tracking Total 7 | . 7 4 5 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts 39 | . . 39 . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 16 | . 3 9 4 Terminals 13 | . 3 7 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 48 | . 5 27 16 Successful 18 | . 1 8 9 Failed 30 | . 4 19 7 Catastrophic 6 | . 1 3 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 33 | . 5 21 7 Fabricators . | . . . . Repair Stations 13 | . . 4 9 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . 1 6 2 Prototype ID Bank 4 | . . 3 1 Open Door 1 | . . . 1 Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Locate Traps 1 | . . 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 1 7 Scan Component 5 | . . 1 4 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used 1 | . . 1 . Hacking Detections 15 | . 3 8 4 Full Trace Events 7 | . 2 4 1 Feedback Events 3 | . . 2 1 Corruption 3 | . . 2 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 103 | . . . 103 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2051 | 36 625 920 470 Spaces Moved 1996 | 32 484 1120 360 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 673 | 24 484 165 . Hover . | . . . . Flight 1315 | . . 955 360 Fastest Speed 32 | 50 80 32 34 Average Speed 58 | 72 96 44 47 Slowest Speed 125 | 80 110 125 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . 8 . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 70 72 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile . | . . . . AOE 2 | . . 2 . Terrain Rammed 1 | . 1 . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2579 | 44 567 1382 586 Wait 198 | . 8 34 156 Move 1977 | 31 483 1103 360 Hop 8 | . . 8 . Pick Up 61 | 7 16 31 7 Fast Attach . | . . . . Attach 33 | 6 2 18 7 Detach 3 | . . 1 2 Swap 19 | . 5 10 4 Drop 28 | . 2 24 2 Fire 212 | . 50 114 48 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 39 | . . 39 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sto) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 5) 613 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 937 | -9/Materials | Discovered new exit (range 16) 947 | -9/Materials | Discovered new exit (range 3) 1085 | -9/Materials | Discovered new exit (range 15) 1118 | -9/Materials | Discovered new exit (range 12) 1370 | -9/Materials | Core integrity fell below 50% 1455 | -9/Materials | Destroyed 7 combat bots 1462 | -9/Materials | Discovered new exit (range 8) 1582 | -9/Materials | Entered Storage 1650 | -9/Storage | Repaired Propulsion Shielding 1681 | -9/Storage | Repaired Flight Unit 1712 | -9/Storage | Build established: Scavenger-Mutant 1733 | -9/Storage | Repaired Adv. Beam Cannon 1791 | -9/Storage | Lost 3 parts (1p1n1u) 1918 | -9/Storage | Core integrity fell below 20% 2013 | -9/Storage | Learned location of Armory (-4) 2032 | -9/Storage | Discovered new exit (range 15) 2052 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Hvy. EM Shotgun Prc. Beam Rifle System corrupted: Heat flow error (+240). K-01 Serf cleans the Terminal. Overheating: System interference. Targeting Computer temporarily disabled. A derelict emerges from hiding: "Psst-beep. Hey you, we've already cleared out from here, don't stick around. I stayed behind to warn any stragglers, and you certainly look like you're straggling." G5-FNW(g): "We'll attack Armory later, meet at one of the rendevous points." World map updated: -4/Armory. G5-FNW(g) slips back into hiding. EXIT=FOUND System corrupted: Flight Unit rejected. Pulse Rifle destroyed. K-01 Serf destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????####??????????? | | ????????????????????????? #??????????? | | ????????????????????????? < #??????????? | | ????????????????????????? #??????????? | | ????????????????????????? #??????????? | | ????????????????????????# #??????????? | | ????????????????????????+ +??????????? | | ????????????????????????# #??????????? | | ####????????????????????# #??????????? | | #??#####?????????????# #??????????? | | #??# #?????????????# #??????????? | | "" #??# #?????????????# #??????????? | | "" #??# #?############# #??????????? | | "" #??###+### # #??????????? | | "" ###### # # #??????????? | | "" + T + # #??????????? | | ###### # /@ +??????????? | | ####????## ## # #??????????? | | #????????# ## # #??????????? | | ?????????# ## # #??????????? | | ????????? ############## #??????????? | | ????????? #???????????? ??????????? | | ????????? #???????????? Y #?????????? | | ???????? ???????????? #?????????? | | ???????? ???????????? #?????????? | | ???????? ????????????=% #?????????? | | ??????? ????????????##+###?????????? | | ??????? ???????????????????????????? | | ??????? ???????????????????????????? | | ??????? ??????????????????????????? | | ?????? ##??????????????????????????? | | ?????? ????????????????????????????? | | ??????? ??????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicAluminumAxe Manual? 0 Play Time 00:40:59 Cumulative 13.7 hours Start 2024.04.07 @ 21:24:39 End 2024.04.07 @ 22:06:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 198b5957-77a4-49a8-badb-a91f0890dcad