Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.21 @ 22:01:31 Player: viper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (155) 775 Value Destroyed (7491) 7491 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3052) 3052 TOTAL SCORE: 14318 Bonus ------- High Alert Combat Kills 921 Follower Combat Kills 731 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 662/700 Matter 253/500 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (185) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg VSS Leg Armored Leg > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Makeshift Terrain Scanner Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Enhanced Autogun Bore Cannon > --- INVENTORY (25) --- Improved Ion Engine Nuclear Core Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Improved Aluminum Leg Titanium Leg Titanium Leg Improved Heat Sink Cargo Storage Unit Large Battery (200) High-capacity Matter Pod (200) System Shield Assault Rifle Battle Rifle Flak Gun Faulty Mini Assault Cannon Greatsword Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg VSS Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Makeshift Terrain Scanner Targeting Computer > --- WEAPON ----------- Gauss Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Improved Aluminum Leg Titanium Leg Titanium Leg Improved Heat Sink Cargo Storage Unit Large Battery High-capacity Matter Pod System Shield Assault Rifle Heavy Assault Rifle Battle Rifle Enhanced Autogun Flak Gun Bore Cannon Greatsword [Rating: 54] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Gauss Cannon Energy Gun Riot Gun Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Slots Evolved 7 | . 1 . 4 . . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . 1 . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 59 | 7 10 4 20 2 7 4 5 Power 13 | 1 1 1 7 . 1 2 . Engine 7 | 1 1 1 3 . 1 . . Core 6 | . . . 4 . . 2 . Reactor . | . . . . . . . . Propulsion 17 | 2 1 . 7 1 3 2 1 Treads . | . . . . . . . . Leg 17 | 2 1 . 7 1 3 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 3 1 1 1 1 . 2 Device 4 | . . . 1 1 1 . 1 Storage 4 | 1 2 . . . . . 1 Processor 2 | . 1 1 . . . . . Hackware . | . . . . . . . . Protection 1 | 1 . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 5 2 5 . 2 . 2 Energy Gun 4 | 2 1 1 . . . . . Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 4 | . . 1 2 . 1 . . Ballistic Cannon 7 | . 1 . 3 . 1 . 2 Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 13 | . 1 4 1 . . 3 4 Power 4 | . . 1 1 . . 1 1 Propulsion 2 | . . 1 . . . 1 . Utility 1 | . . 1 . . . . . Weapon 6 | . 1 1 . . . 1 3 Highest Loss Streak 3 | . 1 1 1 . . 1 3 To Critical Strikes . | . . . . . . . . Average Backups 16 | 2 5 8 19 22 23 22 21 Power 4 | . 1 2 5 7 6 6 6 Propulsion 1 | . . . 2 2 3 1 2 Utility 4 | 1 1 2 3 6 7 7 5 Weapon 5 | . 1 3 7 6 6 6 7 Tool/Special . | . . . . . . . . Unused Backups 12 | . . . 1 3 . . 8 Power 2 | . . . . . . . 2 Propulsion 1 | . . . 1 . . . . Utility 5 | . . . . 1 . . 4 Weapon 4 | . . . . 2 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 99 99 98 100 100 98 99 Engine 6 | . 12 11 2 . 6 8 6 Core 7 | . . . 13 16 9 6 7 Leg 29 | . 25 25 31 33 33 32 28 Device 5 | . . . 5 8 8 8 13 Storage 9 | . 12 12 8 8 8 8 14 Processor 10 | . 12 15 10 8 8 8 7 Protection 3 | . 12 8 . . . . . Energy Gun 2 | . 9 6 . . . . . Energy Cannon 2 | . 10 2 . . . . . Ballistic Gun 1 | . . 2 5 . . . 1 Ballistic Cannon 18 | . 3 11 19 25 24 25 19 Peak Build Rating 54 | 7 8 12 40 43 45 45 54 Average Rating 30 | 5 7 10 33 42 43 42 52 On Entrance 24 | . 7 8 12 39 43 45 45 Avg Prop Armor Cover (%) 12 | 20 . . 7 . 2 . 4 Naked Turns . | . . . . . . . . Heaviest Build 123 | 17 92 94 116 116 118 118 123 Greatest Support 69 | 20 20 20 62 69 69 66 62 Greatest Overweight (x) 5 | 5 4 4 4 1 2 2 2 Average Overweight (x) 1 | 4 2 4 1 1 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 Average Capacity 24 | 9 21 25 25 25 25 25 25 Most Carried 25 | 5 7 11 25 25 25 25 24 Average Carried 17 | 2 5 8 20 24 25 24 23 Final Capacity 25 | 10 25 25 25 25 25 25 25 Final Carried 25 | 4 7 11 24 25 25 24 21 Class Distribution -------------------- 42% | Hacker-Gunner 33% | Hacker-Mutant 16% | Commander-Gunner 7% | Scientist-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Commander-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Scientist-Gunner | -7/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Matter Collected 5140 | 221 191 450 1338 673 473 1533 261 Remotely . | . . . . . . . . Salvage Created 4586 | . 721 351 1698 357 374 964 121 Parts 248 | . 29 17 88 32 22 58 2 Haulers Intercepted 8 | . 1 . 5 . 2 . . Recyclers Shooed 3 | . 3 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Combat Hostiles Destroyed 119 | . 7 10 32 16 11 38 5 Guns 13 | . 6 2 5 . . . . Cannons 105 | . . 8 27 16 11 38 5 Classes Destroyed 16 | . 5 2 5 2 . 2 . Worker 4 | . . . 3 . 1 . . Builder 3 | . . . 3 . . . . Tunneler 1 | . . . 1 . . . . Hauler 8 | . 1 . 5 . 2 . . Recycler 9 | . 6 . 3 . . . . Operator 3 | . . . 2 . 1 . . Watcher 7 | . 3 . 3 . . 1 . Swarmer 23 | . 4 . 4 3 2 10 . Cutter 2 | . . . . . . 2 . Grunt 48 | . 3 . 17 4 8 11 5 Duelist 2 | . . . 1 . . 1 . Sentry 24 | . . 1 10 5 1 7 . Specialist 2 | . . . . 2 . . . Hunter 7 | . . . . 2 . 5 . Programmer 2 | . . . . . . 2 . Subdweller 9 | . . 9 . . . . . Guerrilla 1 | . . . . . . 1 . Best Kill Streak 8 | . 5 3 6 3 4 8 3 Combat Bots Only 8 | . 2 3 4 3 3 8 3 Max Kills in Single Turn 2 | . 2 1 2 2 2 2 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Hostile Shots Fired 444 | . 23 59 62 55 12 137 96 Missed 129 | . 4 19 15 19 6 28 38 Hits 315 | . 19 40 47 36 6 109 58 Melee 13 | . . . 1 . . 3 9 Projectile 302 | . 19 40 46 36 6 106 49 AOE 5 | . . 4 . . . 1 . Critical Strikes 8 | . . 2 1 1 . 2 2 Damage Taken 3306 | . 365 645 436 377 60 707 716 Core 375 | . 5 145 57 20 . 110 38 Absorbed by Shields 59 | . . . . 9 . 50 . Redirected to Shielding 50 | . 25 25 . . . . . Ignored by Resistances 1906 | . 83 378 271 236 37 480 421 Core Remaining (%) 68 | 100 . 40 . . . 66 . Volleys Fired 313 | . 35 38 74 38 20 82 26 Largest 3 | . 2 2 3 3 3 3 3 Hottest 120 | . 100 100 120 120 120 120 120 Shots Fired 854 | . 65 69 222 114 60 246 78 Gun 141 | . 50 25 48 . . . 18 Cannon 707 | . 12 41 174 114 60 246 60 Launcher . | . . . . . . . . Special 6 | . 3 3 . . . . . Kinetic 767 | . 1 46 222 114 60 246 78 Thermal 64 | . 55 9 . . . . . Explosive . | . . . . . . . . Electromagnetic 23 | . 9 14 . . . . . Robot Hit Streak 54 | . 21 28 54 31 14 33 17 Robot Miss Streak 2 | . 1 1 2 1 1 2 2 Penetration Max 1 | . . . 1 . 1 1 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 551 | . 45 61 150 66 34 135 60 Core Hits 217 | . 25 18 69 19 20 44 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 57 | . 3 2 18 11 4 14 5 Burn 3 | . 3 . . . . . . Destroy 1 | . . . 1 . . . . Blast 53 | . . 2 17 11 4 14 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12632 | . 602 798 3680 1746 1158 3186 1462 Guns 1512 | . 440 288 595 . . . 189 Cannons 11043 | . 159 510 3068 1746 1157 3186 1217 Explosions 56 | . . . . . . . 56 Melee . | . . . . . . . . Ramming 21 | . 3 . 17 . 1 . . Kinetic 11780 | . 20 602 3663 1746 1157 3186 1406 Thermal 581 | . 495 86 . . . . . Explosive . | . . . . . . . . Electromagnetic 250 | . 84 110 . . . . 56 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . 1 . Average Corruption 1 | . 1 1 . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . 11 16 . . . 13 . Message Errors 7 | . 2 4 . . . 1 . Matter Fused 15 | . 3 7 . . . 5 . Heat Flow Errors 3 | . 1 1 . . . 1 . Energy Discharges 4 | . . 2 . . . 2 . Parts Rejected 1 | . 1 . . . . . . Data Loss (minor) 3 | . 1 2 . . . . . Data Loss (major) 3 | . 1 . . . . 2 . Misfires 1 | . . . . . . 1 . Alerts 1 | . 1 . . . . . . Weapon Failures 2 | . 1 . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 218 | . . . 50 27 54 87 . Projectiles 212 | . . . 44 27 54 87 . Explosions . | . . . . . . . . Melee 6 | . . . 6 . . . . Knockbacks 52 | . . 2 15 6 5 14 10 Impact . | . . . . . . . . Kinetic 51 | . . 2 14 6 5 14 10 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 41 | . . . . 41 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed 6 | . 2 . 3 . 1 . . Kicked 6 | . 2 . 3 . 1 . . Crushed . | . . . . . . . . Highest Temperature 324 | . 324 249 154 99 54 259 77 Average Temperature 39 | . 70 118 40 31 16 24 32 Received Heat Transfer 1329 | . 90 240 306 138 54 240 261 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 6 | . 5 1 . . . . . Heat Transferred 1645 | . 1460 185 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Maximum Alert Level 5 | . . . . 4 2 5 3 Low Security (%) 48 | 100 100 . 100 27 . . . Level 1 13 | . . . . 22 73 7 . Level 2 13 | . . . . 16 26 17 83 Level 3 10 | . . . . 20 . 23 16 Level 4 10 | . . . . 12 . 36 . Level 5 3 | . . . . . . 15 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1913 | . 57 . 102 1425 522 1913 745 Initial 745 | . . . . . 509 152 745 Average 412 | . 3 . 18 523 341 1070 608 Influence Increases 5514 | . 254 20 1078 1465 560 1951 186 Destroy 0b10 Robot/C 2700 | . 140 20 640 520 340 920 120 Destroy 0b10 Robot/NC 185 | . 50 . 100 . 30 5 . Destroy Leader 412 | . 48 . 206 20 88 30 20 Allied During Kill 126 | . . . . 45 47 34 . Successful Hack 115 | . 13 . 29 17 12 32 12 Disable Machine 56 | . . . 16 4 12 . 24 Anti-Garrison Action 1650 | . . . . 800 . 850 . Destroy Structure 225 | . 3 . 57 59 31 65 10 Lose Combat Pursuer 45 | . . . 30 . . 15 . Influence Decreases 4988 | . 254 20 1078 40 1676 347 1573 Entered New Map 2241 | . . . . . 916 157 1168 Time Decay 2406 | . 253 20 1068 . 720 . 345 Lost Part 81 | . 1 . 10 . . 30 40 Lost Ally 260 | . . . . 40 40 160 20 Squads Dispatched 12 | . 1 . 5 . 3 . 3 Investigation 7 | . 1 . 4 . . . 2 Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . 2 . . Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Distress Signals 5 | . 1 . 1 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 12 10 41 24 17 40 16 Peak Tracking Total 9 | . 2 3 3 3 3 9 9 Tactical Retreats 3 | . . . 2 . . 1 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Traps Triggered 15 | . . 1 2 5 . 7 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 11 | . 11 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Machines Disabled 28 | . . . 4 9 3 6 6 Max in Single Turn 3 | . . . 1 1 1 1 3 Garrison Relay 11 | . . . . 5 . 6 . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Machines Accessed 31 | . 5 1 10 3 4 5 3 Terminals 23 | . 5 . 6 3 3 5 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access 2 | . . . 1 . 1 . . Total Hacks 97 | . 18 4 29 4 21 10 11 Successful 73 | . 13 4 24 3 16 5 8 Failed 24 | . 5 . 5 1 5 5 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 74 | . 18 . 18 4 20 10 4 Fabricators 3 | . . . . . . . 3 Repair Stations 4 | . . . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . . 6 . . . 4 Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 59 | . 13 4 16 3 15 5 3 Record 21 | . 3 4 9 . 4 . 1 Robot Schematic 1 | . . . . . . . 1 Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 2 | . . . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 7 | . 2 . 1 1 2 1 . Locate Traps 1 | . 1 . . . . . . Disarm Traps 2 | . 2 . . . . . . Dispatch Records 1 | . . . 1 . . . . Surveillance Status 2 | . 1 . . . 1 . . Reinforcement Status 2 | . 1 . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 1 | . . . . . 1 . . Zone Layout 9 | . 1 . 5 . 2 . 1 Garrison Registry 1 | . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . Security Stations 2 | . . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . 6 . . . 4 Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 8 | . . . 4 . . . 4 Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 22 | . 5 . 6 3 3 2 3 Full Trace Events 11 | . 3 . 5 . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 8 | . . . 4 . . . 4 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . 1 . 1 . Watcher Feeds 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 44 | . . . . 21 . 23 . Machine Destruction 44 | . . . . 21 . 23 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 14 | . . . . 8 . 6 . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Total Allies 14 | . . . . 8 . 6 . Largest Group 6 | . . . . 6 6 6 1 Highest-Rated Group 162 | . . . . 151 151 162 21 Highest-Rated Ally 39 | . . . . 39 39 39 21 Total Orders . | . . . . . . . . Ally Attacks 144 | . . . . 42 50 48 4 Total Damage 2493 | . . . . 786 722 887 98 Kills 27 | . . . . 10 8 8 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Active Infowar (turns) 475 | . . . . . . . 475 Terrain 475 | . . . . . . . 475 Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Turns Passed 13113 | 175 2214 2002 2386 2412 973 2474 477 Spaces Moved 4966 | 61 645 463 1016 1026 448 1112 195 Core 56 | 56 . . . . . . . Treads . | . . . . . . . . Legs 4910 | 5 645 463 1016 1026 448 1112 195 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 400 187 187 191 188 185 Average Speed 227 | 263 292 400 203 190 195 190 191 Slowest Speed 400 | 300 400 400 400 191 266 268 265 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . Exploration Rate (%) 55 | 7 82 33 86 99 39 93 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . 3 . . 1 . . . Terrain Destroyed 171 | . 3 . 58 71 25 6 8 Melee . | . . . . . . . . Projectile 104 | . 3 . 58 4 25 6 8 AOE 67 | . . . . 67 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Total 6107 | 72 893 540 1169 1398 501 1288 246 Wait 529 | . 190 25 34 216 19 29 16 Move 4957 | 60 644 462 1015 1024 447 1110 195 Hop . | . . . . . . . . Pick Up 30 | 5 2 6 10 4 1 1 1 Fast Attach 18 | 6 4 2 6 . . . . Attach 21 | 1 3 3 4 . . 4 6 Detach 6 | . 2 1 2 . . . 1 Swap 33 | . 7 3 11 2 7 2 1 Drop 25 | . 4 . 10 5 6 . . Fire 313 | . 35 38 74 38 20 82 26 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . 2 . 3 . 1 . . Crush . | . . . . . . . . Escape Stasis 66 | . . . . 31 . 35 . Rewire 103 | . . . . 78 . 25 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 16) 176 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Evolved 1 slot: Utility x1 314 | -10/Materials | Build established: Hacker-Mutant 545 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Discovered exit to Mines (range 5) 699 | -10/Materials | Crushed by falling debris 1592 | -10/Materials | Identified exit to Materials 1592 | -10/Materials | Discovered exit to Materials (range 7) 1685 | -10/Materials | Discovered exit to Materials (range 17) 1859 | -10/Materials | Discovered exit to Mines (range 6) 2334 | -10/Materials | Identified exit to Subcaves 2334 | -10/Materials | Discovered exit to Subcaves (range 12) 2390 | -10/Materials | Entered Subcaves 2391 | -10/Subcaves | Approached by a straggling Scientist 2725 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2904 | -10/Subcaves | Visited Clippyterm 2916 | -10/Subcaves | Learned Factory garrison access intel 3312 | -10/Subcaves | Learned location of Recycling (-9) 3877 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3994 | -10/Subcaves | Ambushed by Subdweller buried in earth 4001 | -10/Subcaves | Core integrity fell below 50% 4038 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 4333 | -10/Subcaves | Identified exit to Materials 4333 | -10/Subcaves | Discovered exit to Materials (range 10) 4392 | -10/Subcaves | Entered Materials 4392 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 4692 | -8/Materials | Build established: Hacker-Gunner 5112 | -8/Materials | Identified exit to Factory 5112 | -8/Materials | Discovered exit to Factory (range 16) 5965 | -8/Materials | Discovered exit to Factory (range 16) 6412 | -8/Materials | Discovered exit to Factory (range 15) 6528 | -8/Materials | Build established: Scientist-Gunner 6776 | -8/Materials | Identified exit to Garrison 6778 | -8/Materials | Entered Garrison 7208 | -8/Garrison | Build established: Hacker-Gunner 7382 | -8/Garrison | Triggered checkpoint 7410 | -8/Garrison | Triggered checkpoint 7508 | -8/Garrison | Triggered checkpoint 7529 | -8/Garrison | Identified exit to Materials 7529 | -8/Garrison | Discovered exit to Materials (range 10) 7610 | -8/Garrison | Triggered checkpoint 7669 | -8/Garrison | Garrison Relay disabled 7872 | -8/Garrison | Triggered checkpoint 7888 | -8/Garrison | Triggered checkpoint 7977 | -8/Garrison | Garrison Relay disabled 7978 | -8/Garrison | Triggered checkpoint 8018 | -8/Garrison | Garrison Relay disabled 8100 | -8/Garrison | Triggered checkpoint 8280 | -8/Garrison | Phase Generator disabled 8282 | -8/Garrison | Discovered exit to Materials (range 13) 8526 | -8/Garrison | Triggered checkpoint 8606 | -8/Garrison | Build established: Commander-Gunner 8614 | -8/Garrison | Learned Materials security intel 8635 | -8/Garrison | Discovered exit to Materials (range 10) 8694 | -8/Garrison | Triggered checkpoint 8703 | -8/Garrison | Garrison Relay disabled 8886 | -8/Garrison | Triggered checkpoint 8916 | -8/Garrison | Garrison Relay disabled 8946 | -8/Garrison | Installed Relay Interface Framework 9190 | -8/Garrison | Entered Materials 9190 | -8/Materials | Accompanied by 6 allies 9963 | -8/Materials | Discovered exit to Factory (range 4) 10122 | -8/Materials | Garrison activated, responded to threat 10161 | -8/Materials | Identified exit to Garrison 10163 | -8/Materials | Entered Garrison 10163 | -8/Garrison | Accompanied by 4 allies 10286 | -8/Garrison | Garrison Relay disabled 10359 | -8/Garrison | Triggered checkpoint 10413 | -8/Garrison | Build established: Hacker-Gunner 10418 | -8/Garrison | Garrison Relay disabled 10714 | -8/Garrison | Lost 4 allies 10726 | -8/Garrison | Destroyed 8 combat bots 10845 | -8/Garrison | Triggered checkpoint 10960 | -8/Garrison | Discovered exit to Factory (range 13) 11067 | -8/Garrison | Triggered checkpoint 11193 | -8/Garrison | Triggered checkpoint 11238 | -8/Garrison | Garrison Relay disabled 11609 | -8/Garrison | Triggered checkpoint 11616 | -8/Garrison | Garrison Relay disabled 11647 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 11781 | -8/Garrison | Discovered exit to Factory (range 10) 11967 | -8/Garrison | Learned Factory security intel 11974 | -8/Garrison | Discovered exit to Factory (range 14) 12033 | -8/Garrison | Lost 4 allies 12053 | -8/Garrison | Triggered checkpoint 12215 | -8/Garrison | Garrison Relay disabled 12233 | -8/Garrison | Triggered checkpoint 12240 | -8/Garrison | Discovered exit to Factory (range 62) 12240 | -8/Garrison | Discovered exit to Factory (range 73) 12240 | -8/Garrison | Discovered exit to Factory (range 25) 12532 | -8/Garrison | Garrison Relay disabled 12637 | -8/Garrison | Entered Factory 12637 | -7/Factory | Accompanied by 1 ally 12637 | -7/Factory | Evolved 2 slots: Utility x2 12639 | -7/Factory | Loaded intel: 3 garrison access locations 13037 | -7/Factory | First assault squad dispatched 13114 | -7/Factory | Self-destructed Last Messages --------------- 13095_ Slug penetrates Wall. 13098_ L-41 Fighter knocked back. 13098_ Penetrated by Slug. 13100_ Slug penetrates L-41 Fighter. 13100_ Neutrino Reactor explodes. 13100_ L-41 Fighter knocked back. 13101_ Penetrated by Slug. 13103_ Critical hit (Burn: +37). 13103_ L-41 Fighter Imp. Melee Analysis Suite blasted off. 13103_ L-41 Fighter knocked back. 13104_ Penetrated by Slug. 13106_ L-41 Fighter knocked back. 13106_ Slug penetrates L-41 Fighter. 13106_ Gauss Cannon+ destroyed. 13107_ Penetrated by Slug. 13108_ Gauss Cannon+ destroyed. 13109_ Deuterium Engine+ destroyed. 13110_ Slug penetrates Wall. 13113_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + + ]! ""# """ """ #? # | | ##### !! # """ """ %#? # | | #???############# """ """%[#?? # | | #????????# % #? ! # | | #?#??#???# """ """ # # | | #????????# """ """ """ + # | | #????????# """ """ """ # # | | #????????# """ # ]# | | #????????# """ # # | | +########## """ "" """ #? # | | """ "F #?? ? | | """ """ #???????? | | """ """ #? ????? | | """ % # ??????? | | ?????????? % #???##### | | ???????????+#+####### #?? # | | ????????????? ??????#m % ;?? # | | ????????????????????# ## # | | ??????????????????F?#h # # | | ???????????????? ? "# h + # | | ???????????????"? ??# ig # # | | ????????????????? ??# % # # | | ???????????" ???????# % #? # | | ???????????? ???????# % % #?? # | | ??????????????????? # ll [ # ?? ?# | | ??????????????????? ####l@[ #??????? | | ???????????????????????# % #????? ? | | ???????????????????????# #??????? | | ???????????????#???????# #????? ? | | ????????????? ???? ??? b #???#??? | | ????????????? ??????? g ?????? | | ???????????????????? ???? | | ??????????????????? ##?? | | ??????????????????########+#### #??? | | ????????????????????????? ????? #??? | | ??????????????????????????????? #??? | | ???????????????????????????"??? #??? | | ????????????????#?????????"???#? ##?? | | ????????????????#??? ???????????? #??? | | ??????????????????????????????#???????? | | ??????????????????????????????? ??????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????? ????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 415 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -8/Materials | Hacked Gauss Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Titanium Leg | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonIonicCompactor Manual? 0 Play Time 01:04:07 Cumulative 2225.1 hours Start 2025.12.21 @ 20:46:51 End 2025.12.21 @ 22:01:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1082 Rogue 62 Adventurer 0 Explorer 1020 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66fddbc7-462f-451e-bdbe-05ba87ca65da