Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.04 @ 14:11:08 Player: lsend Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (24) 120 Value Destroyed (1168) 1168 Prototype IDs (59) 1180 Alien Tech Used (9) 1800 Bonus (27340) 27340 TOTAL SCORE: 41308 Bonus ------- High Alert Combat Kills 387 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Win 3000 Friendly Fire -3147 Cogmind --------- Core Integrity 999/1850 Matter 285/300 Energy 50/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Impulse Thruster > --- UTILITY (13) ----- Inertial Stasis Machine Dimensional Manipulator Experimental Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Enhanced Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Inertial Stasis Machine Experimental Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Advanced Transmission Jammer Experimental Power Shielding Experimental Propulsion Shielding Centrium Light Armor Plating Advanced Force Field Advanced Hacking Suite System Mapper System Mapper > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Field Propulsion Array Diametric Drive Diametric Drive Transdimensional Reconstructor Vortex Lance [Rating: 222] Favorites ----------- Power Vortex Chain Reactor Engine Backup Power III Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Flight Unit Cooled Impulse Thruster Utility Medium Storage Unit Device Nanoactuators Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware System Mapper Protection Experimental Propulsion Shielding Weapon Katana Energy Gun Heavy Quantum Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . 2 . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . 1 1 1 . 1 . . 1 . . . . 2 . . . . 2 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 159 | 2 1 3 2 8 6 8 . . 3 . . 12 . 3 . . 7 . 4 5 21 11 7 3 48 5 Power 10 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 7 1 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Reactor 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 1 Propulsion 40 | 2 1 1 . 4 4 4 . . 1 . . 3 . 1 . . . . . . 3 5 2 1 6 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . 1 1 . 4 4 4 . . 1 . . 3 . 1 . . . . . . 3 5 2 1 6 2 Utility 84 | . . . 2 4 2 2 . . 2 . . 5 . 2 . . 6 . 3 4 18 6 5 2 20 1 Device 42 | . . . 1 1 . . . . 1 . . 3 . 2 . . 3 . 2 2 9 3 4 1 9 1 Storage 6 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . . 2 . Processor 10 | . . . . 2 . 1 . . . . . . . . . . . . . 2 3 1 . . 1 . Hackware 9 | . . . 1 1 . . . . 1 . . 1 . . . . 1 . . . 2 2 . . . . Protection 17 | . . . . . 1 1 . . . . . 1 . . . . 2 . 1 . 1 . 1 1 8 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | . . 2 . . . 1 . . . . . 3 . . . . 1 . 1 1 . . . . 15 1 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . 5 . Piercing Weapon 9 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . 4 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 4 . . . . . . 6 . . . . 5 . 1 1 2 5 1 1 7 . Parts Lost 42 | . 2 1 . 1 . . . . . . . . . . . . . . 4 . . . . . 21 13 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Propulsion 14 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . 5 6 Utility 17 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . 7 5 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Highest Loss Streak 9 | . 1 1 . 1 . . . . . . . . . . . . . . 3 . . . . . 9 9 Average Slot Usage (%) 74 | . 22 20 21 54 88 90 93 93 83 94 94 94 94 82 84 84 85 89 86 75 81 84 85 80 70 49 Core 1 | . . . . . . 6 6 6 5 5 5 3 . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 4 4 4 3 3 Flight 22 | . 1 11 9 18 38 31 33 33 29 35 35 35 35 27 26 26 26 26 23 23 21 21 21 20 19 14 Device 10 | . . . 2 3 3 . . . 1 5 5 6 11 15 21 21 21 21 21 14 12 8 8 8 16 10 Storage 3 | . . . . . . 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 9 | . . . . 9 15 13 13 13 11 11 11 11 11 10 10 10 7 5 4 9 16 16 13 11 9 12 Hackware 9 | . . . 1 14 15 13 13 13 11 11 11 9 5 5 5 5 7 10 9 9 12 16 17 16 7 . Protection 5 | . . . . . 3 5 6 6 5 5 5 4 5 5 5 5 4 5 7 4 4 8 12 12 5 2 Slashing Weapon 2 | . . . . . . 4 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 1 . Naked Turns 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | . . 3 3 3 13 26 25 25 26 26 26 55 55 57 57 57 62 61 65 58 58 58 61 61 89 77 Greatest Support 98 | 3 40 4 4 4 14 26 25 25 26 26 26 56 56 58 58 58 67 67 67 58 58 61 65 69 98 82 Greatest Overweight (x) 4 | . . . . . . . . . . . . . 4 . . . . . . . 1 1 . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 14 8 8 8 8 8 Average Capacity 7 | 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 Most Carried 8 | . 3 3 3 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Average Carried 6 | . 2 2 2 3 4 7 8 8 7 8 8 7 8 7 8 8 7 8 7 7 7 7 8 8 6 3 Final Capacity 8 | 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | . 2 2 3 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 1 Class Distribution -------------------- 34% | Hacker-Sprinter 17% | Hacker-Scout 15% | Wizard-Sprinter 9% | Alien-Sprinter 8% | Hacker-Mutant 7% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Hacker-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 1901 | 220 10 10 . . . . . . . 151 41 . 38 . 42 158 . 42 78 . 260 110 . 130 611 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1669 | . 40 64 . . . . . . . 100 . . . . 42 108 . . 101 . 399 76 . . 739 . Parts 62 | . 4 1 . . . . . . . 3 . . . . 1 1 . . 5 . 13 2 . . 32 . Haulers Intercepted 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Prevented 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 17 | . 3 4 . . . . . . . . . . . . . . . . . . . . . . 10 . Melee 10 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . 6 . Guns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Classes Destroyed 10 | . 1 . . . . . . . . 2 . . . . . . . . 1 . . 1 . . 5 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . Swarmer 7 | . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . 2 . . . . 1 2 . . . . . . . . . . Best Kill Streak 4 | . 1 4 . . . . . . . . . . . . . . . . 1 . 2 1 . . 3 . Combat Bots Only 4 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . 3 . Max Kills in Single Turn 1 | . 1 1 . . . . . . . 1 . . . . 1 1 . . 1 . 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 9493 | . 520 292 15 123 . . . 48 . . . . 23 128 . . . 112 424 275 237 154 120 1502 3973 1547 Core 2004 | . 237 227 15 55 . . . 31 . . . . . 39 . . . 18 44 45 . 103 . 108 865 217 Absorbed by Shields 870 | . . . . . . . . . . . . . . . . . . . . . . . . 17 715 138 Core Remaining (%) 78 | 100 5 43 97 . 92 . . 96 . . . . 100 . . . . 89 . 93 . . 90 . . 54 Volleys Fired 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Largest 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hottest 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Shots Fired 65 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 . Gun 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 . Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Thermal 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Robot Hit Streak 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Robot Miss Streak 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 139 | . . 9 . . . . . . . 4 . . . . 2 5 . . 1 . 10 2 . 1 105 . Core Hits 60 | . 14 1 . . . . . . . 3 . . . . 1 2 . . 1 . 6 1 . . 31 . Critical Hits 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Melee Attacks 205 | . . 15 . . 2 . . 1 . 4 . 1 2 15 2 11 . . 4 2 14 18 4 18 89 3 Impact 17 | . . 15 . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . . . 1 . 4 . . 2 15 2 11 . . 4 2 14 18 4 18 58 . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 3 Entropic 12 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 11 . Sneak Attacks 17 | . . . . . . . . . . 4 . . . . 2 5 . . 1 . 4 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8019 | . 49 231 . . . . . . . 402 . . . . 199 536 . . 95 . 1493 463 . 67 4484 . Guns 985 | . . . . . . . . . . . . . . . . . . . . . . . . . 985 . Cannons 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 6962 | . . 231 . . . . . . . 402 . . . . 199 536 . . 95 . 1493 463 . 67 3476 . Ramming 49 | . 49 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 484 | . . . . . . . . . . . . . . . . . . . . . . . . . 484 . Thermal 499 | . . . . . . . . . . . . . . . . . . . . . . . . . 499 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Impact 231 | . . 231 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5999 | . . . . . . . . . . 402 . . . . 199 536 . . 95 . 1493 463 . 67 2744 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 732 | . . . . . . . . . . . . . . . . . . . . . . . . . 732 . Highest Corruption 15 | . . . . . . . 7 7 . . . . . . . . . . 2 2 . . 1 8 15 . Average Corruption 8 | . . . . . . . 7 7 . . . . . . . . . . 1 1 . . 1 3 11 . Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Effects 113 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 7 103 . Message Errors 20 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 18 . Matter Fused 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 14 . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Energy Discharges 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 10 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 11 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Targeting Errors 22 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 21 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 850 | . . 62 . . . . . . . 69 . . . . 68 192 . . . . 51 322 . . 86 . Projectiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 847 | . . 62 . . . . . . . 69 . . . . 68 192 . . . . 51 322 . . 83 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 54 | . 54 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . . . . . . . . 4 . . . 182 277 180 36 47 13 . . . 280 . . 168 185 . Average Temperature 48 | . . . . . . . . 2 . . . 65 97 36 14 18 6 . . . 138 . . 93 92 . Received Heat Transfer 424 | . 6 36 9 30 . . . 21 . . . . . 12 . . . . 18 9 27 18 . 63 127 48 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . Impact Corruptions 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 408 | . . . . . . . . . . . . . . . . . . . . . . . . . 408 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1237 | . 110 173 132 196 178 72 35 55 51 . . . . 273 . . . . 321 260 277 389 435 1237 949 . Initial 791 | . . 46 72 59 89 72 5 24 26 . . . . . . . . . . 170 146 155 171 260 791 . Average 300 | . 49 80 92 110 129 34 18 33 37 . . . . 70 . . . . 104 222 137 218 326 621 853 . Maximum Alert Level 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 2 4 3 . Low Security (%) 41 | 100 100 100 100 100 100 100 100 100 100 . . . . 89 . . . . 77 18 78 45 6 . . . Level 1 13 | . . . . . . . . . . . . . . 10 . . . . 22 81 21 54 81 17 . . Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . . 11 47 9 . Level 3 34 | . . . . . . . . . . . . . . . . . . . . . . . . 28 90 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . 1 3 . . . . . . . . 1 . . . . 3 . 2 1 1 4 3 . Investigation 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Reinforcement 11 | . 1 1 . 1 1 . . . . . . . . 1 . . . . 1 . 2 1 1 1 . . Assault 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 35 | . . . . . . . . . . . . . . 1 . . . 6 . 1 7 1 1 3 15 . Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . . . 8 27 9 . Distress Signals 43 | . . . . . . . . . . . . . . . . . . . . . . . 8 26 9 . Times Spotted 265 | . 9 14 2 5 2 . 6 3 . . . . 3 16 . 1 . 5 26 12 20 16 13 50 46 16 Peak Tracking Total 20 | . 4 9 2 5 1 . 6 3 . . . . 3 13 . 1 . 5 19 10 9 7 6 20 8 15 Tactical Retreats 38 | . 2 1 . 2 1 . . . . . . . . 2 . . . . 3 . 4 3 2 11 7 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 9 | . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 8 . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 19 | . . . . . 1 . . . . . . 1 . . . . . . . 2 . 8 2 . 2 3 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 108 | . 2 4 4 3 9 4 . . 4 . 2 9 1 7 . . 4 . 13 1 3 9 4 15 10 . Terminals 70 | . 2 4 2 1 6 3 . . 3 . . . 1 5 . . . . 7 1 3 8 4 10 10 . Fabricators 9 | . . . . 1 . 1 . . 1 . . . . . . . . . 2 . . . . 4 . . Repair Stations 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 8 | . . . 2 1 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . Scanalyzers 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 277 | . 5 12 7 4 19 15 . . 15 . 5 12 2 13 . . 17 . 28 2 12 32 21 32 24 . Successful 169 | . 1 6 2 2 6 6 . . 5 . 5 12 2 6 . . 17 . 16 . 5 24 13 23 18 . Failed 108 | . 4 6 5 2 13 9 . . 10 . . . . 7 . . . . 12 2 7 8 8 9 6 . Catastrophic 13 | . . 1 1 1 1 1 . . 2 . . . . . . . . . 1 . 4 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 1 4 1 . 2 6 . . 11 . . . . 8 . . . . 4 . 6 20 18 10 14 . Terminals 198 | . 5 12 4 2 11 12 . . 13 . . . 2 11 . . . . 16 2 12 30 21 21 24 . Fabricators 20 | . . . . 1 . 3 . . 2 . . . . . . . . . 4 . . . . 10 . . Repair Stations 8 | . . . . . 6 . . . . . . . . . . . . . 2 . . . . . . . Recycling Units 11 | . . . 3 1 2 . . . . . . . . 1 . . . . 3 . . . . 1 . . Scanalyzers 6 | . . . . . . . . . . . . . . 1 . . . . 3 . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 109 | . 1 5 . . 4 4 . . 3 . 5 12 2 2 . . 17 . 7 . 5 12 11 9 10 . Record 21 | . . . . . . . . . . . 4 10 2 . . . 5 . . . . . . . . . Part Schematic 17 | . . . . . . . . . 1 . . . . 1 . . 4 . 1 . 2 2 6 . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . . . . 4 . 1 . . 1 . . 1 . Open Door 13 | . . . . . 2 . . . . . 1 2 . . . . . . 1 . . . 3 3 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 6 | . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 2 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 2 . 1 . . Locate Traps 11 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . 3 1 1 3 . Zone Layout 9 | . 1 2 . . . 1 . . . . . . . . . . . . 1 . . 3 . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 14 | . . . . 1 . 1 . . 2 . . . . . . . . . 3 . . . . 7 . . Network Status 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Load Schematic 6 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 3 . . Build 5 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . Repair Station Hacks 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 2 1 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . Retrieve Components 8 | . . . 2 1 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . Scanalyzer 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . Insert Component 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . . 1 . . . 1 . . . . . . . 2 . . . . 1 . . 10 2 6 8 . Terminals 31 | . . 1 . . . 1 . . . . . . . 2 . . . . 1 . . 10 2 6 8 . Track 20 | . . . . . . . . . . . . . . . . . . . . . . 7 1 6 6 . Botnet 9 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . 3 1 . 2 . Disrupt 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 2 4 3 1 5 4 . . 3 . . . . 7 . . . . 12 1 3 8 1 12 7 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 1 . . . . 1 . . 4 . 1 . 2 2 6 . . . Parts Built 6 | . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 2 . . Matter 1334 | . . . . 234 . . . . 146 . . . . . . . . . 318 . . . . 636 . . Time 299 | . . . . 58 . . . . 73 . . . . . . . . . 56 . . . . 112 . . Total Part Build Rating 35 | . . . . 14 . . . . 3 . . . . . . . . . 6 . . . . 12 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 2 2 2 . . . . . . . . . . . . . 3 . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Total Damage 84 | . . . . . 84 . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 2 1 . 2 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 6265 | 16 172 195 95 343 94 94 45 66 158 151 168 228 165 277 59 139 57 146 259 81 230 375 242 531 1782 97 Spaces Moved 14387 | 27 164 352 227 680 194 250 141 198 248 440 525 622 436 885 215 431 162 454 756 256 601 1294 796 1657 2094 282 Core 132 | 27 91 4 . . . . . . . . . . 1 . . . . . . . . . . . 9 . Treads 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14247 | . 65 348 227 680 194 250 141 198 248 440 525 622 435 885 215 431 162 454 756 256 601 1294 796 1657 2085 282 Fastest Speed 20 | 50 40 40 40 40 32 32 32 32 32 32 32 20 20 20 25 25 25 25 25 25 25 23 23 24 24 24 Average Speed 27 | 50 51 40 40 40 34 32 32 32 32 32 32 27 20 22 25 25 25 25 25 25 25 23 23 24 28 27 Slowest Speed 250 | 50 160 50 40 40 40 32 32 32 32 32 32 32 250 25 25 25 25 25 25 25 98 98 24 24 150 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 104 | . 5 6 4 8 . 3 . . . . . 3 . 17 . . . . 19 5 2 7 3 7 13 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Exploration Rate (%) 43 | 3 33 41 29 20 47 10 79 10 6 65 61 93 61 32 50 47 61 58 30 39 26 92 57 49 54 24 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . . . . . . . 1 1 3 . . . . . . . . . Known Exits Taken 17 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 9 | . . . . . . . . . . 2 2 . 2 . . 1 . 2 . . . . . . . . Spaces Dug 69 | . . . . . 1 . . 1 . . . . 2 15 . 6 . . 3 . 4 8 2 17 10 . Terrain Destroyed 69 | . . . . . 1 . . 1 . . . . 2 15 . 6 . . 3 . 4 8 2 17 10 . Melee 69 | . . . . . 1 . . 1 . . . . 2 15 . 6 . . 3 . 4 8 2 17 10 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 16157 | 28 216 368 225 738 216 258 140 198 324 443 524 677 507 922 216 444 176 485 801 262 655 1333 837 1763 3109 292 Wait 1276 | . . 3 . 58 5 . . . 73 . . 32 70 27 . 3 . 32 50 . . . 24 82 817 . Move 14168 | 26 154 339 218 663 193 245 140 197 247 439 524 616 435 855 214 430 161 453 722 245 596 1280 789 1642 2068 277 Hop 89 | . 4 6 4 8 . 2 . . . . . 2 . 12 . . . . 14 5 2 6 3 7 12 2 Pick Up 35 | . 3 1 1 1 4 1 . . 1 . . 3 . 2 . . . . 3 1 2 3 1 . 7 1 Fast Attach 130 | 2 . 2 2 8 4 6 . . 1 . . 8 . 2 . . 7 . 2 5 20 11 9 2 38 1 Attach 30 | . 1 1 . . . 1 . . 1 . . 2 . 1 . . 1 . 2 1 1 . . . 12 6 Detach 15 | . . . . . 1 . . . . . . . . 3 . . 2 . 1 1 . 1 . . 6 . Swap 9 | . . . . . 2 1 . . 1 . . 2 . . . . 1 . . . . . 1 1 . . Drop 95 | . . 1 . . 5 2 . . . . . 11 . 5 . . 4 . 3 2 20 14 6 3 17 2 Fire 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Melee 202 | . . 15 . . 2 . . 1 . 4 . 1 2 15 2 11 . . 4 2 14 18 4 18 86 3 Ram 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Core integrity fell below 50% 152 | -10/Materials | Core integrity fell below 20% 180 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 374 | -9/Materials | Core integrity fell below 50% 377 | -9/Materials | Discovered new exit (range 15) 384 | -9/Materials | Entered another Materials area 384 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 457 | -8/Materials | Discovered new exit (range 10) 479 | -8/Materials | Entered Factory 479 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 530 | -7/Factory | Discovered new exit (range 5) 598 | -7/Factory | Fabricated Impulse Thruster (x2) 821 | -7/Factory | Build established: Hacker-Mutant 822 | -7/Factory | Entered Storage 884 | -7/Storage | Met a pair of Derelict thieves 895 | -7/Storage | Discovered new exit (range 22) 916 | -7/Storage | Entered Factory 916 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 973 | -6/Factory | Identified exit to Lower Caves 993 | -6/Factory | Identified exit to Factory 1010 | -6/Factory | Sucked down chute 1010 | -6/Factory | Entered Waste 1021 | -6/Waste | Spotted C-40 Crusher 1025 | -6/Waste | EMP discharged 1040 | -6/Waste | Spotted C-40 Crusher 1042 | -6/Waste | Spotted C-40 Crusher 1043 | -6/Waste | Spotted C-40 Crusher 1043 | -6/Waste | Spotted C-40 Crusher 1049 | -6/Waste | Discovered new exit (range 21) 1051 | -6/Waste | Spotted C-40 Crusher 1055 | -6/Waste | Identified exit to Factory 1055 | -6/Waste | Entered Factory 1110 | -6/Factory | Discovered exit to Factory (range 10) 1121 | -6/Factory | Entered another Factory area 1121 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -5/Factory | Identified exit to Upper Caves 1138 | -5/Factory | Identified exit to Extension 1176 | -5/Factory | Build established: Hacker-Sprinter 1240 | -5/Factory | Fabricated Adv. Sensor Array (x1) 1279 | -5/Factory | Entered Upper Caves 1288 | -5/Upper Caves | Learned 4 Factory zone layouts 1304 | -5/Upper Caves | Identified exit to Upper Caves 1430 | -5/Upper Caves | Entered another Upper Caves area 1502 | -5/Upper Caves | Learned Factory security intel 1523 | -5/Upper Caves | Learned Armory emergency access door positions 1523 | -5/Upper Caves | Learned Extension stockpile data 1523 | -5/Upper Caves | Learned Research terminal intel 1523 | -5/Upper Caves | Learned Research garrison access intel 1548 | -5/Upper Caves | Build established: Hacker-Scout 1590 | -5/Upper Caves | Discovered new exit (range 11) 1597 | -5/Upper Caves | Identified exit to Warlord 1598 | -5/Upper Caves | Entered Warlord 1661 | -5/Warlord | Visited the Vortex Lab 1663 | -5/Warlord | Found Prototype Piercing Weapon 1663 | -5/Warlord | Identified Vortex Lance 1671 | -5/Warlord | Warlord's base attacked by MAIN.C 1685 | -5/Warlord | Learned Testing trap positions 1685 | -5/Warlord | Learned Quarantine emergency access door positions 1685 | -5/Warlord | Learned Quarantine security intel 1685 | -5/Warlord | Learned Factory terminal intel 1685 | -5/Warlord | Learned Factory repair station intel 1715 | -5/Warlord | Met Warlord 1735 | -5/Warlord | Found Prototype Device 1735 | -5/Warlord | Identified Exp. Phase Shifter 1738 | -5/Warlord | Found Prototype Hackware 1738 | -5/Warlord | Identified System Mapper 1758 | -5/Warlord | Found Prototype Reactor 1758 | -5/Warlord | Identified Vortex Chain Reactor 1765 | -5/Warlord | Found Prototype Processor 1819 | -5/Warlord | Opened side exit 1825 | -5/Warlord | Discovered new exit (range 9) 1826 | -5/Warlord | Identified exit to Proximity Caves 1826 | -5/Warlord | Entered Proximity Caves 1850 | -4/Proximity Caves | Learned Research emergency access door positions 1940 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 1951 | -4/Proximity Caves | Spotted B-86 Titan 1989 | -4/Proximity Caves | Discovered new exit (range 8) 1991 | -4/Proximity Caves | Identified exit to Factory 1991 | -4/Proximity Caves | Entered Factory 1991 | -4/Factory | Evolved 2 slots: Utility x2 1994 | -4/Factory | Loaded intel: 20 terminal locations 1995 | -4/Factory | Loaded intel: 6 repair station locations 2019 | -4/Factory | Identified Exp. Core Analyzer 2219 | -4/Factory | Discovered new exit (range 21) 2224 | -4/Factory | Identified exit to Research 2233 | -4/Factory | Identified exit to Upper Caves 2268 | -4/Factory | Entered Upper Caves 2269 | -4/Upper Caves | Identified exit to Upper Caves 2275 | -4/Upper Caves | Encountered a Warlord checkpoint 2283 | -4/Upper Caves | Learned location of Testing (-2) 2327 | -4/Upper Caves | Entered another Upper Caves area 2406 | -4/Upper Caves | Discovered exit to Research (range 5) 2455 | -4/Upper Caves | Discovered new exit (range 12) 2458 | -4/Upper Caves | Learned location of Quarantine (-3) 2465 | -4/Upper Caves | Identified exit to Zhirov 2466 | -4/Upper Caves | Entered Zhirov 2466 | -4/Zhirov | Discovered new exit (range 3) 2471 | -4/Zhirov | Met Zhirov 2475 | -4/Zhirov | Learned location of Command (-1) 2478 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2482 | -4/Zhirov | Found Alien Artifact 2482 | -4/Zhirov | Identified Integrated Dissipator 2482 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2499 | -4/Zhirov | Found Alien Artifact 2499 | -4/Zhirov | Identified Transdimensional Reconstructor 2499 | -4/Zhirov | Warped through subspace 2522 | -4/Zhirov | Identified exit to Proximity Caves 2523 | -4/Zhirov | Entered Proximity Caves 2667 | -3/Proximity Caves | Discovered exit to Research (range 10) 2669 | -3/Proximity Caves | Entered Research 2669 | -3/Research | Evolved 2 slots: Utility x2 2671 | -3/Research | Loaded intel: 19 terminal locations 2672 | -3/Research | Loaded intel: 4 garrison access locations 2782 | -3/Research | Repaired Imp. Maneuvering Thrusters 2842 | -3/Research | Spotted B-86 Titan 2848 | -3/Research | Identified exit to Armory 2848 | -3/Research | Identified exit to Quarantine 2905 | -3/Research | Discovered new exit (range 6) 2910 | -3/Research | Identified exit to Research 2926 | -3/Research | Fabricated Exp. Optical Array? 2928 | -3/Research | Entered Quarantine 2935 | -3/Quarantine | Found Alien Artifact 2935 | -3/Quarantine | Identified Core Reset Matrix 2935 | -3/Quarantine | Used Core Reset Matrix 2939 | -3/Quarantine | Detected hypermatrix surge 2939 | -3/Quarantine | Sensed 15 artifacts in vicinity 2948 | -3/Quarantine | Lost 3 parts (3u) 2969 | -3/Quarantine | Found Sigix Broadsword 2973 | -3/Quarantine | Discovered exit to Research (range 3) 2992 | -3/Quarantine | Found Subatomic Replicator 3009 | -3/Quarantine | Entered Research 3009 | -2/Research | Warlord forces began assault on 0b10 3009 | -2/Research | Evolved 2 slots: Utility x2 3030 | -2/Research | Identified exit to Testing 3087 | -2/Research | Build established: Hacker-Sprinter 3119 | -2/Research | Research machine network offline 3132 | -2/Research | Spotted B-90 Cyclops 3232 | -2/Research | Discovered new exit (range 15) 3239 | -2/Research | Entered Testing 3299 | -2/Testing | Spotted Striker 3367 | -2/Testing | Spotted C4-1LI(H) 3451 | -2/Testing | Discovered new exit (range 7) 3505 | -2/Testing | Found Prototype Device 3505 | -2/Testing | Identified Exp. Hardlight Generator 3528 | -2/Testing | Found Prototype Processor 3528 | -2/Testing | Identified Exp. Signal Interpreter 3582 | -2/Testing | Found System Mapper 3596 | -2/Testing | Spotted Fortress 3613 | -2/Testing | Discovered new exit (range 5) 3613 | -2/Testing | Identified exit to Section 7 3614 | -2/Testing | Entered Section 7 3615 | -2/Section 7 | Sensed 14 artifacts in vicinity 3657 | -2/Section 7 | Found Integrated Dissipator 3657 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 3700 | -2/Section 7 | Spotted B-90 Cyclops 3713 | -2/Section 7 | Spotted Executioner 3721 | -2/Section 7 | Spotted B-99 Colossus 3731 | -2/Section 7 | Found Integrity Redistributor 3731 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-52) 3743 | -2/Section 7 | Found LRC Armor 3743 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 3807 | -2/Section 7 | Found Transdimensional Reconstructor 3814 | -2/Section 7 | Spotted Executioner 3853 | -2/Section 7 | Discovered new exit (range 5) 3853 | -2/Section 7 | Identified exit to Access 3856 | -2/Section 7 | Entered Access 3856 | -1/Access | Evolved 2 slots: Weapon x2 3863 | -1/Access | Identified exit to Command 3885 | -1/Access | Build established: Wizard-Sprinter 4019 | -1/Access | Fabricated Exp. Power Shielding? 4131 | -1/Access | First assault squad dispatched 4256 | -1/Access | Spotted B-99 Colossus 4344 | -1/Access | Fabricated Inertial Stasis Machine? 4353 | -1/Access | Local fabrication network quarantined 4387 | -1/Access | Entered Command 4401 | -1/Command | Used Subatomic Replicator to replicate Sigix Broadsword 4484 | -1/Command | Disengaged cave seal 4484 | -1/Command | Derelicts emerged from the dark tunnel 4484 | -1/Command | Welcomed Warlord to Command 4532 | -1/Command | Spotted M Guard 4532 | -1/Command | Spotted M Guard 4533 | -1/Command | Spotted Combat Programmer 4533 | -1/Command | Spotted Combat Programmer 4535 | -1/Command | System corruption reached 10% 4560 | -1/Command | Combat Programmer assimilated allied BM-5LC(M) 4615 | -1/Command | All MAIN.C guards destroyed 4624 | -1/Command | Spotted B-99 Colossus 4640 | -1/Command | Lost 4 parts (2u2w) 4652 | -1/Command | Disengaged cave seal 4652 | -1/Command | Derelicts emerged from the dark tunnel 4826 | -1/Command | Build established: Hacker-Sprinter 4887 | -1/Command | First assault squad dispatched 4897 | -1/Command | Met MAIN.C 4900 | -1/Command | Warlord shut down involuntarily 4907 | -1/Command | 0b10 Conduit disabled 4930 | -1/Command | MAIN.C activated Command garrisons 4976 | -1/Command | Lost 9 parts (1p3n2u3w) 5007 | -1/Command | Found Prototype Protection 5007 | -1/Command | Identified Exp. Powered Armor 5171 | -1/Command | Spotted AZ-FFD(g) 5223 | -1/Command | Phase Generator disabled 5393 | -1/Command | Core integrity fell below 50% 5445 | -1/Command | Attacked by Warlord forces 5448 | -1/Command | Lost 6 parts (3p2n1u) 5482 | -1/Command | Spotted B-99 Colossus 5526 | -1/Command | Found Unknown Piercing Weapon 5526 | -1/Command | Identified Enh. Force Lance 5528 | -1/Command | Found Enh. Force Lance 5536 | -1/Command | Discovered new exit (range 7) 5614 | -1/Command | Found Vortex Chain Reactor 5617 | -1/Command | Found Vortex Chain Reactor 5623 | -1/Command | Found Prototype Processor 5623 | -1/Command | Identified Exp. Target Analyzer 5625 | -1/Command | Found Prototype Device 5625 | -1/Command | Identified System Purifier 5628 | -1/Command | Found Prototype Device 5628 | -1/Command | Identified EM Dispersion Field 5915 | -1/Command | Build established: Alien-Sprinter 6166 | -1/Command | Warped through subspace to slip node 6166 | -1/Command | Discovered new exit (range 5) 6169 | -1/Command | Entered Access_0 6170 | -1/Access_0 | Sensed 4 artifacts in vicinity 6170 | -1/Access_0 | Met Architect 6193 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 6208 | -1/Access_0 | Lost 4 parts (2n2u) 6211 | -1/Access_0 | Subspace Access Node disabled 6217 | -1/Access_0 | A6 warped into view 6230 | -1/Access_0 | Found Core Regenerator 6230 | -1/Access_0 | Used Core Regenerator, restored core integrity (+462) 6263 | -1/Access_0 | Warped through subspace to slip node 6263 | -1/Access_0 | Discovered new exit (range 8) 6266 | *** | Heading to fleet! Last Messages --------------- 06239_ Penetrated by Quantum Shear. 06245_ A6 follow-up attacks with Enh. Force Lance. 06245_ Quantum Shear penetrates Wall. 06253_ Penetrated by HV Slug. 06253_ Med. Storage Unit destroyed. 06253_ HV Slug penetrates Enhanced Hunter. 06253_ Enhanced Hunter suffers critical hit. 06253_ Enhanced Hunter knocked back. 06253_ HV Slug penetrates Wall. 06254_ Penetrated by HV Slug. 06254_ Knocked back. 06254_ HV Slug penetrates Wall. 06255_ Penetrated by HV Slug. 06255_ Critical hit. 06255_ Vortex Chain Reactor destroyed. 06255_ Knocked back. 06255_ Penetrated by HV Slug. 06261_ Quantum Shear penetrates Wall. 06263_ Warped through subspace, drawn to slip node. 06263_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 70 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 41 Armor Coverage 450 Power Shielding 90 Propulsion Shielding 90 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 95 Melee Accuracy 6 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 22 Item Schematics ----------------- Adv. Phase Shifter | -2/Research | Hacked Stasis Projector | -2/Research | Hacked Adv. Sensor Array | -2/Testing | Hacked Exp. Sensor Array | -2/Testing | Hacked Inertial Stasis Machine | -2/Section 7 | Hacked Exp. Transmission Jammer | -2/Section 7 | Hacked Exp. Utility Shielding | -2/Section 7 | Hacked Exp. Power Shielding | -2/Section 7 | Hacked Exp. Power Amplifier | -2/Section 7 | Hacked Exp. Propulsion Shielding | -2/Section 7 | Hacked Robot Schematics ------------------ R-06 Scavenger | -2/Research | Hacked Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Adv. Sensor Array | x1 | -5/Factory Exp. Optical Array | x1 | -3/Research Exp. Power Shielding | x1 | -1/Access Inertial Stasis Machine | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Integrity Redistributor LRC Armor Subatomic Replicator Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FusionColdReconfigurator Manual? 0 Play Time 03:24:57 Cumulative 565.0 hours Start 2020.12.29 @ 17:32:58 End 2021.01.04 @ 14:11:08 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 441 Adventurer 0 Explorer 0 Win Type 2 Total 150 Types 86/8/39/6/3/2/4/1/1 Lore% 98 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 56b3baa7-4fd8-4b46-85d7-12e3d656cd60