Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.28 @ 17:57:19 Player: Analote Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (226) 1130 Value Destroyed (11225) 11225 Prototype IDs (222) 4440 Alien Tech Used (3) 600 Bonus (9571) 9571 TOTAL SCORE: 34866 Bonus ------- High Alert Combat Kills 699 Follower Combat Kills 2405 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 1000 Pursued by Intercept 1500 Friendly Fire -233 Cogmind --------- Core Integrity 0/1300 Matter 218/300 Energy 98/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Railgun Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Zionite Light DM Reactor Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Improved Coolant Injector Large Storage Unit Zionite Biocell Triangulator Improved Transmission Jammer Experimental Phase Shifter Improved Utility Shielding Improved Remote Force Field > --- WEAPON ----------- Linked Autogun Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Advanced Heat Sink Long-range Terrain Scanner Improved Recalibrator Transdimensional Reconstructor Immobilizer Quantum Rifle Coil Gun Heavy Machine Gun Railgun [Rating: 156] Favorites ----------- Power Particle Reactor Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Experimental Heat Sink Device Experimental Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Slots Evolved 15 | . 1 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . . Power 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Utility 8 | . 1 2 1 . . . . . 1 . . . . 1 . . . . 1 1 . . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Parts Attached 169 | 7 9 3 10 18 2 2 2 6 22 2 4 3 13 3 11 . 7 5 1 19 3 17 Power 29 | 1 2 . 2 4 . . . 1 3 1 . 1 3 . 2 . 1 . . 4 . 4 Engine 5 | 1 2 . 1 . . . . . . 1 . . . . . . . . . . . . Core 16 | . . . 1 4 . . . 1 3 . . 1 3 . . . 1 . . 2 . . Reactor 8 | . . . . . . . . . . . . . . . 2 . . . . 2 . 4 Propulsion 31 | 2 2 . . 6 . 2 . . 4 . 1 . 3 1 . . . 1 . 4 . 5 Treads 8 | . . . . . . . . . . . . . 2 1 . . . 1 . 4 . . Leg 17 | 2 2 . . 6 . 2 . . 4 . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Flight 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Utility 52 | 2 3 3 4 4 . . . 1 10 1 1 1 3 1 6 . 2 2 1 3 1 3 Device 27 | . . 2 1 3 . . . . 7 . 1 1 . 1 4 . . 2 1 1 . 3 Storage 6 | 1 1 . . . . . . 1 1 . . . . . 1 . . . . 1 . . Processor 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | 1 1 1 3 1 . . . . 1 1 . . 3 . 1 . 2 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 . 4 4 2 . 2 4 5 . 2 1 4 1 3 . 4 2 . 8 2 5 Energy Gun 30 | 2 2 . . 2 2 . 1 1 4 . 2 . 3 . 2 . 2 . . 4 . 3 Energy Cannon 5 | . . . . 2 . . 1 . . . . . . . . . . . . . 1 1 Ballistic Gun 11 | . . . 2 . . . . . . . . . 1 1 1 . 2 1 . 2 1 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Launcher 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 2 . 1 2 . . . . . . . . . . 4 . 1 . . 2 2 1 Corrupted Parts 6 | . . . . . . . . . . . . . 1 1 . . . . . 2 . 2 System Corruption 14 | . . . . . . . . . . . . . 1 3 . . . . . 7 . 3 Parts Lost 65 | . 7 . 1 . 1 4 2 2 5 . 11 . 5 . . . . 3 1 6 8 9 Power 11 | . 1 . . . . . . . 2 . 2 . . . . . . . . 1 3 2 Propulsion 15 | . 2 . . . . 2 . . . . 3 . 1 . . . . 1 1 . 1 4 Utility 18 | . 2 . . . . . 1 . 3 . 3 . 1 . . . . 1 . 2 2 3 Weapon 21 | . 2 . 1 . 1 2 1 2 . . 3 . 3 . . . . 1 . 3 2 . Highest Loss Streak 11 | . 7 . 1 . 1 2 2 2 3 . 11 . 3 . . . . 2 1 3 6 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 77 | . 95 98 97 97 99 94 62 14 78 98 52 16 45 42 79 94 74 87 85 86 71 31 Engine 1 | . 11 10 4 2 . . . . . 8 6 . . . . . . . . . . . Core 5 | . . . 3 10 14 14 10 4 9 3 . . 9 11 3 . 4 5 5 3 3 . Reactor 3 | . . . . . . . . . . . . . . . 7 11 5 5 5 8 6 7 Treads 6 | . . . . . . . . . . . . . 7 14 16 16 16 11 12 13 11 . Leg 8 | . 24 20 16 20 21 19 15 . 22 25 9 . 3 . . . . . . . . . Device 17 | . . 8 16 15 21 21 15 . 21 25 14 6 . 1 19 27 27 27 33 31 24 5 Storage 7 | . 16 20 16 14 14 14 10 . 5 6 2 . . . 3 5 5 5 5 7 7 . Processor 2 | . 4 10 8 7 7 7 5 . 2 6 3 . . . . . . . . . . . Protection 5 | . 13 10 7 5 . . . . 2 5 3 . 5 11 11 11 11 9 5 3 1 . Energy Gun 9 | . 23 20 15 7 18 17 6 4 12 18 9 . 10 . 7 11 1 9 5 3 10 9 Energy Cannon 1 | . . . . 12 2 . 1 . . . . . . . . . . . . . 1 2 Ballistic Gun 3 | . . . 3 . . . . . . . . . 5 3 9 11 1 11 10 6 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 5 5 . . Naked Turns 416 | . . . . . . . 14 107 . . 65 . . . . . . . . . 82 148 Heaviest Build 124 | 19 25 26 36 51 46 41 43 12 50 44 44 11 49 41 64 57 68 74 75 124 111 60 Greatest Support 175 | 20 26 26 26 53 53 53 38 3 72 72 72 6 46 69 69 69 69 74 74 175 175 24 Greatest Overweight (x) 21 | . 1 . 1 1 . 1 1 3 1 . 4 1 11 . . . . 1 1 1 21 14 Average Overweight (x) . | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 15 15 5 Average Capacity 8 | 8 10 10 10 10 10 10 9 5 9 10 7 5 5 5 5 5 5 5 5 11 13 5 Most Carried 12 | 2 5 3 6 10 5 6 5 5 5 4 4 3 5 4 5 5 5 5 5 12 9 5 Average Carried 4 | 1 2 2 4 6 4 5 4 4 1 3 3 2 2 2 4 5 2 3 4 6 6 1 Final Capacity 15 | 10 10 10 10 10 10 10 5 5 10 10 5 5 5 5 5 5 5 5 5 15 5 5 Final Carried 6 | 2 2 3 4 5 5 5 4 4 3 4 2 2 3 3 5 5 3 4 4 6 5 2 Class Distribution -------------------- 37% | Scavenger-Tank 21% | Hacker-Gunner 18% | Hacker-Mutant 14% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Skirmisher | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Matter Collected 5246 | 235 95 30 240 246 29 30 . 66 225 28 22 36 256 . 351 75 . 287 . 2223 465 307 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11249 | . 361 510 976 973 167 449 . 44 966 174 142 . 693 . 78 . . 483 331 2620 1330 952 Parts 516 | . 17 31 52 54 11 17 . 2 34 4 4 . 25 . 8 . . 21 14 121 64 37 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Combat Hostiles Destroyed 174 | . 7 13 12 15 5 9 . 1 15 3 3 . 11 . 3 . . 8 5 40 16 8 Melee 4 | . . . . . . . . 1 2 . . . 1 . . . . . . . . . Guns 119 | . 6 12 10 3 2 9 . . 10 3 2 . 9 . 3 . . 7 4 24 14 1 Cannons 35 | . . . . 10 1 . . . . . . . . . . . . 1 1 16 1 5 AOE 4 | . . . 2 1 . . . . . . . . . . . . . . . . . 1 Classes Destroyed 18 | . 2 3 5 3 1 . . . 1 . . . . . . . . 1 . 1 1 . Worker 11 | . . . 5 . . . . . . . . . . . . . . . . 4 2 . Builder 6 | . . . . . . . . . . . . . . . . . . . . 4 2 . Tunneler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 7 | . . . 5 . . . . . . . . . . . . . . . . . . 2 Operator 5 | . . 1 . 3 . . . . . . . . . . . . . . . 1 . . Watcher 16 | . 3 1 3 3 . . . . . . . . . . . . . . . 3 1 2 Swarmer 27 | . . 4 2 2 3 3 . . . . 1 . 1 . 3 . . 3 . 4 . 1 Grunt 58 | . 7 4 4 4 . 6 . . 6 2 . . 3 . . . . 1 . 7 10 4 Brawler 6 | . . . . . . . . . 1 1 . . 2 . . . . . . 2 . . Duelist 5 | . . . . 2 . . . . . . 2 . . . . . . 1 . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Sentry 25 | . . 5 5 4 . . . . 2 . . . 1 . . . . . 1 7 . . Hunter 20 | . . . 1 . 1 . . . 2 . . . 2 . . . . 2 4 5 3 . Programmer 22 | . . . . 2 . . . 1 2 . . . 2 . . . . . . 10 2 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Tracker 4 | . . . . . . . . . 1 . . . . . . . . . . 2 1 . Combat Programmer 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 6 10 5 4 5 . 1 3 3 3 . 5 . 3 . . 3 2 6 7 6 Combat Bots Only 6 | . 3 6 3 5 4 5 . 1 3 3 3 . 5 . 3 . . 3 2 3 6 3 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 . 1 1 1 1 . 1 . 2 . . 2 1 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Exploded 1 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 12-ASH (-3/Research) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Damage Taken 11680 | . 839 266 303 536 137 464 508 194 970 105 1007 . 869 . 92 56 . 367 191 1735 1483 1558 Core 2828 | . 185 28 41 10 26 52 446 100 125 34 188 . 341 . 7 . . 18 16 51 382 778 Absorbed by Shields 572 | . . . . . . . . . . . . . . . . . . . . 292 280 . Redirected to Shielding 338 | . 51 . . . . . . . . . . . . . 19 20 . 96 18 134 . . Regen/Repaired (Parts) 172 | . . . 78 . . . . . . . . . . . . . . . . 94 . . Core Remaining (%) 66 | 100 26 93 92 . . . . 9 . . . . 19 . . . . 97 98 . . . Volleys Fired 532 | . 38 29 40 38 14 29 2 3 33 6 9 . 38 . 4 6 . 18 11 113 65 36 Largest 4 | . 2 2 3 3 3 3 3 2 3 3 3 . 3 . 4 4 . 4 4 4 4 4 Hottest 354 | . 112 112 142 173 173 165 198 80 263 263 263 . 174 . 219 219 . 224 224 279 354 324 Shots Fired 1373 | . 61 58 103 106 40 57 7 4 91 18 22 . 66 . 10 24 . 69 39 343 164 91 Gun 1047 | . 61 58 84 30 21 57 5 3 91 18 22 . 66 . 10 24 . 66 28 200 147 56 Cannon 306 | . . . . 76 19 . 2 . . . . . . . . . . 3 11 143 17 35 Launcher 20 | . . . 19 . . . . 1 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 486 | . . . 9 . . . . . . . . . 33 . 7 12 . 39 33 292 50 11 Thermal 613 | . 61 58 75 51 5 . 2 . 91 18 22 . 20 . 3 12 . 30 6 37 85 37 Explosive 20 | . . . 19 . . . . 1 . . . . . . . . . . . . . . Electromagnetic 254 | . . . . 55 35 57 5 3 . . . . 13 . . . . . . 14 29 43 Robot Hit Streak 68 | . 30 27 24 29 11 16 12 12 19 28 11 . 40 . 14 12 . 41 42 48 62 68 Robot Miss Streak 3 | . 1 2 2 3 1 1 1 . 3 1 1 . 1 . 1 1 . 1 1 3 1 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . Secondary Targets 11 | . . 1 1 . . 2 . . 1 1 1 . . . 1 . . 1 . . 2 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . 1 1 1 . . . 1 . . 1 . . 1 . Shots Hit Robots 1102 | . 57 46 70 90 31 49 7 5 77 15 20 . 69 . 6 21 . 59 33 255 123 69 Core Hits 486 | . 16 19 48 49 10 27 1 3 27 6 6 . 23 . 3 2 . 19 14 117 62 34 Critical Kills 5 | . . . . . . . . . . . . . 1 . . . . . . 1 3 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Critical Strikes 41 | . 1 6 4 . . . . . 4 . . . 4 . . . . 1 1 14 4 2 Burn 20 | . 1 6 4 . . . . . 4 . . . 1 . . . . . . 1 1 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 6 | . . . . . . . . . . . . . 2 . . . . . 1 1 2 . Blast 13 | . . . . . . . . . . . . . . . . . . 1 . 12 . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 12 | . . . . . . . . 2 3 . . . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . 2 3 . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . 7 . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30008 | . 759 786 2018 2308 552 614 81 150 2190 426 544 . 1533 . 199 707 . 1677 910 8965 3786 1803 Guns 20393 | . 759 783 1061 500 178 556 51 50 2068 426 539 . 1312 . 199 707 . 1600 637 4885 3191 891 Cannons 7305 | . . . . 1451 334 . 30 . . . . . . . . . . 77 273 4050 514 576 Explosions 1784 | . . . 956 355 40 58 . 55 . . . . . . . . . . . . . 320 Melee 383 | . . . . . . . . 40 122 . . . 221 . . . . . . . . . Ramming 143 | . . 3 1 2 . . . 5 . . 5 . . . . . . . . 30 81 16 Kinetic 12467 | . . . 85 . . . . . . . . . 616 . 107 289 . 827 725 8010 1722 86 Thermal 12976 | . 759 783 976 1423 119 58 36 . 2068 426 539 . 450 . 92 418 . 850 185 879 1867 1048 Explosive 1098 | . . . 956 . . . . 55 . . . . . . . . . . . . . 87 Electromagnetic 2941 | . . . . 883 433 556 45 50 . . . . 246 . . . . . . 46 116 566 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 162 | . . . . . . . . 40 122 . . . . . . . . . . . . . Piercing 221 | . . . . . . . . . . . . . 221 . . . . . . . . . Highest Corruption 31 | . 1 . . 1 1 4 4 4 2 2 8 8 3 3 3 3 3 3 . 13 18 31 Average Corruption 5 | . 1 . . 1 1 2 4 4 1 2 5 8 1 3 3 3 3 3 . 7 13 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 46 | . . . . . . . . . . . . . . . . . . . . 11 20 15 Effects 246 | . . . . 2 6 4 2 12 7 5 6 2 20 3 39 3 4 9 . 49 35 38 Message Errors 55 | . . . . 1 2 1 . 3 2 1 2 . 5 . 12 1 1 2 . 5 6 11 Matter Fused 55 | . . . . . 2 . 1 . 2 1 . . 7 2 8 1 . . . 14 9 8 Heat Flow Errors 37 | . . . . 1 . 1 . 1 2 2 1 . 1 1 6 1 1 1 . 8 8 2 Energy Discharges 29 | . . . . . . 2 . 2 . . 1 2 4 . 6 . . . . 10 1 1 Parts Rejected 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Data Loss (minor) 22 | . . . . . . . . 4 1 . . . 2 . 6 . 1 . . 2 3 3 Data Loss (major) 8 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 5 Misfires 10 | . . . . . 1 . 1 . . . . . . . 1 . . 1 . 3 1 2 Alerts 8 | . . . . . 1 . . 1 . . . . . . . . 1 2 . 2 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Weapon Failures 12 | . . . . . . . . . . . 1 . . . . . . . . 5 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 506 | . . . 35 199 3 . . . 47 . . . 17 . . . . . . 165 27 13 Projectiles 242 | . . . . 53 1 . . . . . . . . . . . . . . 165 23 . Explosions 243 | . . . 35 146 2 . . . 47 . . . . . . . . . . . . 13 Melee 21 | . . . . . . . . . . . . . 17 . . . . . . . 4 . Knockbacks 24 | . . . . . . . . . . . . . . . . . . 1 1 21 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 20 | . . . . . . . . . . . . . . . . . . 1 1 18 . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 304 | . . . 37 27 28 . . 26 123 . 2 . . . . . . . . . . 61 Shots 12 | . . . 5 1 1 . . 1 2 . . . . . . . . . . . . 2 Rammed 21 | . . . . . . . . 3 . . 1 . . . . . . . . 4 7 6 Targets Rammed 25 | . . 1 1 1 . . . 3 . . 1 . . . . . . . . 4 8 6 Kicked 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 770 | . 387 213 81 199 196 196 184 172 234 31 83 . 591 138 247 42 10 93 . 199 154 770 Average Temperature 111 | . 143 63 17 92 114 105 91 80 129 15 46 . 190 120 93 42 10 93 . 29 81 179 Received Heat Transfer 3417 | . 771 138 180 198 . 261 . 27 234 99 129 . 324 . . . . 36 . 190 441 389 Effects 27 | . 3 . . . . . . . . . . . 15 . 1 . . . . . . 8 Shutdowns 9 | . 1 . . . . . . . . . . . 5 . . . . . . . . 3 Energy Bleed 4 | . 1 . . . . . . . . . . . 2 . 1 . . . . . . . Interference 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . 3 Matter Decay 4 | . . . . . . . . . . . . . 3 . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 2 . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 5 | . . . . 1 2 . . . . . . . 1 . . . . . . . . 1 Parts Fried 23 | . . . . 9 2 2 . . . . . . 2 . . . . . . 2 . 6 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Robots Melted 7 | . 1 1 . . . . . . 3 . 1 . . . . . . . . . 1 . Combat Hostiles 7 | . 1 1 . . . . . . 3 . 1 . . . . . . . . . 1 . Parts Melted 59 | . 1 7 5 3 . . . . 14 2 4 . 5 . . . . 2 . 4 3 9 Heat Transferred 22294 | . 1968 2146 2405 1900 161 50 125 . 3489 633 831 . 740 . 111 444 . 1036 222 1390 2693 1950 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 1 1 . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Peak Influence 796 | . 144 424 446 393 . . . . 152 . . . . 4 . . . . 216 796 609 515 Initial 256 | . . 6 128 71 . . . . 14 . . . . 4 . . . . 38 . 237 256 Average 213 | . 44 174 175 108 . . . . 57 . . . . 4 . . . . 93 412 298 307 Maximum Alert Level 3 | . . 2 2 1 . . . . . . . . . . . . . . 1 3 2 2 Low Security (%) 55 | 100 100 65 65 88 . . . . 100 . . . . 100 . . . . 94 12 11 6 Level 1 29 | . . 25 33 11 . . . . . . . . . . . . . . 5 42 75 74 Level 2 11 | . . 9 1 . . . . . . . . . . . . . . . . 32 12 19 Level 3 3 | . . . . . . . . . . . . . . . . . . . . 13 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . 2 3 . . . . 6 . 1 . . . . . . . . 17 9 3 Investigation 5 | . . . . . . . . . 2 . . . . . . . . . . 1 2 . Extermination 11 | . . . . 2 . . . . 2 . . . . . . . . . . 5 1 1 Reinforcement 10 | . . . 1 . . . . . . . . . . . . . . . . 3 4 2 Assault 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . 1 . . . . . . . . . . . . . . . . 3 . . Intercept 9 | . . . . . . . . . 2 . . . . . . . . . . 5 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Distress Signals 7 | . . 1 1 1 . . . . . . . . . . . . . . . 3 1 . Communications Jammed 76 | . . . . . . . . . . . . . . . . . . . 11 5 60 . Distress Signals 75 | . . . . . . . . . . . . . . . . . . . 11 4 60 . Times Spotted 328 | . 11 16 21 29 7 12 4 4 16 3 14 . 12 . 12 1 . 7 6 83 39 31 Peak Tracking Total 10 | . 4 4 5 8 2 4 4 2 3 3 10 . 3 . 3 1 . 2 2 5 8 9 Tactical Retreats 20 | . 1 1 . 2 1 1 . 1 . . 2 . . . . . . . . 1 5 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Traps Triggered 12 | . 1 . 1 5 . . . . 1 . . . . . . . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Machines Disabled 19 | . . . 1 3 . . . . 6 . . . . . . . . . . 4 3 2 Max in Single Turn 6 | . . . 1 2 . . . . 6 . . . . . . . . . . 1 . 1 Garrison Access 4 | . . . 1 1 . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Machines Accessed 28 | . 1 . 2 3 . . . . 5 1 . . . . 1 . 5 . . 7 1 2 Terminals 8 | . 1 . . 1 . . . . 2 . . . . . . . . . . 1 1 2 Fabricators 4 | . . . . 2 . . . . 1 . . . . . . . . . . 1 . . Repair Stations 4 | . . . 1 . . . . . 1 . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . . 1 . . . . . . . . . . 3 . . Total Hacks 53 | . 1 . 6 5 . . . . 10 1 . . . . 1 . 11 . . 14 1 3 Successful 34 | . 1 . 3 3 . . . . 4 1 . . . . 1 . 11 . . 6 1 3 Failed 19 | . . . 3 2 . . . . 6 . . . . . . . . . . 8 . . Catastrophic 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . . . . . . . . . . . . 1 . 5 . . . . 2 19 2 1 Terminals 11 | . 1 . . 2 . . . . 3 . . . . . . . . . . 1 1 3 Fabricators 8 | . . . . 3 . . . . 2 . . . . . . . . . . 3 . . Repair Stations 9 | . . . 2 . . . . . 2 . . . . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 4 . . . . . 3 . . . . . . . . . . 5 . . Terminal Hacks 22 | . 1 . . 1 . . . . 2 1 . . . . 1 . 11 . . 1 1 3 Record 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . 2 . . . . 1 . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Build 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . . 1 . . . . . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . Seal Access 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 2 . . . . 4 . . . . . . . . . . 5 1 1 Full Trace Events 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Built 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . . . . . . 4 . . 8 4 4 Parts Built 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . 42 . . . . 128 . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . 8 . . . . 16 . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Time 38 | . . . 26 . . . . . . . . . . . . . . . . 12 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 . . . . . . . . 2 . . . 1 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Total Allies 33 | . . . . 3 . 1 . . . . . 4 . 3 2 . . . 3 17 . . Largest Group 9 | . . . . 3 . 1 . . . . . 4 . 3 5 2 1 1 2 9 3 . Highest-Rated Group 878 | . . . . 90 . 20 . . . . . 150 . 210 257 59 30 30 206 878 288 . Highest-Rated Ally 106 | . . . . 30 . 20 . . . . . 38 . 70 70 30 30 30 103 106 96 . Zionite Dispatches 9 | . . . . . . . . . . . . . . 1 . . . . 1 7 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Light 5 | . . . . . . . . . . . . . . 1 . . . . . 4 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 311 | . . . . 14 . 3 . . . . . . . . 49 7 . . 3 211 24 . Total Damage 11256 | . . . . 362 . 49 . . . . . . . . 1097 171 . . 63 8541 973 . Kills 68 | . . . . 5 . . . . . . . . . . 11 1 . . 1 47 3 . Allies Corrupted 7 | . . . . 1 . . . . . . . . . . . . . . . 5 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Robot Analysis Total 131 | . . . . . . . 131 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 2 1 . 3 . 1 1 1 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Guards 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Turns Passed 17634 | 74 587 354 957 1609 1035 484 70 453 1303 396 311 363 1689 168 1916 297 312 709 530 2536 750 731 Spaces Moved 10885 | 52 314 178 408 934 802 309 64 409 883 324 352 652 775 92 1122 173 184 272 227 1394 480 485 Core 1098 | 5 . . . . . . 27 409 16 . 126 . 65 . . . . . . . 166 284 Treads 4353 | . . . . . . . . . . . . . 575 92 1122 173 184 272 227 1394 314 . Legs 4346 | 47 314 178 408 934 802 309 37 . 867 324 116 . 10 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 201 | . . . . . . . . . . . . . . . . . . . . . . 201 Flight 887 | . . . . . . . . . . . 110 652 125 . . . . . . . . . Fastest Speed 40 | 50 120 120 190 123 123 120 50 50 100 115 40 40 40 160 160 160 160 160 160 150 50 50 Average Speed 137 | 113 136 120 190 138 123 128 93 104 114 115 78 41 196 160 160 160 160 233 213 152 117 119 Slowest Speed 1100 | 120 190 120 190 195 123 195 190 200 125 115 250 120 600 160 160 160 160 240 240 240 1100 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 4 64 27 52 37 84 53 65 59 24 50 63 79 87 2 97 32 62 51 9 49 49 41 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 30 | . . . . . . 1 26 1 . 1 . 1 . . . . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . 2 4 . 2 . 2 1 2 2 . 1 . . 1 . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Terrain Destroyed 314 | . . . 137 54 3 9 . 7 10 . 1 . 1 . . . . 7 5 28 1 51 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 58 | . . . . 2 . . . . 4 . 1 . 1 . . . . 7 5 28 1 9 AOE 256 | . . . 137 52 3 9 . 7 6 . . . . . . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Total 12516 | 67 411 259 504 1169 819 346 68 430 1095 333 367 745 869 113 1235 179 207 302 247 1594 581 576 Wait 666 | . 43 46 39 147 1 . . 2 132 . . 82 7 16 79 1 . 1 1 34 19 16 Move 10863 | 51 313 177 407 933 801 308 63 408 882 323 351 651 774 91 1121 172 183 271 226 1393 479 485 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | 9 8 3 6 19 1 2 1 4 20 2 2 4 17 3 10 . 6 6 1 20 4 14 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . Attach 144 | 7 8 2 6 9 1 2 2 6 20 1 4 3 13 3 8 . 8 4 1 14 4 18 Detach 20 | . . . 1 2 . . . 2 1 . . 2 5 . . . 3 . . 2 1 1 Swap 28 | . 1 1 4 9 1 . . . 2 1 . . . . 3 . . 1 . 5 . . Drop 39 | . . . . 11 . . . . 2 . . 3 8 . . . 7 1 . 7 . . Fire 532 | . 38 29 40 38 14 29 2 3 33 6 9 . 38 . 4 6 . 18 11 113 65 36 Melee 12 | . . . . . . . . 2 3 . . . 7 . . . . . . . . . Ram 10 | . . . . . . . . 3 . . 1 . . . . . . . . . . 6 Kick 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . . . . . . . . . . . . . 4 8 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 24 | . . . . . . 5 . . . . . . . . 10 . . . 7 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 15) 75 | -11/Junkyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 402 | -10/Materials | Core integrity fell below 50% 463 | -10/Materials | Lost 7 parts (1p2n2u2w) 640 | -10/Materials | Identified exit to Materials 640 | -10/Materials | Discovered exit to Materials (range 16) 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Utility x2 858 | -9/Materials | Identified exit to Mines 858 | -9/Materials | Discovered exit to Mines (range 16) 1008 | -9/Materials | Identified exit to Materials 1008 | -9/Materials | Discovered exit to Materials (range 7) 1016 | -9/Materials | Entered another Materials area 1016 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1315 | -8/Materials | Repaired Lgt. Armor Plating 1480 | -8/Materials | Garrison activated, responded to threat 1638 | -8/Materials | Identified exit to Factory 1638 | -8/Materials | Discovered exit to Factory (range 10) 1874 | -8/Materials | Build established: Hacker-Gunner 1943 | -8/Materials | Discovered exit to Factory (range 16) 1973 | -8/Materials | Entered Factory 1973 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2701 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 2777 | -7/Factory | Identified exit to Factory 2777 | -7/Factory | Discovered exit to Factory (range 16) 2935 | -7/Factory | Fabricated L-41 Fighter (x3) 3020 | -7/Factory | Discovered exit to Factory (range 9) 3579 | -7/Factory | Identified exit to Lower Caves 3579 | -7/Factory | Discovered exit to Lower Caves (range 3) 3580 | -7/Factory | Discovered exit to Factory (range 12) 3582 | -7/Factory | Entered Lower Caves 3583 | -7/Lower Caves | Encountered a Warlord checkpoint 3594 | -7/Lower Caves | Learned Factory interactive machine intel 4142 | -7/Lower Caves | Identified exit to Lower Caves 4142 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 4617 | -7/Lower Caves | Entered another Lower Caves area 5097 | -7/Lower Caves | Identified exit to Data Miner 5097 | -7/Lower Caves | Discovered exit to Data Miner (range 5) 5101 | -7/Lower Caves | Entered Data Miner 5101 | -7/Data Miner | Identified exit to Proximity Caves 5101 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5124 | -7/Data Miner | Met Data Miner 5141 | -7/Data Miner | Interfaced with the Data Conduit 5157 | -7/Data Miner | Released all parts (12) 5164 | -7/Data Miner | Core integrity fell below 50% 5171 | -7/Data Miner | Entered Proximity Caves 5230 | -6/Proximity Caves | Build established: Hacker-Mutant 5515 | -6/Proximity Caves | Learned location of 1 exit from Factory 5579 | -6/Proximity Caves | Core integrity fell below 20% 5614 | -6/Proximity Caves | Discovered exit to Factory (range 5) 5624 | -6/Proximity Caves | Entered Factory 5624 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5625 | -6/Factory | Identified exit to Lower Caves 5626 | -6/Factory | Loaded intel: 255 machine locations 5627 | -6/Factory | Loaded intel: 51 interactive machine locations 6104 | -6/Factory | Identified exit to Factory 6104 | -6/Factory | Discovered exit to Factory (range 8) 6216 | -6/Factory | Build established: Scavenger-Mutant 6272 | -6/Factory | Fabricated Quantum Rifle (x2) 6354 | -6/Factory | Discovered exit to Factory (range 16) 6410 | -6/Factory | Intercept squad dispatched 6410 | -6/Factory | Spotted Tracker 6420 | -6/Factory | Destroyed Tracker 6434 | -6/Factory | Spotted Combat Programmer 6445 | -6/Factory | Destroyed Combat Programmer 6449 | -6/Factory | Found Exp. Phase Shifter 6462 | -6/Factory | Found Exp. Targeting Computer 6470 | -6/Factory | Lost 3 parts (1p2u) 6612 | -6/Factory | Discovered exit to Factory (range 5) 6746 | -6/Factory | Build established: Scavenger-Gunner 6927 | -6/Factory | Entered Lower Caves 7279 | -6/Lower Caves | Identified exit to Lower Caves 7279 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 7323 | -6/Lower Caves | Entered another Lower Caves area 7387 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7457 | -6/Lower Caves | Encountered a Warlord checkpoint 7524 | -6/Lower Caves | Released all parts (5) 7553 | -6/Lower Caves | Lost 11 parts (2p3n3u3w) 7573 | -6/Lower Caves | Identified exit to Zion 7573 | -6/Lower Caves | Discovered exit to Zion (range 11) 7580 | -6/Lower Caves | Learned Factory emergency access door positions 7634 | -6/Lower Caves | Entered Zion 7671 | -6/Zion | System corruption cleaned by Quarantine Array 7700 | -6/Zion | Learned location of 1 exit from Factory 7721 | -6/Zion | Found CR-A16's Pointy Stick 7736 | -6/Zion | Received a hallucinogenic algorithm 7767 | -6/Zion | Imprinted 7769 | -6/Zion | Declared Zion's savior 7781 | -6/Zion | Build established: Hacker-Mutant 7924 | -6/Zion | Visited the Megawrench Repair Shop 7991 | -6/Zion | Identified exit to Proximity Caves 7991 | -6/Zion | Discovered exit to Proximity Caves (range 16) 7997 | -6/Zion | Entered Proximity Caves 8064 | -5/Proximity Caves | Core integrity fell below 50% 8584 | -5/Proximity Caves | Build established: Scavenger-Mutant 8862 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8912 | -5/Proximity Caves | Learned Factory security intel 9349 | -5/Proximity Caves | Build established: Scavenger-Tank 9669 | -5/Proximity Caves | Lost 3 parts (3w) 9684 | -5/Proximity Caves | Core integrity fell below 20% 9686 | -5/Proximity Caves | Entered Factory 9686 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9687 | -5/Factory | Identified exit to Extension 9688 | -5/Factory | Identified exit to Factory 9691 | -5/Factory | Loaded intel: 307 machine locations 9755 | -5/Factory | Zion Light squad teleported in 9769 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 9838 | -5/Factory | Identified exit to Upper Caves 9838 | -5/Factory | Discovered exit to Upper Caves (range 9) 9854 | -5/Factory | Entered Upper Caves 9854 | -5/Upper Caves | Accompanied by 3 allies 9915 | -5/Upper Caves | Build established: Scavenger-Mutant 10234 | -5/Upper Caves | Identified exit to Upper Caves 10234 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 10440 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10453 | -5/Upper Caves | Found Prototype Protection 10454 | -5/Upper Caves | Identified Zio. Weapon Casing 10749 | -5/Upper Caves | Build established: Scavenger-Tank 11770 | -5/Upper Caves | Entered another Upper Caves area 11770 | -5/Upper Caves | Accompanied by 2 allies 11771 | -5/Upper Caves | Encountered a Warlord checkpoint 11780 | -5/Upper Caves | Learned location of 1 exit from Factory 11953 | -5/Upper Caves | Spotted B-75 Beast 12013 | -5/Upper Caves | Allies destroyed B-75 Beast 12043 | -5/Upper Caves | Identified exit to Zhirov 12043 | -5/Upper Caves | Discovered exit to Zhirov (range 16) 12067 | -5/Upper Caves | Entered Zhirov 12067 | -5/Zhirov | Accompanied by 1 ally 12067 | -5/Zhirov | Identified exit to Proximity Caves 12067 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 12133 | -5/Zhirov | Met Zhirov 12197 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12229 | -5/Zhirov | Found Alien Artifact 12231 | -5/Zhirov | Identified Integrated Dissipator 12231 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12292 | -5/Zhirov | Found Alien Artifact 12379 | -5/Zhirov | Entered Proximity Caves 12379 | -4/Proximity Caves | Accompanied by 1 ally 12890 | -4/Proximity Caves | Spotted B-86 Titan 12916 | -4/Proximity Caves | Destroyed B-86 Titan 13076 | -4/Proximity Caves | Discovered exit to Factory (range 6) 13088 | -4/Proximity Caves | Entered Factory 13088 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13089 | -4/Factory | Identified exit to Research 13090 | -4/Factory | Loaded intel: 324 machine locations 13569 | -4/Factory | Zion Heavy squad teleported in 13618 | -4/Factory | Entered Research 13618 | -3/Research | Accompanied by 2 allies 13618 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13619 | -3/Research | Loaded intel: 112 machine locations 13913 | -3/Research | Zion hero teleported in (12-ASH) 13975 | -3/Research | Spotted B-86 Titan 13984 | -3/Research | Allies destroyed B-86 Titan 14391 | -3/Research | Zion Hacker squad teleported in 14507 | -3/Research | Identified exit to Research 14507 | -3/Research | Discovered exit to Research (range 15) 14639 | -3/Research | Spotted B-86 Titan 14650 | -3/Research | Allies destroyed B-86 Titan 14701 | -3/Research | Intercept squad dispatched 14725 | -3/Research | Spotted Tracker 14733 | -3/Research | Destroyed Tracker 14739 | -3/Research | Found Corrupted Prototype Energy Gun 14741 | -3/Research | Spotted Combat Programmer 14752 | -3/Research | Combat Programmer assimilated allied 12-ASH 14753 | -3/Research | Destroyed Combat Programmer 14764 | -3/Research | Destroyed 12-ASH 14810 | -3/Research | Zion Light squad teleported in 14854 | -3/Research | Repaired Imp. Utility Shielding 14894 | -3/Research | Zion Light squad teleported in 14961 | -3/Research | Zion Heavy squad teleported in 15002 | -3/Research | Identified exit to Quarantine 15002 | -3/Research | Discovered exit to Quarantine (range 5) 15182 | -3/Research | Retrieved Zion intel report: Prototype Schematics 15183 | -3/Research | Zion Light squad teleported in 15228 | -3/Research | Intercept squad dispatched 15242 | -3/Research | Spotted Tracker 15244 | -3/Research | Destroyed Tracker 15245 | -3/Research | Spotted Tracker 15248 | -3/Research | Allies destroyed Tracker 15265 | -3/Research | Spotted B-86 Titan 15271 | -3/Research | Allies destroyed B-86 Titan 15274 | -3/Research | Spotted Combat Programmer 15275 | -3/Research | Allies destroyed Combat Programmer 15291 | -3/Research | Combat Programmer assimilated allied LT-8TJ(z) 15314 | -3/Research | Spotted Combat Programmer 15331 | -3/Research | Destroyed Combat Programmer 15693 | -3/Research | System corruption reached 10% 15776 | -3/Research | Identified Immobilizer 15948 | -3/Research | Discovered exit to Research (range 16) 15955 | -3/Research | Lost 3 parts (2u1w) 16002 | -3/Research | Zion Light squad teleported in 16084 | -3/Research | Discovered exit to Quarantine (range 8) 16154 | -3/Research | Entered Quarantine 16154 | -3/Quarantine | Accompanied by 3 allies 16155 | -3/Quarantine | Loaded intel: 83 machine locations 16280 | -3/Quarantine | Scanned by Researcher 16426 | -3/Quarantine | P-80 Master assimilated allied I9-T0K(z) 16709 | -3/Quarantine | Intercept squad dispatched 16717 | -3/Quarantine | Spotted Tracker 16730 | -3/Quarantine | Destroyed Tracker 16740 | -3/Quarantine | Spotted Combat Programmer 16759 | -3/Quarantine | Identified Transdimensional Reconstructor 16759 | -3/Quarantine | Warped through subspace 16763 | -3/Quarantine | Found Immobilizer 16802 | -3/Quarantine | Lost 6 parts (3p2u1w) 16822 | -3/Quarantine | Released all parts (12) 16865 | -3/Quarantine | Spotted Fortress 16901 | -3/Quarantine | Identified exit to Section 7 16901 | -3/Quarantine | Discovered exit to Section 7 (range 6) 16904 | -3/Quarantine | Entered Section 7 16905 | -3/Section 7 | Loaded intel: 145 machine locations 17219 | -3/Section 7 | Scanned by Researcher 17228 | -3/Section 7 | Crushed by falling debris 17228 | -3/Section 7 | Core integrity fell below 50% 17259 | -3/Section 7 | Lost 3 parts (1p1n1u) 17381 | -3/Section 7 | System corruption reached 30% 17430 | -3/Section 7 | Found Alien Artifact 17431 | -3/Section 7 | Identified Integrated Mediator 17431 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 17460 | -3/Section 7 | Released all parts (7) 17488 | -3/Section 7 | Lost 5 parts (1p2n2u) 17492 | -3/Section 7 | Core integrity fell below 20% 17575 | -3/Section 7 | Spotted Executioner 17576 | -3/Section 7 | Spotted Executioner 17616 | -3/Section 7 | Spotted Executioner 17617 | -3/Section 7 | Spotted Executioner 17624 | -3/Section 7 | Spotted Striker 17625 | -3/Section 7 | Spotted Striker 17635 | -3/Section 7 | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 17507_ Detecting system override signal. 17511_ Acquired Hardcell Cannon. 17513_ VXXW/K9|#ILNHHIWWGV#X &H&%4 17516_ Detecting system override signal. 17531_ R&L44ZR5:5FHP KO:C:31QF>VNV993FC2GJE 17563_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 17565_ Slug penetrates Construction Supplies. 17565_ Construction Supplies damaged. 17570_ System corrupted: Component data lost. 17579_ K-01 Serf cleans the Power Cell. 17581_ Connecting with Power Cell Monitoring... 17582_ K-01 Serf cleans the Power Cell. 17589_ System corrupted: Substantial component data lost. 17599_ K-01 Serf cleans the Armor Plating. 17609_ Connecting with Exoskeleton Controls... 17632_ 0ZNUVO&BNZTVCT9 TXKW7 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????############????????????????????? | | "?"?"?""?"""""""""" """"""""""""""???????? | | "?"""?"??""??" " " """""""""""""???????? | | "?????""??????? """"""""""""""""????""?? | | ??"""??????????? """"""""""""?????"?? | | ?T???????????????? """""""""""""?????"?? | | ????????????""????? """"""?""""""???????? | | ?????????????"??????? """""""""""""???????? | | ?????????????""?""""""" """""""""""""???????? | | ????????????????" " """""""""""???????? | | ??????????????? """" % """""""""""???????? | | ?????????? % @ """"""""""???????? | | ?????????? c " " """""#??????? | | ?????????? " """""#??????? | | ??????????? """#??????? | | ??????????? % "#??????? | | ???????????? ""#??????? | | ?""""""""""""" "#??????? | | ??""""""""""" ##?????? | | ??"?"?"?"?"?" #?????? | | ????????????? #?????? | | ?????????????? ##?????? | | ?????????????? "" ""#??????? | | ???????????????? " ""#??????? | | ?????????????????? """" "" ""#??????? | | ?????????"""""""""? """"" ""#??????? | | ? ??????""?????"?? """""" ""#??????? | | ??""""""""""" """"" ""#??????? | | ????????"?"?? """" ""#??????? | | """""""""""""" ""#??"""?? | | ???""?????" ""#??????? | | """"""""""""" ""#??????? | | ??????? ""#??????? | | ?????? ""#??????? | | ??????? #??????? | | """""""""""" """"" ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 195 Energy Generation 59 Energy Capacity 1225 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Melee Analysis Suite | -3/Research | Z-intel Centrium Greatsword | -3/Research | Z-intel Plasma Sword | -3/Research | Z-intel Imp. Matter Neutralizer | -3/Research | Z-intel Gravity Neutralizer | -3/Research | Z-intel Neutron Missile Launcher | -3/Research | Z-intel Com. Particle Reactor | -3/Research | Z-intel Tri-rail Accelerator | -3/Research | Z-intel Coolant Network | -3/Quarantine | Archive Mni. Smartbomb Launcher | -3/Quarantine | Archive Exp. Thermal Generator | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Exp. ECM Suite | -3/Section 7 | Archive Exp. System Shield | -3/Section 7 | Archive Exp. Energy Well | -3/Section 7 | Archive Cld. Field Propulsion Drive | -3/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -3/Quarantine | Archive W-44 Eye | -3/Section 7 | Archive Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Quantum Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed SubatomicMicroThruster Manual? 0 Play Time 01:41:04 Cumulative 94.6 hours Start 2023.12.28 @ 15:52:40 End 2023.12.28 @ 17:57:19 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 114 Rogue 5 Adventurer 1 Explorer 108 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 66 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba567c33-6404-48f6-a77b-971bb63b1ac1