Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 21:09:29 Player: Rudrot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (98) 490 Value Destroyed (2835) 2835 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 5817 Bonus ------- High Alert Combat Kills 792 Cogmind --------- Core Integrity 0/550 Matter 68/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Matter Pod Recoil Stabilizer Core Shielding Shield Generator > --- WEAPON ----------- Shock Bomb Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Hardlight Generator Shield Generator Heavy Assault Rifle Shock Bomb Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Matter Pod Device Shield Generator Storage High-capacity Matter Pod Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 87 | 6 18 47 16 Power 9 | 1 3 3 2 Engine 8 | 1 3 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 1 8 1 Treads 1 | . . 1 . Leg 4 | . . 4 . Wheel 7 | 2 1 3 1 Hover . | . . . . Flight . | . . . . Utility 28 | 1 2 21 4 Device 18 | . . 15 3 Storage 5 | 1 2 2 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 4 1 Artifact . | . . . . Weapon 38 | 2 12 15 9 Energy Gun 10 | . 4 6 . Energy Cannon . | . . . . Ballistic Gun 10 | 2 4 . 4 Ballistic Cannon . | . . . . Launcher 15 | . 1 9 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 3 . . Unidentified Prototypes . | . . . . Parts Lost 34 | . 4 10 20 Power 3 | . 1 . 2 Propulsion 8 | . 1 4 3 Utility 9 | . . 2 7 Weapon 14 | . 2 4 8 Highest Loss Streak 17 | . 3 4 17 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 88 | . 98 91 62 Engine 10 | . 14 10 1 Leg 5 | . . 6 11 Wheel 13 | . 27 9 . Device 14 | . . 23 7 Storage 14 | . 27 11 6 Protection 6 | . . 8 10 Energy Gun 7 | . 9 7 4 Ballistic Gun 5 | . 15 1 2 Launcher 9 | . . 12 13 Peak Build Rating 21 | 6 8 15 21 Average Rating 11 | 3 7 12 12 On Entrance 7 | . 6 7 15 Naked Turns 49 | . . 4 45 Heaviest Build 24 | 12 19 22 24 Greatest Support 32 | 32 32 29 23 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 6 8 5 5 Most Carried 8 | 2 8 6 5 Average Carried 4 | 1 5 3 3 Final Capacity 8 | 8 8 5 5 Final Carried 6 | 2 6 5 . Class Distribution -------------------- 84% | Mutant 10% | Bomber 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2012 | 260 527 992 233 Remotely . | . . . . Salvage Created 2485 | . 593 1466 426 Parts 184 | . 43 111 30 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 68 | . 15 43 10 Guns 18 | . 10 7 1 AOE 50 | . 5 36 9 Classes Destroyed 13 | . 4 8 1 Worker 4 | . . 2 2 Builder 7 | . . 3 4 Hauler 4 | . . 4 . Recycler 2 | . . 1 1 Mechanic 2 | . . 1 1 Operator 2 | . 1 1 . Watcher 9 | . 3 5 1 Swarmer 11 | . 3 4 4 Grunt 39 | . 12 24 3 Brawler 3 | . . 3 . Protector 2 | . . 2 . Sentry 12 | . . 10 2 Hunter 1 | . . . 1 Best Kill Streak 10 | . 5 10 8 Combat Bots Only 9 | . 3 9 4 Max Kills in Single Turn 4 | . 2 4 3 Gunslinging 1 | . 1 . . Exploded 3 | . 1 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 407 | . 73 119 215 Missed 141 | . 29 32 80 Damage Taken 3168 | . 540 1103 1525 Core 1032 | . 190 284 558 Absorbed by Shields 533 | . . 402 131 Redirected to Shielding 50 | . . 33 17 Regen/Repaired (Parts) 76 | . . 76 . Core Remaining (%) 51 | 100 24 29 . Volleys Fired 187 | . 53 91 43 Largest 3 | . 2 2 3 Hottest 116 | . 85 86 116 Shots Fired 279 | . 92 133 54 Gun 183 | . 89 62 32 Cannon . | . . . . Launcher 96 | . 3 71 22 Special . | . . . . Kinetic 112 | . 57 26 29 Thermal 29 | . 7 19 3 Explosive 92 | . 3 71 18 Electromagnetic 46 | . 25 17 4 Robot Hit Streak 10 | . 10 7 6 Robot Miss Streak 8 | . 8 6 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 165 | . 56 78 31 Core Hits 178 | . 31 105 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 3 | . . 3 . Corrupt 1 | . 1 . . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7123 | . 1045 4364 1714 Guns 1662 | . 704 593 365 Cannons . | . . . . Explosions 5461 | . 341 3771 1349 Melee . | . . . . Ramming . | . . . . Kinetic 880 | . 380 164 336 Thermal 547 | . 231 287 29 Explosive 4941 | . 175 3701 1065 Electromagnetic 755 | . 259 212 284 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . 19 . Message Errors 3 | . . 3 . Matter Fused 5 | . . 5 . Heat Flow Errors 4 | . . 4 . Data Loss (minor) 5 | . . 5 . Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 165 | . 12 114 39 Projectiles . | . . . . Explosions 165 | . 12 114 39 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 471 | . 38 365 68 Shots 12 | . 1 8 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | . 233 241 71 Average Temperature 42 | . 68 34 21 Received Heat Transfer 1052 | . 249 363 440 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1399 | . 398 927 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1540 | . 278 1540 1005 Initial 624 | . . 117 624 Average 633 | . 107 876 781 Maximum Alert Level 4 | . 1 4 3 Low Security (%) 29 | 100 88 5 . Level 1 7 | . 11 8 . Level 2 16 | . . 25 19 Level 3 23 | . . 19 80 Level 4 23 | . . 41 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 7 6 2 Investigation 7 | . 4 3 . Extermination . | . . . . Reinforcement 5 | . 3 . 2 Assault 3 | . . 3 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 106 | . 24 56 26 Peak Tracking Total 9 | . 5 9 8 Tactical Retreats 7 | . . 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 4 2 . Indirectly . | . . . . Trap Hack Attempts 6 | . 6 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 23 | . 1 17 5 Max in Single Turn 3 | . 1 3 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 5 13 . Terminals 14 | . 5 9 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 74 | . 19 55 . Successful 43 | . 10 33 . Failed 30 | . 8 22 . Catastrophic 7 | . 2 5 . Database Lockouts 1 | . 1 . . Manual 12 | . 11 1 . Terminals 51 | . 19 32 . Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units . | . . . . Scanalyzers 16 | . . 16 . Garrison Access . | . . . . Terminal Hacks 24 | . 10 14 . Record 6 | . 5 1 . Robot Analysis 2 | . . 2 . Prototype ID Bank 4 | . 2 2 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Alert Level 2 | . . 2 . Locate Traps 2 | . 2 . . Dispatch Records 1 | . . 1 . Reinforcement Status 2 | . . 2 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 14 | . . 14 . Insert Component 5 | . . 5 . Analyze 9 | . . 9 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 16 | . 4 12 . Full Trace Events 5 | . . 5 . Feedback Events 2 | . . 2 . Corruption 2 | . . 2 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . parse_system 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3643 | 74 998 2019 552 Spaces Moved 2872 | 68 805 1592 407 Core 367 | 8 . 212 147 Treads 45 | . . 45 . Legs 685 | . . 438 247 Wheels 1775 | 60 805 897 13 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 50 50 Average Speed 101 | 94 99 103 95 Slowest Speed 190 | 100 115 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 4 96 92 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 20 | . . 20 . Terrain Destroyed 579 | . 19 482 78 Melee . | . . . . Projectile . | . . . . AOE 579 | . 19 482 78 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3329 | 75 907 1828 519 Wait 123 | . 11 67 45 Move 2869 | 67 804 1591 407 Hop . | . . . . Pick Up 19 | 2 7 7 3 Fast Attach 41 | 6 1 28 6 Attach 25 | . 8 9 8 Detach 9 | . 4 4 1 Swap 21 | . 9 10 2 Drop 27 | . 2 21 4 Fire 187 | . 53 91 43 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 6 | . 6 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Central database locked down 291 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 12) 566 | -10/Materials | Discovered new exit (range 8) 687 | -10/Materials | Discovered new exit (range 13) 976 | -10/Materials | Core integrity fell below 50% 1024 | -10/Materials | Lost 3 parts (1p1n1w) 1025 | -10/Materials | Discovered new exit (range 10) 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Utility x2 1246 | -9/Materials | Discovered new exit (range 12) 1496 | -9/Materials | Released all parts (5) 1498 | -9/Materials | Identified exit to Mines 2016 | -9/Materials | Repaired Shield Generator 2103 | -9/Materials | Discovered new exit (range 15) 2215 | -9/Materials | Lost 4 parts (2n1u1w) 2273 | -9/Materials | First assault squad dispatched 2350 | -9/Materials | Core integrity fell below 50% 2370 | -9/Materials | Destroyed 9 combat bots 2426 | -9/Materials | Repaired Mni. Grenade Launcher 2984 | -9/Materials | Discovered new exit (range 4) 3092 | -9/Materials | Entered another Materials area 3092 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3351 | -8/Materials | Discovered new exit (range 8) 3438 | -8/Materials | Build established: Bomber 3505 | -8/Materials | Core integrity fell below 50% 3543 | -8/Materials | Core integrity fell below 20% 3547 | -8/Materials | Lost 17 parts (2p3n6u6w) 3562 | -8/Materials | Discovered new exit (range 10) 3644 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03548_ U-05 Engineer lays Concrete. 03549_ Acquired Hvy. Assault Rifle. 03549_ U-05 Engineer lays Concrete. 03549_ K-01 Serf collects debris. 03549_ U-05 Engineer builds a Wall. 03550_ U-05 Engineer lays Concrete. 03551_ Acquired 1 matter. 03552_ U-05 Engineer builds a Wall. 03552_ K-01 Serf collects debris. 03552_ U-05 Engineer builds a Wall. 03554_ R-06 Scavenger collects Lgt. Ion Engine. 03556_ U-05 Engineer builds a Wall. 03557_ U-05 Engineer lays Concrete. 03558_ Acquired 93 matter. 03559_ W-25 Informer sends out distress signal. 03561_ Lgt. Armor Plating destroyed. 03562_ EXIT=FOUND 03640_ Minigun destroyed. 03644_ Critical hit (Destroy). 03644_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ????????#?????????????????????????????????? | | ??????? #??????????? ?????????????????????? | | ?????? ???????????? #???????????????????? | | ????? ??????????### #???????????????????? | | ####+#??????????? #???????????????????? | | ???????????? * #???????????????????? | | ????????????? ????????????????????? | | ??????????????? ????????????????????? | | ###+##??????????? ????????????????????? | | #???????????# #????????????????????? | | """ #???????????# #????????????????????? | | """ #???????????# #????????????????????? | | """ #???????????+ #????????????????????? | | " " #???????????# #????????????????????? | | " #???????????# #????????????????????? | | ##??????????# #????????????????????? | | ####* ############ #????????????????????? | | | " " #????????????????????? | | = == " #????????????????????? | | ! +????????????????????? | | ## =############ #????????????????????? | | !* = ####### #????????????????????? | | + ## ############?????????? | | " !! #### ## Yg #?????????? | | !! #??# ## g @ o < #?????????? | | # !! #??# ## Y #?????????? | | # ####+############+####?????????? | | # ## # #?????????? | | # ## "" """ # #?????????? | | # ## "T """ # """ #?????????? | | ############# "" """ # """"" #?????????? | | ?#####??????# # """"" #?????????? | | ?# #############+#### """"" #?????????? | | ?# #?# """ #?????????? | | ?# ##### #?# #?????????? | | ## #???# #?###########?????????? | | #???# #?????????????????????? | | ##### #???# #?????????????????????? | | ## #??? ?????????????????????? | | ## #??? #????????????????????? | | "" ## #??# < ????????????????????? | | "" ## #??# ##???????????????????? | | "" ## #??# #????????????????????? | | ## ####??### ###????????????????????? | | ## ^ #???????? #??????????????????????? | | ## #???????? #??????????????????????? | | ##### #????????+???????????????????????? | | #?# #????????????????????????????????? | | " #?? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedShadeDissipator Manual? 0 Play Time 01:35:20 Cumulative 10.9 hours Start 2025.03.06 @ 18:43:09 End 2025.03.07 @ 21:09:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4ad452d-56b0-42ce-87ee-3fa973fc8bce