Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.25 @ 10:26:47 Player: m6 nanoswords adv drones Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (293) 1465 Value Destroyed (11280) 11280 Prototype IDs (100) 2000 Alien Tech Used (8) 1600 Bonus (43418) 43418 TOTAL SCORE: 71063 Bonus ------- Triggered High Security 500 High Alert Combat Kills 842 Follower Combat Kills 2306 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -4930 Cogmind --------- Core Integrity 1029/1600 Matter 282/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Biocell Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Centrium Heavy Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Multirail Multirail Multirail > --- INVENTORY -------- Zero-point Reactor Enhanced Armored Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads Advanced Energy Well Zionite Biocell Experimental Matter Compressor Experimental Optical Array Improved Utility Shielding Improved Utility Shielding Zionite Weapon Casing Beam Splitter Advanced Drone Bay Long-range Proton Cannon Enhanced Nova Cannon Null Cannon Null Cannon Helical Railgun Helical Railgun Graviton Cannon Graviton Cannon Graviton Cannon [Rating: 245] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Zero-point Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Armored Heavy Treads Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Melee Analysis Suite Device AEGIS Remote Shield Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Core Physics Calibrator Weapon Nanosword Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Stasis Projector Slashing Weapon Nanosword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Utility 11 | . . . . . 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 1 . . 2 . . Weapon 1 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . -1 . . Parts Attached 491 | 6 22 1 35 6 22 30 1 1 . 1 45 1 9 3 . 8 1 16 . . 11 6 11 2 . 6 . 16 7 17 20 7 147 33 Power 32 | . 2 . 3 . 2 1 . . . . 3 . 1 . . 1 . 1 . . 2 . . . . . . 3 1 1 1 . 10 . Engine 7 | . 2 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Core 9 | . . . . . 2 1 . . . . 3 . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 1 1 1 . 9 . Propulsion 98 | 2 2 . 13 1 5 6 . . . 1 10 . . 1 . 3 . 1 . . 4 . 3 . . 1 . . 2 2 6 1 26 8 Treads 55 | 2 2 . 12 1 5 4 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 18 8 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Flight 40 | . . . 1 . . 2 . . . . 8 . . 1 . 3 . 1 . . 4 . 3 . . 1 . . 2 2 6 1 5 . Utility 241 | 2 4 1 8 1 8 13 1 . . . 15 1 6 1 . 3 1 13 . . 5 6 8 2 . 5 . 11 4 13 9 4 78 18 Device 106 | 1 2 . 4 1 3 6 1 . . . 6 1 1 . . 3 1 7 . . 2 3 4 1 . 3 . 2 . 4 5 1 35 9 Storage 17 | . 1 . 1 . 1 . . . . . 1 . . . . . . 1 . . 1 . . . . . . 1 2 3 . . 5 . Processor 22 | 1 . . . . . 1 . . . . 3 . 2 . . . . 1 . . . . 2 . . 2 . 2 . . . . 6 2 Hackware 7 | . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Protection 88 | . 1 1 3 . 2 4 . . . . 3 . 3 1 . . . 4 . . 2 3 2 1 . . . 6 2 5 3 3 32 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 120 | 2 14 . 11 4 7 10 . 1 . . 17 . 2 1 . 1 . 1 . . . . . . . . . 2 . 1 4 2 33 7 Energy Gun 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Energy Cannon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 11 3 Ballistic Gun 48 | 2 1 . 6 3 7 7 . 1 . . 11 . . . . . . . . . . . . . . . . . . . . . 7 3 Ballistic Cannon 19 | . 9 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 1 Launcher 9 | . 2 . 1 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . . . 3 . 2 . . 1 . 1 . . . . . . . . . 1 . . 2 1 4 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . 4 . 2 3 . . . . 9 . . . . 1 . 3 . . 4 . 1 . . 5 . 3 . 6 2 . 24 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . System Corruption 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Parts Lost 11 | . 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Average Slot Usage (%) 91 | . 97 100 99 99 99 93 99 100 100 100 90 86 90 92 93 97 100 98 100 100 99 100 97 100 100 100 100 97 94 94 94 99 82 78 Engine 2 | . 13 14 11 11 . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . Core 2 | . . . . . 8 7 7 7 7 7 6 6 6 6 6 4 . 5 5 5 4 5 5 5 5 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 3 3 Treads 14 | . 27 28 22 21 27 22 23 23 23 23 18 . . . . . . . . . . . . . . . . . . . . . 10 19 Flight 10 | . . . . . . . . . . . 7 26 26 25 26 26 26 29 29 29 28 29 28 31 31 31 31 28 29 30 29 31 12 . Device 9 | . 4 . 6 10 8 13 22 23 23 23 8 6 . 6 6 6 6 8 5 5 9 8 10 10 10 9 10 14 13 11 12 12 9 11 Storage 5 | . 13 14 11 11 9 7 7 7 7 7 4 . . . . . . . . . . . . . . . . . 1 2 4 4 2 7 Processor 9 | . . . . . . . . . . . 1 13 13 6 6 6 6 7 11 11 11 11 14 15 15 15 15 16 13 13 13 12 18 18 Protection 12 | . 8 14 4 . 9 5 7 7 7 7 13 13 23 25 26 26 26 23 23 23 18 19 16 15 15 15 15 15 18 19 16 20 14 5 Ballistic Gun 10 | . 1 . 26 43 36 29 30 30 30 30 21 . . . . . . . . . . . . . . . . . . . . . 1 2 Ballistic Cannon 3 | . 24 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Slashing Weapon 5 | . . . . . . . . . . . 1 20 18 20 20 23 26 21 23 23 23 23 21 21 21 21 21 15 13 13 12 11 4 . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 190 | 3 19 19 41 41 52 64 60 59 59 59 73 18 23 24 24 27 21 27 24 24 25 25 27 25 25 25 25 36 41 41 47 56 190 190 Greatest Support 345 | 40 40 40 44 44 66 62 62 62 62 62 80 29 24 24 31 24 32 27 27 27 28 32 38 35 48 36 40 40 56 55 58 65 345 335 Greatest Overweight (x) 54 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 54 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 25 25 Average Capacity 13 | 5 7 8 14 15 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 16 24 Most Carried 25 | 5 8 8 15 15 15 15 15 15 15 15 15 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 25 25 Average Carried 11 | 2 7 7 13 14 14 13 14 14 15 14 11 4 4 4 4 4 5 4 5 5 4 5 4 5 4 5 5 4 4 5 7 6 12 24 Final Capacity 25 | 5 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 25 5 Final Carried 25 | 5 7 8 15 15 15 15 14 15 15 15 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 7 25 4 Class Distribution -------------------- 22% | Tank 19% | Scavenger-Mutant 10% | Sprinter 9% | Mutant 8% | Alien-Mutant 7% | Gunner 7% | Scavenger-Sprinter 5% | Alien-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Messiah-Sprinter | -3/Research Messiah-Sprinter | -2/Research Messiah-Sprinter | -2/Testing Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Matter Collected 9242 | 282 435 76 1324 362 821 880 186 242 . 29 1270 . 157 60 20 24 66 130 22 . . 17 281 20 . . 39 175 76 140 159 103 1589 257 Remotely 160 | . 160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12747 | 205 750 19 1848 441 1470 1056 113 259 . . 1461 . 237 . . . . 426 . . . . 812 56 . . 31 387 198 471 199 133 1627 548 Parts 670 | 19 46 4 116 29 71 71 11 14 . . 48 . 5 . . . . 23 . . . . 37 3 . . 1 37 13 23 7 8 68 16 Haulers Intercepted 30 | . 2 . 5 . 5 6 . . . . 2 . 2 . . . . 2 . . . . 3 . . . . 1 . 1 1 . . . Recyclers Shooed 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 11 14 . 1 . . . . . . 1 . . . . . . 4 . 10 1 . . . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . 6 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 205 | . 17 2 38 17 23 17 5 9 . . 30 . 1 . . . . 3 . . . . 7 1 . . 1 4 3 1 . 1 9 16 Melee 29 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 7 1 . . 1 4 3 1 . 1 7 . Guns 109 | . . . 20 15 23 14 5 9 . . 21 . . . . . . . . . . . . . . . . . . . . . . 2 Cannons 37 | . 10 2 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 AOE 21 | . 7 . . 2 . 3 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 23 | 2 4 1 4 2 1 2 . . . . 4 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Worker 15 | . 1 . 7 . 1 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Builder 8 | . 1 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Tunneler 8 | 5 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 30 | . 2 . 5 . 5 6 . . . . 2 . 2 . . . . 2 . . . . 3 . . . . 1 . 1 1 . . . Recycler 15 | 1 2 . 1 3 3 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 3 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Watcher 11 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 2 1 1 . Swarmer 43 | . . 2 6 4 7 3 4 5 . . 5 . . . . . . . . . . . 1 . . . 1 4 . . . . 1 . Grunt 74 | . 17 . 22 . 8 10 . 2 . . 13 . . . . . . . . . . . 2 . . . . . . . . . . . Brawler 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 23 | . . . 10 . 6 1 . 1 . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 19 | . . . . . . 2 1 . . . 3 . 1 . . . . 2 . . . . 2 1 . . . . 3 1 . 1 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 6 6 2 8 10 17 6 4 6 . . 16 . 2 . . . . 3 . . . . 5 1 . . 1 5 3 4 2 2 2 5 Combat Bots Only 14 | . 5 2 3 6 5 4 4 6 . . 14 . 1 . . . . 2 . . . . 2 1 . . 1 4 3 1 . 1 2 5 Max Kills in Single Turn 4 | 1 3 1 2 2 2 2 2 1 . . 4 . 1 . . . . 1 . . . . 2 1 . . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 2 . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 1 1 . 1 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Damage Taken 12858 | . 215 54 677 535 808 571 145 345 . . 1472 . 12 . . . . 144 . . . 144 121 18 73 . 45 157 246 16 . 229 2004 4827 Core 946 | . 69 8 73 26 41 29 9 57 . . 141 . . . . . . 43 . . . 12 . . 32 . . 46 . . . . 150 210 Absorbed by Shields 2939 | . . . . . . 75 59 128 . . 27 . . . . . . . . . . . . . . . . . . . . . 113 2537 Reduced by Siege Mode 330 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 256 Core Remaining (%) 86 | 100 . 69 . 75 92 . . . . 86 . . . . . . 83 . . . . 94 . . . . 97 96 . . 100 . . 64 Volleys Fired 641 | 11 31 3 74 28 57 44 9 15 . . 61 . . . . . . . . . . . . . . . . 46 . . 7 4 75 176 Largest 4 | 2 2 2 4 4 4 4 4 4 . . 4 . . . . . . . . . . . . . . . . 1 . . 1 1 3 3 Hottest 210 | 40 100 70 140 92 92 109 109 109 . . 109 . . . . . . . . . . . . . . . . 20 . . 130 130 210 135 Shots Fired 1490 | 22 60 6 288 107 228 170 36 58 . . 199 . . . . . . . . . . . . . . . . 46 . . 7 4 77 182 Gun 1036 | 22 . . 152 106 228 168 36 58 . . 196 . . . . . . . . . . . . . . . . . . . . . 58 12 Cannon 390 | . 50 6 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 19 170 Launcher 16 | . 8 . 2 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Special 48 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . . Kinetic 1171 | 22 50 6 286 106 228 168 36 58 . . 196 . . . . . . . . . . . . . . . . . . . . . 3 12 Thermal 241 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . 7 4 16 166 Explosive 16 | . 8 . 2 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 4 Robot Hit Streak 82 | 3 10 2 17 12 27 12 6 12 . . 10 . . . . . . . . . . . . . . . . 10 . . . . 30 82 Robot Miss Streak 12 | 2 3 1 4 5 6 5 12 9 . . 8 . . . . . . . . . . . . . . . . 2 . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . . . 1 5 4 2 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 237 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 170 Shots Hit Robots 1209 | 11 37 3 158 54 145 112 20 51 . . 166 . 8 . . . . 18 . . . . 42 4 . . 1 49 11 18 10 10 119 162 Core Hits 748 | 9 29 2 77 34 61 75 18 49 . . 225 . 3 . . . . 8 . . . . 13 1 . . 1 20 4 8 5 3 33 70 Critical Kills 9 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 27 | 2 . . 2 . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . 1 7 8 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Destroy 5 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Sever 10 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . 1 4 . Melee Attacks 338 | . . . . . . . . . . . 2 . 10 . 2 . 2 35 1 . . . 61 7 . 3 6 28 18 37 25 18 83 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 338 | . . . . . . . . . . . 2 . 10 . 2 . 2 35 1 . . . 61 7 . 3 6 28 18 37 25 18 83 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . . . . . . . . . 1 . 4 . . . . 5 . . . . 16 . . . . 1 . 6 4 3 3 . Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . 1 3 . Follow-up Attacks 62 | . . . . . . . . . . . . . 2 . . . . 6 . . . . 17 2 . . . 4 4 6 2 1 18 . Damage Inflicted 49869 | 91 1065 57 3158 989 2264 2630 266 854 . . 4917 . 1047 . . . . 1697 . . . . 4468 262 . . 51 1371 659 2677 1112 1068 6088 13078 Guns 11653 | 91 . . 1542 868 2237 1850 266 854 . . 2896 . . . . . . . . . . . . . . . . . . . . . 562 487 Cannons 14397 | . 558 55 1193 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12591 Explosions 3282 | . 491 . 293 69 . 638 . . . . 1791 . . . . . . . . . . . . . . . . . . . . . . . Melee 19756 | . . . . . . . . . . . 205 . 1047 . . . . 1697 . . . . 4468 262 . . 51 984 659 2677 1112 1068 5526 . Ramming 394 | . 16 2 130 52 27 142 . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12897 | 91 558 55 2735 868 2237 1850 266 854 . . 2896 . . . . . . . . . . . . . . . . . . . . . . 487 Thermal 12860 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387 . . . . . 12473 Explosive 3282 | . 491 . 293 69 . 638 . . . . 1791 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 680 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 562 118 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19756 | . . . . . . . . . . . 205 . 1047 . . . . 1697 . . . . 4468 262 . . 51 984 659 2677 1112 1068 5526 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 2 . . . . 9 7 Average Corruption 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 3 4 Corruption Purged 17 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 13 . Effects 116 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 96 17 Message Errors 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 27 2 Matter Fused 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 5 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 Energy Discharges 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 23 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3974 | . . . 52 . . 4 . . . . 7 . 62 . . . . 140 . . . . 1062 58 . . . 139 71 306 238 540 587 708 Projectiles 708 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 708 Explosions 59 | . . . 49 . . 3 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Melee 3207 | . . . 3 . . 1 . . . . . . 62 . . . . 140 . . . . 1062 58 . . . 139 71 306 238 540 587 . Knockbacks 18 | . 9 . 7 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 8 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 54 | . 4 2 20 7 5 14 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 57 | . 4 2 21 7 5 16 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 42 9 266 . 42 7 285 192 . . 199 25 3 . 37 . 13 . . . . 35 . . 167 . 102 44 268 184 10 206 238 233 Average Temperature 69 | . 10 5 83 . 11 3 132 97 . . 90 12 3 . 19 . 13 . . . . 29 . . 107 . 97 23 79 54 6 71 51 73 Received Heat Transfer 1430 | . 105 9 231 20 234 129 . 18 . . 429 . . . . . . . . . . 9 9 9 . . 12 . 9 . . . 126 81 Effects 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Total Turns 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 92 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 20 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Fried 13 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Impact Corruptions 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 Heat Transferred 5815 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1295 . . . . . 4520 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Peak Influence 1693 | 30 333 210 570 382 514 203 . . . . 1163 437 396 . . . . 185 . . . . 755 . . . . 296 415 411 457 705 1693 . Initial 460 | . 19 129 . 222 16 . . . . . 15 407 305 . . . . 21 . . . . 75 . . . . 43 111 120 231 273 460 . Average 217 | 23 92 83 235 217 195 80 . . . . 250 412 342 . . . . 63 . . . . 475 . . . . 151 250 267 344 494 1107 . Maximum Alert Level 5 | . 1 1 2 1 2 1 . . . . 4 2 1 . . . . . . . . . 3 . . . . 1 2 2 2 3 5 . Low Security (%) 33 | 100 88 71 40 56 60 99 . . . . 73 . . . . . . 100 . . . . 13 . . . . 91 22 23 . . . . Level 1 16 | . 11 28 48 43 32 . . . . . 11 . 100 . . . . . . . . . 33 . . . . 8 60 69 76 38 . . Level 2 3 | . . . 10 . 6 . . . . . . 100 . . . . . . . . . . 14 . . . . . 17 7 23 59 . . Level 3 1 | . . . . . . . . . . . 3 . . . . . . . . . . . 38 . . . . . . . . 1 . . Level 4 . | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Level 5 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 6 . 7 . 3 5 . . . . 8 . . . 1 . . 3 . . . . 4 . . . . 1 3 1 1 . 2 . Investigation 15 | . 3 . 3 . 2 2 . . . . 2 . . . . . . . . . . . 1 . . . . 1 1 . . . . . Extermination 8 | . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . . 1 1 . . . . Reinforcement 16 | . 3 . 4 . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 2 . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Distress Signals 37 | . 2 . 3 . 2 3 . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . 23 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 7 2 . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 7 1 . . Times Spotted 433 | . 28 5 64 18 35 26 5 10 . . 43 6 4 . 7 . 2 7 2 . . 11 22 6 11 . 5 12 9 6 5 17 25 42 Peak Tracking Total 8 | . 4 3 4 5 6 4 4 7 . . 8 5 3 . 8 . 1 2 5 . . 6 5 4 8 . 3 5 3 3 2 8 4 4 Tactical Retreats 32 | . . . 2 1 . 1 . 1 . . 2 . 2 . 2 . . . 1 . . 2 3 . 2 . 3 2 2 1 . 4 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Traps Triggered 19 | . 3 . 3 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 5 . 4 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Machines Disabled 37 | . 2 . 4 . 2 . . . . . . . . . . . 1 . . . . . . . . 2 . . . 7 5 3 5 6 Max in Single Turn 1 | . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 1 Garrison Access 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Machines Accessed 61 | . 6 . 7 . 8 10 . . 3 . 5 . 4 . 1 . . 2 1 . 4 . 3 . . 2 . 2 1 1 . . 1 . Terminals 22 | . 3 . 4 . 5 4 . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Recycling Units 7 | . 2 . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Garrison Access 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 188 | . 22 . 13 . 30 32 . . 21 . 20 . 8 . 1 . . 6 1 . 17 . 4 . . 3 . 5 1 2 . . 2 . Successful 119 | . 9 . 9 . 19 14 . . 21 . 10 . 2 . 1 . . 4 1 . 17 . 3 . . 3 . 3 1 1 . . 1 . Failed 68 | . 13 . 4 . 11 17 . . . . 10 . 6 . . . . 2 . . . . 1 . . . . 2 . 1 . . 1 . Catastrophic 7 | . . . . . 1 1 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 148 | . 7 . 2 . 16 13 . . . . 12 . 2 . . . . 9 . . . . 29 . . 1 . 7 5 11 5 12 17 . Terminals 78 | . 13 . 9 . 20 14 . . . . 17 . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . 6 . . . . 2 . . . . . . 6 . . . . 2 . . . . 1 . . . . . . Repair Stations 12 | . 6 . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 2 . Recycling Units 10 | . 3 . 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . 2 . 8 3 . . . . . . . . . . . . . . . . . . . . . 4 1 2 . . . . Garrison Access 8 | . . . . . . 6 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 70 | . 4 . 5 . 6 6 . . 21 . 5 . 1 . 1 . . . 1 . 17 . . . . 3 . . . . . . . . Record 13 | . . . . . . . . . 6 . . . . . . . . . . . 5 . . . . 2 . . . . . . . . Part Schematic 9 | . . . . . . . . . 5 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 1 . 1 2 . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 3 . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Load Schematic 4 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Build 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Scan Component 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 2 . 8 2 . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Insert Component 10 | . . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Analyze 6 | . . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . 2 . 5 2 . . . . 5 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Terminals 6 | . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Jam 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 4 . 5 9 . . . . 4 . 4 . . . . 2 . . . . 2 . . . . 2 1 1 . . 1 . Full Trace Events 4 | . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . 1 . 4 1 . . 5 . . . . . . . . . . . 4 . 25 . . . . . . . . . 14 . Parts Built 5 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Matter 676 | . . . . . . 146 . . . . . . . . . . . 384 . . . . 146 . . . . . . . . . . . Time 313 | . . . . . . 36 . . . . . . . . . . . 204 . . . . 73 . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . 6 . . . . . . . . . . . 8 . . . . 6 . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 6 | . . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Total Allies 51 | . . 4 . . . . . . . 1 . . . . . 9 . 2 . . . . 8 . . 3 . 1 . . . 2 21 . Largest Group 11 | . . 4 2 . . . . . . 1 . . . . . 9 9 5 . . . . 5 2 . 3 . 1 . . . 2 11 . Highest-Rated Group 1259 | . . 71 32 . . . . . . 95 . . . . . 277 277 279 . . . . 368 238 . 162 . 269 . . . 150 1259 . Highest-Rated Ally 269 | . . 31 16 . . . . . . 95 . . . . . 38 38 85 . . . . 135 135 . 56 . 269 . . . 75 269 . Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . 1 . . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 32 | . . 3 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 14 12 STAY 13 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . ROAM 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 344 | . . 12 14 . . . . . . 3 . . . . . . 29 17 . . . . 43 3 . 13 . 7 . . . 4 199 . Total Damage 18908 | . . 130 152 . . . . . . 143 . . . . . . 571 703 . . . . 1285 205 . 835 . 924 . . . 79 13881 . Kills 76 | . . 3 2 . . . . . . 1 . . . . . . 4 3 . . . . 13 1 . 2 . 3 . . . . 44 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . 1 . . 3 . . . . 1 2 . . 1 . . 1 . 1 1 . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Zionite Intel Received 17 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . 1 3 1 1 5 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Turns Passed 31923 | 232 1424 957 2383 953 2568 1653 517 594 124 486 1078 14 218 108 159 807 384 521 140 49 84 81 792 175 62 273 150 517 497 319 245 345 12272 742 Spaces Moved 29926 | 126 648 583 1186 576 605 829 304 336 78 293 839 71 639 329 442 1228 554 739 501 210 166 315 1462 432 312 631 634 1081 1111 951 402 1116 9888 309 Core 298 | 11 142 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 8 Treads 10618 | 115 506 583 1186 576 605 829 304 336 78 293 365 . . . . . . . . . . . . . . . . . . . . . 4541 301 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19010 | . . . . . . . . . . . 474 71 639 329 442 1228 554 739 501 210 166 315 1462 432 312 631 634 1081 1111 951 402 1116 5210 . Fastest Speed 5 | 50 50 160 145 145 145 158 161 161 161 161 14 17 23 26 19 26 14 23 23 23 23 17 20 20 5 20 14 14 5 7 17 6 7 50 Average Speed 72 | 150 135 160 156 145 158 161 161 161 161 165 87 17 24 30 30 45 25 23 23 23 23 22 22 20 19 20 19 19 16 17 18 14 89 141 Slowest Speed 2750 | 160 160 160 160 145 170 261 161 161 161 170 170 20 26 31 31 106 26 23 23 23 23 23 24 20 20 20 20 20 20 20 23 80 2750 154 Overloaded Moves 739 | . . . . . . . . . . . 67 71 360 . 16 . 5 . . . . 10 . . 34 . 15 12 13 19 . 101 16 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 91 | . . . . . . . . . . . 2 . . . . . . 14 2 2 . 1 5 . 2 . . 11 4 13 4 22 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 53 | 3 96 99 89 93 53 27 54 54 69 60 12 72 14 51 54 89 66 14 65 39 60 51 26 50 48 82 77 30 18 86 22 27 89 42 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 12 | . 2 1 2 . 2 . 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 20 | . . . 1 . . 1 . . . 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 . 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . 2 . . 1 5 . 1 . . . 2 2 2 3 . 1 1 . 1 . 4 3 . 3 . . . . . . . Spaces Dug 68 | . 2 . 10 . . . . . . . 1 . 1 . 1 . . 9 1 . . . 4 1 . 3 1 4 5 4 8 5 6 2 Terrain Destroyed 255 | . 32 . 38 9 . 30 . . . . 75 . 1 . 1 . . 9 1 . . . 4 1 . 3 1 4 5 4 10 5 10 12 Melee 50 | . . . . . . . . . . . 1 . 1 . 1 . . 9 1 . . . 4 1 . 3 1 4 5 4 6 5 4 . Projectile 24 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 12 AOE 181 | . 30 . 38 9 . 30 . . . . 74 . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Acc Com Ac0 Total 38896 | 151 1125 600 1524 624 2074 1040 313 358 77 295 1068 71 691 337 463 1475 792 1048 521 207 212 319 1886 515 311 773 652 1260 1400 1059 530 1261 13264 600 Wait 6832 | . 394 11 146 . 1349 76 . 6 . . 61 . 17 . 19 237 237 272 22 . 18 . 369 77 . 104 14 83 247 58 69 128 2766 52 Move 29718 | 125 647 582 1185 575 604 828 303 335 77 292 836 70 638 328 441 1227 553 710 496 205 165 312 1451 431 307 630 633 1058 1102 927 393 1074 9870 308 Hop 83 | . . . . . . . . . . . 1 . . . . . . 14 2 2 . 1 5 . 2 . . 11 4 10 4 19 8 . Pick Up 259 | 7 12 . 28 4 14 20 . 1 . 1 11 . 6 2 1 1 . 4 . . 5 . 3 . 1 . . 7 4 7 2 1 104 13 Fast Attach 236 | 6 6 1 13 1 6 8 . 1 . . 15 . 4 1 . 2 . 5 . . 8 . 7 . . 6 . 10 2 9 15 2 102 6 Attach 116 | . 6 . 8 3 6 11 1 . . 1 23 1 3 2 . 1 . 3 . . 3 . 2 . . . . 3 2 2 2 3 19 11 Detach 90 | . 4 1 2 . 1 5 . . . . 15 . 6 2 . . . 2 . . . . 2 . . 2 . 3 . 3 . 2 38 2 Swap 146 | . 10 . 14 2 10 11 . . . . 7 . 2 . . 5 1 8 . . 1 6 2 2 . . . 3 3 6 7 2 27 17 Drop 410 | 2 11 . 33 4 22 21 . . . 1 34 . 7 2 1 2 . 9 . . 12 . 8 1 1 4 . 15 4 12 3 1 185 15 Fire 641 | 11 31 3 74 28 57 44 9 15 . . 61 . . . . . . . . . . . . . . . . 46 . . 7 4 75 176 Melee 234 | . . . . . . . . . . . 2 . 8 . 1 . 1 21 1 . . . 34 4 . 3 5 21 14 25 19 16 59 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 57 | . 4 2 21 7 5 16 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 9 9 . . Rewire 38 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 24 . . . . . . 11 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 979 | -10/Materials | Discovered new exit (range 9) 1071 | -10/Materials | Discovered new exit (range 13) 1404 | -10/Materials | Discovered new exit (range 16) 1549 | -10/Materials | Discovered new exit (range 10) 1601 | -10/Materials | Repaired Broken Lgt. Treads 1657 | -10/Materials | Entered Mines 1662 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1705 | -10/Mines | Learned Materials stockpile data 1908 | -10/Mines | Discovered new exit (range 16) 1943 | -10/Mines | Received a Mining Laser from a helpful Derelict 2088 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2452 | -10/Mines | Discovered new exit (range 5) 2614 | -10/Mines | Entered Materials 2614 | -9/Materials | Accompanied by 2 allies 2614 | -9/Materials | Evolved 2 slots: Weapon x2 2912 | -9/Materials | Build established: Tank 3221 | -9/Materials | Discovered new exit (range 14) 3584 | -9/Materials | Discovered new exit (range 13) 3887 | -9/Materials | Build established: Gunner 4233 | -9/Materials | Discovered new exit (range 16) 4367 | -9/Materials | Identified exit to Mines 4812 | -9/Materials | Discovered new exit (range 16) 4997 | -9/Materials | Entered Mines 5025 | -9/Mines | Discovered new exit (range 8) 5055 | -9/Mines | Assembled infested the area 5177 | -9/Mines | Discovered new exit (range 5) 5208 | -9/Mines | Learned Materials emergency access door positions 5728 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5950 | -9/Mines | Entered Materials 5950 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6253 | -8/Materials | Build established: Tank 8471 | -8/Materials | Discovered new exit (range 12) 8518 | -8/Materials | Entered Factory 8518 | -7/Factory | Evolved 2 slots: Utility x2 9047 | -7/Factory | Discovered new exit (range 15) 9080 | -7/Factory | Identified exit to Factory 9287 | -7/Factory | Found Prototype Launcher 9287 | -7/Factory | Identified Rocket Array 9291 | -7/Factory | Found Rocket Array 9852 | -7/Factory | Discovered new exit (range 12) 9856 | -7/Factory | Identified exit to Storage 9856 | -7/Factory | Identified exit to Lower Caves 9856 | -7/Factory | Central database locked down 10113 | -7/Factory | Fabricated Arm. Treads (x2) 10171 | -7/Factory | Entered Lower Caves 10666 | -7/Lower Caves | Discovered new exit (range 11) 10688 | -7/Lower Caves | Entered another Lower Caves area 10706 | -7/Lower Caves | Discovered exit to Factory (range 15) 10814 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11213 | -7/Lower Caves | Encountered a Warlord checkpoint 11260 | -7/Lower Caves | Discovered new exit (range 8) 11282 | -7/Lower Caves | Entered Data Miner 11282 | -7/Data Miner | Discovered new exit (range 6) 11313 | -7/Data Miner | Met Data Miner 11342 | -7/Data Miner | Learned location of Section 7 (-2) 11342 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11365 | -7/Data Miner | Received God Mode back door access code from Data Miner 11406 | -7/Data Miner | Entered Proximity Caves 11548 | -6/Proximity Caves | Learned 4 Factory zone layouts 11809 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 11862 | -6/Proximity Caves | Escorted by Enhanced Grunt 11892 | -6/Proximity Caves | Entered Factory 11892 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12095 | -6/Factory | Identified exit to Factory 12406 | -6/Factory | Garrison activated, responded to threat 12738 | -6/Factory | Garrison activated, responded to threat 12815 | -6/Factory | Cargo convoy interrupted 12829 | -6/Factory | Incoming assault squad redirected 12851 | -6/Factory | Incoming investigation squad redirected 12874 | -6/Factory | Found Prototype Launcher 12874 | -6/Factory | Identified Tesla Bomb Launcher 12879 | -6/Factory | Found Prototype Processor 12879 | -6/Factory | Identified Exp. Melee Analysis Suite 12882 | -6/Factory | Found Prototype Slashing Weapon 12882 | -6/Factory | Identified Nanosword 12883 | -6/Factory | Found Nanosword 12884 | -6/Factory | Destroyed 14 combat bots 12885 | -6/Factory | Found Nanosword 12955 | -6/Factory | Build established: Sprinter 12970 | -6/Factory | Sucked down chute 12970 | -6/Factory | Entered Waste 12973 | -6/Waste | Spotted C-40 Crusher 12976 | -6/Waste | Spotted C-40 Crusher 12978 | -6/Waste | Spotted C-40 Crusher 12980 | -6/Waste | Spotted C-40 Crusher 12980 | -6/Waste | Spotted C-40 Crusher 12982 | -6/Waste | Spotted C-40 Crusher 12983 | -6/Waste | Discovered new exit (range 10) 12984 | -6/Waste | Entered Factory 13019 | -6/Factory | Discovered new exit (range 20) 13198 | -6/Factory | Identified exit to Lower Caves 13202 | -6/Factory | Entered Lower Caves 13276 | -6/Lower Caves | Discovered new exit (range 14) 13285 | -6/Lower Caves | Encountered a Warlord checkpoint 13310 | -6/Lower Caves | Entered another Lower Caves area 13311 | -6/Lower Caves | Discovered exit to Factory (range 14) 13333 | -6/Lower Caves | Learned Factory trap positions 13443 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13443 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13466 | -6/Lower Caves | Discovered new exit (range 9) 13469 | -6/Lower Caves | Entered Zion 13476 | -6/Zion | Given A8's code to call for help 13482 | -6/Zion | Learned Factory security intel 13487 | -6/Zion | Discovered new exit (range 16) 13523 | -6/Zion | Visited the Megawrench Repair Shop 13523 | -6/Zion | Megawrench repaired 7 parts 13582 | -6/Zion | Given the Hacking Drone Bay 13583 | -6/Zion | Found Prototype Device 13583 | -6/Zion | Identified Hacking Drone Bay 13602 | -6/Zion | Learned 4 Factory zone layouts 13872 | -6/Zion | Imprinted 13875 | -6/Zion | Declared Zion's savior 13973 | -6/Zion | Gained Derelict followers 14276 | -6/Zion | Entered Proximity Caves 14276 | -5/Proximity Caves | Accompanied by 9 allies 14660 | -5/Proximity Caves | Entered Factory 14660 | -5/Factory | Accompanied by 3 allies 14660 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14662 | -5/Factory | Loaded intel: 59 trap records 14734 | -5/Factory | Retrieved Zion intel report: Branch Access 14734 | -5/Factory | Identified exit to Upper Caves 14734 | -5/Factory | Identified exit to Extension 14735 | -5/Factory | Zion Heavy squad teleported in 14785 | -5/Factory | Found Prototype Protection 14785 | -5/Factory | Identified Zio. Weapon Casing 14923 | -5/Factory | Fabricated Exp. Sensor Array (x1) 15181 | -5/Factory | Entered Upper Caves 15258 | -5/Upper Caves | Spotted B-75 Beast 15263 | -5/Upper Caves | Learned 4 Factory zone layouts 15315 | -5/Upper Caves | Discovered new exit (range 16) 15318 | -5/Upper Caves | Identified exit to Upper Caves 15321 | -5/Upper Caves | Entered another Upper Caves area 15365 | -5/Upper Caves | Discovered new exit (range 6) 15366 | -5/Upper Caves | Identified exit to Zhirov 15370 | -5/Upper Caves | Entered Zhirov 15370 | -5/Zhirov | Discovered new exit (range 3) 15375 | -5/Zhirov | Met Zhirov 15381 | -5/Zhirov | Found Alien Artifact 15381 | -5/Zhirov | Identified Integrated Reactor 15381 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15436 | -5/Zhirov | Learned location of Testing (-2) 15436 | -5/Zhirov | Learned location of Command (-1) 15439 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15443 | -5/Zhirov | Found Alien Artifact 15452 | -5/Zhirov | Identified exit to Proximity Caves 15454 | -5/Zhirov | Entered Proximity Caves 15514 | -4/Proximity Caves | Learned Research emergency access door positions 15533 | -4/Proximity Caves | Discovered new exit (range 10) 15535 | -4/Proximity Caves | Identified exit to Factory 15535 | -4/Proximity Caves | Entered Factory 15535 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15627 | -4/Factory | Retrieved Zion intel report: Main Access 15627 | -4/Factory | Identified exit to Research 15628 | -4/Factory | Zion hero teleported in (AD-0RF) 15636 | -4/Factory | Zion Melee Resupply teleported in 15674 | -4/Factory | Zion Infowar Resupply teleported in 15680 | -4/Factory | Found Prototype Processor 15680 | -4/Factory | Identified Exp. Signal Interpreter 15703 | -4/Factory | Zion Hacker squad teleported in 15770 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15986 | -4/Factory | Build established: Scout 16019 | -4/Factory | Retrieved Zion intel report: Component Schematics 16035 | -4/Factory | First assault squad dispatched 16059 | -4/Factory | Discovered new exit (range 10) 16060 | -4/Factory | Incoming assault squad redirected 16061 | -4/Factory | Identified exit to Upper Caves 16067 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 16068 | -4/Factory | Zion Heavy squad teleported in 16076 | -4/Factory | Retrieved Zion intel report: Emergency Access 16151 | -4/Factory | Fabricated Imp. Propulsion Shielding (x2) 16327 | -4/Factory | Entered Upper Caves 16327 | -4/Upper Caves | Accompanied by 2 allies (AD-0RF) 16360 | -4/Upper Caves | Identified exit to Upper Caves 16502 | -4/Upper Caves | Entered another Upper Caves area 16503 | -4/Upper Caves | Discovered exit to Research (range 5) 16514 | -4/Upper Caves | Learned Research emergency access door positions 16561 | -4/Upper Caves | Discovered new exit (range 16) 16564 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16564 | -4/Upper Caves | Identified exit to Warlord 16564 | -4/Upper Caves | Entered Warlord 16570 | -4/Warlord | Opened side exit 16651 | -4/Warlord | Visited the Vortex Lab 16660 | -4/Warlord | Warlord's base attacked by MAIN.C 16665 | -4/Warlord | Learned Factory fabricator intel 16665 | -4/Warlord | Learned Factory garrison access intel 16668 | -4/Warlord | Rebuked by Warlord 16670 | -4/Warlord | Opened Warlord's prototype stash 16677 | -4/Warlord | Found Prototype Device 16677 | -4/Warlord | Identified Exp. Focal Shield 16679 | -4/Warlord | Found Prototype Processor 16679 | -4/Warlord | Identified Exp. Targeting Computer 16682 | -4/Warlord | Found Prototype Processor 16682 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 16835 | -4/Warlord | Discovered new exit (range 9) 16836 | -4/Warlord | Identified exit to Proximity Caves 16837 | -4/Warlord | Entered Proximity Caves 16925 | -3/Proximity Caves | Spotted B-86 Titan 16929 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16972 | -3/Proximity Caves | Build established: Sprinter 16972 | -3/Proximity Caves | Discovered exit to Research (range 13) 16987 | -3/Proximity Caves | Entered Research 16987 | -3/Research | Evolved 2 slots: Utility x2 17008 | -3/Research | Zion Experimental squad teleported in 17124 | -3/Research | Identified Transdimensional Reconstructor 17302 | -3/Research | Found Prototype Protection 17302 | -3/Research | Identified Zio. Shade Armor 17304 | -3/Research | Found Zio. Weapon Casing 17309 | -3/Research | Found Zio. Weapon Casing 17311 | -3/Research | Found Zio. Shade Armor 17314 | -3/Research | Found Zio. Shade Armor 17321 | -3/Research | Found Zio. Shade Armor 17329 | -3/Research | Spotted B-86 Titan 17492 | -3/Research | Discovered new exit (range 4) 17492 | -3/Research | Identified exit to Research 17504 | -3/Research | Entered another Research area 17504 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17537 | -2/Research | Spotted B-90 Cyclops 17559 | -2/Research | Incoming investigation squad redirected 17595 | -2/Research | Build established: Messiah-Sprinter 17624 | -2/Research | Spotted B-90 Cyclops 17749 | -2/Research | Retrieved Zion intel report: Emergency Access 17815 | -2/Research | Discovered new exit (range 4) 17816 | -2/Research | Identified exit to Testing 18001 | -2/Research | Entered Testing 18031 | -2/Testing | Found Prototype Hackware 18040 | -2/Testing | Identified System Mapper 18098 | -2/Testing | Found Prototype Device 18098 | -2/Testing | Identified Exp. Shock Absorption System 18122 | -2/Testing | Retrieved Zion intel report: Emergency Access 18200 | -2/Testing | Retrieved Zion intel report: Guard Positions 18219 | -2/Testing | Found Prototype Energy Cannon 18219 | -2/Testing | Identified Null Cannon 18232 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 18239 | -2/Testing | Discovered new exit (range 12) 18260 | -2/Testing | Found Prototype Device 18260 | -2/Testing | Identified AEGIS Remote Shield 18270 | -2/Testing | Spotted Fortress 18283 | -2/Testing | Discovered new exit (range 6) 18283 | -2/Testing | Identified exit to Section 7 18320 | -2/Testing | Entered Section 7 18324 | -2/Section 7 | Found Alien Artifact 18324 | -2/Section 7 | Identified Core Reset Matrix 18324 | -2/Section 7 | Used Core Reset Matrix 18328 | -2/Section 7 | Sensed 24 artifacts in vicinity 18346 | -2/Section 7 | Spotted S7 Guard 18350 | -2/Section 7 | Found Integrated Heat Negator 18350 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 18367 | -2/Section 7 | Spotted S7 Guard 18370 | -2/Section 7 | Found Integrated Singularity Reactor 18370 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18513 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 18513 | -2/Section 7 | Discovered new exit (range 16) 18524 | -2/Section 7 | Found Integrated Mediator 18527 | -2/Section 7 | Identified exit to Access 18532 | -2/Section 7 | Spotted S7 Guard 18553 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 18557 | -2/Section 7 | Found Core Physics Calibrator 18565 | -2/Section 7 | Entered Access 18565 | -1/Access | Evolved 2 slots (calibrated): Propulsion x1, Utility x2, -Weapon x1 18608 | -1/Access | Build established: Alien-Sprinter 18649 | -1/Access | Retrieved Zion intel report: Branch Access 18649 | -1/Access | Identified exit to Command 18711 | -1/Access | Spotted B-99 Colossus 18870 | -1/Access | Zion Hacker squad teleported in 18910 | -1/Access | Spotted B-99 Colossus 18910 | -1/Access | Spotted B-99 Colossus 18910 | -1/Access | Entered Command 18916 | -1/Command | Disengaged cave seal 18916 | -1/Command | Zionites emerged from the dark tunnel 18929 | -1/Command | Found Unknown Device 18929 | -1/Command | Identified Antimissile System 18940 | -1/Command | Retrieved Zion intel report: Trap Installations 18942 | -1/Command | Retrieved Zion intel report: Active Terminals 18958 | -1/Command | Retrieved Zion intel report: Unaware Schematics 18975 | -1/Command | Retrieved Zion intel report: Component Schematics 19009 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 19059 | -1/Command | Spotted M Guard 19059 | -1/Command | Spotted M Guard 19060 | -1/Command | Spotted Combat Programmer 19060 | -1/Command | Spotted Combat Programmer 19073 | -1/Command | Allies destroyed Combat Programmer 19078 | -1/Command | Allies destroyed Combat Programmer 19100 | -1/Command | Allies destroyed M Guard 19104 | -1/Command | Allies destroyed M Guard 19104 | -1/Command | All MAIN.C guards destroyed 19178 | -1/Command | High security lockdown imminent 19191 | -1/Command | Met MAIN.C 19203 | -1/Command | 0b10 Conduit disabled 19217 | -1/Command | Destroyed MAIN.C Shell 19218 | -1/Command | MAIN.C activated Command garrisons 19233 | -1/Command | Allies destroyed MAIN.C 19236 | -1/Command | Found Zio. Shade Armor 19318 | -1/Command | Found Prototype Device 19318 | -1/Command | Identified Exp. Transmission Jammer 19323 | -1/Command | Found Prototype Device 19323 | -1/Command | Identified EM Dispersion Field 19594 | -1/Command | Build established: Scavenger-Sprinter 19912 | -1/Command | Found Prototype Processor 19912 | -1/Command | Identified Exp. Targeting Computer 19913 | -1/Command | Found Prototype Processor 19913 | -1/Command | Identified Exp. Target Analyzer 20132 | -1/Command | Spotted B-99 Colossus 20169 | -1/Command | Spotted B-99 Colossus 20470 | -1/Command | Spotted B-99 Colossus 20516 | -1/Command | Found Prototype Protection 20516 | -1/Command | Identified Zio. Heavy Carapace 21105 | -1/Command | Build established: Alien-Sprinter 21603 | -1/Command | Build established: Alien-Mutant 22692 | -1/Command | Build established: Scavenger-Sprinter 23226 | -1/Command | Found Unknown Protection 23316 | -1/Command | Identified Hvy. Reflective Plating 23400 | -1/Command | Found Unknown Device 23416 | -1/Command | Identified Quantum Capacitor 23783 | -1/Command | Build established: Alien-Mutant 23820 | -1/Command | Destroyed B-99 Colossus 23829 | -1/Command | Found Hvy. Reflective Plating 23834 | -1/Command | Found Unknown Protection 23834 | -1/Command | Identified Hvy. Insulated Plating 24370 | -1/Command | Build established: Scavenger-Mutant 24994 | -1/Command | Destroyed B-99 Colossus 25010 | -1/Command | Found Hvy. Insulated Plating 25122 | -1/Command | Build established: Alien-Mutant 25499 | -1/Command | Build established: Scavenger-Mutant 25523 | -1/Command | Found Prototype Reactor 25523 | -1/Command | Identified Zero-point Reactor 25526 | -1/Command | Found Zero-point Reactor 25606 | -1/Command | Found Null Cannon 25667 | -1/Command | Found Prototype Protection 25667 | -1/Command | Identified Centrium Heavy Armor Plating 25673 | -1/Command | Found Prototype Device 25673 | -1/Command | Identified Beam Splitter 25756 | -1/Command | Found Zio. Weapon Casing 25872 | -1/Command | Found Corrupted Prototype Ballistic Gun 25872 | -1/Command | Identified Multirail 25893 | -1/Command | Build established: Alien-Mutant 25932 | -1/Command | Found Corrupted Multirail 26208 | -1/Command | Build established: Scavenger-Mutant 26918 | -1/Command | Found Exp. Targeting Computer 26946 | -1/Command | Found Prototype Device 26958 | -1/Command | Identified Exp. ECM Suite 27093 | -1/Command | Found Corrupted Multirail 27142 | -1/Command | Discovered new exit (range 8) 27372 | -1/Command | Found Corrupted Prototype Processor 27378 | -1/Command | Found Exp. Targeting Computer 27382 | -1/Command | Identified Exp. Core Analyzer 27394 | -1/Command | Found Prototype Device 27431 | -1/Command | Identified Adv. Kinecellerator 28321 | -1/Command | Discovered new exit (range 7) 29829 | -1/Command | Build established: Scavenger-Gunner 30638 | -1/Command | Build established: Scavenger-Mutant 31169 | -1/Command | Warped through subspace to slip node 31169 | -1/Command | Discovered new exit (range 4) 31182 | -1/Command | Entered Access_0 31183 | -1/Access_0 | Sensed 4 artifacts in vicinity 31183 | -1/Access_0 | Met Architect 31185 | -1/Access_0 | Architect warped through subspace 31210 | -1/Access_0 | Destroyed A8 31241 | -1/Access_0 | Architect warped through subspace 31286 | -1/Access_0 | Architect warped through subspace 31315 | -1/Access_0 | Architect warped through subspace 31357 | -1/Access_0 | Architect warped through subspace 31398 | -1/Access_0 | Architect warped through subspace 31422 | -1/Access_0 | Subspace Access Node disabled 31448 | -1/Access_0 | Architect warped through subspace 31495 | -1/Access_0 | Architect warped through subspace 31534 | -1/Access_0 | A6 warped into view 31541 | -1/Access_0 | Destroyed A6 31550 | -1/Access_0 | Architect warped through subspace 31569 | -1/Access_0 | Architect warped through subspace 31588 | -1/Access_0 | Subspace Access Node disabled 31597 | -1/Access_0 | Architect warped through subspace 31619 | -1/Access_0 | Architect warped through subspace 31648 | -1/Access_0 | Architect warped through subspace 31688 | -1/Access_0 | Architect warped through subspace 31688 | -1/Access_0 | Subspace Access Node disabled 31721 | -1/Access_0 | Architect warped through subspace 31753 | -1/Access_0 | Architect warped through subspace 31761 | -1/Access_0 | Found Exp. Targeting Computer 31775 | -1/Access_0 | Architect warped through subspace 31793 | -1/Access_0 | Architect warped through subspace 31812 | -1/Access_0 | Architect warped through subspace 31824 | -1/Access_0 | Architect warped through subspace 31838 | -1/Access_0 | Architect warped through subspace 31856 | -1/Access_0 | Architect warped through subspace 31868 | -1/Access_0 | Architect warped through subspace 31878 | -1/Access_0 | Architect warped through subspace 31882 | -1/Access_0 | A5 warped into view 31896 | -1/Access_0 | Subspace Access Node disabled 31918 | -1/Access_0 | Destroyed Architect 31919 | -1/Access_0 | Architect triggered a singularity event 31919 | -1/Access_0 | Released all parts (20) 31919 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31919 | -1/Access_0 | Warped through subspace to slip node 31919 | -1/Access_0 | Discovered new exit (range 8) 31924 | *** | Escaped singularity! Last Messages --------------- 31919_ Released Zio. Biocell Array. 31919_ Released Zero-point Reactor. 31919_ Released Huge Storage Unit. 31919_ Released Exp. Targeting Computer. 31919_ Released Exp. Armor Integrity Analyzer. 31919_ Released Quantum Capacitor. 31919_ Released Exp. Targeting Computer. 31919_ Released Exp. Biometal Heavy Treads. 31919_ Released Exp. Biometal Medium Treads. 31919_ Released Centrium Heavy Armor Plating. 31919_ Released Exp. Biometal Heavy Treads. 31919_ Released Graviton Cannon. 31919_ Acquired Hpw. Transdimensional Reconstructor. 31919_ Warped through subspace, drawn to slip node. 31919_ EXIT=FOUND 31920_ A0_COM: 10. 31921_ A0_COM: 9. 31922_ A0_COM: 8. 31923_ A0_COM: 7. 31924_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 65 Energy Generation 65 Energy Capacity 990 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 22 Armor Coverage 2850 Resistance: KI 30 Resistance: TH 75 Resistance: EX 75 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 48 Melee Accuracy 20 Target Analysis 10 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 8 Kinecelleration 30 Force Boost 3 Offensive Hacking 20 Defensive Hacking 21 Item Schematics ----------------- Imp. Core Analyzer | -1/Command | Z-intel Imp. Focal Shield | -1/Command | Z-intel Tesla Rifle | -1/Command | Z-intel Imp. Targeting Computer | -1/Command | Z-intel Point Defense Array | -1/Command | Z-intel Lgt. Quantum Reactor | -1/Command | Z-intel Adv. Targeting Computer | -1/Command | Z-intel Hcp. Storage Unit | -1/Command | Z-intel Imp. System Backup Module | -1/Command | Z-intel Com. Battery | -1/Command | Z-intel Phase Gun | -1/Command | Z-intel Imp. Stasis Canceller | -1/Command | Z-intel System Shield | -1/Command | Z-intel Adv. Medium Treads | -1/Command | Z-intel Robot Schematics ------------------ A-15 Conveyor | -1/Command | Z-intel A-02 Transporter | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel Fabricated ------------ Arm. Treads | x2 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Imp. Propulsion Shielding | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Heat Negator Integrated Singularity Reactor Integrated Mediator Core Physics Calibrator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateTrackerSystem Manual? 0 Play Time 03:59:13 Cumulative 2162.1 hours Start 2021.08.25 @ 05:37:36 End 2021.08.25 @ 10:26:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2663 Rogue 2655 Adventurer 0 Explorer 8 Win Type 6 Total 245 Types 45/32/91/3/3/5/63/2/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 788aef96-2126-448f-8ea3-b795f8316f95