Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 20:19:15 Player: VVRLD_D35TR0YER Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (515) 2575 Value Destroyed (20086) 20086 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (10290) 10290 TOTAL SCORE: 44191 Bonus ------- High Alert Combat Kills 3381 Follower Combat Kills 1790 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2454 Acquired SGEMP 2000 Friendly Fire -1235 Cogmind --------- Core Integrity 0/1300 Matter 156/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (10) ----- Advanced Heat Sink Graphene Brace Experimental Focal Shield Antimissile System > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Advanced Energy Well (500) Neutron Missile Launcher SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Experimental Focal Shield Improved Force Field > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Zionite Phaser-M Matter Neutralizer Nova Cannon Nova Cannon > --- INVENTORY -------- Advanced Heat Sink Advanced Coolant Injector Experimental Coolant Injector Advanced Energy Well Particle Accelerator Improved Weapon Cycler Zionite Heavy Carapace Makeshift Light Armor Plating Damper Plating Graphene Brace Thermal Shield Improved Remote Shield Point Defense Array Advanced Dynamic Insulation System Transdimensional Reconstructor Makeshift Laser Thermic Laser Wave Gun Zionite Laser-M Molecular Deconstructor [Rating: 148] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Experimental Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Nova Cannon Ballistic Gun Hypervelocity Coil Gun Launcher Heavy Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Maul Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . Weapon 4 | . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 754 | 7 19 38 16 50 2 45 1 4 19 3 57 10 12 . 12 112 10 7 31 14 15 20 34 5 3 18 2 81 107 Power 86 | 1 1 7 2 4 . 3 . . 1 . 9 . 1 . 2 14 1 2 4 . 1 4 3 . 1 1 1 6 17 Engine 45 | 1 1 7 2 1 . 2 . . 1 . 9 . 1 . 2 6 . 2 2 . 1 . . . . . 1 1 5 Core 16 | . . . . 3 . 1 . . . . . . . . . 7 1 . 1 . . . 1 . 1 . . 1 . Reactor 25 | . . . . . . . . . . . . . . . . 1 . . 1 . . 4 2 . . 1 . 4 12 Propulsion 92 | 2 8 8 3 20 . 9 . . . . 4 . . . 1 4 . 1 1 . . 3 7 . . . . 12 9 Treads 28 | 2 2 7 3 6 . . . . . . . . . . 1 2 . . . . . . . . . . . 3 2 Leg 14 | . 4 1 . . . 4 . . . . . . . . . . . . . . . . 4 . . . . 1 . Wheel 44 | . 2 . . 14 . 3 . . . . 4 . . . . 2 . 1 1 . . 1 3 . . . . 8 5 Hover 6 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 294 | 2 3 7 2 21 1 13 . 2 3 1 26 5 5 . 4 36 6 . 12 11 3 7 21 5 1 8 1 39 49 Device 196 | 1 1 3 2 13 . 5 . 1 3 1 14 2 2 . 2 27 2 . 4 9 3 4 16 5 1 6 . 33 36 Storage 12 | 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . 1 . . 3 Processor 25 | . . . . 3 1 1 . . . . 1 1 2 . . 3 2 . 2 . . . 2 . . . . 5 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protection 60 | . 1 4 . 5 . 6 . 1 . . 9 2 1 . 1 4 2 . 6 2 . 3 2 . . 1 1 1 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 282 | 2 7 16 9 5 1 20 1 2 15 2 18 5 6 . 5 58 3 4 14 3 11 6 3 . 1 9 . 24 32 Energy Gun 138 | 1 4 7 6 5 1 16 . 2 12 . 5 1 . . 2 6 1 . 1 1 7 6 3 . 1 9 . 19 22 Energy Cannon 10 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 5 3 Ballistic Gun 67 | 1 2 6 3 . . 4 . . . . 1 1 . . 1 33 1 3 7 1 2 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 38 | . . 2 . . . . . . 2 1 5 2 . . . 18 1 1 . . . . . . . . . . 6 Special Weapon 12 | . 1 1 . . . . 1 . . . . . . . 1 . . . 6 1 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . 1 1 6 . . . 1 1 . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . 2 1 . . 2 1 . 4 . 4 . . . . 10 . . 7 . 2 2 3 . . 5 . 6 7 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . System Corruption 27 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . Parts Lost 141 | . 9 1 . 1 4 4 . 2 . 1 9 1 8 . 2 14 . 3 2 . 2 . 2 1 1 . . 17 57 Power 23 | . 1 . . . 1 . . . . . 1 . . . . 2 . 1 1 . 1 . . 1 . . . 4 10 Propulsion 19 | . 2 . . 1 . 1 . . . . 1 1 1 . . . . 1 . . . . . . . . . 3 8 Utility 46 | . 2 . . . 2 2 . 2 . 1 4 . 2 . 1 5 . . . . 1 . 2 . . . . 4 18 Weapon 53 | . 4 1 . . 1 1 . . . . 3 . 5 . 1 7 . 1 1 . . . . . 1 . . 6 21 Highest Loss Streak 16 | . 4 1 . 1 3 1 . 2 . 1 3 1 4 . 2 4 . 3 1 . 1 . 1 1 1 . . 4 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 89 | . 93 99 99 98 61 94 86 91 76 67 77 92 64 20 45 92 91 93 93 94 88 91 94 98 95 70 100 97 74 Engine 6 | . 11 10 9 1 . 3 7 7 7 7 13 13 8 . 5 7 5 6 10 5 8 10 10 8 5 2 4 2 2 Core 1 | . . . . 5 2 3 . . . . . . . . . 2 2 3 . 5 1 . . . 1 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 7 10 9 8 Treads 2 | . 17 17 18 3 . . . . . . . . . . 5 2 . . . . . . . . . . . 1 . Wheel 5 | . . . . 10 7 3 7 7 7 7 9 10 3 . . 3 5 4 5 5 5 4 4 10 10 10 10 6 4 Device 16 | . 11 5 9 18 10 7 15 14 14 13 21 17 8 . 7 18 20 17 11 11 12 15 19 21 21 20 15 23 19 Storage 5 | . 14 11 9 7 4 1 7 7 7 7 6 6 3 . . 4 5 5 5 5 5 5 5 5 5 5 5 4 2 Processor 11 | . . . . 4 15 21 15 9 7 7 3 5 7 13 6 15 17 17 19 23 17 15 15 15 15 15 15 17 6 Protection 4 | . . 5 9 6 . 4 . 5 7 7 6 8 8 . 4 4 1 5 7 4 5 4 1 . . . 4 . 1 Energy Gun 18 | . 12 26 26 37 20 32 28 37 16 7 6 7 2 . 4 5 . . . 4 24 31 30 31 30 3 31 22 17 Ballistic Gun 7 | . 13 16 18 . . 3 . . . . . 9 6 . 1 16 28 28 25 23 3 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 3 7 5 6 4 . 3 1 . . . . . . . . . . . . . Peak Build Rating 148 | 9 9 26 36 49 49 52 61 53 60 59 72 65 65 18 57 99 98 95 103 106 113 118 123 115 115 119 119 148 141 Average Rating 76 | 5 7 18 32 43 35 43 57 52 55 56 67 60 46 18 40 90 93 93 96 104 107 105 109 111 110 89 115 136 103 On Entrance 68 | . 9 7 26 36 49 15 52 61 53 59 56 56 65 18 18 57 88 95 94 103 106 107 105 112 109 114 119 115 136 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 186 | 13 47 65 69 75 68 38 36 41 51 47 87 87 87 1 38 96 86 86 93 93 93 105 161 161 163 173 173 186 173 Greatest Support 79 | 40 40 40 40 40 28 32 28 28 28 28 28 26 16 3 70 79 28 28 28 28 28 28 56 32 32 32 32 70 70 Greatest Overweight (x) 52 | . 2 16 1 7 2 3 1 1 1 1 7 5 5 . 1 3 3 3 3 3 3 33 52 5 5 5 5 16 15 Average Overweight (x) 2 | . . 1 1 3 . . 1 1 . 1 2 3 1 . . 1 2 2 2 2 2 3 3 4 4 4 5 8 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 8 8 8 8 8 15 15 15 5 5 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 16 | 7 9 20 20 20 14 5 8 8 8 8 11 15 11 5 5 14 15 15 15 15 15 15 19 25 25 25 25 25 18 Most Carried 25 | 8 10 20 20 20 20 8 8 8 8 8 15 15 15 5 5 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Carried 15 | 5 7 18 19 19 14 4 8 7 7 6 10 14 11 5 4 13 13 13 14 14 13 14 17 24 24 24 24 24 16 Final Capacity 25 | 8 20 20 20 20 5 8 8 8 8 8 15 15 5 5 5 15 15 15 15 15 15 15 25 25 25 25 25 25 5 Final Carried 25 | 8 10 20 20 20 5 8 8 7 8 6 15 15 5 5 4 11 15 15 15 15 12 15 25 25 24 25 25 25 5 Class Distribution -------------------- 19% | Gunner 18% | Scavenger-Gunner 16% | Derelict-Executioner 15% | Scavenger-Tank 6% | Scavenger-Executioner 5% | Tank 5% | Mutant 3% | Scavenger-Mutant 3% | Pyromaniac-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Derelict-Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Derelict-Executioner | -4/Factory Derelict-Executioner | -4/Waste Derelict-Executioner | -4/Factory Derelict-Executioner | -4/Upper Caves Derelict-Executioner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Derelict-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Matter Collected 14722 | 241 412 684 351 584 . 796 45 51 204 121 581 314 121 . 171 4461 491 291 586 349 14 316 405 72 139 171 154 828 1769 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27436 | 49 496 1599 763 1541 . 1617 265 84 . 183 4079 175 104 . 218 7497 225 180 456 470 111 257 1502 312 70 460 150 2892 1681 Parts 1110 | 5 34 93 39 78 . 74 11 3 . 8 160 9 3 . 3 327 14 15 24 11 . 1 41 4 8 8 6 80 51 Haulers Intercepted 25 | . . 4 2 2 . . . . . . 4 . . . . 8 . . . 1 . . 1 . . . . 3 . Recyclers Shooed 20 | 2 . 5 1 . . 2 . . . . 4 . . . . 1 . . . . 1 . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . 11 14 1 3 . 5 2 . 2 . 15 11 . 19 . . . 6 18 6 6 . . Prevented 12 | . . . . . . . . . . 2 . 4 . . 3 . . 2 . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 358 | . 15 26 11 16 . 20 10 2 . 6 53 2 2 . 1 75 5 6 21 11 2 . 10 4 3 . 3 29 25 Guns 226 | . 15 21 11 14 . 16 10 2 . 2 38 2 . . . 38 5 4 4 5 . . 4 2 3 . 2 18 10 Cannons 15 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 7 5 AOE 82 | . . 5 . . . 2 . . . 4 13 . 2 . . 28 . 2 15 5 1 . . . . . . . 5 Classes Destroyed 24 | 1 3 6 2 3 . . . . . . 3 1 . . . 1 . . 1 . . . . 1 . . . 1 1 Worker 40 | . . 3 . 5 . 4 . . . . 11 . . . . 14 . . . . . . 1 . . . . 2 . Builder 20 | . . . . 3 . 1 . . . . 4 . . . . 8 . . . . . . 1 . . . . 2 1 Tunneler 7 | 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . Hauler 25 | . . 4 2 2 . . . . . . 4 . . . . 8 . . . 1 . . 1 . . . . 3 . Recycler 42 | . . 3 3 6 . 4 . . . . 5 . . . . 9 . . . . . . 4 . . . . 6 2 Carrier 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 6 | . . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 25 | . 1 5 . 4 . 3 . . . . 4 . . . . 6 . . . . . . 1 . . . . 1 . Swarmer 85 | . 6 5 4 . . 1 7 . . 4 7 . . . . 15 4 6 5 3 . . . . 3 . 2 10 3 Grunt 136 | . 9 12 3 7 . 6 2 1 . 1 27 . 2 . . 36 . . 4 7 2 . 6 3 . . 1 . 7 Brawler 9 | . . 2 . 1 . . . 1 . 1 1 . . . . 2 . . . 1 . . . . . . . . . Duelist 9 | . . 1 . . . 2 . . . . 2 . . . . 3 . . 1 . . . . . . . . . . Protector 4 | . . . . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . . . . Sentry 30 | . . 6 3 2 . 4 1 . . . 5 . . . . 3 1 . . . . . 3 . . . . 2 . Specialist 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Hunter 18 | . . . 1 1 . 3 . . . . 3 2 . . . 4 . . 2 . . . . . . . . 2 . Programmer 58 | . . . . 5 . 4 . . . . 4 . . . 1 10 . . 6 . . . 1 . . . . 14 13 Behemoth 4 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | 1 4 5 5 3 . 4 4 2 . 6 12 2 2 . 1 16 4 4 7 5 1 . 4 1 3 . 3 6 6 Combat Bots Only 10 | . 4 4 4 3 . 3 4 2 . 6 10 2 2 . 1 9 4 4 7 4 1 . 2 1 3 . 3 4 5 Max Kills in Single Turn 6 | 1 1 1 2 2 . 2 2 1 . 3 6 1 1 . 1 6 2 2 6 3 1 . 1 1 2 . 2 2 2 Gunslinging 1 | . . . 1 . . 1 1 . . . . . . . . . . 1 1 . . . . . 1 . 1 . 1 Exploded 6 | . . 1 . . . 1 . . . 3 4 . 1 . . 4 . 2 6 2 1 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 2219 | . 137 106 34 73 7 139 55 5 . 13 284 33 102 . 31 276 25 19 32 23 6 . 46 11 23 . 42 190 507 Missed 627 | . 30 26 15 31 1 53 17 1 . 3 102 12 32 . 12 87 6 5 5 8 2 . 9 3 7 . 9 62 89 Damage Taken 25582 | . 1079 1233 225 893 298 1309 441 100 . 248 2516 278 1005 . 381 3887 266 215 557 340 261 . 807 103 242 . 325 1674 6899 Core 3791 | . 201 271 15 176 152 143 48 15 . 13 172 14 536 . 74 280 47 17 72 61 . . 113 . 29 . 52 209 1081 Absorbed by Shields 2590 | . . . . . . 67 . . . . 727 105 119 . . 139 64 . . . . . . 4 72 . 345 757 191 Reduced by Siege Mode 166 | . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . 141 Redirected to Shielding 125 | . . 1 . . . 124 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 3095 | . . . . . . . . . . . 11 . . . . 268 . . . 10 . . . 14 . . . 267 2525 Regen/Repaired (Parts) 389 | . . 155 . 84 . . . . . . . . . . . . . . 106 . . . . . . . . . 44 Core Remaining (%) 51 | 100 19 32 97 . . . . . . 21 . . . . 6 . . . . 52 . . . . . . 83 . . Volleys Fired 930 | 10 50 96 29 52 3 61 11 3 . 10 105 13 2 . 7 175 6 9 21 15 4 1 37 7 4 24 4 81 90 Largest 6 | 2 2 4 5 5 5 5 5 4 . 1 3 3 2 . 2 5 5 5 5 5 6 6 6 6 6 1 6 6 6 Hottest 476 | 70 100 224 224 296 296 361 361 300 . 250 255 123 53 . 69 259 175 175 175 218 451 476 460 460 460 50 460 475 474 Shots Fired 3042 | 20 95 336 137 254 15 200 42 12 . 10 131 35 3 . 11 606 31 28 67 53 18 6 201 41 21 20 24 362 263 Gun 2802 | 20 93 323 137 254 15 200 42 12 . 8 125 34 3 . 8 524 31 26 58 48 17 6 201 41 21 20 24 293 218 Cannon 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 25 Launcher 124 | . . 11 . . . . . . . 2 6 1 . . . 82 . 2 . . . . . . . . . . 20 Special 22 | . 2 2 . . . . . . . . . . . . 3 . . . 9 5 1 . . . . . . . . Kinetic 971 | 10 48 214 79 . . 30 . . . . . 22 3 . . 400 31 26 58 40 1 . . . . . . . 9 Thermal 1806 | 10 47 111 58 254 15 111 42 12 . 8 125 3 . . 8 121 . . . 8 16 6 201 41 21 20 24 354 190 Explosive 47 | . . . . . . . . . . 2 6 1 . . . 3 . . 9 5 1 . . . . . . . 20 Electromagnetic 207 | . . 11 . . . 59 . . . . . 9 . . . 82 . 2 . . . . . . . . . . 44 Phasic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Robot Hit Streak 26 | 4 15 12 10 14 21 13 8 11 . 7 11 5 2 . 2 18 5 4 18 7 10 14 24 18 22 22 11 22 26 Robot Miss Streak 17 | 3 5 6 7 3 1 5 7 4 . 14 17 8 1 . 2 4 4 3 3 2 1 . 5 1 4 . 2 4 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Secondary Targets 28 | . 2 3 3 . . 2 4 . . . . 1 . . . 3 . 1 1 1 . . . . 1 . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . 1 . . . 1 . 1 1 1 . . . . 1 . 1 1 1 Shots Hit Robots 1858 | 10 62 193 75 133 14 137 33 10 . 4 126 19 9 . 8 311 18 13 47 27 15 4 121 25 11 20 15 236 162 Core Hits 1182 | 3 29 79 27 57 3 78 37 12 . 15 226 12 4 . 2 279 7 7 50 23 8 1 43 11 5 16 4 81 63 Critical Kills 44 | . . 1 . . . . . . . . . . . . . 25 4 3 4 2 . . . . . . . 4 1 Critical Parts Destroyed 65 | . . 1 . . . . . . . . . . . . . 38 5 2 12 1 . . . . . . . 3 3 Critical Strikes 263 | . 2 4 5 11 . 6 . . . . 2 2 . . . 68 9 5 23 6 6 2 25 7 2 3 1 44 30 Burn 134 | . 2 2 5 11 . 5 . . . . . 2 . . . . . . . 3 5 2 25 7 2 3 1 36 23 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 120 | . . 2 . . . . . . . . . . . . . 67 9 5 23 3 . . . . . . . 7 4 Corrupt 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impale 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Melee Attacks 93 | . . . . . . . . . . . 47 1 10 . 4 31 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 93 | . . . . . . . . . . . 47 1 10 . 4 31 . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . . . . 16 . . . . 8 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61722 | 122 691 2584 1242 2495 256 3040 588 233 . 569 10857 275 83 . 256 12055 154 276 4811 2357 1480 83 2746 615 289 364 332 6790 6079 Guns 38421 | 122 688 2113 1237 2495 256 2860 588 233 . 320 7401 275 68 . 69 5056 154 112 407 430 330 83 2746 615 289 364 332 5123 3655 Cannons 2257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1667 590 Explosions 18892 | . . 449 . . . 180 . . . 249 2456 . . . . 6524 . 164 4264 1668 1104 . . . . . . . 1834 Melee 1644 | . . . . . . . . . . . 1000 . 15 . 187 442 . . . . . . . . . . . . . Ramming 63 | . 3 22 5 . . . . . . . . . . . . 33 . . . . . . . . . . . . . Kinetic 7160 | 47 329 1252 641 . . 375 . . . . . 108 68 . . 3125 154 112 407 328 24 . . . . . . . 190 Thermal 33922 | 75 359 986 596 2495 256 1892 588 233 . 320 7401 54 . . 69 2798 . . . 102 834 83 2746 615 289 364 332 6714 3721 Explosive 11839 | . . . . . . . . . . 249 2456 . . . . 792 . . 4264 1668 576 . . . . . . . 1834 Electromagnetic 6573 | . . 324 . . . 773 . . . . . 113 . . . 4865 . 164 . . . . . . . . . . 334 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 445 | . . . . . . . . . . . . . . . . . . . 140 259 46 . . . . . . . . Piercing 1644 | . . . . . . . . . . . 1000 . 15 . 187 442 . . . . . . . . . . . . . Phasic 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . Highest Corruption 28 | . . 4 . 4 20 24 24 28 28 . 5 5 5 5 7 21 21 21 21 2 . . 27 27 27 27 27 1 24 Average Corruption 11 | . . 1 . 2 11 22 24 27 28 . 1 5 5 5 6 12 21 21 3 2 . . 13 27 27 27 27 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 660 | . . 19 . 21 7 78 18 21 3 . 12 11 12 2 15 131 31 25 4 19 . . 25 41 43 25 17 23 57 Message Errors 153 | . . 5 . 5 . 14 8 8 . . 2 2 3 . 3 32 7 1 3 7 . . 6 12 8 6 4 2 15 Matter Fused 150 | . . 3 . 7 2 19 3 6 . . 2 3 5 . 4 28 5 6 . 1 . . 6 7 14 3 5 9 12 Heat Flow Errors 66 | . . 1 . 2 1 7 2 . 1 . 3 . . . 3 15 3 3 . 5 . . 1 1 5 2 2 4 5 Energy Discharges 60 | . . 1 . 3 . 7 2 4 . . 1 2 1 1 2 4 3 3 . . . . 3 4 6 2 3 4 4 Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 87 | . . 4 . 1 1 6 1 2 1 . 2 2 1 1 1 22 5 8 1 2 . . 3 9 4 3 1 1 5 Data Loss (major) 36 | . . 2 . 1 1 . 1 . 1 . . . 2 . 1 5 3 . . 3 . . 1 1 4 5 2 . 3 Misfires 26 | . . 1 . 1 . 7 . . . . 1 1 . . 1 5 2 . . . . . 2 2 1 . . . 2 Alerts 14 | . . 1 . 1 . 1 . 1 . . . 1 . . . 4 1 . . 1 . . . 2 . . . . 1 Misdirections 4 | . . . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . Weapon Failures 57 | . . 1 . . . 14 1 . . . 1 . . . . 16 1 2 . . . . 3 3 1 4 . 3 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 992 | . . . . . . . . . . 20 155 . . . 73 157 . . 63 39 122 . . . . . . 51 312 Projectiles 115 | . . . . . . . . . . . . . . . . . . . 27 27 . . . . . . . 51 10 Explosions 659 | . . . . . . . . . . 20 10 . . . . 157 . . 36 12 122 . . . . . . . 302 Melee 218 | . . . . . . . . . . . 145 . . . 73 . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1803 | . . 226 . 96 . 100 . . . 86 326 17 . . . 255 . . . . 188 . . . . . . . 509 Shots 52 | . . 8 . 1 . 2 . . . 3 14 1 . . . 13 . . . . 3 . . . . . . . 7 Rammed 9 | . . 3 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Targets Rammed 12 | . 1 5 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 883 | 27 59 420 387 232 232 453 482 257 161 366 275 64 180 . 257 488 152 237 170 245 252 255 368 208 198 31 470 448 883 Average Temperature 106 | 12 14 133 103 80 111 107 184 114 81 135 51 28 88 . 73 98 73 73 37 81 112 139 113 90 85 28 200 116 197 Received Heat Transfer 4025 | . 384 315 27 132 . 210 87 18 . 63 545 . 373 . . 710 18 . . 66 27 . 268 40 . . 41 30 671 Effects 68 | . . 6 1 . . 4 2 . . 1 2 . . . . 4 . . . . . . 4 . . . 3 13 28 Shutdowns 22 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . 2 4 13 Energy Bleed 9 | . . 1 . . . 1 1 . . . 2 . . . . 1 . . . . . . . . . . . 2 1 Interference 19 | . . 5 . . . 1 . . . . . . . . . 1 . . . . . . 3 . . . . 6 3 Matter Decay 6 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 2 Short Circuit 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Siege Activations 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Total Turns 47 | . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . 20 Longest Duration 21 | . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . 20 Robots Corrupted 11 | . . . . . . 1 . . . . . . . . . 10 . . . . . . . . . . . . . Combat Hostiles 10 | . . . . . . 1 . . . . . . . . . 9 . . . . . . . . . . . . . Parts Fried 41 | . . 1 . . . 6 . . . . . 2 . . . 31 . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 34 | . . . . 2 . 2 . . . . 2 1 . . . 1 . . . . 1 1 9 2 . . 1 7 5 Combat Hostiles 25 | . . . . 2 . 1 . . . . 2 . . . . . . . . . 1 1 6 2 . . 1 4 5 Parts Melted 240 | . 1 2 1 17 . 15 1 . . . 32 3 . . . 7 . . . 1 1 3 24 5 . . 4 81 42 Heat Transferred 66719 | 222 1080 2126 1665 5809 518 3928 605 190 . 475 11125 350 . . 111 3636 . . . 407 1288 296 7430 1720 655 766 681 13839 7797 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . 1 . . . 3 . . . . . . . . . 9 . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Peak Influence 3139 | 10 175 459 554 286 100 380 . . . . 1194 . . . . 3139 . . . . 629 220 334 . . . . 651 491 Initial 339 | . 6 72 193 122 100 42 . . . . 113 . . . . 150 . . . . 62 220 . . . . . 60 339 Average 350 | 4 63 221 372 145 84 178 . . . . 427 . . . . 967 . . . . 273 118 148 . . . . 201 307 Maximum Alert Level 5 | . . 2 2 1 . 1 . . . . 4 . . . . 5 . . . . 2 1 1 . . . . 2 2 Low Security (%) 47 | 100 100 41 . 87 100 60 . . . . 30 . . . . 22 . . . . 69 50 58 . . . . 61 6 Level 1 30 | . . 50 50 12 . 39 . . . . 33 . . . . 10 . . . . . 49 41 . . . . 22 73 Level 2 10 | . . 8 49 . . . . . . . 16 . . . . 7 . . . . 30 . . . . . . 15 20 Level 3 5 | . . . . . . . . . . . 7 . . . . 27 . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . 11 . . . . 11 . . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 3 1 1 7 . 6 . . . . 15 . . . . 25 . . . . 2 . 4 . . . . 7 6 Investigation 8 | . 2 . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Extermination 30 | . . . . 5 . 3 . . . . 4 . . . . 4 . . . . 1 . 3 . . . . 5 5 Reinforcement 25 | . 1 1 1 1 . 2 . . . . 4 . . . . 11 . . . . . . 1 . . . . 2 1 Assault 9 | . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . 1 . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . Haulers Reinforced 7 | . . . . 1 . . . . . . 2 . . . . 3 . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Distress Signals 13 | . 2 2 . . . 2 . . . . 1 . . . . 4 . . 2 . . . . . . . . . . Communications Jammed 80 | . . . . . . . . . . . 76 . . . . 3 . . . 1 . . . . . . . . . Distress Signals 80 | . . . . . . . . . . . 76 . . . . 3 . . . 1 . . . . . . . . . Times Spotted 538 | . 19 38 14 21 6 25 10 5 . 7 72 2 7 . 5 110 9 7 42 18 3 . 21 7 8 . 7 43 32 Peak Tracking Total 11 | . 6 4 4 4 6 3 3 4 . 4 7 2 4 . 3 11 5 4 8 5 3 . 3 4 5 . 7 5 6 Tactical Retreats 45 | . 1 4 2 1 . 2 . 1 . . 5 . 1 . 1 15 2 . 1 . 1 . . 2 1 . 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Traps Triggered 26 | . 1 1 . 7 . 4 . . . . 2 . 1 . . 5 . . . . 1 . 1 . . . . 3 . Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . 2 . . 1 3 . . 9 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Machines Disabled 81 | . . 2 1 2 . . 1 . . . 6 . . . . 39 . . . . 26 . 1 1 . . . 1 1 Max in Single Turn 22 | . . 1 1 2 . . 1 . . . 4 . . . . 8 . . . . 22 . . 1 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Machines Accessed 55 | . 4 6 3 13 . 3 . . . . 6 1 1 3 . 3 . . 1 1 2 . 1 . . 5 . 1 1 Terminals 17 | . 3 3 2 6 . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . Fabricators 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . Repair Stations 10 | . . 1 . 3 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 Recycling Units 9 | . 1 2 1 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Total Hacks 161 | . 11 31 9 32 . 5 . . . . 10 1 1 24 . 5 . . 1 1 5 . 3 . . 18 . 2 2 Successful 98 | . 4 20 5 14 . 2 . . . . 1 1 1 24 . 2 . . 1 1 1 . 1 . . 18 . . 2 Failed 63 | . 7 11 4 18 . 3 . . . . 9 . . . . 3 . . . . 4 . 2 . . . . 2 . Catastrophic 12 | . 1 . . 3 . 1 . . . . 2 . . . . 2 . . . . 1 . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 7 10 5 10 . 1 1 . 1 . 10 . . . . 6 . . 1 . 5 . 8 . . . . 8 7 Terminals 52 | . 9 16 8 14 . 3 . . . . . 1 . . . . . . . 1 . . . . . . . . . Fabricators 10 | . . . . 2 . 1 . . . . 2 . . . . . . . . . 5 . . . . . . . . Repair Stations 34 | . . 13 . 10 . 1 . . . . 1 . . . . 2 . . . . . . 3 . . . . 2 2 Recycling Units 12 | . 2 2 1 4 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . Terminal Hacks 58 | . 1 6 2 2 . 1 . . . . . 1 1 24 . . . . 1 1 . . . . . 18 . . . Record 14 | . . . . . . . . . . . . 1 . 6 . . . . . 1 . . . . . 6 . . . Part Schematic 12 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . 4 . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Network Status 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 19 | . . 9 . 6 . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 Scan Component 11 | . . 5 . 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Repair 8 | . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 1 2 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 6 | . 1 2 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 3 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminals 9 | . 1 3 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . 2 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 4 2 12 . 3 . . . . 6 . . . . 2 . . . . 2 . 1 . . . . 1 . Full Trace Events 4 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . 1 . . . . 15 . . . . 8 . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 314 | . . 128 . 136 . . . . . . . . . . . . . . . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . 2 . 5 . . . . 3 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Total Allies 24 | . . . . . . . . . 4 . . . 1 . 1 . 2 . 5 . 1 . 3 3 . . . 4 . Largest Group 5 | . . . . . . . . . 4 4 4 . 1 . 1 . 2 . 5 1 2 . 3 3 3 1 1 2 . Highest-Rated Group 347 | . . . . . . . . . 160 160 160 . 47 . 96 . 59 . 294 68 100 . 347 131 114 33 33 206 . Highest-Rated Ally 141 | . . . . . . . . . 40 40 40 . 47 . 96 . 30 . 68 68 68 . 141 131 38 33 33 103 . Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 14 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . . . 9 . STAY 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 142 | . . . . . . . . . . 3 . . . . 10 . 8 . 35 10 . . 29 4 33 . . 10 . Total Damage 7123 | . . . . . . . . . . 91 . . . . 407 . 219 . 2054 866 . . 1532 250 1182 . . 522 . Kills 41 | . . . . . . . . . . 1 . . . . . . 4 . 11 4 . . 11 1 4 . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . . . . . . 3 . 1 . . 1 1 . 1 . 1 1 . 2 . . . . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Turns Passed 29744 | 184 633 1970 814 2621 139 1283 343 441 1526 231 2501 464 493 39 479 3261 548 475 1127 1270 290 806 1429 761 827 422 370 2442 1555 Spaces Moved 15888 | 87 275 554 253 1414 110 648 256 360 1279 155 1380 262 447 79 432 1612 368 336 701 848 156 432 637 412 484 216 194 863 638 Core 640 | 3 . 1 . . . . . . . . . . 262 79 243 . . . . . . 9 5 . . . . . 38 Treads 1846 | 84 155 435 253 125 . . . . . . . . . . 189 526 . . . . . . . . . . . 1 78 Legs 444 | . 95 118 . . . 206 . . . . . . . . . . . . . . . . 25 . . . . . . Wheels 12643 | . 25 . . 1289 110 359 256 360 1279 155 1380 262 185 . . 1086 368 336 701 848 156 423 607 412 484 216 194 862 290 Hover 315 | . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . 232 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 245 245 110 100 100 115 115 100 115 110 120 50 50 50 115 130 130 130 130 130 130 130 160 160 160 175 175 50 Average Speed 148 | 156 150 252 245 142 112 145 115 115 114 115 126 141 97 50 98 145 130 130 135 141 134 176 179 161 164 160 175 221 157 Slowest Speed 2650 | 160 260 850 245 250 130 250 115 115 115 115 185 175 175 50 160 245 145 145 145 145 145 1700 2650 175 175 175 175 360 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 6 42 60 21 29 81 14 43 58 89 52 28 49 65 74 67 38 49 64 83 92 6 96 12 94 64 63 42 20 31 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 9 | . 1 . . . . . 1 . 1 . . . . 1 1 . . . . 1 . . . . . 3 . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . Unknown Exits Taken 20 | 1 1 1 1 . . . 1 1 1 . 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 25 | . . . . . . . . . 3 1 . 3 2 . 2 . 3 2 . 4 . . . 2 2 . 1 . . Spaces Dug 111 | . 2 3 . . . . . . . . 20 1 2 . . 49 . . . . . . . . . . . 4 30 Terrain Destroyed 1155 | . 2 29 . 36 . 12 . . . 27 159 31 2 . . 271 . 5 105 114 76 . . . . . . 27 259 Melee 34 | . . . . . . . . . . . 20 1 2 . . 11 . . . . . . . . . . . . . Projectile 65 | . 2 2 . . . . . . . . . 1 . . . 10 . . 1 4 . . . . . . . 27 18 AOE 1045 | . . 27 . 36 . 12 . . . 27 139 29 . . . 239 . 5 104 110 76 . . . . . . . 241 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Total 19884 | 112 403 950 369 1877 115 842 278 380 1347 179 1762 326 503 78 464 2175 422 358 841 891 232 477 819 486 505 278 213 1197 1005 Wait 1284 | . 35 157 50 293 1 36 9 11 18 10 97 34 13 . 6 117 16 3 22 2 43 . 77 27 13 . 10 96 88 Move 15861 | 86 274 553 252 1414 109 647 255 359 1278 154 1379 261 446 78 431 1611 367 335 700 847 156 431 636 411 483 215 193 862 638 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 306 | 9 15 49 7 19 . 21 . 2 5 1 31 2 2 . 2 46 5 3 12 3 1 4 10 3 1 3 1 9 40 Fast Attach 350 | 6 4 13 5 17 1 23 1 . 16 . 17 3 8 . 8 48 3 1 17 5 7 13 18 . 1 13 2 38 62 Attach 152 | 1 8 6 2 5 . 10 . 4 2 1 17 1 3 . 4 14 1 3 6 2 7 1 4 . 1 2 . 18 29 Detach 92 | . . 6 . 4 . 7 . . 3 . 11 1 4 . 1 9 1 1 4 1 6 . 7 . . 2 . 15 9 Swap 256 | . 7 19 9 28 1 12 . . 1 2 23 6 1 . . 51 6 3 8 7 2 6 12 5 1 4 . 25 17 Drop 444 | . 9 46 13 37 . 25 2 1 24 1 35 4 14 . 1 69 2 . 25 9 6 21 18 2 1 15 3 29 32 Fire 930 | 10 50 96 29 52 3 61 11 3 . 10 105 13 2 . 7 175 6 9 21 15 4 1 37 7 4 24 4 81 90 Melee 93 | . . . . . . . . . . . 47 1 10 . 4 31 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . 5 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Escape Stasis 32 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 24 . Rewire 72 | . . . . . . . . . . . . . . . . . 15 . 26 . . . . 31 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 579 | -10/Materials | Lost 4 parts (1n1u2w) 644 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Discovered new exit (range 20) 712 | -10/Materials | Discovered new exit (range 20) 729 | -10/Materials | Core integrity fell below 20% 753 | -10/Materials | Lost 4 parts (1p1n1u1w) 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Weapon x2 1688 | -9/Materials | Build established: Scavenger-Tank 1755 | -9/Materials | Core integrity fell below 50% 1979 | -9/Materials | Repaired Arm. Treads 2016 | -9/Materials | Repaired Lgt. Armor Plating 2019 | -9/Materials | Build established: Gunner 2043 | -9/Materials | Repaired Heat Sink 2083 | -9/Materials | Repaired Arm. Treads 2734 | -9/Materials | Discovered new exit (range 16) 2754 | -9/Materials | Build established: Tank 2788 | -9/Materials | Entered another Materials area 2788 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3477 | -8/Materials | Discovered new exit (range 5) 3602 | -8/Materials | Entered Factory 3602 | -7/Factory | Evolved 2 slots: Utility x2 3895 | -7/Factory | Build established: Scavenger-Tank 3956 | -7/Factory | Discovered new exit (range 4) 4089 | -7/Factory | Repaired Imp. Heat Sink 4489 | -7/Factory | Discovered new exit (range 15) 5189 | -7/Factory | Repaired Hvy. Particle Gun 5228 | -7/Factory | Repaired Pulse Rifle 5363 | -7/Factory | Build established: Scavenger-Gunner 5636 | -7/Factory | Identified exit to Lower Caves 6104 | -7/Factory | Identified exit to Factory 6176 | -7/Factory | Build established: Gunner 6223 | -7/Factory | Sucked down chute 6223 | -7/Factory | Entered Waste 6233 | -7/Waste | Spotted C-40 Crusher 6233 | -7/Waste | Spotted C-40 Crusher 6238 | -7/Waste | EMP discharged 6238 | -7/Waste | System corruption reached 10% 6276 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6302 | -7/Waste | Spotted C-40 Crusher 6303 | -7/Waste | Spotted C-40 Crusher 6310 | -7/Waste | Spotted C-40 Crusher 6315 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6316 | -7/Waste | Crushed by Compactor (1 part destroyed) 6318 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6320 | -7/Waste | Crushed by Compactor (1 part destroyed) 6321 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6338 | -7/Waste | EMP discharged 6342 | -7/Waste | Spotted C-40 Crusher 6347 | -7/Waste | Discovered new exit (range 14) 6351 | -7/Waste | Lost 3 parts (2u1w) 6362 | -7/Waste | Entered Factory 6606 | -7/Factory | Identified exit to Storage 6764 | -7/Factory | Core integrity fell below 50% 6794 | -7/Factory | Build established: Scavenger-Gunner 6996 | -7/Factory | Discovered exit to Factory (range 8) 7645 | -7/Factory | Entered Lower Caves 7658 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7710 | -7/Lower Caves | Learned location of Zion (-7) 7763 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7772 | -7/Lower Caves | Found Prototype Special Weapon 7772 | -7/Lower Caves | Identified Molecular Deconstructor 7802 | -7/Lower Caves | Learned Factory security intel 7869 | -7/Lower Caves | Build established: Gunner 7980 | -7/Lower Caves | Discovered new exit (range 8) 7988 | -7/Lower Caves | Entered another Lower Caves area 8002 | -7/Lower Caves | Discovered exit to Factory (range 7) 8270 | -7/Lower Caves | Encountered a Warlord checkpoint 8427 | -7/Lower Caves | Discovered new exit (range 3) 8429 | -7/Lower Caves | Entered Zion 8468 | -7/Zion | System corruption cleaned by Quarantine Array 8534 | -7/Zion | Learned Factory stockpile data 8624 | -7/Zion | Discovered new exit (range 13) 8840 | -7/Zion | Found Prototype Launcher 8840 | -7/Zion | Identified Rocket Array 8855 | -7/Zion | Found Prototype Launcher 8855 | -7/Zion | Identified Gui. Missile Launcher 8994 | -7/Zion | Received a visual enhancement algorithm 9119 | -7/Zion | Found Prototype Energy Gun 9119 | -7/Zion | Identified Storm Laser 9145 | -7/Zion | Learned location of Quarantine (-2) 9147 | -7/Zion | Build established: Scavenger-Gunner 9231 | -7/Zion | Found Prototype Device 9231 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9429 | -7/Zion | Given A8's code to call for help 9617 | -7/Zion | Met Imprinter 9639 | -7/Zion | Imprinted 9642 | -7/Zion | Declared Zion's savior 9852 | -7/Zion | Build established: Gunner 9955 | -7/Zion | Entered Proximity Caves 9955 | -6/Proximity Caves | Accompanied by 4 allies 10160 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10186 | -6/Proximity Caves | Entered Factory 10186 | -6/Factory | Accompanied by 4 allies 10186 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10445 | -6/Factory | Lost 4 allies 10450 | -6/Factory | Destroyed 7 combat bots 10484 | -6/Factory | Build established: Scavenger-Tank 11044 | -6/Factory | Spotted B-75 Beast 11076 | -6/Factory | Destroyed B-75 Beast 11339 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11387 | -6/Factory | Garrison activated, responded to threat 11392 | -6/Factory | Terminal network hard line cut 12286 | -6/Factory | First assault squad dispatched 12424 | -6/Factory | Lost 3 parts (1n1u1w) 12428 | -6/Factory | Discovered new exit (range 15) 12437 | -6/Factory | Destroyed 10 combat bots 12687 | -6/Factory | Entered Lower Caves 12719 | -6/Lower Caves | Spotted B-75 Beast 12738 | -6/Lower Caves | Build established: Scavenger-Mutant 12845 | -6/Lower Caves | Identified exit to Lower Caves 13151 | -6/Lower Caves | Entered another Lower Caves area 13169 | -6/Lower Caves | Learned 4 Factory zone layouts 13341 | -6/Lower Caves | Spotted B-75 Beast 13378 | -6/Lower Caves | Lost 3 parts (1u2w) 13488 | -6/Lower Caves | Core integrity fell below 50% 13529 | -6/Lower Caves | Core integrity fell below 20% 13579 | -6/Lower Caves | Lost 4 parts (1u3w) 13640 | -6/Lower Caves | Discovered new exit (range 8) 13644 | -6/Lower Caves | Entered Data Miner 13644 | -6/Data Miner | Discovered new exit (range 6) 13651 | -6/Data Miner | Met Data Miner 13655 | -6/Data Miner | Build established: Mutant 13663 | -6/Data Miner | Learned location of Section 7 (-2) 13663 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13671 | -6/Data Miner | Received God Mode back door access code from Data Miner 13683 | -6/Data Miner | Entered Proximity Caves 13733 | -5/Proximity Caves | Spotted B-75 Beast 13735 | -5/Proximity Caves | Escorted by Enhanced Grunt 13788 | -5/Proximity Caves | Learned location of Armory (-4) 14095 | -5/Proximity Caves | Discovered new exit (range 6) 14139 | -5/Proximity Caves | Spotter reported a threat 14162 | -5/Proximity Caves | Entered Factory 14162 | -5/Factory | Evolved 2 slots: Utility x2 14163 | -5/Factory | Identified exit to Upper Caves 14218 | -5/Factory | Build established: Derelict-Mutant 14635 | -5/Factory | Found Prototype Processor 14635 | -5/Factory | Identified Exp. Targeting Computer 14647 | -5/Factory | Found Exp. Targeting Computer 14655 | -5/Factory | Found Prototype Launcher 14655 | -5/Factory | Identified Scatter Rocket Array 14708 | -5/Factory | Build established: Scavenger-Tank 14725 | -5/Factory | Retrieved Zion intel report: Branch Access 15115 | -5/Factory | Build established: Scavenger-Gunner 15250 | -5/Factory | Discovered new exit (range 7) 15295 | -5/Factory | Spotted B-75 Beast 15339 | -5/Factory | System corruption reached 10% 15360 | -5/Factory | Destroyed B-75 Beast 15368 | -5/Factory | Cargo convoy interrupted 15488 | -5/Factory | Garrison activated, responded to threat 15495 | -5/Factory | Lost 4 parts (1p3w) 15588 | -5/Factory | Terminal network hard line cut 16562 | -5/Factory | First assault squad dispatched 16587 | -5/Factory | Build established: Gunner 16992 | -5/Factory | Garrison activated, responded to threat 17049 | -5/Factory | Destroyed 9 combat bots 17194 | -5/Factory | Destroyed 8 combat bots 17198 | -5/Factory | Lost 3 parts (2u1w) 17395 | -5/Factory | Lost 3 parts (1p2w) 17423 | -5/Factory | Entered Upper Caves 17489 | -5/Upper Caves | Learned Factory garrison access intel 17582 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17955 | -5/Upper Caves | Discovered new exit (range 12) 17971 | -5/Upper Caves | Entered another Upper Caves area 17974 | -5/Upper Caves | Learned Factory trap positions 18199 | -5/Upper Caves | Lost 3 parts (1p1n1w) 18375 | -5/Upper Caves | Discovered new exit (range 14) 18428 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18446 | -5/Upper Caves | Entered Warlord 18489 | -5/Warlord | System corruption cleaned by Quarantine Array 18593 | -5/Warlord | Found Prototype Special Weapon 18593 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 18602 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18604 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18747 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18996 | -5/Warlord | Rebuked by Warlord 19020 | -5/Warlord | Opened Warlord's prototype stash 19021 | -5/Warlord | Warlord's base attacked by MAIN.C 19026 | -5/Warlord | Found Prototype Processor 19026 | -5/Warlord | Identified Exp. Target Analyzer 19029 | -5/Warlord | Found Prototype Device 19029 | -5/Warlord | Identified Exp. Focal Shield 19052 | -5/Warlord | Found Prototype Reactor 19052 | -5/Warlord | Identified Vortex Chain Reactor 19071 | -5/Warlord | Found Exp. Targeting Computer 19100 | -5/Warlord | Build established: Commander-Gunner 19229 | -5/Warlord | Spotted B-86 Titan 19258 | -5/Warlord | Destroyed B-86 Titan 19292 | -5/Warlord | Destroyed 7 combat bots 19365 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19371 | -5/Warlord | Warlord forces counterattacked 19409 | -5/Warlord | Spotted Striker 19428 | -5/Warlord | Spotted B-86 Titan 19449 | -5/Warlord | Spotted B-86 Titan 19454 | -5/Warlord | Spotted B-86 Titan 19455 | -5/Warlord | Lost 4 allies 19457 | -5/Warlord | Spotted Executioner 19462 | -5/Warlord | Spotted B-75 Beast 19464 | -5/Warlord | Destroyed Executioner 19484 | -5/Warlord | Spotted Executioner 19510 | -5/Warlord | Discovered new exit (range 20) 19513 | -5/Warlord | Lost 5 allies 19524 | -5/Warlord | Spotted B-86 Titan 19527 | -5/Warlord | Spotted B-75 Beast 19573 | -5/Warlord | Entered Proximity Caves 19573 | -4/Proximity Caves | Accompanied by 1 ally 19577 | -4/Proximity Caves | Lost 4 allies 19776 | -4/Proximity Caves | Build established: Scavenger-Gunner 19860 | -4/Proximity Caves | Spotted B-86 Titan 19870 | -4/Proximity Caves | Allies destroyed B-86 Titan 20834 | -4/Proximity Caves | Discovered new exit (range 6) 20843 | -4/Proximity Caves | Entered Factory 20843 | -4/Factory | Accompanied by 1 ally 20843 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 20844 | -4/Factory | Loaded intel: 97 trap records 20845 | -4/Factory | Loaded intel: 4 garrison access locations 20894 | -4/Factory | Zion Thermal Resupply teleported in 21133 | -4/Factory | Sucked down chute 21133 | -4/Factory | Entered Waste 21133 | -4/Waste | The area was eerily silent 21208 | -4/Waste | Build established: Derelict-Executioner 21464 | -4/Waste | Discovered new exit (range 21) 21564 | -4/Waste | Found Damper Plating 21939 | -4/Waste | Entered Factory 22311 | -4/Factory | Discovered new exit (range 8) 22443 | -4/Factory | Discovered new exit (range 8) 22566 | -4/Factory | Zion hero teleported in (1C-UTU) 22725 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 22726 | -4/Factory | Zion Heavy squad teleported in 23101 | -4/Factory | System corruption reached 10% 23232 | -4/Factory | Terminal network hard line cut 23368 | -4/Factory | Entered Upper Caves 23368 | -4/Upper Caves | Accompanied by 1 ally (1C-UTU) 24024 | -4/Upper Caves | Discovered new exit (range 15) 24059 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 24129 | -4/Upper Caves | Entered another Upper Caves area 24129 | -4/Upper Caves | Accompanied by 3 allies 24129 | -4/Upper Caves | Discovered new exit (range 22) 24147 | -4/Upper Caves | Learned Research stockpile data 24568 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24712 | -4/Upper Caves | Learned Research terminal intel 24899 | -4/Upper Caves | Discovered new exit (range 21) 24956 | -4/Upper Caves | Entered Zhirov 24956 | -4/Zhirov | Accompanied by 1 ally 24956 | -4/Zhirov | Discovered new exit (range 5) 25043 | -4/Zhirov | Learned location of Testing (-3) 25043 | -4/Zhirov | Learned location of Command (-1) 25106 | -4/Zhirov | Found Alien Artifact 25106 | -4/Zhirov | Identified Integrated Reactor 25106 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25134 | -4/Zhirov | Found Alien Artifact 25248 | -4/Zhirov | Build established: Scavenger-Mutant 25378 | -4/Zhirov | Entered Proximity Caves 25378 | -3/Proximity Caves | Accompanied by 1 ally 25661 | -3/Proximity Caves | Build established: Derelict-Executioner 25732 | -3/Proximity Caves | Discovered new exit (range 9) 25748 | -3/Proximity Caves | Entered Research 25748 | -3/Research | Evolved 2 slots: Utility x2 25749 | -3/Research | Identified exit to Testing 25751 | -3/Research | Loaded intel: 23 terminal locations 25829 | -3/Research | Spotted B-86 Titan 25876 | -3/Research | Destroyed B-86 Titan 26058 | -3/Research | Zion Thermal Resupply teleported in 26190 | -3/Research | Build established: Scavenger-Executioner 26503 | -3/Research | Zion Infowar Resupply teleported in 26608 | -3/Research | Build established: Derelict-Executioner 26817 | -3/Research | Identified exit to Research 26981 | -3/Research | Zion Heavy squad teleported in 27059 | -3/Research | Found Prototype Protection 27070 | -3/Research | Terminal network hard line cut 27072 | -3/Research | Build established: Pyromaniac-Executioner 27289 | -3/Research | Found Prototype Processor 27289 | -3/Research | Identified Exp. Melee Analysis Suite 27387 | -3/Research | Build established: Scavenger-Executioner 27582 | -3/Research | Lost 4 parts (1p2u1w) 27947 | -3/Research | Build established: Pyromaniac-Executioner 28190 | -3/Research | Entered Testing 28480 | -3/Testing | Repaired Adv. Heat Sink 28498 | -3/Testing | Released all parts (12) 28529 | -3/Testing | Lost 11 parts (3p2n3u3w) 28538 | -3/Testing | Identified Zio. Heavy Carapace 28877 | -3/Testing | Found Prototype Device 28877 | -3/Testing | Identified Exp. Thermal Shield 28906 | -3/Testing | Found Exp. Target Analyzer 28916 | -3/Testing | Found Exp. Focal Shield 28933 | -3/Testing | Lost 4 parts (1u3w) 28950 | -3/Testing | Build established: Scavenger-Executioner 28952 | -3/Testing | System corruption reached 10% 29012 | -3/Testing | Lost 5 parts (1p1n1u2w) 29123 | -3/Testing | Found Unknown Launcher 29126 | -3/Testing | Identified Fusion Bomb Launcher 29203 | -3/Testing | Retrieved Zion intel report: Emergency Access 29292 | -3/Testing | Spotted Striker 29292 | -3/Testing | Spotted Striker 29305 | -3/Testing | Spotted Alpha 7 29313 | -3/Testing | Core integrity fell below 50% 29317 | -3/Testing | Destroyed Striker 29327 | -3/Testing | Destroyed Striker 29360 | -3/Testing | Released all parts (6) 29366 | -3/Testing | Core integrity fell below 20% 29366 | -3/Testing | Identified Transdimensional Reconstructor 29366 | -3/Testing | Warped through subspace 29390 | -3/Testing | Lost 16 parts (3p1n8u4w) 29740 | -3/Testing | Stole the SGEMP Prototype 29745 | -3/Testing | Destroyed by Alpha 7 with Multirail Last Messages --------------- 29733_ Gamma Rifle destroyed. 29733_ Broken Particle Reactor destroyed. 29736_ System corrupted: Matter fused (-5). 29736_ Penetrated by Slug. 29736_ Slug penetrates Machine. 29736_ Mic. Antimatter Reactor destroyed. 29736_ Penetrated by Slug. 29736_ Slug penetrates Machine. 29737_ Overheating: Exp. Focal Shield damaged (-22). 29740_ Acquired SGEMP Prototype. 29742_ Penetrated by Slug. 29742_ Imp. Antigrav System destroyed. 29742_ Slug penetrates Machine. 29742_ Penetrated by Slug. 29742_ Slug penetrates Machine. 29742_ Mic. Antimatter Reactor destroyed. 29745_ Penetrated by Slug. 29745_ Thermal Shield destroyed. 29745_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ############# """"" # # | | ############# ######## # | | #################"############ | | ####?##### ############ | | ######?###"" ############ | | #?########"T "##### # # | | ??##?#####"" ##### "" # # | | ?????#### # #### """!# # | | ????##### #### S" # # | | ????### # ! # #### """ # # | | ??#### ## * ###### """ # # | | ??## # # ! !!! # ### # # | | ?### # ######+#############+# # | | ?## # ** # | | ?### # # # | | ## # ## ### #########+#### | | ### # # # # # ## ###### # | | ## ## # ## ####??## """ # | | ## # ## #####??##! """ # | | ## ## # #####???## [""" # | | ?## # ## ######????## # | | ?### # ## ## ###??????## # | | ??# # p # ##???????######### | | ??## # #p ## #???????######### | | ??####### +######???????????????? | | ??###"" @ 7###???????????????? | | ????#""" #?????????????????? | | ????#"" ##?????????????????? | | ????#" #??????????????????? | | ????#""" #??????????????????? | | ????#""" #??????????????????? | | ????##########??????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 220 Energy Generation 67 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 25 Base Temperature (-) 100 EM Shielding 4 Armor Coverage 2800 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 14 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 12 Item Schematics ----------------- Imp. EM Shotgun | -7/Factory | Scanalyzed Arc Projector | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Deconstruction Gun Specialist Heroic Deeds Challenges ------------ None Game ------ Seed SegregatorSystemRigger Manual? 0 Play Time 04:10:33 Cumulative 186.3 hours Start 2025.04.21 @ 20:06:35 End 2025.04.22 @ 20:19:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 559b0c25-43ab-46ab-ab29-8526d532bbfd