Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.21 @ 00:13:16 Player: Finestep Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2294) 2294 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 5017 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 251 Entered Garrisons 200 Friendly Fire -13 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 12/100 System Corruption 2% Temperature Cool (69) Movement Treading (180) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon Minigun > --- INVENTORY (16) --- Improved Ion Engine Improved Heat Sink Medium Storage Unit Compact Battery (300) High-capacity Matter Pod (200) Medium Armor Plating Hacking Suite EM Pulse Cannon EM Pulse Cannon Ion Burst Cannon Ion Burst Cannon Minigun Datajack Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Compact Battery High-capacity Matter Pod Medium Armor Plating Medium Armor Plating Hacking Suite EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Ion Burst Cannon Ion Burst Cannon Ion Burst Cannon Minigun EMP Blaster Datajack Datajack Mining Claw [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Minigun Launcher EMP Blaster Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 71 | 6 3 6 27 27 2 Power 6 | 1 . . 2 3 . Engine 6 | 1 . . 2 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 . 2 9 10 . Treads 19 | . . 2 8 9 . Leg . | . . . . . . Wheel 4 | 2 . . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 3 . 1 . 1 Device . | . . . . . . Storage 4 | 1 2 . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 36 | 2 . 4 15 14 1 Energy Gun 9 | . . . 4 5 . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 17 | 2 . 3 8 4 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 1 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 16 | . . 3 7 3 3 Power 2 | . . . 1 . 1 Propulsion 8 | . . 2 2 3 1 Utility . | . . . . . . Weapon 6 | . . 1 4 . 1 Highest Loss Streak 3 | . . 2 2 2 3 Average Slot Usage (%) 96 | . 91 99 93 99 98 Engine 11 | . 14 14 10 11 9 Treads 23 | . . 5 27 29 33 Wheel 7 | . 28 22 2 3 . Storage 30 | . 17 28 30 33 31 Energy Gun 7 | . . . 6 11 . Ballistic Gun 15 | . 28 27 14 9 22 Naked Turns . | . . . . . . Heaviest Build 56 | 12 40 41 53 56 53 Greatest Support 66 | 26 26 40 60 63 66 Greatest Overweight (x) 5 | . 1 1 5 5 . Average Overweight (x) 1 | . . . 1 1 . Largest Inventory Capacity 20 | 6 16 16 20 20 20 Average Capacity 18 | 5 8 16 19 20 18 Most Carried 20 | 5 8 13 20 20 18 Average Carried 16 | 2 6 9 18 19 17 Final Capacity 20 | 6 16 16 20 20 16 Final Carried 20 | 5 8 11 20 18 15 Class Distribution -------------------- 45% | Hauler-Mutant 31% | Mutant 16% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 2050 | 173 68 351 853 605 . Remotely . | . . . . . . Salvage Created 3438 | 112 68 339 1119 1746 54 Parts 204 | 4 4 19 85 88 4 Haulers Intercepted 7 | . . . 3 4 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 72 | . 2 9 27 33 1 Guns 58 | . 2 9 24 23 . Cannons 1 | . . . . . 1 AOE 12 | . . . 3 9 . Classes Destroyed 12 | 2 1 1 5 3 . Worker 2 | . . . . 2 . Builder 3 | . . . 2 1 . Tunneler 3 | 1 . . 2 . . Hauler 7 | . . . 3 4 . Recycler 2 | 1 . . . 1 . Operator 4 | . . . 1 3 . Watcher 5 | . . . 3 2 . Swarmer 25 | . . 3 12 10 . Grunt 35 | . 2 6 11 16 . Brawler 1 | . . . . 1 . Duelist 2 | . . . . 2 . Sentry 9 | . . . 4 4 1 Best Kill Streak 8 | 2 2 3 7 8 1 Combat Bots Only 8 | . 2 3 4 8 1 Max Kills in Single Turn 3 | 1 1 2 3 3 1 Gunslinging 1 | . . 1 1 1 . Exploded 3 | . . . 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 3611 | . 74 490 1461 1164 422 Core 573 | . 30 139 172 188 44 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . 32 . . . Volleys Fired 289 | 6 8 39 133 95 8 Largest 2 | 2 2 2 2 2 2 Hottest 90 | 40 40 40 81 90 88 Shots Fired 546 | 12 16 77 248 179 14 Gun 533 | 12 16 77 247 169 12 Cannon 2 | . . . . . 2 Launcher 11 | . . . 1 10 . Special . | . . . . . . Kinetic 388 | 12 16 77 195 76 12 Thermal 65 | . . . 52 13 . Explosive 1 | . . . 1 . . Electromagnetic 92 | . . . . 90 2 Robot Hit Streak 18 | 4 14 15 15 13 18 Robot Miss Streak 6 | 4 3 3 6 6 . Penetration Max . | . . . . . . Secondary Targets 10 | . . 2 5 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 363 | 6 11 57 149 127 13 Core Hits 165 | 3 5 22 64 68 3 Critical Hits 2 | . . . . 2 . Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Melee Attacks 15 | . . 4 4 7 . Impact . | . . . . . . Slashing 15 | . . 4 4 7 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5423 | 61 106 545 2048 2436 227 Guns 4720 | 61 106 545 1926 1896 186 Cannons 41 | . . . . . 41 Explosions 662 | . . . 122 540 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3354 | 61 106 545 1512 944 186 Thermal 754 | . . . 414 340 . Explosive 122 | . . . 122 . . Electromagnetic 1193 | . . . . 1152 41 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Effects 12 | . . . . 11 1 Message Errors 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Targeting Errors 5 | . . . . 5 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 14 | . . . 5 9 . Projectiles . | . . . . . . Explosions 14 | . . . 5 9 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . . . . 123 . Shots 5 | . . . . 5 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | . 6 18 114 316 60 Average Temperature 38 | . 6 8 28 47 21 Received Heat Transfer 1098 | . 42 159 459 303 135 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 6 | . . . . 6 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 2 . Heat Transferred 1442 | . . . 907 535 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . . . 8 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 700 | 10 78 190 452 700 470 Average Influence 262 | 2 40 81 280 353 456 Maximum Alert Level 3 | . . . 2 3 2 Low Security (%) 40 | 100 100 100 21 29 . Level 1 32 | . . . 60 24 . Level 2 25 | . . . 18 43 100 Level 3 . | . . . . 2 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 . 1 12 . Investigation 4 | . 1 . . 3 . Extermination . | . . . . . . Reinforcement 6 | . . . 1 5 . Assault 1 | . . . . 1 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 5 | . . . 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 6 22 47 57 2 Peak Tracking Total 9 | . 3 9 7 6 3 Tactical Retreats 8 | . . 1 4 3 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 4 | . 1 . . 3 . Indirectly 1 | . . . . 1 . Trap Hack Attempts 13 | . . . . 13 . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 15 | . 2 2 4 7 . Terminals 13 | . 2 2 4 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 47 | . 4 3 14 26 . Successful 25 | . 3 1 7 14 . Failed 21 | . 1 2 7 11 . Catastrophic 2 | . . 1 . 1 . Database Lockouts 1 | . . . . 1 . Manual 33 | . 1 1 9 22 . Terminals 44 | . 4 3 14 23 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 16 | . 3 1 4 8 . Robot Schematic 2 | . 1 . 1 . . Robot Analysis 3 | . 1 . . 2 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 4 | . . 1 . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 15 | . . . 6 9 . Terminals 6 | . . . 3 3 . Track 2 | . . . 1 1 . Botnet 4 | . . . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 2 4 7 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . 1 . 1 . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 88 | . . . . 88 . Highest-Rated Ally 16 | . . . . 16 . Total Orders 4 | . . . . 4 . GOTO 3 | . . . . 3 . EXPLORE 1 | . . . . 1 . Ally Attacks 70 | . . . . 70 . Total Damage 651 | . . . . 651 . Kills 9 | . . . . 9 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 3 | . 1 . . 2 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 10 | . . . . 10 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 3878 | 71 222 552 1557 1410 66 Spaces Moved 2031 | 46 201 382 724 651 27 Core 2 | 2 . . . . . Treads 1079 | . . 52 532 468 27 Legs . | . . . . . . Wheels 950 | 44 201 330 192 183 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 120 130 160 Average Speed 136 | 87 92 108 151 153 160 Slowest Speed 200 | 90 100 160 180 200 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 30 67 61 75 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 5 | . . 1 3 1 . Terrain Destroyed 45 | . . 1 12 32 . Melee 5 | . . 1 3 1 . Projectile . | . . . . . . AOE 40 | . . . 9 31 . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 2609 | 62 223 445 954 888 37 Wait 93 | . 5 10 16 62 . Move 2027 | 45 200 381 723 651 27 Hop . | . . . . . . Pick Up 49 | 5 4 5 28 7 . Fast Attach 20 | 6 2 . 6 6 . Attach 16 | . . 3 8 4 1 Detach 3 | . . . 2 1 . Swap 35 | . 1 3 13 17 1 Drop 44 | . 3 . 21 20 . Fire 289 | 6 8 39 133 95 8 Melee 15 | . . 4 4 7 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 13 | . . . . 13 . Miscellaneous 5 | . . . . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 7) 194 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Discovered exit to Mines (range 12) 294 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 340 | -10/Mines | Learned Materials terminal intel 567 | -10/Mines | Learned Materials trap positions 621 | -10/Mines | Core integrity fell below 50% 685 | -10/Mines | Discovered new exit (range 7) 825 | -10/Mines | Assembled infested the area 846 | -10/Mines | Entered Materials 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 847 | -9/Materials | Loaded intel: 17 trap records 848 | -9/Materials | Loaded intel: 12 terminal locations 1195 | -9/Materials | Discovered new exit (range 15) 1474 | -9/Materials | Discovered new exit (range 11) 1526 | -9/Materials | Build established: Hauler-Mutant 1607 | -9/Materials | Discovered new exit (range 14) 1832 | -9/Materials | Discovered new exit (range 6) 2035 | -9/Materials | Identified exit to Mines 2035 | -9/Materials | Identified exit to Storage 2403 | -9/Materials | Entered Storage 2474 | -9/Storage | Core integrity fell below 50% 2751 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2874 | -9/Storage | Central database locked down 3032 | -9/Storage | Garrison activated, responded to threat 3078 | -9/Storage | Destroyed 7 combat bots 3333 | -9/Storage | Core integrity fell below 20% 3417 | -9/Storage | Build established: Scavenger-Mutant 3454 | -9/Storage | Discovered new exit (range 7) 3603 | -9/Storage | First assault squad dispatched 3749 | -9/Storage | Destroyed 8 combat bots 3812 | -9/Storage | Identified exit to Garrison 3813 | -9/Storage | Entered Garrison 3856 | -9/Garrison | Triggered checkpoint 3873 | -9/Garrison | Triggered checkpoint 3879 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03793_ K-01 Serf collects debris. 03794_ U-05 Engineer builds a Wall. 03796_ K-01 Serf collects debris. 03799_ U-05 Engineer lays Concrete. 03799_ K-01 Serf collects debris. 03800_ U-05 Engineer lays Concrete. 03812_ Connecting with Garrison Access... >>Unlock Access door unlocked. 03812_ EXIT=UNLOCKED: GARRISON 03813_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 03856_ Beams of light sweep through the air. An alarm sounds. 03861_ Imp. Ion Engine destroyed. 03866_ System corrupted: Minigun jammed. 03870_ Lgt. Treads destroyed. 03870_ Minigun destroyed. 03873_ Beams of light sweep through the air. An alarm sounds. 03874_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ????????????????????????## ##"??"####???????????? | | ????????????????????????# ?? ??????????? | | ????????????????????????# ?? ???????????? | | ????????????????????????# ?? ?????????????? | | ????????????????????????# #? #??? ??????????? | | ??????????????????????### ## ## #?????????? | | ??????????????????????# ????????? | | ??????????????????????#=! ????????? | | ??????????????????????#%]@ ????????? | | ??????????????????????#Y* ????????? | | ??????????????????????### ## ## #?????????? | | ??????????????########### ## ## #?????????? | | ??????????????# ?????????? | | ??????????????# ?????????? | | ??????????????# ######## ^ #?????????? | | ??????????????# #??????######""""## ##?????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ?????########## #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# ##### ###???????????????????????????????? | | ?????# #???# #?????????????????????????????????? | | ?????#####???# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked I-25 Savior | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreOmegaRigger Manual? 0 Play Time 00:27:51 Cumulative 300.8 hours Start 2019.11.20 @ 23:44:34 End 2019.11.21 @ 00:13:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d82e668-8d24-4a81-8eb9-dc0b417ea079