Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.01 @ 18:47:10 Player: Cipherpunk Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2561) 2561 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 7615 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 0/1150 Matter 4/300 Energy 69/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Heavy Shock Bomb Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Signal Interpreter Launcher Guidance Computer Layered Heavy Armor Plating Hacking Suite System Shield Experimental System Shield Experimental Field Recycling Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Fusion Compressor Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Heavy Shock Bomb Launcher Advanced Datajack [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Medium Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 11 | . . 2 1 2 2 2 2 Weapon . | . . . . . . . . Parts Attached 138 | . 5 37 7 15 45 8 21 Power 16 | . 1 8 1 1 3 . 2 Engine 8 | . 1 6 . . 1 . . Core 8 | . . 2 1 1 2 . 2 Reactor . | . . . . . . . . Propulsion 33 | . 1 11 1 1 12 2 5 Treads 1 | . . . . . 1 . . Leg 11 | . 1 8 . . 2 . . Wheel . | . . . . . . . . Hover 8 | . . 2 1 1 1 . 3 Flight 13 | . . 1 . . 8 2 2 Utility 59 | . 1 6 5 10 21 5 11 Device 27 | . . 3 2 4 8 3 7 Storage 7 | . . . 1 1 4 . 1 Processor 12 | . 1 1 2 . 7 . 1 Hackware 7 | . . . . 3 2 1 1 Protection 6 | . . 2 . 2 . 1 1 Artifact . | . . . . . . . . Weapon 30 | . 2 12 . 3 9 1 3 Energy Gun 7 | . . 5 . . 2 . . Energy Cannon 3 | . . . . . 3 . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 2 | . . 1 . . 1 . . Special Weapon 2 | . . 1 . 1 . . . Impact Weapon 3 | . . 1 . 1 1 . . Slashing Weapon 3 | . . 2 . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 8 | . . 2 . 1 2 1 2 Unidentified Prototypes 7 | . . 2 . . 3 . 2 Corrupted Parts 4 | . . . . . 3 . 1 System Corruption 22 | . . . . . 20 . 2 Parts Lost 62 | . 2 10 3 3 21 6 17 Power 10 | . 1 2 1 1 2 1 2 Propulsion 18 | . 1 4 . . 6 2 5 Utility 22 | . . 1 1 2 8 2 8 Weapon 12 | . . 3 1 . 5 1 2 Highest Loss Streak 8 | . 1 3 3 2 8 6 5 To Critical Strikes 2 | . . . . . 2 . . Average Slot Usage (%) 86 | . 95 96 98 99 77 77 51 Engine 4 | . 11 8 . . 1 . . Core 3 | . . 2 9 7 2 2 3 Leg 9 | . 27 16 . . 2 . . Hover 7 | . . 4 27 23 4 . 6 Flight 2 | . . . . . 3 16 5 Device 7 | . . 6 8 13 8 5 4 Storage 7 | . 14 11 9 7 4 2 . Processor 18 | . 12 22 18 15 22 17 11 Hackware 6 | . . . . 7 11 21 13 Protection 3 | . . 3 9 7 2 3 . Energy Gun 6 | . 20 13 . . . . . Ballistic Cannon 1 | . 7 . . . . . . Impact Weapon 3 | . . 2 9 7 3 . . Special Melee Weapon 2 | . . 1 7 2 2 4 2 Naked Turns 5 | . . . . . . . 5 Heaviest Build 37 | 13 15 22 17 23 35 24 37 Greatest Support 36 | 20 20 20 24 24 28 24 36 Greatest Overweight (x) 6 | . . 5 . . 6 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 10 10 10 10 Average Capacity 7 | . 8 8 8 8 8 7 5 Most Carried 10 | . 8 8 7 9 10 8 6 Average Carried 6 | . 7 7 5 6 6 5 4 Final Capacity 10 | 8 8 8 8 10 10 5 5 Final Carried 9 | 6 8 7 4 9 5 4 5 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Mutant 19% | Hacker-Mutant 4% | Scout 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scout | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Matter Collected 1400 | 200 128 453 59 149 289 . 122 Remotely . | . . . . . . . . Salvage Created 3120 | . 240 1100 388 174 1218 . . Parts 129 | . 11 61 6 12 39 . . Haulers Intercepted 4 | . . 3 1 . . . . Recyclers Shooed 5 | . 1 . 1 . 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 52 | . 9 20 1 3 19 . . Melee 5 | . . . 1 1 3 . . Guns 22 | . 6 13 . . 3 . . Cannons 9 | . 3 . . . 6 . . AOE 9 | . . 6 . . 3 . . Classes Destroyed 14 | . 4 5 1 2 2 . . Worker 7 | . . 3 1 1 2 . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 4 | . . 3 1 . . . . Recycler 5 | . 1 . 2 . 2 . . Operator 10 | . . 4 2 2 2 . . Drone 1 | . . . . 1 . . . Watcher 10 | . 2 4 2 1 1 . . Swarmer 13 | . 6 . . . 7 . . Grunt 29 | . 3 16 . . 10 . . Brawler 1 | . . 1 . . . . . Sentry 3 | . . 3 . . . . . Hunter 3 | . . . 1 1 1 . . Programmer 2 | . . . . 1 1 . . Best Kill Streak 13 | . 3 13 3 2 4 . . Combat Bots Only 8 | . 3 8 1 1 3 . . Max Kills in Single Turn 5 | . 1 5 1 1 2 . . Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . . 1 . . Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Damage Taken 7990 | . 441 995 362 531 2481 507 2673 Core 2652 | . 73 176 117 173 818 123 1172 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . . . 45 57 . . . Core Remaining (%) 67 | 100 70 56 78 75 3 87 . Volleys Fired 172 | . 44 63 . 9 56 . . Largest 2 | . 2 2 . 1 2 . . Hottest 124 | . 90 112 . 5 124 . . Shots Fired 248 | . 76 106 . 9 57 . . Gun 170 | . 52 103 . . 15 . . Cannon 59 | . 24 . . . 35 . . Launcher 10 | . . 3 . . 7 . . Special 9 | . . . . 9 . . . Kinetic 26 | . 24 2 . . . . . Thermal 203 | . 52 101 . . 50 . . Explosive 10 | . . 3 . . 7 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 13 11 . 6 11 . . Robot Miss Streak 5 | . 4 3 . 5 2 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 229 | . 47 84 14 17 66 1 . Core Hits 110 | . 18 51 1 4 35 . 1 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 13 | . . 2 5 3 3 . . Critical Strikes 27 | . 4 10 5 5 3 . . Burn 12 | . 4 8 . . . . . Smash 15 | . . 2 5 5 3 . . Melee Attacks 124 | . . 23 19 30 50 1 1 Impact 107 | . . 11 18 30 48 . . Slashing 10 | . . 9 . . . . 1 Piercing . | . . . . . . . . Sneak Attacks 19 | . . 6 8 2 3 . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7449 | . 659 1965 855 711 3142 4 113 Guns 1658 | . 416 1004 . . 238 . . Cannons 1017 | . 243 . . . 774 . . Explosions 1020 | . . 378 . . 642 . . Melee 3637 | . . 583 855 711 1488 . . Ramming 117 | . . . . . . 4 113 Kinetic 256 | . 243 13 . . . . . Thermal 2419 | . 416 991 . . 1012 . . Explosive 872 | . . 378 . . 494 . . Electromagnetic 148 | . . . . . 148 . . Impact 3447 | . . 393 855 711 1488 . . Slashing 190 | . . 190 . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . 3 21 . 13 Average Corruption 13 | . . . . 2 20 . 9 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 43 | . . . . 6 27 . 10 Message Errors 13 | . . . . 4 5 . 4 Matter Fused 7 | . . . . . 4 . 3 Heat Flow Errors 4 | . . . . . 3 . 1 Energy Discharges 3 | . . . . 1 2 . . Data Loss (minor) 7 | . . . . . 5 . 2 Data Loss (major) 3 | . . . . 1 2 . . Misfires 1 | . . . . . 1 . . Misdirections 3 | . . . . . 3 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 1459 | . . 181 503 277 493 . 5 Projectiles 36 | . . . . . 36 . . Explosions 23 | . . 10 . . 13 . . Melee 1400 | . . 171 503 277 444 . 5 Knockbacks 18 | . 4 1 5 3 5 . . Impact 14 | . . 1 5 3 5 . . Kinetic 4 | . 4 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 138 | . . 26 . . 56 2 54 Shots 3 | . . 1 . . 2 . . Rammed 14 | . . . . . . 2 12 Targets Rammed 14 | . . . . . . 2 12 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 379 | . 315 379 30 . 199 . 197 Average Temperature 97 | . 94 112 13 . 46 . 81 Received Heat Transfer 1993 | . 222 534 162 102 705 9 259 Effects 8 | . 2 6 . . . . . Interference 7 | . 2 5 . . . . . Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 23 | . . 4 4 2 13 . . Impact Corruptions 44 | . . 5 13 9 16 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 2 4 . . 2 . . Heat Transferred 5958 | . 1518 3145 . . 1295 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Peak Influence 635 | . 285 480 370 449 635 470 467 Initial 310 | . . 39 125 161 226 310 225 Average 257 | . 113 272 223 264 292 363 299 Maximum Alert Level 2 | . 1 2 1 2 2 2 2 Low Security (%) 31 | . 83 20 43 32 28 . . Level 1 57 | . 16 71 56 55 54 86 82 Level 2 10 | . . 8 . 12 17 13 17 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 5 3 1 7 1 1 Investigation 5 | . 1 1 . 1 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 13 | . 1 4 3 . 3 1 1 Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Distress Signals 15 | . 1 6 1 2 3 1 1 Communications Jammed 18 | . . . . 14 4 . . Distress Signals 18 | . . . . 14 4 . . Times Spotted 186 | . 15 37 16 32 38 20 28 Peak Tracking Total 13 | . 6 7 7 5 6 10 13 Tactical Retreats 27 | . 1 3 2 7 2 3 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 13 | . . . 4 . . . 9 Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed 1 | . . . . . . . 1 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Disabled 9 | . . 1 . 1 7 . . Max in Single Turn 3 | . . 1 . 1 3 . . Garrison Access 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Accessed 19 | . . 3 3 3 4 . 6 Terminals 14 | . . 1 3 3 2 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 3 | . . 2 . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 59 | . . 19 6 5 10 . 19 Successful 35 | . . 17 1 2 6 . 9 Failed 24 | . . 2 5 3 4 . 10 Catastrophic 8 | . . . 3 1 1 . 3 Database Lockouts . | . . . . . . . . Manual 29 | . . 4 6 2 5 . 12 Terminals 35 | . . 5 6 5 5 . 14 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . . 5 Scanalyzers 17 | . . 14 . . 3 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 8 | . . 3 . 2 . . 3 Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 2 | . . 1 . 1 . . . Terminal Index 2 | . . 1 . . . . 1 Repair Station Index 1 | . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 Recycle Component 2 | . . . . . . . 2 Process 2 | . . . . . . . 2 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 14 | . . 13 . . 1 . . Insert Component 7 | . . 6 . . 1 . . Analyze 7 | . . 7 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 7 | . . 1 1 . 4 . 1 Terminals 7 | . . 1 1 . 4 . 1 Assimilate 2 | . . . 1 . 1 . . Botnet 3 | . . . . . 2 . 1 Operators 2 | . . 1 . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 17 | . . 3 3 3 4 . 4 Full Trace Events 4 | . . 1 1 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . 6 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . . . . 2 Recycled Matter 47 | . . . . . . . 47 Retrieved Matter 47 | . . . . . . . 47 Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . 6 . . 1 . . Part Schematics Acquired 6 | . . 6 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . 1 1 3 . . . Non-combat 5 | . . 1 1 3 . . . Combat . | . . . . . . . . Robot Hacks Applied 6 | . . 2 1 3 . . . parse_system 2 | . . 1 . 1 . . . no_distress 2 | . . 1 1 . . . . find_recycling 1 | . . . . 1 . . . find_station 1 | . . . . 1 . . . Relay Couplers Released 4 | . . . . 3 1 . . Machine Destruction 1 | . . . . . 1 . . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Turns Passed 4421 | . 614 1214 228 651 1131 123 460 Spaces Moved 4225 | 1 369 743 300 883 874 307 748 Core 35 | . . 14 . . 12 . 9 Treads 42 | . . . . . 42 . . Legs 910 | 1 369 425 . . 115 . . Wheels . | . . . . . . . . Hover 2168 | . . 304 300 883 426 . 255 Flight 1070 | . . . . . 279 307 484 Fastest Speed 29 | 120 120 56 52 52 29 29 32 Average Speed 72 | 120 120 109 52 52 82 32 47 Slowest Speed 350 | 120 120 300 52 52 350 112 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . . . 1 8 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 2 73 61 41 23 23 12 28 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 24 | . . 3 3 6 11 . 1 Terrain Destroyed 110 | . . 26 3 6 74 . 1 Melee 24 | . . 3 3 6 11 . 1 Projectile 4 | . . . . . 4 . . AOE 82 | . . 23 . . 59 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total 5103 | . 468 997 334 1010 1123 326 845 Wait 266 | . 30 87 3 48 64 4 30 Move 4200 | . 368 742 299 882 873 304 732 Hop 9 | . . . . . . 1 8 Pick Up 74 | . 12 17 1 16 11 2 15 Fast Attach 63 | . 2 13 . 3 23 6 16 Attach 39 | . 2 6 4 6 15 1 5 Detach 17 | . . . . . 12 1 4 Swap 36 | . 1 18 3 6 7 1 . Drop 74 | . 9 28 1 9 11 3 13 Fire 172 | . 44 63 . 9 56 . . Melee 124 | . . 23 19 30 50 1 1 Ram 15 | . . . . . 1 2 12 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap 13 | . . . 4 . . . 9 Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Discovered new exit (range 5) 517 | -10/Materials | Identified exit to Mines 602 | -10/Materials | Discovered new exit (range 9) 614 | -10/Materials | Identified exit to Materials 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Utility x2 943 | -9/Materials | Discovered new exit (range 17) 1023 | -9/Materials | Destroyed 8 combat bots 1033 | -9/Materials | Lost 3 parts (1p2n) 1113 | -9/Materials | Identified exit to Materials 1253 | -9/Materials | Identified exit to Mines 1325 | -9/Materials | Build established: Scavenger-Mutant 1829 | -9/Materials | Entered another Materials area 1829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2048 | -8/Materials | Discovered new exit (range 18) 2057 | -8/Materials | Identified exit to Factory 2057 | -8/Materials | Entered Factory 2057 | -7/Factory | Evolved 2 slots: Utility x2 2076 | -7/Factory | Lost 3 parts (1p1u1w) 2206 | -7/Factory | Discovered new exit (range 13) 2212 | -7/Factory | Identified exit to Lower Caves 2336 | -7/Factory | Build established: Mutant 2509 | -7/Factory | Discovered new exit (range 14) 2538 | -7/Factory | Identified exit to Factory 2708 | -7/Factory | Entered another Factory area 2708 | -6/Factory | Evolved 2 slots: Utility x2 2957 | -6/Factory | Build established: Hacker-Mutant 3169 | -6/Factory | Lost 8 parts (1p2n4u1w) 3321 | -6/Factory | Core integrity fell below 50% 3341 | -6/Factory | System corruption reached 10% 3349 | -6/Factory | Lost 4 parts (1n1u2w) 3471 | -6/Factory | Build established: Mutant 3669 | -6/Factory | Core integrity fell below 20% 3706 | -6/Factory | Lost 4 parts (1p1n2w) 3828 | -6/Factory | Discovered new exit (range 9) 3831 | -6/Factory | Identified exit to Factory 3839 | -6/Factory | Entered another Factory area 3839 | -5/Factory | Evolved 2 slots: Utility x2 3946 | -5/Factory | Discovered new exit (range 20) 3962 | -5/Factory | Identified exit to Factory 3962 | -5/Factory | Entered another Factory area 3962 | -4/Factory | Evolved 2 slots: Utility x2 3992 | -4/Factory | Lost 6 parts (1p2n2u1w) 4089 | -4/Factory | Discovered new exit (range 20) 4136 | -4/Factory | Lost 3 parts (3u) 4159 | -4/Factory | Spotted B-86 Titan 4177 | -4/Factory | Lost 3 parts (1p2n) 4277 | -4/Factory | Lost 3 parts (2u1w) 4302 | -4/Factory | Build established: Hacker-Mutant 4335 | -4/Factory | Core integrity fell below 50% 4337 | -4/Factory | Found Prototype Hackware 4337 | -4/Factory | Identified Exp. System Shield 4352 | -4/Factory | System corruption reached 10% 4394 | -4/Factory | Core integrity fell below 20% 4417 | -4/Factory | Lost 5 parts (1p2n1u1w) 4417 | -4/Factory | Released all parts (7) 4422 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04388_ Acquired Unknown Processor. 04388_ Identified Imp. Melee Analysis Suite. 04389_ Penetrated by Slug. 04396_ System corrupted: Matter fused (-7). 04396_ Penetrated by Slug. 04415_ Slug penetrates Wall. 04416_ System corrupted: Matter fused (-9). 04416_ Slug penetrates Wall. 04417_ Assembly Bed disabled. 04417_ Released Exp. System Shield. 04417_ Released Imp. Gyrokinetic Inverter. 04417_ Released Broken Adv. Signal Interpreter. 04417_ Released Launcher Guidance Computer. 04417_ Released Hacking Suite. 04417_ Released Faulty Exp. Field Recycling Unit. 04417_ Released Imp. Melee Analysis Suite. 04418_ Slug penetrates Wall. 04421_ Penetrated by Slug. 04421_ Slug penetrates Wall. 04422_ Slammed into H-77 Assassin. 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Y; Yh@h """"" #??????????? | | !! # # """""" #??????????? | | ! # # """""" #??????????? | | ! # # # """""" #??????????? | | ######### ! # # #??????????? | | ????????############## # #??????????? | | ?????????????????????# ##############??????????? | | ?????????????????????; #???????????????????????? | | ????????????????????## #???????????????????????? | | #????????????????????# #???????????????????????? | | #????????????????????# H #???????????????????????? | | #???????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 8 Launcher Accuracy 60 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreMachineSink Manual? 0 Play Time 01:24:26 Cumulative 149.4 hours Start 2023.08.01 @ 17:20:09 End 2023.08.01 @ 18:47:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: 8c841cf8-a851-4fc1-8837-85b2517223aa