Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.24 @ 07:10:22 Player: Farfid Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (112) 560 Value Destroyed (4462) 4462 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1045) 1045 TOTAL SCORE: 11607 Bonus ------- High Alert Combat Kills 470 Follower Combat Kills 275 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 170/170 System Corruption 11% Temperature Cool (0) Movement Core (900) Ox17 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Mini Grenade Launcher > --- INVENTORY (18) --- Large Storage Unit High-capacity Storage Unit Large Battery (300) High-capacity Matter Pod (200) Long-range Terrain Scanner Advanced Particle Charger Improved Powered Armor Improved Hacking Suite System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Tesla Rifle Hypervelocity Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Power Amplifier Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Large Battery High-capacity Matter Pod Long-range Terrain Scanner Advanced Particle Charger Improved Weapon Shielding Improved Powered Armor Improved Hacking Suite Improved System Backup Module Heavy Phase Cannon Heavy Shock Bomb Launcher Mini Grenade Launcher Makeshift Sword [Rating: 81] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . Utility 5 | . . . . . 2 2 . . . . . 1 . Weapon 2 | . . . . . 1 . 1 . . . . . . Parts Attached 162 | 6 8 4 2 . 37 5 10 3 4 . 21 53 9 Power 21 | 1 1 . . . 6 . 2 . . . 3 7 1 Engine 5 | 1 1 . . . 1 . 2 . . . . . . Core 13 | . . . . . 5 . . . . . 1 6 1 Reactor 3 | . . . . . . . . . . . 2 1 . Propulsion 35 | 2 2 2 . . 12 . 2 . . . 3 11 1 Treads 2 | . . . . . . . . . . . . 2 . Leg 32 | 2 2 2 . . 12 . 2 . . . 3 8 1 Wheel 1 | . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 39 | 1 2 . 2 . 4 4 1 1 . . 5 14 5 Device 16 | . . . . . 1 1 . . . . 5 7 2 Storage 9 | 1 1 . 2 . . . 1 . . . . 4 . Processor 4 | . . . . . . 2 . 1 . . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . Protection 9 | . 1 . . . 2 1 . . . . . 3 2 Artifact . | . . . . . . . . . . . . . . Weapon 67 | 2 3 2 . . 15 1 5 2 4 . 10 21 2 Energy Gun 11 | . . . . . 2 . 1 . . . 3 5 . Energy Cannon 11 | . . . . . . . 3 . 2 . 4 2 . Ballistic Gun 32 | 2 3 2 . . 11 1 . 2 1 . 2 8 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . . . . 1 . 1 . 1 . 1 4 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . . . . 2 . . Parts Lost 56 | . . . . . 10 . 4 . . . 4 25 13 Power 8 | . . . . . 2 . 1 . . . 2 2 1 Propulsion 18 | . . . . . 4 . . . . . . 9 5 Utility 8 | . . . . . 1 . . . . . . 3 4 Weapon 22 | . . . . . 3 . 3 . . . 2 11 3 Highest Loss Streak 16 | . . . . . 4 . 2 . . . 2 10 16 Average Slot Usage (%) 96 | . 84 100 100 100 97 100 96 99 100 100 98 93 58 Engine 4 | . 13 14 14 14 . . 5 6 6 6 . . . Core 5 | . . . . . 7 7 6 6 6 6 6 9 7 Leg 22 | . 27 28 28 28 26 23 20 20 20 20 20 19 1 Device 4 | . . . . . 3 7 6 6 6 6 5 6 1 Storage 14 | . 14 14 19 28 18 15 13 13 13 13 13 11 11 Processor 11 | . . . . . . 12 13 19 20 20 20 17 17 Hackware 1 | . . . . . 8 7 6 . . . . . . Protection 2 | . 1 14 8 . 5 2 . . . . . 2 5 Energy Gun 1 | . . . . . . . 2 . . . 4 5 . Energy Cannon 4 | . . . . . . . 6 13 13 13 7 . . Ballistic Gun 18 | . 26 28 28 28 25 23 13 12 12 13 12 12 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 12 25 27 42 42 53 54 67 68 68 68 81 93 69 Greatest Support 91 | 20 20 20 20 20 45 35 40 40 40 40 76 91 20 Greatest Overweight (x) 23 | 1 2 1 2 2 3 1 1 1 1 1 1 23 4 Average Overweight (x) . | . . 1 1 2 1 1 1 1 1 1 . . 2 Largest Inventory Capacity 18 | 6 12 10 16 16 16 16 16 16 16 16 16 18 18 Average Capacity 15 | 5 9 10 12 16 16 16 16 16 16 16 16 17 18 Most Carried 18 | 4 10 10 12 15 16 16 16 16 16 16 16 18 17 Average Carried 14 | 2 4 9 10 13 15 15 15 15 16 16 15 17 11 Final Capacity 18 | 6 10 10 16 16 16 16 16 16 16 16 16 18 18 Final Carried 18 | 1 9 10 12 15 16 16 16 16 16 16 16 18 9 Class Distribution -------------------- 42% | Scavenger-Gunner 23% | Mutant 20% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Matter Collected 3754 | 235 118 303 78 24 1144 . 139 52 49 . 389 1181 42 Remotely . | . . . . . . . . . . . . . . Salvage Created 5103 | . 217 113 . . 1572 . 208 . 49 . 595 2048 301 Parts 244 | . 12 9 . . 86 . 6 . 3 . 21 97 10 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . Recyclers Shooed 6 | . . 1 . . 1 . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 3 . 10 . 5 Prevented 14 | . . . . . . . . . . . 10 . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 85 | . 3 1 . . 26 . 3 . 1 . 10 36 5 Melee 1 | . . . . . . . . . . . . 1 . Guns 46 | . 3 1 . . 26 . . . 1 . 1 14 . Cannons 5 | . . . . . . . . . . . 4 1 . AOE 24 | . . . . . . . 3 . . . 1 16 4 Classes Destroyed 14 | . 3 3 . . 5 . . . 1 . . 2 . Worker 3 | . . . . . 2 . . . . . . 1 . Builder 5 | . . 1 . . 1 . . . . . . 3 . Tunneler 2 | . . 2 . . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . . . Recycler 5 | . . . . . 2 . . . . . . 3 . Watcher 6 | . 2 . . . 3 . . . . . . 1 . Swarmer 21 | . 3 . . . 6 . . . . . 1 11 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 35 | . . . . . 14 . 3 . . . 4 11 3 Brawler 1 | . . . . . . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 9 | . . 1 . . 3 . . . . . 1 4 . Hunter 9 | . . . . . 2 . . . . . 3 2 2 Programmer 8 | . . . . . . . . . 1 . 1 6 . Best Kill Streak 12 | . 4 1 . . 6 . 3 . 1 . 4 12 5 Combat Bots Only 9 | . 3 1 . . 6 . 3 . 1 . 4 9 5 Max Kills in Single Turn 4 | . 1 1 . . 3 . 1 . 1 . 1 4 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 4 | . . . . . . . 1 . . . 1 4 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Damage Taken 10049 | . 145 40 . 121 2050 . 591 . 81 . 815 4565 1641 Core 1527 | . 33 15 . 12 282 . 103 . . . 59 549 474 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 76 48 100 . . . . 80 . . Volleys Fired 256 | . 26 12 . 4 78 1 5 . 16 . 23 76 15 Largest 4 | . 2 2 . 2 3 3 1 . 4 . 4 4 1 Hottest 252 | . 40 40 . 43 84 79 80 . 211 . 211 252 46 Shots Fired 575 | . 52 24 . 8 228 3 5 . 23 . 48 169 15 Gun 469 | . 52 24 . 8 228 3 . . 4 . 12 138 . Cannon 44 | . . . . . . . 1 . 10 . 30 3 . Launcher 62 | . . . . . . . 4 . 9 . 6 28 15 Special . | . . . . . . . . . . . . . . Kinetic 398 | . 52 24 . 8 228 3 . . 4 . 8 71 . Thermal 104 | . . . . . . . 1 . 10 . 34 59 . Explosive 33 | . . . . . . . . . 9 . . 14 10 Electromagnetic 40 | . . . . . . . 4 . . . 6 25 5 Robot Hit Streak 19 | . 8 7 . 9 12 3 3 . 4 . 19 17 4 Robot Miss Streak 4 | . 3 2 . 4 4 1 2 . 4 . 2 4 1 Penetration Max 1 | . . . . . 1 . . . . . . 1 . Secondary Targets 9 | . . . . . 6 . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 . Shots Hit Robots 374 | . 32 20 . 4 141 2 3 . 4 . 33 127 8 Core Hits 204 | . 10 6 . 1 62 . 7 . 2 . 15 86 15 Critical Hits 15 | . . 1 . . 6 . . . . . 1 7 . Critical Kills 9 | . . . . . 4 . . . . . . 5 . Critical Parts Destroyed 5 | . . . . . 2 . . . . . 1 2 . Melee Attacks 22 | . . . . . 1 . . . . . . 21 . Impact . | . . . . . . . . . . . . . . Slashing 22 | . . . . . 1 . . . . . . 21 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12014 | . 313 241 . 59 2835 36 330 . 106 . 1325 5819 950 Guns 5707 | . 313 241 . 59 2659 36 . . 44 . 166 2189 . Cannons 822 | . . . . . . . 25 . 62 . 640 95 . Explosions 4942 | . . . . . 176 . 305 . . . 519 2992 950 Melee 543 | . . . . . . . . . . . . 543 . Ramming . | . . . . . . . . . . . . . . Kinetic 4512 | . 313 241 . 59 2659 36 . . 44 . 67 1093 . Thermal 2333 | . . . . . 176 . 25 . 62 . 739 1331 . Explosive 2493 | . . . . . . . . . . . . 1966 527 Electromagnetic 2133 | . . . . . . . 305 . . . 519 886 423 Impact . | . . . . . . . . . . . . . . Slashing 543 | . . . . . . . . . . . . 543 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 . 2 2 2 2 5 11 11 Average Corruption 3 | . . . . . 2 . 2 2 2 2 3 5 11 Corruption Purged . | . . . . . . . . . . . . . . Effects 72 | . . . . . 3 . 1 7 5 . 18 34 4 Message Errors 12 | . . . . . 1 . . . 2 . 3 6 . Matter Fused 12 | . . . . . . . . . . . 5 6 1 Heat Flow Errors 11 | . . . . . . . . 3 . . 3 4 1 Energy Discharges 7 | . . . . . . . 1 1 . . 2 3 . Data Loss (minor) 13 | . . . . . 1 . . 3 3 . 2 4 . Data Loss (major) 2 | . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 Targeting Errors 13 | . . . . . 1 . . . . . 1 10 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 314 | . . . . . 52 . 3 . 7 . 34 218 . Projectiles 35 | . . . . . . . . . 7 . 28 . . Explosions 267 | . . . . . 52 . 3 . . . 6 206 . Melee 12 | . . . . . . . . . . . . 12 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 404 | . . . . . 197 . 14 . . . 18 85 90 Shots 12 | . . . . . 2 . 1 . . . 1 4 4 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 438 | . . 2 . 3 331 . 34 197 188 . 195 438 240 Average Temperature 96 | . . 2 . 3 66 . 19 91 69 . 95 124 72 Received Heat Transfer 1860 | . . 15 . 63 666 . 180 . 12 . 90 483 351 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 3 4 1 Combat Hostiles 8 | . . . . . . . . . . . 3 4 1 Parts Fried 14 | . 3 . . . . . 3 . . . 3 2 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 8 | . . . . . . . . . . . 6 2 . Heat Transferred 3294 | . . . . . 150 . 50 . 87 . 1142 1865 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Peak Influence 1051 | . 135 76 . 56 414 63 80 . . . . 1051 . Initial 36 | . . 23 . . 21 36 30 . . . . . . Average 212 | . 44 38 . 50 152 41 61 . . . . 482 . Maximum Alert Level 3 | . . . . . 2 . . . . . . 3 . Low Security (%) 67 | 100 100 100 . 100 63 100 100 . . . . 28 . Level 1 9 | . . . . . 35 . . . . . . . . Level 2 18 | . . . . . 1 . . . . . . 56 . Level 3 4 | . . . . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 4 1 1 . . . . 12 . Investigation 1 | . . . . . . . . . . . . 1 . Extermination 4 | . . . . . . 1 1 . . . . 2 . Reinforcement 6 | . . . . . 3 . . . . . . 3 . Assault 2 | . . . . . . . . . . . . 2 . Garrison 5 | . . . . . 1 . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Distress Signals 5 | . 1 . . . 1 . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 155 | . 9 2 . 2 47 1 10 . 3 . 12 61 8 Peak Tracking Total 9 | . 4 2 . 2 9 2 6 . 1 . 5 8 6 Tactical Retreats 13 | . . . . . 5 . 1 . 1 . 2 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Traps Triggered 11 | . 3 . . . 1 1 1 . . . . 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Machines Disabled 19 | . . . . . 9 . . . . . . 10 . Max in Single Turn 4 | . . . . . 4 . . . . . . 2 . Garrison Access 2 | . . . . . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Machines Accessed 30 | . 6 . 1 . 7 2 2 1 . 4 1 6 . Terminals 18 | . 6 . . . 7 1 . . . . 1 3 . Fabricators 3 | . . . . . . . 1 . . . . 2 . Repair Stations 2 | . . . . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 91 | . 19 . 1 . 24 3 3 1 . 27 1 12 . Successful 66 | . 14 . 1 . 14 2 2 1 . 27 1 4 . Failed 25 | . 5 . . . 10 1 1 . . . . 8 . Catastrophic 3 | . 2 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . 7 . . . 3 . . . . . . 1 . Terminals 51 | . 19 . . . 24 2 . . . . 1 5 . Fabricators 6 | . . . . . . . 1 . . . . 5 . Repair Stations 4 | . . . . . . . 2 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 54 | . 10 . 1 . 12 1 . 1 . 27 1 1 . Record 13 | . . . 1 . . . . . . 11 1 . . Part Schematic 5 | . . . . . . . . . . 5 . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . Prototype ID Bank 7 | . 2 . . . 2 . . . . 3 . . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . Locate Traps 4 | . 2 . . . 1 . . . . . . 1 . Reprogram Traps 2 | . 2 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Zone Layout 4 | . 1 . . . 3 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . Load Schematic 2 | . . . . . . . . . . . . 2 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 6 | . 4 . . . 2 . . . . . . . . Terminals 6 | . 4 . . . 2 . . . . . . . . Track 4 | . 2 . . . 2 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 5 . . . 6 1 1 . . . . 6 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 5 . . . Parts Built 1 | . . . . . . . . . . . . 1 . Matter 318 | . . . . . . . . . . . . 318 . Time 84 | . . . . . . . . . . . . 84 . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 13 | . . . . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Total Allies 6 | . . 3 . 2 . . . . . . 1 . . Largest Group 3 | . . 3 . 2 2 . . . . . 1 . . Highest-Rated Group 94 | . . 40 . 39 39 . . . . . 94 . . Highest-Rated Ally 94 | . . 16 . 31 31 . . . . . 94 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 93 | . . 15 . 12 5 . . . . . 12 49 . Total Damage 1826 | . . 209 . 206 63 . . . . . 364 984 . Kills 9 | . . 2 . 2 . . . . . . 1 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 1 2 . 2 . . Drone Launches 2 | . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Turns Passed 8518 | 58 630 511 452 187 1385 366 306 731 985 116 1157 1584 50 Spaces Moved 4815 | 42 367 311 279 96 637 235 180 482 580 78 705 817 6 Core 9 | 7 . . . . . . . . . . . 2 . Treads 37 | . . . . . . . . . . . . 37 . Legs 4759 | 35 367 311 279 96 637 235 180 482 580 78 705 769 5 Wheels 10 | . . . . . . . . . . . . 9 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 150 150 150 150 150 150 120 120 140 Average Speed 147 | 109 142 150 160 180 150 150 150 150 150 150 137 143 173 Slowest Speed 1200 | 120 180 150 180 180 210 150 150 150 150 150 150 1200 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 65 78 60 23 66 6 6 71 67 73 76 31 5 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . 2 1 . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 3 . 1 . . . 2 2 . 2 . . Spaces Dug 101 | . . . . . 1 . . . 90 . . 1 9 Terrain Destroyed 319 | . . . . . 28 . . . 112 . . 122 57 Melee 2 | . . . . . 1 . . . . . . 1 . Projectile 11 | . . . . . 6 . . . 4 . . 1 . AOE 306 | . . . . . 21 . . . 108 . . 120 57 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Total 5793 | 52 428 335 285 103 902 247 212 492 673 77 853 1101 33 Wait 322 | 1 12 . . 1 89 . . . 74 . 79 63 3 Move 4802 | 41 366 310 278 95 636 234 179 481 579 77 704 816 6 Hop . | . . . . . . . . . . . . . . Pick Up 121 | 4 15 4 3 3 33 5 13 4 . . 8 29 . Fast Attach 44 | 3 1 . . . 5 . 2 1 . . 12 20 . Attach 83 | 3 7 2 . . 23 5 6 2 . . 7 20 8 Detach 7 | . . . . . . . 1 . . . 2 4 . Swap 35 | . . 2 2 . 9 . 2 . 4 . 2 13 1 Drop 91 | . 1 5 2 . 28 2 4 4 . . 16 29 . Fire 256 | . 26 12 . 4 78 1 5 . 16 . 23 76 15 Melee 22 | . . . . . 1 . . . . . . 21 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 3) 572 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Identified exit to Mines 689 | -10/Materials | Entered Mines 777 | -10/Mines | Discovered new exit (range 15) 810 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1049 | -10/Mines | Learned location of 1 exit from Materials 1119 | -10/Mines | Assembled infested the area 1194 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1194 | -10/Mines | Discovered new exit (range 5) 1200 | -10/Mines | Entered Exiles 1236 | -10/Exiles | Met 8R-AWN 1263 | -10/Exiles | Met EX-HEX 1316 | -10/Exiles | Met EX-BIN 1335 | -10/Exiles | Met EX-DEC 1353 | -10/Exiles | Learned location of Zion (-7) 1632 | -10/Exiles | Discovered new exit (range 12) 1652 | -10/Exiles | Entered Mines 1765 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1781 | -9/Mines | Learned 4 Materials zone layouts 1811 | -9/Mines | Discovered new exit (range 8) 1839 | -9/Mines | Entered Materials 1839 | -8/Materials | Accompanied by 2 allies 1839 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1840 | -8/Materials | Identified exit to Storage 1844 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2329 | -8/Materials | Garrison activated, responded to threat 2409 | -8/Materials | Lost 4 parts (1p1n1u1w) 2735 | -8/Materials | Build established: Scavenger-Tank 2822 | -8/Materials | Discovered new exit (range 16) 2833 | -8/Materials | Lost 3 parts (1n2w) 3107 | -8/Materials | Build established: Scavenger-Gunner 3134 | -8/Materials | Core integrity fell below 50% 3224 | -8/Materials | Entered Factory 3224 | -7/Factory | Evolved 2 slots: Utility x2 3453 | -7/Factory | Discovered new exit (range 21) 3590 | -7/Factory | Entered another Factory area 3590 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3737 | -6/Factory | Discovered new exit (range 3) 3848 | -6/Factory | Repaired Lrg. Storage Unit 3896 | -6/Factory | Entered Lower Caves 4160 | -6/Lower Caves | Learned location of 1 exit from Factory 4238 | -6/Lower Caves | Discovered new exit (range 6) 4282 | -6/Lower Caves | Encountered a Warlord checkpoint 4627 | -6/Lower Caves | Entered another Lower Caves area 4984 | -6/Lower Caves | Spotted B-75 Beast 5379 | -6/Lower Caves | Build established: Scavenger-Mutant 5607 | -6/Lower Caves | Discovered new exit (range 4) 5612 | -6/Lower Caves | Entered Data Miner 5612 | -6/Data Miner | Discovered new exit (range 6) 5632 | -6/Data Miner | Met Data Miner 5666 | -6/Data Miner | Learned location of Section 7 (-2) 5666 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5693 | -6/Data Miner | Received God Mode back door access code from Data Miner 5728 | -6/Data Miner | Entered Proximity Caves 5754 | -5/Proximity Caves | Learned Factory stockpile data 5759 | -5/Proximity Caves | Build established: Scavenger-Gunner 5891 | -5/Proximity Caves | Escorted by Enhanced Grunt 5891 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6105 | -5/Proximity Caves | Found Prototype Device 6106 | -5/Proximity Caves | Identified Exp. Thermal Shield 6227 | -5/Proximity Caves | Spotted B-75 Beast 6570 | -5/Proximity Caves | Build established: Scavenger-Mutant 6650 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 6821 | -5/Proximity Caves | Discovered new exit (range 14) 6885 | -5/Proximity Caves | Entered Factory 6885 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6886 | -5/Factory | Identified exit to Factory 7275 | -5/Factory | Incoming investigation squad redirected 7308 | -5/Factory | Garrison activated, responded to threat 7363 | -5/Factory | Lost 4 parts (1n1u2w) 7667 | -5/Factory | Found Imp. Powered Armor 8013 | -5/Factory | Build established: Scavenger-Gunner 8085 | -5/Factory | First assault squad dispatched 8095 | -5/Factory | Fabricated Combat Drone Bay (x1) 8230 | -5/Factory | Discovered new exit (range 22) 8256 | -5/Factory | Garrison activated, responded to threat 8284 | -5/Factory | Destroyed 9 combat bots 8296 | -5/Factory | System corruption reached 10% 8317 | -5/Factory | Core integrity fell below 50% 8340 | -5/Factory | Lost 10 parts (5n1u4w) 8469 | -5/Factory | Entered Upper Caves 8470 | -5/Upper Caves | Identified exit to Upper Caves 8470 | -5/Upper Caves | Spotted B-75 Beast 8498 | -5/Upper Caves | Core integrity fell below 20% 8519 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08498_ Penetrated by Slug. 08498_ Imp. Weapon Cycler destroyed. 08501_ Hvy. Assault Rifle fries itself beyond repair. 08501_ Penetrated by Slug. 08502_ Lgt. Antimatter Reactor self-destruct mechanism malfunctions. 08505_ Carbon-fiber Leg fries itself beyond repair. 08505_ H-66 Slayer misfires. 08506_ Knocked back. 08507_ Acquired 42 matter. 08509_ Gauss Rifle fries itself beyond repair. 08509_ The unstable cave ceiling collapses. 08509_ Slug penetrates Earth. 08509_ Flexi-carbon Leg destroyed. 08510_ Carbon-fiber Leg self-destruct mechanism malfunctions. 08510_ Gauss Rifle fries itself beyond repair. 08512_ Penetrated by Slug. 08512_ Imp. Weapon Shielding destroyed. 08512_ H-66 Slayer destroyed. 08518_ The unstable cave ceiling collapses. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????? #????????????????? | | ??????????????????????????????" #????????????????? | | ?????????????????????????????"" ##???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ?????????????????????????#### ???????????????? | | ?????????????????????????# #???????????????? | | ????????????????????????## #???????????????? | | ???????????????????????## ????????????????? | | ??????????????????????## ###??????????????? | | ?????????????????????? # #??????????????? | | ?????????????????????? # * ???????????????? | | ??????????????????????# %= ????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????## BB ??????????????????? | | ????????????????????## BB ###????????????????? | | ????????????????????# ##???????????????? | | ????????????????????# = #???????????????? | | ????????????????????## ## ##???????????????? | | ?????????????????????# # #????????????????????? | | ?????????????????????#?# #????????????????????? | | ?????????????????????#?# ##????????????????????? | | ???????????????????### #; #?????????????????????? | | ???????????????????# # #??????????????????? | | ?????????# # @ #??????????????????? | | ?????????##### ???# #??????????????????? | | ?????????????# ???? ; ##??????????????????? | | ???????????????? % & # %[ ??????????????????? | | ?????????????? &%& #?????????????????? | | ?????????????# #& ? #?????????????????? | | ?????????????# # ;; ;# ; ####?????????????????? | | ?????????????##?## "?; #;##????????????????????? | | ?????????????????##### #?##?????????????????????? | | ?????????????????????#?#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ReclamationIonicDriver Manual? 0 Play Time 01:33:35 Cumulative 125.3 hours Start 2021.04.23 @ 14:47:51 End 2021.04.24 @ 07:10:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bd927042-ff72-4769-8686-740437cc48ba