Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 03:05:23 Player: rootmos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (3548) 3548 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7848 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 12/100 System Corruption 47% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer Improved Targeting Computer Shield Generator > --- WEAPON (3) ------- Precision Grenade Launcher > --- INVENTORY (5) ---- Cesium-ion Thruster High-capacity Storage Unit Shield Generator Shield Generator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Sensor Array IFF Parser Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Thermic Laser Flak Gun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Compact Wheel Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Force Field Plasma Cannon Gauss Rifle Precision Grenade Launcher [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Reflective Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . 1 2 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 122 | . 2 1 7 5 34 39 26 3 5 Power 27 | . . 1 . 1 9 10 5 1 . Engine 13 | . . 1 . 1 2 6 3 . . Core 14 | . . . . . 7 4 2 1 . Reactor . | . . . . . . . . . . Propulsion 23 | . . . 2 2 7 6 5 1 . Treads 4 | . . . 1 2 1 . . . . Leg 15 | . . . 1 . 6 2 5 1 . Wheel 4 | . . . . . . 4 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | . 1 . 1 1 11 11 10 1 4 Device 25 | . 1 . 1 . 5 6 9 1 2 Storage 6 | . . . . 1 3 1 1 . . Processor 8 | . . . . . 2 4 . . 2 Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 32 | . 1 . 4 1 7 12 6 . 1 Energy Gun 6 | . 1 . 1 . 2 1 1 . . Energy Cannon 3 | . . . 1 . . 2 . . . Ballistic Gun 14 | . . . 2 1 2 4 5 . . Ballistic Cannon 7 | . . . . . 3 3 . . 1 Launcher 2 | . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . . Parts Lost 61 | . . . . 2 14 18 6 19 2 Power 16 | . . . . 1 6 4 2 3 . Propulsion 9 | . . . . . 3 3 . 3 . Utility 18 | . . . . . 2 5 2 8 1 Weapon 18 | . . . . 1 3 6 2 5 1 Highest Loss Streak 19 | . . . . 2 6 10 2 19 2 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 8 | . 5 7 7 9 9 8 10 9 3 Power 1 | . 1 2 2 2 1 . 1 1 . Propulsion . | . 2 3 2 . . . 1 2 . Utility 2 | . . . . 2 2 3 3 2 2 Weapon 3 | . 1 1 2 3 4 3 3 3 . Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 9 . 2 . 5 5 3 . 4 Power 4 | . 2 . . . 1 . 1 . . Propulsion 7 | . 4 . . . . . 2 . 1 Utility 6 | . 1 . . . . 2 . . 3 Weapon 10 | . 2 . 2 . 4 2 . . . Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 89 | . 97 100 96 99 97 88 93 64 43 Engine 6 | . 14 14 11 10 2 4 8 7 . Core 5 | . . . . . 13 6 4 . . Treads 7 | . . . . 31 16 . . . . Leg 10 | . 28 28 32 1 9 10 7 15 . Wheel 2 | . . . . . . 6 7 . . Device 16 | . 11 14 18 22 15 12 24 14 11 Storage 8 | . 14 14 11 11 12 7 6 4 . Processor 11 | . . . . . 6 23 13 7 12 Energy Gun 3 | . 14 14 2 . 1 4 4 3 . Energy Cannon 3 | . . . 4 11 3 1 2 . 5 Ballistic Gun 6 | . 14 14 14 11 3 4 7 8 . Ballistic Cannon 3 | . . . . . 9 3 2 . 5 Peak Build Rating 66 | . 7 7 13 13 32 45 66 64 24 Average Rating 30 | . 6 7 11 12 25 35 58 40 23 On Entrance 18 | 6 6 7 7 12 13 29 39 64 2 Avg Prop Armor Cover (%) 13 | . . . . . 13 . . . . Naked Turns 41 | . . . . . . . . 41 . Heaviest Build 65 | 13 15 15 17 24 40 44 65 65 27 Greatest Support 63 | 20 20 20 30 63 63 50 55 55 3 Greatest Overweight (x) 9 | . . . . . 9 4 2 1 8 Average Overweight (x) . | . . . . . . . . . 7 Largest Inventory Capacity 15 | . 8 8 8 10 10 10 15 15 5 Average Capacity 9 | . 8 8 8 9 10 10 11 12 5 Most Carried 13 | . 7 8 8 10 10 10 13 12 4 Average Carried 8 | . 5 7 7 9 9 8 10 9 3 Final Capacity 15 | 8 8 8 8 10 10 10 15 5 5 Final Carried 12 | 6 7 8 8 10 10 10 12 5 4 Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Matter Collected 3052 | 200 38 28 78 142 882 976 708 . . Remotely . | . . . . . . . . . . Salvage Created 3067 | . 85 49 156 120 856 1086 715 . . Parts 168 | . 5 4 10 16 49 50 34 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 80 | . 2 3 4 7 26 22 16 . . Guns 40 | . 2 3 3 3 8 11 10 . . Cannons 33 | . . . 1 4 18 4 6 . . AOE 5 | . . . . . . 5 . . . Classes Destroyed 11 | . 1 1 1 . 3 4 1 . . Builder 4 | . . . . . 1 3 . . . Recycler 3 | . . . . . . 3 . . . Mechanic 1 | . . . . . . 1 . . . Swarmer 21 | . . 3 1 7 3 3 4 . . Grunt 32 | . 2 . 2 . 17 7 4 . . Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . . . 1 1 . . Sentry 8 | . . . 1 . 3 3 1 . . Specialist 6 | . . . . . 2 2 2 . . Hunter 5 | . . . . . 1 2 2 . . Programmer 5 | . . . . . . 4 1 . . Best Kill Streak 7 | . 2 3 2 4 3 7 5 . . Combat Bots Only 6 | . 2 3 2 4 3 6 5 . . Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 793 | . 9 22 68 21 193 329 130 5 16 Missed 277 | . 6 8 26 6 62 125 38 1 5 Hits 516 | . 3 14 42 15 131 204 92 4 11 Melee 11 | . . . . . . 6 1 4 . Projectile 505 | . 3 14 42 15 131 198 91 . 11 Critical Strikes 25 | . . 1 . . 7 11 3 3 . Damage Taken 9090 | . 33 109 396 121 1954 2890 1263 2138 186 Core 1717 | . 23 30 26 7 205 564 256 554 52 Absorbed by Shields 310 | . . . . . . 244 41 . 25 Ignored by Resistances 62 | . . . . . 62 . . . . Core Remaining (%) 70 | 100 . 78 . 91 62 19 . . . Volleys Fired 283 | . 6 6 15 8 76 86 39 45 2 Largest 3 | . 2 2 2 2 2 2 3 3 1 Hottest 205 | . 60 60 91 91 105 120 205 143 80 Shots Fired 568 | . 12 12 30 15 151 149 113 84 2 Gun 365 | . 12 12 22 7 48 91 89 84 . Cannon 192 | . . . 8 8 103 47 24 . 2 Launcher 11 | . . . . . . 11 . . . Special . | . . . . . . . . . . Kinetic 372 | . 6 6 15 7 125 86 76 51 . Thermal 157 | . . . 8 8 26 43 37 33 2 Explosive 11 | . . . . . . 11 . . . Electromagnetic 28 | . 6 6 7 . . 9 . . . Robot Hit Streak 12 | . 5 2 7 5 9 12 11 . 1 Robot Miss Streak 12 | . 2 4 6 1 12 7 6 . 1 Penetration Max 1 | . . . . . 1 1 1 . . Secondary Targets 2 | . . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 338 | . 7 5 17 8 105 116 79 . 1 Core Hits 249 | . 4 3 7 7 84 86 57 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 6 | . . . . . 1 . 5 . . Burn 3 | . . . . . . . 3 . . Destroy 1 | . . . . . . . 1 . . Blast 2 | . . . . . 1 . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7551 | . 88 66 272 155 2219 3322 1405 . 24 Guns 3313 | . 88 66 209 64 554 1327 1005 . . Cannons 3105 | . . . 63 91 1665 862 400 . 24 Explosions 1132 | . . . . . . 1132 . . . Melee . | . . . . . . . . . . Ramming 1 | . . . . . . 1 . . . Kinetic 4583 | . 34 42 122 64 1894 1448 979 . . Thermal 1738 | . . . 63 91 325 809 426 . 24 Explosive 891 | . . . . . . 891 . . . Electromagnetic 338 | . 54 24 87 . . 173 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 47 | . . . . . . 3 . 47 47 Average Corruption 14 | . . . . . . 2 . 39 47 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . . . . 15 . 10 18 Message Errors 12 | . . . . . . 2 . 3 7 Matter Fused 8 | . . . . . . 4 . 1 3 Heat Flow Errors 5 | . . . . . . 2 . 1 2 Energy Discharges 6 | . . . . . . 3 . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . 1 Misfires 2 | . . . . . . 2 . . . Alerts 2 | . . . . . . . . 1 1 Misdirections 4 | . . . . . . . . 4 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 79 | . . . . . . 79 . . . Projectiles . | . . . . . . . . . . Explosions 79 | . . . . . . 79 . . . Melee . | . . . . . . . . . . Knockbacks 50 | . . . . . 41 5 4 . . Impact . | . . . . . . . . . . Kinetic 47 | . . . . . 38 5 4 . . Secondary 3 | . . . . . 3 . . . . Self-Inflicted Damage 19 | . . . . . . 19 . . . Shots 1 | . . . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 467 | . 6 . 38 28 132 467 415 231 178 Average Temperature 112 | . 6 . 15 15 37 174 188 121 62 Received Heat Transfer 1956 | . 18 . 84 . 954 519 297 . 84 Effects 16 | . . . . . . 8 8 . . Shutdowns 7 | . . . . . . 4 3 . . Energy Bleed 3 | . . . . . . 1 2 . . Interference 2 | . . . . . . 1 1 . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 7 | . . . . . . 7 . . . Heat Transferred 3804 | . . . 111 148 666 1479 1350 . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 90 | . 100 100 100 100 63 96 100 100 100 Level 1 9 | . . . . . 36 3 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 322 | . 50 70 60 80 294 322 191 38 15 Initial 151 | . . . 15 23 20 112 151 38 . Average 72 | . 8 35 16 17 114 92 103 7 . Influence Increases 2518 | . 50 70 144 180 719 874 464 2 15 Destroy 0b10 Robot/C 1600 | . 40 60 80 140 520 440 320 . . Destroy 0b10 Robot/NC 40 | . . . . . 5 35 . . . Destroy Leader 370 | . 10 10 30 20 90 130 80 . . Successful Hack 65 | . . . 4 5 40 . 16 . . Disable Machine 210 | . . . . . 45 150 15 . . Destroy Structure 68 | . . . . . 4 59 3 2 . Partial Spotted 30 | . . . . . . . 15 . 15 Lose Combat Pursuer 135 | . . . 30 15 15 60 15 . . Influence Decreases 2518 | . 50 30 124 187 525 811 663 113 15 Entered New Map 462 | . . . 25 37 33 135 159 73 . Time Decay 1573 | . 50 30 99 140 362 496 347 39 10 Lost Part 376 | . . . . 10 130 180 50 1 5 Purge Threat 107 | . . . . . . . 107 . . Squads Dispatched 27 | . 2 . 1 . 4 10 8 . 2 Investigation 7 | . . . 1 . 2 2 2 . . Extermination 5 | . . . . . . 3 1 . 1 Reinforcement 11 | . 2 . . . 2 4 2 . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 1 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Distress Signals 6 | . . . 1 . 2 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 6 3 17 9 42 41 18 6 4 Peak Tracking Total 9 | . 3 3 9 4 6 9 4 6 3 Tactical Retreats 6 | . . . 1 1 1 2 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Traps Triggered 7 | . . . . . 1 3 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Disabled 14 | . . . . . 3 10 1 . . Max in Single Turn 5 | . . . . . 1 5 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Accessed 17 | . 2 . 1 1 5 2 6 . . Terminals 14 | . 2 . 1 1 5 1 4 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 40 | . 2 . 5 1 16 4 12 . . Successful 17 | . 1 . 3 1 7 2 3 . . Failed 23 | . 1 . 2 . 9 2 9 . . Catastrophic 6 | . . . . . 3 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 3 . 3 . . . . Terminals 34 | . 2 . 5 1 16 2 8 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 17 | . 1 . 3 1 7 2 3 . . Record 6 | . . . 3 . 2 . 1 . . Robot Analysis 3 | . 1 . . . 2 . . . . Level Access Points 1 | . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . Alert Level 3 | . . . . . 1 2 . . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . 1 . 3 1 4 . . Full Trace Events 5 | . . . 1 . 1 1 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Active Infowar (turns) 4272 | . 243 84 336 718 313 1498 938 142 . Optics 1498 | . . . . . . 1498 . . . Sensors 1075 | . . . . . . . 933 142 . IFF 692 | . . . . . . . 692 . . Terrain 419 | . . . . . . . 419 . . Traps 184 | . . . . . 184 . . . . Seismic 1510 | . 243 84 336 718 129 . . . . Robot Analysis Total 3 | . 1 . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Turns Passed 5990 | . 288 84 336 718 1358 1662 943 244 357 Spaces Moved 3347 | 1 212 50 223 430 715 914 594 130 78 Core 155 | . . . . . 2 . . 75 78 Treads 799 | . . . . 402 397 . . . . Legs 1552 | 1 212 50 223 28 316 498 169 55 . Wheels 841 | . . . . . . 416 425 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 100 100 50 300 Average Speed 144 | 120 120 120 120 157 146 141 128 90 435 Slowest Speed 500 | 120 120 120 120 160 500 400 260 190 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . . 17 . Cave-ins Triggered 7 | . . . . . . . . 7 . Exploration Rate (%) 30 | 2 44 10 22 68 43 24 12 77 3 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 20 | . . . . . . . . 20 . Terrain Destroyed 97 | . . . . . 4 70 2 21 . Melee . | . . . . . . . . . . Projectile 28 | . . . . . 4 3 2 19 . AOE 67 | . . . . . . 67 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total 3993 | . 234 61 263 458 874 1142 686 183 92 Wait 92 | . 8 4 12 6 6 49 6 . 1 Move 3338 | . 211 49 222 429 714 913 594 128 78 Hop . | . . . . . . . . . . Pick Up 60 | . 4 1 3 6 16 20 5 1 4 Fast Attach 25 | . 1 . 1 . 5 10 6 . 2 Attach 44 | . . . 1 2 10 13 6 7 5 Detach 2 | . . . . . . 2 . . . Swap 82 | . 1 1 6 4 28 24 18 . . Drop 58 | . 3 . 3 3 19 21 9 . . Fire 283 | . 6 6 15 8 76 86 39 45 2 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . 1 . Kick 1 | . . . . . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . 3 1 . Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 12) 143 | -10/Materials | Discovered new exit (range 4) 277 | -10/Materials | Discovered new exit (range 11) 289 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 356 | -10/Mines | Discovered new exit (range 8) 365 | -10/Mines | Assembled infested the area 370 | -10/Mines | Assisted by a Guerilla fighting off Assembled 373 | -10/Mines | Entered Materials 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Discovered new exit (range 6) 709 | -9/Materials | Entered Mines 1264 | -9/Mines | Discovered new exit (range 16) 1278 | -9/Mines | Discovered new exit (range 11) 1290 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1427 | -9/Mines | Entered Materials 1427 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1672 | -8/Materials | Identified exit to Factory 2514 | -8/Materials | Build established: Scavenger-Mutant 2680 | -8/Materials | Lost 6 parts (2p2n2w) 2785 | -8/Materials | Entered Factory 2785 | -7/Factory | Evolved 2 slots: Utility x2 3313 | -7/Factory | Discovered new exit (range 9) 3372 | -7/Factory | Core integrity fell below 50% 3406 | -7/Factory | Lost 10 parts (2p3n1u4w) 4237 | -7/Factory | Build established: Mutant 4378 | -7/Factory | Core integrity fell below 20% 4383 | -7/Factory | Garrison activated, responded to threat 4447 | -7/Factory | Entered another Factory area 4447 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4813 | -6/Factory | Build established: Skirmisher 4869 | -6/Factory | Garrison activated, responded to threat 5291 | -6/Factory | Build established: Scavenger-Gunner 5390 | -6/Factory | Sucked down chute 5390 | -6/Factory | Entered Waste 5515 | -6/Waste | Crushed by falling debris 5515 | -6/Waste | Crushed by falling debris 5515 | -6/Waste | System corruption reached 10% 5532 | -6/Waste | Crushed by falling debris 5533 | -6/Waste | Crushed by falling debris 5545 | -6/Waste | Crushed by falling debris 5545 | -6/Waste | System corruption reached 30% 5548 | -6/Waste | Crushed by falling debris 5548 | -6/Waste | Core integrity fell below 50% 5554 | -6/Waste | Spotted C-40 Crusher 5554 | -6/Waste | Spotted C-40 Crusher 5554 | -6/Waste | Crushed by falling debris 5564 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5583 | -6/Waste | Spotted C-40 Crusher 5586 | -6/Waste | Spotted C-40 Crusher 5591 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5592 | -6/Waste | Core integrity fell below 20% 5594 | -6/Waste | Crushed by Compactor (1 part destroyed) 5596 | -6/Waste | Spotted C-40 Crusher 5610 | -6/Waste | Spotted C-40 Crusher 5622 | -6/Waste | Discovered new exit (range 12) 5625 | -6/Waste | Lost 19 parts (3p3n8u5w) 5634 | -6/Waste | Entered Factory 5941 | -6/Factory | Build established: Gunner 5991 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05821_ NNHDG9ADE =,=